From e469ab2f1940cb04b53bb3b72cc7b5a0cd0669b0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 18 Aug 2016 18:51:15 +0300 Subject: Add some clang fixes. --- src/gui/gui.cpp | 10 ++++------ src/gui/windows/skilldialog.cpp | 7 +++++-- 2 files changed, 9 insertions(+), 8 deletions(-) (limited to 'src/gui') diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index f0a4137c1..410891416 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -275,7 +275,10 @@ Gui::~Gui() if (windowContainer) windowContainer->slowLogic(); - delete getTop(); + Widget *top = mTop; + if (Widget::widgetExists(mTop)) + setTop(nullptr); + delete top; delete2(mGuiFont); delete2(boldFont); @@ -283,14 +286,9 @@ Gui::~Gui() delete2(mSecureFont); delete2(mInfoParticleFont); delete2(mNpcFont); - delete2(guiInput); - delete2(theme); - if (Widget::widgetExists(mTop)) - setTop(nullptr); - delete2(mFocusHandler); Label::finalCleanup(); Tab::finalCleanup(); diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 69e5f5bf3..b973c09be 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -874,8 +874,11 @@ void SkillDialog::useSkillTarget(const SkillInfo *const info, { if (!being && autoTarget == AutoTarget_true) { - being = localPlayer->setNewTarget(ActorType::Monster, - AllowSort_true); + if (localPlayer) + { + being = localPlayer->setNewTarget(ActorType::Monster, + AllowSort_true); + } } if (being) { -- cgit v1.2.3-70-g09d2