From e3682e2cdcb59c36792f6f9c39569e0af01088f0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 25 May 2015 01:58:52 +0300 Subject: Dont set global color variables before drawing text. This allow not set actual OpenGL color on each call because it useless for drawing text. --- src/gui/widgets/itemcontainer.cpp | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) (limited to 'src/gui/widgets/itemcontainer.cpp') diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index 4849591a6..7fbe9970c 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -319,13 +319,21 @@ void ItemContainer::draw(Graphics *graphics) } if (item->isEquipped() == Equipped_true) - graphics->setColorAll(mEquipedColor, mEquipedColor2); + { + font->drawString(graphics, + mEquipedColor, mEquipedColor2, + caption, + itemX + (mBoxWidth - font->getWidth(caption)) / 2, + itemY + mEquippedTextPadding); + } else - graphics->setColorAll(mUnEquipedColor, mUnEquipedColor2); - - font->drawString(graphics, caption, - itemX + (mBoxWidth - font->getWidth(caption)) / 2, - itemY + mEquippedTextPadding); + { + font->drawString(graphics, + mUnEquipedColor, mUnEquipedColor2, + caption, + itemX + (mBoxWidth - font->getWidth(caption)) / 2, + itemY + mEquippedTextPadding); + } } } BLOCK_END("ItemContainer::draw") -- cgit v1.2.3-60-g2f50