From e8ea0251867c12ed1f6122a37b21044279774be5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 21 May 2013 23:17:42 +0300 Subject: improve skilldialog class. split skilldialog file. --- src/gui/widgets/skillinfo.cpp | 131 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 131 insertions(+) create mode 100644 src/gui/widgets/skillinfo.cpp (limited to 'src/gui/widgets/skillinfo.cpp') diff --git a/src/gui/widgets/skillinfo.cpp b/src/gui/widgets/skillinfo.cpp new file mode 100644 index 000000000..2b7060c31 --- /dev/null +++ b/src/gui/widgets/skillinfo.cpp @@ -0,0 +1,131 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "gui/widgets/skillinfo.h" + +#include "playerinfo.h" + +#include "gui/widgets/skillmodel.h" + +#include "debug.h" + +SkillInfo::SkillInfo() : + level(0), + skillLevel(), + skillLevelWidth(0), + id(0), + modifiable(false), + visible(false), + model(nullptr), + skillExp(), + progress(0.0f), + range(0), + color(), + data(nullptr), + dataMap() +{ + dataMap[0] = new SkillData(); + data = dataMap[0]; +} + +SkillInfo::~SkillInfo() +{ + FOR_EACH (SkillDataMapIter, it, dataMap) + delete (*it).second; + dataMap.clear(); +} + +void SkillInfo::update() +{ + const int baseLevel = PlayerInfo::getSkillLevel(id); + const std::pair exp = PlayerInfo::getStatExperience(id); + + if (!modifiable && baseLevel == 0 && exp.second == 0) + { + if (visible) + { + visible = false; + if (model) + model->updateVisibilities(); + } + return; + } + + const bool updateVisibility = !visible; + visible = true; + + if (baseLevel == 0) + { + skillLevel.clear(); + } + else + { + // TRANSLATORS: skills dialog. skill level + skillLevel = strprintf(_("Lvl: %d"), baseLevel); + } + + level = baseLevel; + skillLevelWidth = -1; + + if (exp.second) + { + skillExp = strprintf("%d / %d", exp.first, exp.second); + progress = static_cast(exp.first) + / static_cast(exp.second); + } + else + { + skillExp.clear(); + progress = 0.0f; + } + + color = Theme::getProgressColor(Theme::PROG_EXP, progress); + + if (updateVisibility && model) + model->updateVisibilities(); + + data = getData(level); + if (!data) + data = dataMap[0]; +} + + +void SkillInfo::addData(const int level1, SkillData *const data1) +{ + dataMap[level1] = data1; +} + +SkillData *SkillInfo::getData(const int level1) const +{ + SkillDataMapCIter it = dataMap.find(level1); + if (it == dataMap.end()) + return nullptr; + return (*it).second; +} + +SkillData *SkillInfo::getData1(const int lev) const +{ + SkillDataMapCIter it = dataMap.find(lev); + if (it == dataMap.end()) + return (*dataMap.begin()).second; + return (*it).second; +} -- cgit v1.2.3-60-g2f50