From 3363acba6f1e8e51937ae2e354a8086c5c56b8cd Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 20 May 2018 06:11:17 +0300 Subject: Show gm revive button in death dialog if player have rights for @alive command. --- src/gui/windows/confirmdialog.h | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'src/gui/windows/confirmdialog.h') diff --git a/src/gui/windows/confirmdialog.h b/src/gui/windows/confirmdialog.h index f2a7f9094..58522c2e2 100644 --- a/src/gui/windows/confirmdialog.h +++ b/src/gui/windows/confirmdialog.h @@ -52,6 +52,20 @@ class ConfirmDialog notfinal : public Window, const Modal modal, Window *const parent); + /** + * Constructor. + * + * @see Window::Window + */ + ConfirmDialog(const std::string &restrict title, + const std::string &restrict msg, + const std::string &restrict yesMsg, + const std::string &restrict noMsg, + const std::string &restrict soundEvent, + const bool ignore, + const Modal modal, + Window *const parent); + A_DELETE_COPY(ConfirmDialog) /** @@ -62,6 +76,8 @@ class ConfirmDialog notfinal : public Window, void postInit() override final; private: + std::string mYesMsg; + std::string mNoMsg; TextBox *mTextBox A_NONNULLPOINTER; bool mIgnore; }; -- cgit v1.2.3-60-g2f50