From b43ec95b7046619a35f5bdf2f3c1bb3e9663bdb7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 15:47:30 +0300 Subject: Move MDEF stat from net enum into attributes. --- src/net/tmwa/generalhandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/tmwa/generalhandler.cpp') diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 3ec0e234d..effe75204 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -324,7 +324,7 @@ void GeneralHandler::gameStarted() const // TRANSLATORS: player stat statusWindow->addAttribute(MATK, _("M.Attack")); // TRANSLATORS: player stat - statusWindow->addAttribute(MDEF, _("M.Defense")); + statusWindow->addAttribute(Attributes::MDEF, _("M.Defense")); // TRANSLATORS: player stat // xgettext:no-c-format statusWindow->addAttribute(Attributes::HIT, _("% Accuracy")); -- cgit v1.2.3-70-g09d2