From e40411cdc287343a32a8371f2116fcc11545b466 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 13 Feb 2013 22:58:01 +0300 Subject: Improve event.getId() speed. --- src/gui/setup.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/gui/setup.cpp') diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 69e879b9c..af67129e0 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -148,23 +148,25 @@ void Setup::action(const gcn::ActionEvent &event) { if (Game::instance()) Game::instance()->resetAdjustLevel(); - if (event.getId() == "Apply") + const std::string &eventId = event.getId(); + + if (eventId == "Apply") { setVisible(false); for_each(mTabs.begin(), mTabs.end(), std::mem_fun(&SetupTab::apply)); } - else if (event.getId() == "Cancel") + else if (eventId == "Cancel") { doCancel(); } - else if (event.getId() == "Store") + else if (eventId == "Store") { if (chatWindow) chatWindow->saveState(); config.write(); serverConfig.write(); } - else if (event.getId() == "Reset Windows") + else if (eventId == "Reset Windows") { // Bail out if this action happens to be activated before the windows // are created (though it should be disabled then) -- cgit v1.2.3-60-g2f50