From 7272851afd9e3a8fcdb531900a8e5c43af417a4b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Aug 2014 21:52:57 +0300 Subject: Add parameter for button name in okdialog. --- src/gui/widgets/tabs/setup_input.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/gui/widgets/tabs/setup_input.cpp') diff --git a/src/gui/widgets/tabs/setup_input.cpp b/src/gui/widgets/tabs/setup_input.cpp index 50bdf96ec..b6e245c2b 100644 --- a/src/gui/widgets/tabs/setup_input.cpp +++ b/src/gui/widgets/tabs/setup_input.cpp @@ -150,7 +150,10 @@ void Setup_Input::apply() // TRANSLATORS: input settings error strprintf(_("Conflict \"%s\" and \"%s\" keys. " "Resolve them, or gameplay may result in strange behaviour."), - gettext(str1.c_str()), gettext(str2.c_str())), DialogType::ERROR, + gettext(str1.c_str()), gettext(str2.c_str())), + // TRANSLATORS: ok dialog button + _("OK"), + DialogType::ERROR, true, true, nullptr, 260); } keyboard.setEnabled(true); -- cgit v1.2.3-60-g2f50