From 307818fecbd1f258c668a1667e76e950e9d22622 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 10 Mar 2012 18:04:32 +0300 Subject: Add to skills missile particle effect and hit/miss sounds. Add to skills use effect 100000 + skillid on target. --- src/gui/skilldialog.h | 37 ++++++++++++++++++++++++++++++++++++- 1 file changed, 36 insertions(+), 1 deletion(-) (limited to 'src/gui/skilldialog.h') diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index 56858ef5e..1cb832906 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -40,7 +40,42 @@ class SkillModel; class Tab; class TabbedArea; -struct SkillInfo; +struct SkillInfo +{ + unsigned short id; + std::string name; + std::string dispName; + Image *icon; + bool modifiable; + bool visible; + SkillModel *model; + + int level; + std::string skillLevel; + int skillLevelWidth; + + std::string skillExp; + float progress; + gcn::Color color; + int range; + std::string particle; + std::string soundHit; + std::string soundMiss; + + SkillInfo(); + + ~SkillInfo(); + + void setIcon(const std::string &iconPath); + + void update(); + + void draw(Graphics *graphics, int y, int width); +}; + + +typedef std::vector SkillList; + /** * The skill dialog. -- cgit v1.2.3-70-g09d2