From 624ddd306ebbd1cfdfd5bf85832ee969e15a619c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 18:38:46 +0300 Subject: Move JOB stat from net enum into attributes. --- src/gui/windows/ministatuswindow.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/gui/windows/ministatuswindow.cpp') diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index dcf60d021..40d4c1124 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -121,7 +121,7 @@ MiniStatusWindow::MiniStatusWindow() : if (gameHandler->canUseMagicBar() && statusWindow) statusWindow->updateMPBar(mMpBar); - const int job = playerHandler->getJobLocation() + const int job = Attributes::JOB && serverConfig.getValueBool("showJob", true); StatusWindow::updateXPBar(mXpBar); @@ -382,12 +382,11 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event) else if (event.getSource() == mJobBar) { const std::pair exp = PlayerInfo::getStatExperience( - playerHandler->getJobLocation()); + Attributes::JOB); // TRANSLATORS: job bar label const std::string level = strprintf(_("Job level: %d"), - PlayerInfo::getStatBase( - playerHandler->getJobLocation())); + PlayerInfo::getStatBase(Attributes::JOB)); if (exp.first > exp.second) { -- cgit v1.2.3-60-g2f50