From 88c6a0aa757df0ec38bc67f2cf314f8be3efd0ce Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 30 Apr 2014 19:52:16 +0300 Subject: Fix code style in gui. --- src/gui/windows/charselectdialog.cpp | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) (limited to 'src/gui/windows/charselectdialog.cpp') diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp index 887937232..4754d01e5 100644 --- a/src/gui/windows/charselectdialog.cpp +++ b/src/gui/windows/charselectdialog.cpp @@ -256,12 +256,18 @@ void CharSelectDialog::action(const ActionEvent &event) // TRANSLATORS: char select dialog. player info message. _("Hp: %u/%u\nMp: %u/%u\nLevel: %u\n" "Experience: %u\nMoney: %s"), - character->data.mAttributes[PlayerInfo::HP], - character->data.mAttributes[PlayerInfo::MAX_HP], - character->data.mAttributes[PlayerInfo::MP], - character->data.mAttributes[PlayerInfo::MAX_MP], - character->data.mAttributes[PlayerInfo::LEVEL], - character->data.mAttributes[PlayerInfo::EXP], + static_cast( + character->data.mAttributes[PlayerInfo::HP]), + static_cast( + character->data.mAttributes[PlayerInfo::MAX_HP]), + static_cast( + character->data.mAttributes[PlayerInfo::MP]), + static_cast( + character->data.mAttributes[PlayerInfo::MAX_MP]), + static_cast( + character->data.mAttributes[PlayerInfo::LEVEL]), + static_cast( + character->data.mAttributes[PlayerInfo::EXP]), Units::formatCurrency( character->data.mAttributes[PlayerInfo::MONEY]).c_str()); new OkDialog(data->getName(), msg, DIALOG_SILENCE); -- cgit v1.2.3-60-g2f50