From 71cccfd289845fcd31e64f35d600ebafd4aa29c6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 21 Jun 2016 14:48:50 +0300 Subject: Split in Being setSprite into setSprite and setSpriteId. --- src/net/eathena/beinghandler.cpp | 90 +++++++++++++------------------------- src/net/eathena/beingrecv.cpp | 6 +-- src/net/eathena/charserverrecv.cpp | 54 ++++++++--------------- 3 files changed, 50 insertions(+), 100 deletions(-) (limited to 'src/net/eathena') diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index 0243f1899..dbf797e2b 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -50,66 +50,36 @@ void BeingHandler::undress(Being *const being) const { if (!being) return; - being->setSprite(SPRITE_WEAPON, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_HEAD_BOTTOM, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_HEAD_TOP, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_HEAD_MID, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_CLOTHES_COLOR, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_SHIELD, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_FLOOR, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_ROBE, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_EVOL2, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_EVOL3, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_EVOL4, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_EVOL5, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_EVOL6, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_HAIR, - 0, - std::string(), - ItemColor_one); - being->setSprite(SPRITE_SHOES, - 0, - std::string(), - ItemColor_one); + being->setSpriteId(SPRITE_WEAPON, + 0); + being->setSpriteId(SPRITE_HEAD_BOTTOM, + 0); + being->setSpriteId(SPRITE_HEAD_TOP, + 0); + being->setSpriteId(SPRITE_HEAD_MID, + 0); + being->setSpriteId(SPRITE_CLOTHES_COLOR, + 0); + being->setSpriteId(SPRITE_SHIELD, + 0); + being->setSpriteId(SPRITE_FLOOR, + 0); + being->setSpriteId(SPRITE_ROBE, + 0); + being->setSpriteId(SPRITE_EVOL2, + 0); + being->setSpriteId(SPRITE_EVOL3, + 0); + being->setSpriteId(SPRITE_EVOL4, + 0); + being->setSpriteId(SPRITE_EVOL5, + 0); + being->setSpriteId(SPRITE_EVOL6, + 0); + being->setSpriteId(SPRITE_HAIR, + 0); + being->setSpriteId(SPRITE_SHOES, + 0); } void BeingHandler::requestRanks(const RankT rank) const diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp index 2a06e899b..bffa9d274 100644 --- a/src/net/eathena/beingrecv.cpp +++ b/src/net/eathena/beingrecv.cpp @@ -165,10 +165,8 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, itemColor, CardsList(cards)); dstBeing->setWeaponId(id); - dstBeing->setSprite(SPRITE_FLOOR, - id2, - std::string(), - ItemColor_one); + dstBeing->setSpriteId(SPRITE_FLOOR, + id2); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR); break; diff --git a/src/net/eathena/charserverrecv.cpp b/src/net/eathena/charserverrecv.cpp index 321745312..555a876be 100644 --- a/src/net/eathena/charserverrecv.cpp +++ b/src/net/eathena/charserverrecv.cpp @@ -147,10 +147,8 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, tempPlayer->setHairColor(color); if (hairStyle == 0) { - tempPlayer->setSprite(SPRITE_HAIR_COLOR, - 0, - std::string(), - ItemColor_one); + tempPlayer->setSpriteId(SPRITE_HAIR_COLOR, + 0); } else { @@ -187,38 +185,22 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, shoes = msg.readInt32("robe"); if (!serverFeatures->haveAdvancedSprites()) { - tempPlayer->setSprite(SPRITE_HAIR, - shoes, - std::string(), - ItemColor_one); - tempPlayer->setSprite(SPRITE_SHOES, - gloves, - std::string(), - ItemColor_one); - tempPlayer->setSprite(SPRITE_SHIELD, - cape, - std::string(), - ItemColor_one); - tempPlayer->setSprite(SPRITE_HEAD_TOP, - misc1, - std::string(), - ItemColor_one); - tempPlayer->setSprite(SPRITE_WEAPON, - bottomClothes, - std::string(), - ItemColor_one); - tempPlayer->setSprite(SPRITE_FLOOR, - shield, - std::string(), - ItemColor_one); - tempPlayer->setSprite(SPRITE_CLOTHES_COLOR, - hat, - std::string(), - ItemColor_one); - tempPlayer->setSprite(SPRITE_HEAD_BOTTOM, - topClothes, - std::string(), - ItemColor_one); + tempPlayer->setSpriteId(SPRITE_HAIR, + shoes); + tempPlayer->setSpriteId(SPRITE_SHOES, + gloves); + tempPlayer->setSpriteId(SPRITE_SHIELD, + cape); + tempPlayer->setSpriteId(SPRITE_HEAD_TOP, + misc1); + tempPlayer->setSpriteId(SPRITE_WEAPON, + bottomClothes); + tempPlayer->setSpriteId(SPRITE_FLOOR, + shield); + tempPlayer->setSpriteId(SPRITE_CLOTHES_COLOR, + hat); + tempPlayer->setSpriteId(SPRITE_HEAD_BOTTOM, + topClothes); // tempPlayer->setSprite(SPRITE_HEAD_MID, misc2); } if (packetVersion >= 20110928) -- cgit v1.2.3-70-g09d2