From 653447ca463eaf573e7123896155b538b8dec869 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 26 Aug 2015 16:07:42 +0300 Subject: Move receive code from gamehandler into separate file. --- src/net/ea/gamerecv.cpp | 81 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 81 insertions(+) create mode 100644 src/net/ea/gamerecv.cpp (limited to 'src/net/ea/gamerecv.cpp') diff --git a/src/net/ea/gamerecv.cpp b/src/net/ea/gamerecv.cpp new file mode 100644 index 000000000..73fe3a01e --- /dev/null +++ b/src/net/ea/gamerecv.cpp @@ -0,0 +1,81 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "net/ea/gamerecv.h" + +#include "client.h" +#include "game.h" +#include "notifymanager.h" + +#include "enums/resources/notifytypes.h" + +#include "gui/windows/okdialog.h" + +#include "gui/widgets/createwidget.h" + +#include "net/messagein.h" + +#include "utils/gettext.h" + +#include "debug.h" + +namespace Ea +{ + +namespace GameRecv +{ + std::string mMap; + BeingId mCharID = BeingId_zero; +} // namespace GameRev + +void GameRecv::processWhoAnswer(Net::MessageIn &msg) +{ + NotifyManager::notify(NotifyTypes::ONLINE_USERS, + msg.readInt32("users count")); +} + +void GameRecv::processCharSwitchResponse(Net::MessageIn &msg) +{ + if (msg.readUInt8("response")) + client->setState(STATE_SWITCH_CHARACTER); +} + +void GameRecv::processMapQuitResponse(Net::MessageIn &msg) +{ + if (msg.readUInt8("response")) + { + CREATEWIDGET(OkDialog, + // TRANSLATORS: error header + _("Game"), + // TRANSLATORS: error message + _("Request to quit denied!"), + // TRANSLATORS: ok dialog button + _("OK"), + DialogType::ERROR, + Modal_true, + ShowCenter_true, + nullptr, + 260); + } +} + +} // namespace Ea -- cgit v1.2.3-60-g2f50