From 97ceb0fc66be86d09b2bc42b7580d3976cbddd80 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 17:16:05 +0300 Subject: Move DEX stat from net enum into attributes. --- src/net/ea/playerhandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/net/ea/playerhandler.cpp') diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index f16f6103f..5c631338c 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -379,7 +379,7 @@ void PlayerHandler::setStat(const int type, setStatComplex(EA_INT); break; case 0x0011: - setStatComplex(EA_DEX); + setStatComplex(Attributes::DEX); break; case 0x0012: setStatComplex(Attributes::LUK); @@ -467,7 +467,7 @@ void PlayerHandler::setStat(const int type, statusWindow->setPointsNeeded(EA_INT, base); break; case 0x0024: - statusWindow->setPointsNeeded(EA_DEX, base); + statusWindow->setPointsNeeded(Attributes::DEX, base); break; case 0x0025: statusWindow->setPointsNeeded(Attributes::LUK, base); -- cgit v1.2.3-60-g2f50