From 112058d7208f9a48a14d943e560b3b703647653a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 30 Sep 2013 18:43:40 +0300 Subject: move tabs into tabs directory. --- src/gui/widgets/tabs/setup_input.cpp | 414 +++++++++++++++++++++++++++++++++++ 1 file changed, 414 insertions(+) create mode 100644 src/gui/widgets/tabs/setup_input.cpp (limited to 'src/gui/widgets/tabs/setup_input.cpp') diff --git a/src/gui/widgets/tabs/setup_input.cpp b/src/gui/widgets/tabs/setup_input.cpp new file mode 100644 index 000000000..35fa4204a --- /dev/null +++ b/src/gui/widgets/tabs/setup_input.cpp @@ -0,0 +1,414 @@ +/* + * Custom keyboard shortcuts configuration + * Copyright (C) 2007 Joshua Langley + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "gui/widgets/tabs/setup_input.h" + +#include "configuration.h" + +#include "input/inputmanager.h" +#include "input/keyboardconfig.h" + +#include "gui/setupactiondata.h" + +#include "gui/windows/okdialog.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/layouthelper.h" +#include "gui/widgets/listbox.h" +#include "gui/widgets/scrollarea.h" +#include "gui/widgets/tabstrip.h" + +#include + +#include "debug.h" + +static int selectedData = 0; +static const int setupGroups = 9; + +/** + * The list model for key function list. + * + * \ingroup Interface + */ +class KeyListModel final : public gcn::ListModel +{ + public: + KeyListModel() : + mDataNum(0), + mSize(0) + { + } + + A_DELETE_COPY(KeyListModel) + + /** + * Returns the number of elements in container. + */ + int getNumberOfElements() override + { return mSize; } + + /** + * Returns element from container. + */ + std::string getElementAt(int i) override + { return setupActionData[selectedData][i].text; } + + /** + * Sets element from container. + */ + void setElementAt(const int i, const std::string &caption) + { setupActionData[selectedData][i].text = caption; } + + void setSize(const int size) + { mSize = size; } + + void setDataNum(const int num) + { mDataNum = num; } + + private: + int mDataNum; + int mSize; +}; + +Setup_Input::Setup_Input(const Widget2 *const widget) : + SetupTab(widget), + mKeyListModel(new KeyListModel), + mKeyList(new ListBox(this, mKeyListModel, "")), + // TRANSLATORS: button in input settings tab + mAssignKeyButton(new Button(this, _("Assign"), "assign", this)), + // TRANSLATORS: button in input settings tab + mUnassignKeyButton(new Button(this, _("Unassign"), "unassign", this)), + // TRANSLATORS: button in input settings tab + mDefaultButton(new Button(this, _("Default"), "default", this)), + // TRANSLATORS: button in input settings tab + mResetKeysButton(new Button(this, _("Reset all keys"), "resetkeys", this)), + mTabs(new TabStrip(this, config.getIntValue("fontSize") + 10)), + mScrollArea(new ScrollArea(mKeyList, true, "setup_input_background.xml")), + mKeySetting(false), + mActionDataSize(new int [9]) +{ + inputManager.setSetupInput(this); + // TRANSLATORS: setting tab name + setName(_("Input")); + + selectedData = 0; + + for (int f = 0; f < setupGroups; f ++) + { + int cnt = 0; + while (!setupActionData[f][cnt].name.empty()) + cnt ++; + mActionDataSize[f] = cnt; + } + + mKeyListModel->setSize(mActionDataSize[0]); + refreshKeys(); + if (gui) + mKeyList->setFont(reinterpret_cast(gui->getHelpFont())); + mKeyList->addActionListener(this); + + mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); + mAssignKeyButton->addActionListener(this); + mAssignKeyButton->setEnabled(false); + mUnassignKeyButton->addActionListener(this); + mUnassignKeyButton->setEnabled(false); + mResetKeysButton->addActionListener(this); + mDefaultButton->addActionListener(this); + + mTabs->addActionListener(this); + mTabs->setActionEventId("tabs_"); + int k = 0; + while (pages[k]) + { + mTabs->addButton(gettext(pages[k]), pages[k]); + k ++; + } + + fixTranslations(); + + // Do the layout + LayoutHelper h(this); + ContainerPlacer place = h.getPlacer(0, 0); + + place(0, 0, mTabs, 5); + place(0, 1, mScrollArea, 5, 5).setPadding(2); + place(0, 6, mResetKeysButton); + place(2, 6, mAssignKeyButton); + place(3, 6, mUnassignKeyButton); + place(4, 6, mDefaultButton); + + int width = 600; + if (config.getIntValue("screenwidth") >= 730) + width += 100; + + setDimension(gcn::Rectangle(0, 0, width, 350)); +} + +Setup_Input::~Setup_Input() +{ + delete mKeyList; + mKeyList = nullptr; + delete mKeyListModel; + mKeyListModel = nullptr; + + delete mAssignKeyButton; + mAssignKeyButton = nullptr; + delete mUnassignKeyButton; + mUnassignKeyButton = nullptr; + delete mResetKeysButton; + mResetKeysButton = nullptr; + delete [] mActionDataSize; + mActionDataSize = nullptr; + delete mScrollArea; + mScrollArea = nullptr; +} + +void Setup_Input::apply() +{ + keyUnresolved(); + int key1, key2; + + if (inputManager.hasConflicts(key1, key2)) + { + const std::string str1 = keyToString(key1); + const std::string str2 = keyToString(key2); + + // TRANSLATORS: input settings error header + new OkDialog(_("Key Conflict(s) Detected."), + // TRANSLATORS: input settings error + strprintf(_("Conflict \"%s\" and \"%s\" keys. " + "Resolve them, or gameplay may result in strange behaviour."), + gettext(str1.c_str()), gettext(str2.c_str())), DIALOG_ERROR); + } + keyboard.setEnabled(true); + inputManager.store(); +} + +void Setup_Input::cancel() +{ + keyUnresolved(); + inputManager.retrieve(); + keyboard.setEnabled(true); + refreshKeys(); +} + +void Setup_Input::action(const gcn::ActionEvent &event) +{ + const std::string id = event.getId(); + + if (event.getSource() == mKeyList) + { + if (!mKeySetting) + { + const int i(mKeyList->getSelected()); + if (i >= 0 && i < mActionDataSize[selectedData]) + { + if (setupActionData[selectedData][i].actionId + == static_cast(Input::KEY_NO_VALUE)) + { + mAssignKeyButton->setEnabled(false); + mUnassignKeyButton->setEnabled(false); + } + else + { + mAssignKeyButton->setEnabled(true); + mUnassignKeyButton->setEnabled(true); + } + } + } + } + else if (id == "assign") + { + mKeySetting = true; + mAssignKeyButton->setEnabled(false); + keyboard.setEnabled(false); + const int i(mKeyList->getSelected()); + if (i >= 0 && i < mActionDataSize[selectedData]) + { + const SetupActionData &key = setupActionData[selectedData][i]; + const int ik = key.actionId; + inputManager.setNewKeyIndex(ik); + mKeyListModel->setElementAt(i, std::string( + gettext(key.name.c_str())).append(": ?")); + } + } + else if (id == "unassign") + { + const int i(mKeyList->getSelected()); + if (i >= 0 && i < mActionDataSize[selectedData]) + { + const SetupActionData &key = setupActionData[selectedData][i]; + const int ik = key.actionId; + inputManager.setNewKeyIndex(ik); + refreshAssignedKey(mKeyList->getSelected()); + inputManager.unassignKey(); + inputManager.setNewKeyIndex(static_cast(Input::KEY_NO_VALUE)); + } + mAssignKeyButton->setEnabled(true); + } + else if (id == "resetkeys") + { + inputManager.resetKeys(); + inputManager.update(); + refreshKeys(); + } + else if (id == "default") + { + const int i(mKeyList->getSelected()); + if (i >= 0 && i < mActionDataSize[selectedData]) + { + const SetupActionData &key = setupActionData[selectedData][i]; + const int ik = key.actionId; + inputManager.makeDefault(ik); + refreshKeys(); + } + } + else if (strStartWith(id, "tabs_")) + { + int k = 0; + std::string str("tabs_"); + while (pages[k]) + { + if (str + pages[k] == id) + break; + k ++; + } + if (pages[k] && str + pages[k] == id) + { + selectedData = k; + mKeyListModel->setSize(mActionDataSize[k]); + refreshKeys(); + mKeyList->setSelected(0); + } + } +} + +void Setup_Input::refreshAssignedKey(const int index) +{ + const SetupActionData &key = setupActionData[selectedData][index]; + if (key.actionId == static_cast(Input::KEY_NO_VALUE)) + { + const std::string str(" \342\200\225\342\200\225\342\200\225" + "\342\200\225\342\200\225 "); + mKeyListModel->setElementAt(index, + str + gettext(key.name.c_str()) + str); + } + else + { + std::string str = gettext(key.name.c_str()); + unsigned int sz = 20; + if (mainGraphics->mWidth > 800) + sz = 30; + while (str.size() < sz) + str.append(" "); + mKeyListModel->setElementAt(index, strprintf("%s: %s", str.c_str(), + inputManager.getKeyStringLong(key.actionId).c_str())); + } +} + +void Setup_Input::newKeyCallback(const int index) +{ + mKeySetting = false; + const int i = keyToSetupData(index); + if (i >= 0) + refreshAssignedKey(i); + mAssignKeyButton->setEnabled(true); +} + +int Setup_Input::keyToSetupData(const int index) const +{ + for (int i = 0; i < mActionDataSize[selectedData]; i++) + { + const SetupActionData &key = setupActionData[selectedData][i]; + if (key.actionId == index) + return i; + } + return -1; +} + +std::string Setup_Input::keyToString(const int index) const +{ + for (int f = 0; f < setupGroups; f ++) + { + for (int i = 0; i < mActionDataSize[f]; i++) + { + const SetupActionData &key = setupActionData[f][i]; + if (key.actionId == index) + return key.name; + } + } + // TRANSLATORS: unknown key name + return _("unknown"); +} + +void Setup_Input::refreshKeys() +{ + for (int i = 0; i < mActionDataSize[selectedData]; i++) + refreshAssignedKey(i); +} + +void Setup_Input::keyUnresolved() +{ + if (mKeySetting) + { + newKeyCallback(inputManager.getNewKeyIndex()); + inputManager.setNewKeyIndex(static_cast(Input::KEY_NO_VALUE)); + } +} + +void Setup_Input::fixTranslation(SetupActionData *const actionDatas, + const int actionStart, const int actionEnd, + const std::string &text) const +{ + int k = 0; + + while (!actionDatas[k].name.empty()) + { + SetupActionData &data = actionDatas[k]; + + const int actionId = data.actionId; + if (actionId >= actionStart && actionId <= actionEnd) + { + data.name = strprintf(gettext(text.c_str()), + actionId - actionStart + 1); + } + k ++; + } +} + +void Setup_Input::fixTranslations() const +{ + fixTranslation(setupActionData1, static_cast(Input::KEY_SHORTCUT_1), + static_cast(Input::KEY_SHORTCUT_20), "Item Shortcut %d"); + + fixTranslation(setupActionData3, static_cast(Input::KEY_EMOTE_1), + static_cast(Input::KEY_EMOTE_48), "Emote Shortcut %d"); + + fixTranslation(setupActionData4, static_cast(Input::KEY_OUTFIT_1), + static_cast(Input::KEY_OUTFIT_48), "Outfit Shortcut %d"); + + fixTranslation(setupActionData7, static_cast( + Input::KEY_MOVE_TO_POINT_1), + static_cast(Input::KEY_MOVE_TO_POINT_48), + "Move to point Shortcut %d"); +} -- cgit v1.2.3-60-g2f50