From 1b9ea6d00c6923abe1da37833e7772d5a5e34b6d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 17:11:12 +0300 Subject: Move LUK stat from net enum into attributes. --- src/net/tmwa/generalhandler.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/net/tmwa/generalhandler.cpp') diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 5107e873d..d246d1980 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -315,8 +315,7 @@ void GeneralHandler::gameStarted() const // TRANSLATORS: player stat statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true); // TRANSLATORS: player stat - statusWindow->addAttribute(LUK, _("Luck"), "luk", true); - + statusWindow->addAttribute(Attributes::LUK, _("Luck"), "luk", true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATK, _("Attack")); // TRANSLATORS: player stat -- cgit v1.2.3-60-g2f50