From 8e19f9b9d792cf4d3d3b022fd26a258c3d3d97bf Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 25 Apr 2012 02:26:22 +0300 Subject: Improve iterators part 1. --- src/gui/skilldialog.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'src/gui/skilldialog.cpp') diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 6008e97b0..09c6a58fb 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -338,9 +338,8 @@ void SkillDialog::update() PlayerInfo::getAttribute(SKILL_POINTS))); mPointsLabel->adjustSize(); - for (SkillMap::const_iterator it = mSkills.begin(); - it != mSkills.end(); - ++ it) + for (SkillMap::const_iterator it = mSkills.begin(), it_end = mSkills.end(); + it != it_end; ++ it) { if ((*it).second && (*it).second->modifiable) (*it).second->update(); @@ -519,9 +518,9 @@ void SkillModel::updateVisibilities() { mVisibleSkills.clear(); - for (SkillList::const_iterator it = mSkills.begin(); - it != mSkills.end(); - ++ it) + for (SkillList::const_iterator it = mSkills.begin(), + it_end = mSkills.end(); + it != it_end; ++ it) { if ((*it)->visible) mVisibleSkills.push_back((*it)); -- cgit v1.2.3-60-g2f50