From 02677a3b9b3abefb84e24023697466c892c6ded4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 31 May 2012 17:31:46 +0300 Subject: Add support for each hair style own palete. --- src/net/tmwa/beinghandler.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/net/tmwa/beinghandler.cpp') diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 5eb02d299..61924f1f4 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -49,6 +49,8 @@ #include "net/tmwa/protocol.h" #include "resources/colordb.h" +#include "resources/itemdb.h" +#include "resources/iteminfo.h" #include @@ -325,8 +327,8 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, bool look2) player_node->imitateOutfit(dstBeing, SPRITE_TOPCLOTHES); break; case 6: // eAthena LOOK_HAIR_COLOR - dstBeing->setSpriteColor(SPRITE_HAIR, - ColorDB::getHairColor(id)); + dstBeing->setSpriteColor(SPRITE_HAIR, ItemDB::get( + dstBeing->getSpriteID(SPRITE_HAIR)).getDyeColorsString(id)); break; case 7: // Clothes color // ignoring it @@ -540,7 +542,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) //dstBeing->setSprite(SPRITE_MISC1, misc1); //dstBeing->setSprite(SPRITE_MISC2, misc2); dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1, - ColorDB::getHairColor(hairColor)); + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); player_node->imitateOutfit(dstBeing); -- cgit v1.2.3-60-g2f50