From ac8a0111677c27779b2e7effe8ffe42ea013eb57 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 7 Aug 2016 19:16:09 +0300 Subject: Add monster wall collision type. --- src/gui/userpalette.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/gui/userpalette.cpp') diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp index ac0049b87..73690c742 100644 --- a/src/gui/userpalette.cpp +++ b/src/gui/userpalette.cpp @@ -84,6 +84,7 @@ const std::string ColorTypeNames[CAST_SIZE( "ColorCollisionHighlight", "ColorCollisionAirHighlight", "ColorCollisionWaterHighlight", + "ColorCollisionMonsterHighlight", "ColorCollisionGroundtopHighlight", "ColorWalkableTileHighlight", "ColorNet", @@ -384,6 +385,12 @@ UserPalette::UserPalette() : // TRANSLATORS: palette color _("Water collision highlight"), 64); + addColor(UserColorId::MONSTER_COLLISION_HIGHLIGHT, + 0x2050e0, + GradientType::STATIC, + // TRANSLATORS: palette color + _("Monster collision highlight"), + 64); addColor(UserColorId::GROUNDTOP_COLLISION_HIGHLIGHT, 0xffff00, GradientType::STATIC, -- cgit v1.2.3-60-g2f50