From b7d3acab99fe4975d4598b6c9ac1ad88edfa8506 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 10 Nov 2015 20:37:02 +0300 Subject: Add support for casting status effect on ground. --- src/gui/windows/skilldialog.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/gui/windows/skilldialog.h') diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index 8f085ee22..1e5740f58 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -130,6 +130,11 @@ class SkillDialog final : public Window, void playCastingDstEffect(const int id, Being *const being) const; + void playCastingDstTileEffect(const int id, + const int x, + const int y, + const int delay) const; + void slowLogic(); void removeSkill(const int id); -- cgit v1.2.3-60-g2f50