From ca23f86b2b1ae730d0511bb1613e5f4b7211c8d7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 8 Jun 2016 17:38:06 +0300 Subject: Remove default value from parameter isWeapon in Being->setSprite. --- src/gui/windows/charcreatedialog.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/gui/windows/charcreatedialog.cpp') diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp index 412dd4761..00d8e13a0 100644 --- a/src/gui/windows/charcreatedialog.cpp +++ b/src/gui/windows/charcreatedialog.cpp @@ -156,7 +156,11 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, it != it_fend; ++ it, i ++) { - mPlayer->setSprite(i, *it, std::string(), ItemColor_one); + mPlayer->setSprite(i, + *it, + std::string(), + ItemColor_one, + IsWeapon_false); } if (!maxHairColor) @@ -768,7 +772,8 @@ void CharCreateDialog::updateHair() mPlayer->setSprite(charServerHandler->hairSprite(), mHairStyle * -1, item.getDyeColorsString(fromInt(mHairColor, ItemColor)), - ItemColor_one); + ItemColor_one, + IsWeapon_false); } void CharCreateDialog::updateRace() -- cgit v1.2.3-60-g2f50