From 64781090e80fa93a43ce37f0705bbb1cf22ed8bf Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 30 Sep 2013 15:01:42 +0300 Subject: move popups into popups directory. --- src/gui/popupmenu.cpp | 2914 ------------------------------------------------- 1 file changed, 2914 deletions(-) delete mode 100644 src/gui/popupmenu.cpp (limited to 'src/gui/popupmenu.cpp') diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp deleted file mode 100644 index 62f769378..000000000 --- a/src/gui/popupmenu.cpp +++ /dev/null @@ -1,2914 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2013 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -#include "gui/popupmenu.h" - -#include "actorspritemanager.h" -#include "commandhandler.h" -#include "configuration.h" -#include "dropshortcut.h" -#include "game.h" -#include "guild.h" -#include "guildmanager.h" -#include "item.h" -#include "maplayer.h" -#include "party.h" -#include "spellmanager.h" - -#include "being/localplayer.h" -#include "being/playerinfo.h" -#include "being/playerrelations.h" - -#include "input/inputmanager.h" - -#include "gui/windows/chatwindow.h" -#include "gui/windows/equipmentwindow.h" -#include "gui/windows/inventorywindow.h" -#include "gui/windows/itemamountwindow.h" -#include "gui/windows/ministatuswindow.h" -#include "gui/windows/npcdialog.h" -#include "gui/windows/outfitwindow.h" -#include "gui/windows/skilldialog.h" -#include "gui/windows/socialwindow.h" -#include "gui/windows/textcommandeditor.h" -#include "gui/windows/textdialog.h" -#include "gui/windows/tradewindow.h" -#include "gui/windowmenu.h" - -#include "gui/viewport.h" - -#include "gui/widgets/browserbox.h" -#include "gui/widgets/chattab.h" -#include "gui/widgets/progressbar.h" -#include "gui/widgets/scrollarea.h" -#include "gui/widgets/textfield.h" -#include "gui/widgets/whispertab.h" - -#include "net/adminhandler.h" -#include "net/beinghandler.h" -#include "net/buysellhandler.h" -#include "net/guildhandler.h" -#include "net/inventoryhandler.h" -#include "net/net.h" -#include "net/npchandler.h" -#include "net/partyhandler.h" -#include "net/tradehandler.h" - -#include "resources/iteminfo.h" - -#include "utils/copynpaste.h" -#include "utils/gettext.h" -#include "utils/process.h" - -#include - -#include "debug.h" - -extern int serverVersion; - -std::string tradePartnerName; - -PopupMenu::PopupMenu() : - Popup("PopupMenu", "popupmenu.xml"), - mBrowserBox(new BrowserBox(this)), - mScrollArea(nullptr), - mBeingId(0), - mFloorItemId(0), - mItem(nullptr), - mItemId(0), - mItemColor(1), - mMapItem(nullptr), - mTab(nullptr), - mSpell(nullptr), - mWindow(nullptr), - mRenameListener(), - mPlayerListener(), - mDialog(nullptr), - mButton(nullptr), - mNick(), - mTextField(nullptr), - mType(static_cast(Being::UNKNOWN)), - mX(0), - mY(0) -{ - mBrowserBox->setHighlightMode(BrowserBox::BACKGROUND); - mBrowserBox->setOpaque(false); - mBrowserBox->setLinkHandler(this); - mRenameListener.setMapItem(nullptr); - mRenameListener.setDialog(nullptr); - mPlayerListener.setNick(""); - mPlayerListener.setDialog(nullptr); - mPlayerListener.setType(static_cast(Being::UNKNOWN)); - mScrollArea = new ScrollArea(mBrowserBox, false); - mScrollArea->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO); - add(mScrollArea); -} - -void PopupMenu::showPopup(const int x, const int y, const Being *const being) -{ - if (!being || !player_node || !actorSpriteManager) - return; - - mBeingId = being->getId(); - mNick = being->getName(); - mType = static_cast(being->getType()); - mBrowserBox->clearRows(); - mX = x; - mY = y; - - const std::string &name = mNick; - mBrowserBox->addRow(name + being->getGenderSignWithSpace()); - - switch (being->getType()) - { - case ActorSprite::PLAYER: - { - // TRANSLATORS: popup menu item - // TRANSLATORS: trade with player - mBrowserBox->addRow("trade", _("Trade")); - // TRANSLATORS: popup menu item - // TRANSLATORS: trade attack player - mBrowserBox->addRow("attack", _("Attack")); - // TRANSLATORS: popup menu item - // TRANSLATORS: send whisper to player - mBrowserBox->addRow("whisper", _("Whisper")); - addGmCommands(); - mBrowserBox->addRow("##3---"); - - // TRANSLATORS: popup menu item - // TRANSLATORS: heal player - mBrowserBox->addRow("heal", _("Heal")); - mBrowserBox->addRow("##3---"); - - addPlayerRelation(name); - mBrowserBox->addRow("##3---"); - - addFollow(); - addParty(being->getPartyName()); - - const Guild *const guild1 = being->getGuild(); - const Guild *const guild2 = player_node->getGuild(); - if (guild2) - { - if (guild1) - { - if (guild1->getId() == guild2->getId()) - { - mBrowserBox->addRow("guild-kick", - // TRANSLATORS: popup menu item - // TRANSLATORS: kick player from guild - _("Kick from guild")); - if (guild2->getServerGuild()) - { - mBrowserBox->addRow(strprintf( - "@@guild-pos|%s >@@", - // TRANSLATORS: popup menu item - // TRANSLATORS: change player position in guild - _("Change pos in guild"))); - } - } - } - else if (guild2->getMember(mNick)) - { - mBrowserBox->addRow("guild-kick", - // TRANSLATORS: popup menu item - // TRANSLATORS: kick player from guild - _("Kick from guild")); - if (guild2->getServerGuild()) - { - mBrowserBox->addRow(strprintf( - "@@guild-pos|%s >@@", - // TRANSLATORS: popup menu item - // TRANSLATORS: change player position in guild - _("Change pos in guild"))); - } - } - else - { - if (guild2->getServerGuild() - || (guildManager && guildManager->havePower())) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: invite player to guild - mBrowserBox->addRow("guild", _("Invite to guild")); - } - } - } - - // TRANSLATORS: popup menu item - // TRANSLATORS: set player invisible for self by id - mBrowserBox->addRow("nuke", _("Nuke")); - // TRANSLATORS: popup menu item - // TRANSLATORS: move to player location - mBrowserBox->addRow("move", _("Move")); - addPlayerMisc(); - addBuySell(being); - break; - } - - case ActorSprite::NPC: - // NPCs can be talked to (single option, candidate for removal - // unless more options would be added) - // TRANSLATORS: popup menu item - // TRANSLATORS: talk with npc - mBrowserBox->addRow("talk", _("Talk")); - // TRANSLATORS: popup menu item - // TRANSLATORS: buy from npc - mBrowserBox->addRow("buy", _("Buy")); - // TRANSLATORS: popup menu item - // TRANSLATORS: sell to npc - mBrowserBox->addRow("sell", _("Sell")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: move to npc location - mBrowserBox->addRow("move", _("Move")); - // TRANSLATORS: popup menu item - // TRANSLATORS: add comment to npc - mBrowserBox->addRow("addcomment", _("Add comment")); - break; - - case ActorSprite::MONSTER: - { - // Monsters can be attacked - // TRANSLATORS: popup menu item - // TRANSLATORS: attack monster - mBrowserBox->addRow("attack", _("Attack")); - - if (config.getBoolValue("enableAttackFilter")) - { - mBrowserBox->addRow("##3---"); - if (actorSpriteManager->isInAttackList(name) - || actorSpriteManager->isInIgnoreAttackList(name) - || actorSpriteManager->isInPriorityAttackList(name)) - { - mBrowserBox->addRow("remove attack", - // TRANSLATORS: remove monster from attack list - // TRANSLATORS: popup menu item - _("Remove from attack list")); - } - else - { - mBrowserBox->addRow("add attack priority", - // TRANSLATORS: popup menu item - // TRANSLATORS: add monster to priotiry attack list - _("Add to priority attack list")); - mBrowserBox->addRow("add attack", - // TRANSLATORS: popup menu item - // TRANSLATORS: add monster to attack list - _("Add to attack list")); - mBrowserBox->addRow("add attack ignore", - // TRANSLATORS: popup menu item - // TRANSLATORS: add monster to ignore list - _("Add to ignore list")); - } - } - break; - } - - case ActorSprite::AVATAR: - case ActorSprite::UNKNOWN: - case ActorSprite::FLOOR_ITEM: - case ActorSprite::PORTAL: - case ActorSprite::PET: - default: - /* Other beings aren't interesting... */ - return; - } - // TRANSLATORS: popup menu item - // TRANSLATORS: add being name to chat - mBrowserBox->addRow("name", _("Add name to chat")); - mBrowserBox->addRow("##3---"); - - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showPopup(const int x, const int y, - std::vector &beings) -{ - mX = x; - mY = y; - mBrowserBox->clearRows(); - // TRANSLATORS: popup menu header - mBrowserBox->addRow(_("Players")); - FOR_EACH (std::vector::const_iterator, it, beings) - { - const Being *const being = dynamic_cast(*it); - const ActorSprite *const actor = *it; - if (being && !being->getName().empty()) - { - mBrowserBox->addRow(strprintf("@@player_%u|%s >@@", - static_cast(being->getId()), (being->getName() - + being->getGenderSignWithSpace()).c_str())); - } - else if (actor->getType() == ActorSprite::FLOOR_ITEM) - { - const FloorItem *const floorItem - = static_cast(actor); - mBrowserBox->addRow(strprintf("@@flooritem_%u|%s >@@", - static_cast(actor->getId()), - floorItem->getName().c_str())); - } - } - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - showPopup(x, y); -} - -void PopupMenu::showPlayerPopup(const int x, const int y, - const std::string &nick) -{ - if (nick.empty() || !player_node) - return; - - mNick = nick; - mBeingId = 0; - mType = static_cast(Being::PLAYER); - mX = x; - mY = y; - mBrowserBox->clearRows(); - - const std::string &name = mNick; - - mBrowserBox->addRow(name); - - // TRANSLATORS: popup menu item - // TRANSLATORS: send whisper to player - mBrowserBox->addRow("whisper", _("Whisper")); - addGmCommands(); - mBrowserBox->addRow("##3---"); - - addPlayerRelation(name); - mBrowserBox->addRow("##3---"); - - addFollow(); - // TRANSLATORS: popup menu item - // TRANSLATORS: add comment to player - mBrowserBox->addRow("addcomment", _("Add comment")); - - if (player_node->isInParty()) - { - const Party *const party = player_node->getParty(); - if (party) - { - const PartyMember *const member = party->getMember(mNick); - if (member) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: kick player from party - mBrowserBox->addRow("kick party", _("Kick from party")); - mBrowserBox->addRow("##3---"); - const PartyMember *const o = party->getMember( - player_node->getName()); - if (o && member->getMap() == o->getMap()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: move to player position - mBrowserBox->addRow("move", _("Move")); - } - } - } - } - - const Guild *const guild2 = player_node->getGuild(); - if (guild2) - { - if (guild2->getMember(mNick)) - { - if (guild2->getServerGuild() || (guildManager - && guildManager->havePower())) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: kick player from guild - mBrowserBox->addRow("guild-kick", _("Kick from guild")); - } - if (guild2->getServerGuild()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: change player position in guild - mBrowserBox->addRow(strprintf( - "@@guild-pos|%s >@@", _("Change pos in guild"))); - } - } - else - { - if (guild2->getServerGuild() || (guildManager - && guildManager->havePower())) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: invite player to guild - mBrowserBox->addRow("guild", _("Invite to guild")); - } - } - } - - addBuySellDefault(); - // TRANSLATORS: popup menu item - // TRANSLATORS: add player name to chat - mBrowserBox->addRow("name", _("Add name to chat")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showPopup(const int x, const int y, - const FloorItem *const floorItem) -{ - if (!floorItem) - return; - - mFloorItemId = floorItem->getId(); - mX = x; - mY = y; - mType = static_cast(Being::FLOOR_ITEM); - mBrowserBox->clearRows(); - const std::string name = floorItem->getName(); - mNick = name; - - mBrowserBox->addRow(name); - - if (config.getBoolValue("enablePickupFilter")) - { - if (actorSpriteManager->isInPickupList(name) - || (actorSpriteManager->isInPickupList("") - && !actorSpriteManager->isInIgnorePickupList(name))) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: pickup item from ground - mBrowserBox->addRow("pickup", _("Pick up")); - mBrowserBox->addRow("##3---"); - } - addPickupFilter(name); - } - else - { - // TRANSLATORS: popup menu item - // TRANSLATORS: pickup item from ground - mBrowserBox->addRow("pickup", _("Pick up")); - } - addProtection(); - // TRANSLATORS: popup menu item - // TRANSLATORS: add item name to chat - mBrowserBox->addRow("chat", _("Add to chat")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showPopup(const int x, const int y, MapItem *const mapItem) -{ - if (!mapItem) - return; - - mMapItem = mapItem; - mX = x; - mY = y; - - mBrowserBox->clearRows(); - - // TRANSLATORS: popup menu header - mBrowserBox->addRow(_("Map Item")); - // TRANSLATORS: popup menu item - // TRANSLATORS: rename map item - mBrowserBox->addRow("rename map", _("Rename")); - // TRANSLATORS: popup menu item - // TRANSLATORS: remove map item - mBrowserBox->addRow("remove map", _("Remove")); - - if (player_node && player_node->isGM()) - { - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: warp to map item - mBrowserBox->addRow("warp map", _("Warp")); - } - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showMapPopup(const int x, const int y, - const int x2, const int y2) -{ - mX = x2; - mY = y2; - - mBrowserBox->clearRows(); - - // TRANSLATORS: popup menu header - mBrowserBox->addRow(_("Map Item")); - - if (player_node && player_node->isGM()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: warp to map item - mBrowserBox->addRow("warp map", _("Warp")); - } - // TRANSLATORS: popup menu item - // TRANSLATORS: move to map item - mBrowserBox->addRow("move", _("Move")); - // TRANSLATORS: popup menu item - // TRANSLATORS: move camera to map item - mBrowserBox->addRow("movecamera", _("Move camera")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showOutfitsPopup(const int x, const int y) -{ - mX = x; - mY = y; - - mBrowserBox->clearRows(); - - // TRANSLATORS: popup menu header - mBrowserBox->addRow(_("Outfits")); - // TRANSLATORS: popup menu item - // TRANSLATORS: clear selected outfit - mBrowserBox->addRow("clear outfit", _("Clear outfit")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showSpellPopup(const int x, const int y, - TextCommand *const cmd) -{ - if (!cmd) - return; - - mBrowserBox->clearRows(); - - mSpell = cmd; - mX = x; - mY = y; - - // TRANSLATORS: popup menu header - mBrowserBox->addRow(_("Spells")); - // TRANSLATORS: popup menu item - // TRANSLATORS: edit selected spell - mBrowserBox->addRow("edit spell", _("Edit spell")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab) -{ - if (!tab || !actorSpriteManager || !player_node) - return; - - mTab = tab; - mX = x; - mY = y; - - mBrowserBox->clearRows(); - - if (tab->getType() == static_cast(ChatTab::TAB_WHISPER)) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: close chat tab - mBrowserBox->addRow("chat close", _("Close")); - } - - // TRANSLATORS: popup menu item - // TRANSLATORS: remove all text from chat tab - mBrowserBox->addRow("chat clear", _("Clear")); - mBrowserBox->addRow("##3---"); - - if (tab->getAllowHighlight()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: disable chat tab highlight - mBrowserBox->addRow("disable highlight", _("Disable highlight")); - } - else - { - // TRANSLATORS: popup menu item - // TRANSLATORS: enable chat tab highlight - mBrowserBox->addRow("enable highlight", _("Enable highlight")); - } - if (tab->getRemoveNames()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: do not remove player names from chat tab - mBrowserBox->addRow("dont remove name", _("Don't remove name")); - } - else - { - // TRANSLATORS: popup menu item - // TRANSLATORS: remove player names from chat tab - mBrowserBox->addRow("remove name", _("Remove name")); - } - if (tab->getNoAway()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: enable away messages in chat tab - mBrowserBox->addRow("enable away", _("Enable away")); - } - else - { - // TRANSLATORS: popup menu item - // TRANSLATORS: disable away messages in chat tab - mBrowserBox->addRow("disable away", _("Disable away")); - } - mBrowserBox->addRow("##3---"); - if (tab->getType() == static_cast(ChatTab::TAB_PARTY)) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: enable away messages in chat tab - mBrowserBox->addRow("leave party", _("Leave")); - mBrowserBox->addRow("##3---"); - } - // TRANSLATORS: popup menu item - // TRANSLATORS: copy selected text to clipboard - mBrowserBox->addRow("chat clipboard", _("Copy to clipboard")); - mBrowserBox->addRow("##3---"); - - if (tab->getType() == static_cast(ChatTab::TAB_WHISPER)) - { - const WhisperTab *const wTab = static_cast(tab); - std::string name = wTab->getNick(); - - const Being* const being = actorSpriteManager->findBeingByName( - name, Being::PLAYER); - - if (being) - { - mBeingId = being->getId(); - mNick = being->getName(); - mType = static_cast(being->getType()); - - // TRANSLATORS: popup menu item - // TRANSLATORS: trade with player - mBrowserBox->addRow("trade", _("Trade")); - // TRANSLATORS: popup menu item - // TRANSLATORS: attack player - mBrowserBox->addRow("attack", _("Attack")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: heal player - mBrowserBox->addRow("heal", _("Heal")); - mBrowserBox->addRow("##3---"); - addPlayerRelation(name); - mBrowserBox->addRow("##3---"); - addFollow(); - // TRANSLATORS: popup menu item - // TRANSLATORS: move to player position - mBrowserBox->addRow("move", _("Move")); - addPlayerMisc(); - addBuySell(being); - mBrowserBox->addRow("##3---"); - - if (player_node->isInParty()) - { - const Party *const party = player_node->getParty(); - if (party) - { - if (!party->isMember(wTab->getNick())) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: invite player to party - mBrowserBox->addRow("party", _("Invite to party")); - } - else - { - // TRANSLATORS: popup menu item - // TRANSLATORS: kick player from party - mBrowserBox->addRow("kick party", - _("Kick from party")); - } - mBrowserBox->addRow("##3---"); - } - } - const Guild *const guild1 = being->getGuild(); - const Guild *const guild2 = player_node->getGuild(); - if (guild2) - { - if (guild1) - { - if (guild1->getId() == guild2->getId()) - { - if (guild2->getServerGuild() || (guildManager - && guildManager->havePower())) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: kick player from guild - mBrowserBox->addRow(strprintf( - "@@guild-kick|%s@@", _("Kick from guild"))); - } - if (guild2->getServerGuild()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: change player position in guild - mBrowserBox->addRow(strprintf("@@guild-pos|%s >@@", - _("Change pos in guild"))); - } - } - } - else - { - if (guild2->getServerGuild() || (guildManager - && guildManager->havePower())) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: invite player to guild - mBrowserBox->addRow("guild", _("Invite to guild")); - } - } - } - } - else - { - mNick = name; - mType = static_cast(Being::PLAYER); - addPlayerRelation(name); - mBrowserBox->addRow("##3---"); - addFollow(); - - if (player_node->isInParty()) - { - const Party *const party = player_node->getParty(); - if (party) - { - const PartyMember *const m = party->getMember(mNick); - if (m) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: move to player location - mBrowserBox->addRow("move", _("Move")); - } - } - } - addPlayerMisc(); - addBuySellDefault(); - mBrowserBox->addRow("##3---"); - } - } - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showChangePos(const int x, const int y) -{ - mBrowserBox->clearRows(); - // TRANSLATORS: popup menu header - mBrowserBox->addRow(_("Change guild position")); - - if (!player_node) - return; - - mX = x; - mY = y; - const Guild *const guild = player_node->getGuild(); - if (guild) - { - const PositionsMap map = guild->getPositions(); - FOR_EACH (PositionsMap::const_iterator, itr, map) - { - mBrowserBox->addRow(strprintf("@@guild-pos-%u|%s@@", - itr->first, itr->second.c_str())); - } - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); - } - else - { - mBeingId = 0; - mFloorItemId = 0; - mItem = nullptr; - mMapItem = nullptr; - mNick.clear(); - mType = static_cast(Being::UNKNOWN); - mX = 0; - mY = 0; - setVisible(false); - } -} - -void PopupMenu::handleLink(const std::string &link, - gcn::MouseEvent *event A_UNUSED) -{ - Being *being = nullptr; - if (actorSpriteManager) - being = actorSpriteManager->findBeing(mBeingId); - - // Talk To action - if (link == "talk" && being && being->canTalk()) - { - being->talkTo(); - } - // Trade action - else if (link == "trade" && being && - being->getType() == ActorSprite::PLAYER) - { - Net::getTradeHandler()->request(being); - tradePartnerName = being->getName(); - if (tradeWindow) - tradeWindow->clear(); - } - else if (link == "buy" && being && mBeingId != 0) - { - if (being->getType() == Being::NPC) - Net::getNpcHandler()->buy(mBeingId); - else if (being->getType() == Being::PLAYER) - Net::getBuySellHandler()->requestSellList(being->getName()); - } - else if (link == "buy" && !mNick.empty()) - { - Net::getBuySellHandler()->requestSellList(mNick); - } - else if (link == "sell" && being && mBeingId != 0) - { - if (being->getType() == Being::NPC) - Net::getNpcHandler()->sell(mBeingId); - else if (being->getType() == Being::PLAYER) - Net::getBuySellHandler()->requestBuyList(being->getName()); - } - else if (link == "sell" && !mNick.empty()) - { - Net::getBuySellHandler()->requestBuyList(mNick); - } - else if (link == "attack" && being) - { - if (player_node) - player_node->attack(being, true); - } - else if (link == "heal" && being && being->getType() != Being::MONSTER) - { - if (actorSpriteManager) - actorSpriteManager->heal(being); - } - else if (link == "unignore" && being && - being->getType() == ActorSprite::PLAYER) - { - player_relations.setRelation(being->getName(), - PlayerRelation::NEUTRAL); - } - else if (link == "unignore" && !mNick.empty()) - { - player_relations.setRelation(mNick, PlayerRelation::NEUTRAL); - } - else if (link == "ignore" && being && - being->getType() == ActorSprite::PLAYER) - { - player_relations.setRelation(being->getName(), - PlayerRelation::IGNORED); - } - else if (link == "ignore" && !mNick.empty()) - { - player_relations.setRelation(mNick, PlayerRelation::IGNORED); - } - - else if (link == "blacklist" && being && - being->getType() == ActorSprite::PLAYER) - { - player_relations.setRelation(being->getName(), - PlayerRelation::BLACKLISTED); - } - else if (link == "blacklist" && !mNick.empty()) - { - player_relations.setRelation(mNick, PlayerRelation::BLACKLISTED); - } - else if (link == "enemy" && being && - being->getType() == ActorSprite::PLAYER) - { - player_relations.setRelation(being->getName(), - PlayerRelation::ENEMY2); - } - else if (link == "enemy" && !mNick.empty()) - { - player_relations.setRelation(mNick, PlayerRelation::ENEMY2); - } - else if (link == "erase" && being && - being->getType() == ActorSprite::PLAYER) - { - player_relations.setRelation(being->getName(), PlayerRelation::ERASED); - being->updateName(); - } - else if (link == "erase" && !mNick.empty()) - { - player_relations.setRelation(mNick, PlayerRelation::ERASED); - } - else if (link == "disregard" && being && - being->getType() == ActorSprite::PLAYER) - { - player_relations.setRelation(being->getName(), - PlayerRelation::DISREGARDED); - } - else if (link == "disregard" && !mNick.empty()) - { - player_relations.setRelation(mNick, PlayerRelation::DISREGARDED); - } - else if (link == "friend" && being && - being->getType() == ActorSprite::PLAYER) - { - player_relations.setRelation(being->getName(), PlayerRelation::FRIEND); - } - else if (link == "friend" && !mNick.empty()) - { - player_relations.setRelation(mNick, PlayerRelation::FRIEND); - } - // Guild action - else if (link == "guild" && !mNick.empty()) - { - if (player_node) - { - const Guild *const guild = player_node->getGuild(); - if (guild) - { - if (guild->getServerGuild()) - Net::getGuildHandler()->invite(guild->getId(), mNick); - else if (guildManager) - guildManager->invite(mNick); - } - } - } - else if (link == "nuke" && being) - { - if (actorSpriteManager) - { - actorSpriteManager->addBlock(static_cast( - being->getId())); - actorSpriteManager->destroy(being); - } - } - // Follow Player action - else if (link == "follow" && !mNick.empty()) - { - if (player_node) - player_node->setFollow(mNick); - } - else if (link == "imitation" && !mNick.empty()) - { - if (player_node) - player_node->setImitate(mNick); - } - // Pick Up Floor Item action - else if ((link == "pickup") && mFloorItemId) - { - if (player_node && actorSpriteManager) - { - FloorItem *const item = actorSpriteManager->findItem( - mFloorItemId); - if (item) - player_node->pickUp(item); - } - } - else if (link == "use" && mItemId) - { - if (mItemId < SPELL_MIN_ID) - { - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) - { - const Item *const item = inv->findItem(mItemId, mItemColor); - if (item) - { - if (item->isEquipment()) - { - if (item->isEquipped()) - Net::getInventoryHandler()->unequipItem(item); - else - Net::getInventoryHandler()->equipItem(item); - } - else - { - if (!PlayerInfo::isItemProtected(item->getId())) - Net::getInventoryHandler()->useItem(item); - } - } - } - } - else if (mItemId < SKILL_MIN_ID && spellManager) - { - spellManager->useItem(mItemId); - } - else if (skillDialog) - { - skillDialog->useItem(mItemId); - } - } - else if (link == "chat") - { - if (chatWindow) - { - if (mItem) - { - if (serverVersion > 0) - { - chatWindow->addItemText(mItem->getInfo().getName( - mItem->getColor())); - } - else - { - chatWindow->addItemText(mItem->getInfo().getName()); - } - } - else if (mFloorItemId && actorSpriteManager) - { - const FloorItem *const item = actorSpriteManager->findItem( - mFloorItemId); - - if (item) - { - if (serverVersion > 0) - { - chatWindow->addItemText(item->getInfo().getName( - item->getColor())); - } - else - { - chatWindow->addItemText(item->getInfo().getName()); - } - } - } - } - } - else if (link == "whisper" && !mNick.empty() && chatWindow) - { - if (chatWindow) - { - if (config.getBoolValue("whispertab")) - { - chatWindow->localChatInput("/q " + mNick); - } - else - { - chatWindow->addInputText(std::string("/w \"").append( - mNick).append("\" ")); - } - } - } - else if (link == "move" && !mNick.empty()) - { - if (player_node) - { - if (being) - { - player_node->navigateTo(being->getTileX(), being->getTileY()); - } - else if (player_node->isInParty()) - { - const Party *const party = player_node->getParty(); - if (party) - { - const PartyMember *const m = party->getMember(mNick); - const PartyMember *const o = party->getMember( - player_node->getName()); - if (m && o && m->getMap() == o->getMap()) - player_node->navigateTo(m->getX(), m->getY()); - } - } - } - } - else if (link == "move" && (mX || mY)) - { - if (player_node) - player_node->navigateTo(mX, mY); - } - else if (link == "movecamera" && (mX || mY)) - { - if (viewport) - viewport->moveCameraToPosition(mX * 32, mY * 32); - } - else if (link == "split" && mItem) - { - ItemAmountWindow::showWindow(ItemAmountWindow::ItemSplit, - inventoryWindow, mItem); - } - else if (link == "drop" && mItem) - { - if (!PlayerInfo::isItemProtected(mItem->getId())) - { - ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, - inventoryWindow, mItem); - } - } - else if (link == "drop all" && mItem) - { - if (!PlayerInfo::isItemProtected(mItem->getId())) - Net::getInventoryHandler()->dropItem(mItem, mItem->getQuantity()); - } - else if (link == "store" && mItem) - { - ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd, - inventoryWindow, mItem); - } - else if (link == "store 10" && mItem) - { - int cnt = 10; - if (cnt > mItem->getQuantity()) - cnt = mItem->getQuantity(); - Net::getInventoryHandler()->moveItem2(Inventory::INVENTORY, - mItem->getInvIndex(), cnt, - Inventory::STORAGE); - } - else if (link == "store half" && mItem) - { - Net::getInventoryHandler()->moveItem2(Inventory::INVENTORY, - mItem->getInvIndex(), mItem->getQuantity() / 2, - Inventory::STORAGE); - } - else if (link == "store all-1" && mItem) - { - Net::getInventoryHandler()->moveItem2(Inventory::INVENTORY, - mItem->getInvIndex(), mItem->getQuantity() - 1, - Inventory::STORAGE); - } - else if (link == "store all" && mItem) - { - Net::getInventoryHandler()->moveItem2(Inventory::INVENTORY, - mItem->getInvIndex(), mItem->getQuantity(), - Inventory::STORAGE); - } - else if (link == "addtrade" && mItem) - { - if (!PlayerInfo::isItemProtected(mItem->getId())) - { - ItemAmountWindow::showWindow(ItemAmountWindow::TradeAdd, - tradeWindow, mItem); - } - } - else if (link == "addtrade 10" && mItem) - { - if (tradeWindow && !PlayerInfo::isItemProtected(mItem->getId())) - { - int cnt = 10; - if (cnt > mItem->getQuantity()) - cnt = mItem->getQuantity(); - tradeWindow->tradeItem(mItem, cnt, true); - } - } - else if (link == "addtrade half" && mItem) - { - if (tradeWindow && !PlayerInfo::isItemProtected(mItem->getId())) - tradeWindow->tradeItem(mItem, mItem->getQuantity() / 2, true); - } - else if (link == "addtrade all-1" && mItem) - { - if (tradeWindow && !PlayerInfo::isItemProtected(mItem->getId())) - tradeWindow->tradeItem(mItem, mItem->getQuantity() - 1, true); - } - else if (link == "addtrade all" && mItem) - { - if (tradeWindow && !PlayerInfo::isItemProtected(mItem->getId())) - tradeWindow->tradeItem(mItem, mItem->getQuantity(), true); - } - else if (link == "retrieve" && mItem) - { - ItemAmountWindow::showWindow(ItemAmountWindow::StoreRemove, - mWindow, mItem); - } - else if (link == "retrieve 10" && mItem) - { - int cnt = 10; - if (cnt > mItem->getQuantity()) - cnt = mItem->getQuantity(); - Net::getInventoryHandler()->moveItem2(Inventory::STORAGE, - mItem->getInvIndex(), cnt, - Inventory::INVENTORY); - } - else if (link == "retrieve half" && mItem) - { - Net::getInventoryHandler()->moveItem2(Inventory::STORAGE, - mItem->getInvIndex(), mItem->getQuantity() / 2, - Inventory::INVENTORY); - } - else if (link == "retrieve all-1" && mItem) - { - Net::getInventoryHandler()->moveItem2(Inventory::STORAGE, - mItem->getInvIndex(), mItem->getQuantity() - 1, - Inventory::INVENTORY); - } - else if (link == "retrieve all" && mItem) - { - Net::getInventoryHandler()->moveItem2(Inventory::STORAGE, - mItem->getInvIndex(), mItem->getQuantity(), - Inventory::INVENTORY); - } - else if (link == "protect item" && mItemId) - { - PlayerInfo::protectItem(mItemId); - } - else if (link == "unprotect item" && mItemId) - { - PlayerInfo::unprotectItem(mItemId); - } - else if (link == "party" && being && - being->getType() == ActorSprite::PLAYER) - { - Net::getPartyHandler()->invite(being); - } - else if (link == "kick party" && being - && being->getType() == Being::PLAYER) - { - Net::getPartyHandler()->kick(being); - } - else if (link == "kick party" && !mNick.empty()) - { - if (player_node && player_node->getParty()) - { - const PartyMember *const member = player_node-> - getParty()->getMember(mNick); - if (member) - Net::getPartyHandler()->kick(mNick); - } - } - else if (link == "name" && !mNick.empty()) - { - const std::string &name = mNick; - if (chatWindow) - chatWindow->addInputText(name); - } - else if (link == "admin-kick" && being && - (being->getType() == ActorSprite::PLAYER || - being->getType() == ActorSprite::MONSTER)) - { - Net::getAdminHandler()->kick(being->getId()); - } - else if (link == "chat close" && mTab) - { - if (commandHandler) - commandHandler->invokeCommand("close", "", mTab); - } - else if (link == "leave party" && mTab) - { - Net::getPartyHandler()->leave(); - } - else if (link == "chat clear" && mTab) - { - if (chatWindow) - chatWindow->clearTab(); - } - else if (link == "warp map" && mMapItem) - { - if (Game::instance()) - { - Net::getAdminHandler()->warp(Game::instance()->getCurrentMapName(), - mMapItem->getX(), mMapItem->getY()); - } - } - else if (link == "warp map" && (mX || mY)) - { - if (Game::instance()) - { - Net::getAdminHandler()->warp(Game::instance()->getCurrentMapName(), - mX, mY); - } - } - else if (link == "remove map" && mMapItem) - { - if (viewport) - { - const Map *const map = viewport->getMap(); - if (map) - { - SpecialLayer *const specialLayer = map->getSpecialLayer(); - if (specialLayer) - { - const bool isHome = (mMapItem->getType() - == static_cast(MapItem::HOME)); - const int x = static_cast(mMapItem->getX()); - const int y = static_cast(mMapItem->getY()); - specialLayer->setTile(x, y, - static_cast(MapItem::EMPTY)); - if (socialWindow) - socialWindow->removePortal(x, y); - if (isHome && player_node) - { - player_node->removeHome(); - player_node->saveHomes(); - } - } - } - } - } - else if (link == "rename map" && mMapItem) - { - mRenameListener.setMapItem(mMapItem); - // TRANSLATORS: number of chars in string should be near original - mDialog = new TextDialog(_("Rename map sign "), - // TRANSLATORS: number of chars in string should be near original - _("Name: ")); - mRenameListener.setDialog(mDialog); - mDialog->setText(mMapItem->getComment()); - mDialog->setActionEventId("ok"); - mDialog->addActionListener(&mRenameListener); - } - else if (link == "clear drops") - { - if (dropShortcut) - dropShortcut->clear(); - } - else if (link == "edit spell" && mSpell) - { - new TextCommandEditor(mSpell); - } - else if (link == "undress" && being) - { - Net::getBeingHandler()->undress(being); - } - else if (link == "addcomment" && !mNick.empty()) - { - // TRANSLATORS: number of chars in string should be near original - TextDialog *const dialog = new TextDialog( - _("Player comment "), - // TRANSLATORS: number of chars in string should be near original - _("Comment: ")); - mPlayerListener.setDialog(dialog); - mPlayerListener.setNick(mNick); - mPlayerListener.setType(mType); - - if (being) - { - being->updateComment(); - dialog->setText(being->getComment()); - } - else - { - dialog->setText(Being::loadComment(mNick, mType)); - } - dialog->setActionEventId("ok"); - dialog->addActionListener(&mPlayerListener); - } - else if (link == "guild-kick" && !mNick.empty()) - { - if (player_node) - { - const Guild *const guild = player_node->getGuild(); - if (guild) - { - if (guild->getServerGuild()) - Net::getGuildHandler()->kick(guild->getMember(mNick), ""); - else if (guildManager) - guildManager->kick(mNick); - } - } - } - else if (link == "enable highlight" && mTab) - { - if (commandHandler) - commandHandler->invokeCommand(COMMAND_ENABLEHIGHLIGHT, mTab); - } - else if (link == "disable highlight" && mTab) - { - if (commandHandler) - commandHandler->invokeCommand(COMMAND_DISABLEHIGHLIGHT, mTab); - } - else if (link == "dont remove name" && mTab) - { - if (commandHandler) - commandHandler->invokeCommand(COMMAND_DONTREMOVENAME, mTab); - } - else if (link == "remove name" && mTab) - { - if (commandHandler) - commandHandler->invokeCommand(COMMAND_REMOVENAME, mTab); - } - else if (link == "disable away" && mTab) - { - if (commandHandler) - commandHandler->invokeCommand(COMMAND_DISABLEAWAY, mTab); - } - else if (link == "enable away" && mTab) - { - if (commandHandler) - commandHandler->invokeCommand(COMMAND_ENABLEAWAY, mTab); - } - else if (link == "chat clipboard" && mTab) - { - if (chatWindow) - chatWindow->copyToClipboard(mX, mY); - } - else if (link == "npc clipboard" && mBeingId) - { - NpcDialog::copyToClipboard(mBeingId, mX, mY); - } - else if (link == "remove attack" && being) - { - if (actorSpriteManager && being->getType() == Being::MONSTER) - { - actorSpriteManager->removeAttackMob(being->getName()); - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - else if (link == "add attack" && being) - { - if (actorSpriteManager && being->getType() == Being::MONSTER) - { - actorSpriteManager->addAttackMob(being->getName()); - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - else if (link == "add attack priority" && being) - { - if (actorSpriteManager && being->getType() == Being::MONSTER) - { - actorSpriteManager->addPriorityAttackMob(being->getName()); - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - else if (link == "add attack ignore" && being) - { - if (actorSpriteManager && being->getType() == Being::MONSTER) - { - actorSpriteManager->addIgnoreAttackMob(being->getName()); - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - else if (link == "remove pickup" && !mNick.empty()) - { - if (actorSpriteManager) - { - actorSpriteManager->removePickupItem(mNick); - if (socialWindow) - socialWindow->updatePickupFilter(); - } - } - else if (link == "add pickup" && !mNick.empty()) - { - if (actorSpriteManager) - { - actorSpriteManager->addPickupItem(mNick); - if (socialWindow) - socialWindow->updatePickupFilter(); - } - } - else if (link == "add pickup ignore" && !mNick.empty()) - { - if (actorSpriteManager) - { - actorSpriteManager->addIgnorePickupItem(mNick); - if (socialWindow) - socialWindow->updatePickupFilter(); - } - } - else if (link == "attack moveup") - { - if (actorSpriteManager) - { - const int idx = actorSpriteManager->getAttackMobIndex(mNick); - if (idx > 0) - { - std::list mobs - = actorSpriteManager->getAttackMobs(); - std::list::iterator it = mobs.begin(); - std::list::iterator it2 = mobs.begin(); - while (it != mobs.end()) - { - if (*it == mNick) - { - -- it2; - mobs.splice(it2, mobs, it); - actorSpriteManager->setAttackMobs(mobs); - actorSpriteManager->rebuildAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - } - else if (link == "priority moveup") - { - if (actorSpriteManager) - { - const int idx = actorSpriteManager-> - getPriorityAttackMobIndex(mNick); - if (idx > 0) - { - std::list mobs - = actorSpriteManager->getPriorityAttackMobs(); - std::list::iterator it = mobs.begin(); - std::list::iterator it2 = mobs.begin(); - while (it != mobs.end()) - { - if (*it == mNick) - { - -- it2; - mobs.splice(it2, mobs, it); - actorSpriteManager->setPriorityAttackMobs(mobs); - actorSpriteManager->rebuildPriorityAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - } - else if (link == "attack movedown") - { - if (actorSpriteManager) - { - const int idx = actorSpriteManager->getAttackMobIndex(mNick); - const int size = actorSpriteManager->getAttackMobsSize(); - if (idx + 1 < size) - { - std::list mobs - = actorSpriteManager->getAttackMobs(); - std::list::iterator it = mobs.begin(); - std::list::iterator it2 = mobs.begin(); - while (it != mobs.end()) - { - if (*it == mNick) - { - ++ it2; - if (it2 == mobs.end()) - break; - - mobs.splice(it, mobs, it2); - actorSpriteManager->setAttackMobs(mobs); - actorSpriteManager->rebuildAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - } - else if (link == "priority movedown") - { - if (player_node) - { - const int idx = actorSpriteManager - ->getPriorityAttackMobIndex(mNick); - const int size = actorSpriteManager->getPriorityAttackMobsSize(); - if (idx + 1 < size) - { - std::list mobs - = actorSpriteManager->getPriorityAttackMobs(); - std::list::iterator it = mobs.begin(); - std::list::iterator it2 = mobs.begin(); - while (it != mobs.end()) - { - if (*it == mNick) - { - ++ it2; - if (it2 == mobs.end()) - break; - - mobs.splice(it, mobs, it2); - actorSpriteManager->setPriorityAttackMobs(mobs); - actorSpriteManager->rebuildPriorityAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - } - else if (link == "attack remove") - { - if (actorSpriteManager) - { - if (mNick.empty()) - { - if (actorSpriteManager->isInAttackList(mNick)) - { - actorSpriteManager->removeAttackMob(mNick); - actorSpriteManager->addIgnoreAttackMob(mNick); - } - else - { - actorSpriteManager->removeAttackMob(mNick); - actorSpriteManager->addAttackMob(mNick); - } - } - else - { - actorSpriteManager->removeAttackMob(mNick); - } - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - else if (link == "pickup remove") - { - if (actorSpriteManager) - { - if (mNick.empty()) - { - if (actorSpriteManager->isInPickupList(mNick)) - { - actorSpriteManager->removePickupItem(mNick); - actorSpriteManager->addIgnorePickupItem(mNick); - } - else - { - actorSpriteManager->removePickupItem(mNick); - actorSpriteManager->addPickupItem(mNick); - } - } - else - { - actorSpriteManager->removePickupItem(mNick); - } - if (socialWindow) - socialWindow->updatePickupFilter(); - } - } - else if (link == "reset yellow") - { - if (player_node) - player_node->resetYellowBar(); - } - else if (link == "bar to chat" && !mNick.empty()) - { - if (chatWindow) - chatWindow->addInputText(mNick); - } - else if (link == "items" && being) - { - if (being == player_node) - { - if (equipmentWindow && !equipmentWindow->isWindowVisible()) - equipmentWindow->setVisible(true); - } - else - { - if (beingEquipmentWindow) - { - beingEquipmentWindow->setBeing(being); - beingEquipmentWindow->setVisible(true); - } - } - } - else if (link == "undress item" && being && mItemId) - { - being->undressItemById(mItemId); - } - else if (link == "guild-pos" && !mNick.empty()) - { - showChangePos(getX(), getY()); - return; - } - else if (link == "clear outfit") - { - if (outfitWindow) - outfitWindow->clearCurrentOutfit(); - } - else if (link == "clipboard copy") - { - if (mTextField) - mTextField->handleCopy(); - } - else if (link == "clipboard paste") - { - if (mTextField) - mTextField->handlePaste(); - } - else if (link == "open link" && !mNick.empty()) - { - openBrowser(mNick); - } - else if (link == "clipboard link" && !mNick.empty()) - { - sendBuffer(mNick); - } - else if (link == "goto" && !mNick.empty()) - { - Net::getAdminHandler()->gotoName(mNick); - } - else if (link == "recall" && !mNick.empty()) - { - Net::getAdminHandler()->recallName(mNick); - } - else if (link == "revive" && !mNick.empty()) - { - Net::getAdminHandler()->reviveName(mNick); - } - else if (link == "ipcheck" && !mNick.empty()) - { - Net::getAdminHandler()->ipcheckName(mNick); - } - else if (link == "gm" && !mNick.empty()) - { - showGMPopup(); - return; - } - else if (!link.compare(0, 10, "guild-pos-")) - { - if (player_node) - { - const int num = atoi(link.substr(10).c_str()); - const Guild *const guild = player_node->getGuild(); - if (guild) - { - Net::getGuildHandler()->changeMemberPostion( - guild->getMember(mNick), num); - } - } - } - else if (!link.compare(0, 7, "player_")) - { - if (actorSpriteManager) - { - mBeingId = atoi(link.substr(7).c_str()); - being = actorSpriteManager->findBeing(mBeingId); - if (being) - { - showPopup(getX(), getY(), being); - return; - } - } - } - else if (!link.compare(0, 10, "flooritem_")) - { - if (actorSpriteManager) - { - const int id = atoi(link.substr(10).c_str()); - if (id) - { - const FloorItem *const item = actorSpriteManager->findItem(id); - if (item) - { - mFloorItemId = item->getId(); - showPopup(getX(), getY(), item); - return; - } - } - } - } - else if (!link.compare(0, 12, "hide button_")) - { - if (windowMenu) - windowMenu->showButton(link.substr(12), false); - } - else if (!link.compare(0, 12, "show button_")) - { - if (windowMenu) - windowMenu->showButton(link.substr(12), true); - } - else if (!link.compare(0, 9, "hide bar_")) - { - if (miniStatusWindow) - miniStatusWindow->showBar(link.substr(9), false); - } - else if (!link.compare(0, 9, "show bar_")) - { - if (miniStatusWindow) - miniStatusWindow->showBar(link.substr(9), true); - } - else if (!link.compare(0, 12, "show window_")) - { - const int id = atoi(link.substr(12).c_str()); - if (id >= 0) - inputManager.executeAction(id); - } - // Unknown actions - else if (link != "cancel") - { - logger->log("PopupMenu: Warning, unknown action '%s'", link.c_str()); - } - - setVisible(false); - - mBeingId = 0; - mFloorItemId = 0; - mItem = nullptr; - mItemId = 0; - mItemColor = 1; - mMapItem = nullptr; - mTab = nullptr; - mSpell = nullptr; - mWindow = nullptr; - mDialog = nullptr; - mButton = nullptr; - mNick.clear(); - mTextField = nullptr; - mType = static_cast(Being::UNKNOWN); - mX = 0; - mY = 0; -} - -void PopupMenu::showPopup(Window *const parent, const int x, const int y, - Item *const item, const bool isInventory) -{ - if (!item) - return; - - mItem = item; - mItemId = item->getId(); - mItemColor = item->getColor(); - mWindow = parent; - mX = x; - mY = y; - mNick.clear(); - mBrowserBox->clearRows(); - - const int cnt = item->getQuantity(); - const bool isProtected = PlayerInfo::isItemProtected(mItemId); - - if (isInventory) - { - if (tradeWindow && tradeWindow->isWindowVisible() && !isProtected) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: add item to trade - mBrowserBox->addRow("addtrade", _("Add to trade")); - if (cnt > 1) - { - if (cnt > 10) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: add 10 item amount to trade - mBrowserBox->addRow("addtrade 10", _("Add to trade 10")); - } - // TRANSLATORS: popup menu item - // TRANSLATORS: add half item amount to trade - mBrowserBox->addRow("addtrade half", _("Add to trade half")); - // TRANSLATORS: popup menu item - // TRANSLATORS: add all amount except one item to trade - mBrowserBox->addRow("addtrade all-1", _("Add to trade all-1")); - // TRANSLATORS: popup menu item - // TRANSLATORS: add all amount item to trade - mBrowserBox->addRow("addtrade all", _("Add to trade all")); - } - mBrowserBox->addRow("##3---"); - } - if (InventoryWindow::isStorageActive()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: add item to storage - mBrowserBox->addRow("store", _("Store")); - if (cnt > 1) - { - if (cnt > 10) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: add 10 item amount to storage - mBrowserBox->addRow("store 10", _("Store 10")); - } - // TRANSLATORS: popup menu item - // TRANSLATORS: add half item amount to storage - mBrowserBox->addRow("store half", _("Store half")); - // TRANSLATORS: popup menu item - // TRANSLATORS: add all except one item amount to storage - mBrowserBox->addRow("store all-1", _("Store all-1")); - // TRANSLATORS: popup menu item - // TRANSLATORS: add all item amount to storage - mBrowserBox->addRow("store all", _("Store all")); - } - mBrowserBox->addRow("##3---"); - } - - addUseDrop(item, isProtected); - } - // Assume in storage for now - else - { - // TRANSLATORS: popup menu item - // TRANSLATORS: get item from storage - mBrowserBox->addRow("retrieve", _("Retrieve")); - if (cnt > 1) - { - if (cnt > 10) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: get 10 item amount from storage - mBrowserBox->addRow("retrieve 10", _("Retrieve 10")); - } - // TRANSLATORS: popup menu item - // TRANSLATORS: get half item amount from storage - mBrowserBox->addRow("retrieve half", _("Retrieve half")); - // TRANSLATORS: popup menu item - // TRANSLATORS: get all except one item amount from storage - mBrowserBox->addRow("retrieve all-1", _("Retrieve all-1")); - // TRANSLATORS: popup menu item - // TRANSLATORS: get all item amount from storage - mBrowserBox->addRow("retrieve all", _("Retrieve all")); - } - } - addProtection(); - if (config.getBoolValue("enablePickupFilter")) - { - mNick = item->getName(); - mBrowserBox->addRow("##3---"); - addPickupFilter(mNick); - } - // TRANSLATORS: popup menu item - // TRANSLATORS: add item name to chat - mBrowserBox->addRow("chat", _("Add to chat")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showItemPopup(const int x, const int y, const int itemId, - const unsigned char color) -{ - const Inventory *const inv = PlayerInfo::getInventory(); - if (!inv) - return; - - Item *const item = inv->findItem(itemId, color); - if (item) - { - showItemPopup(x, y, item); - } - else - { - mItem = nullptr; - mItemId = itemId; - mItemColor = color; - mX = x; - mY = y; - mBrowserBox->clearRows(); - - if (!PlayerInfo::isItemProtected(mItemId)) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: use item - mBrowserBox->addRow("use", _("Use")); - } - addProtection(); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); - } -} - -void PopupMenu::showItemPopup(const int x, const int y, Item *const item) -{ - mItem = item; - mX = x; - mY = y; - if (item) - { - mItemId = item->getId(); - mItemColor = item->getColor(); - } - else - { - mItemId = 0; - mItemColor = 1; - } - mNick.clear(); - mBrowserBox->clearRows(); - - if (item) - { - const bool isProtected = PlayerInfo::isItemProtected(mItemId); - addUseDrop(item, isProtected); - if (InventoryWindow::isStorageActive()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: add item to storage - mBrowserBox->addRow("store", _("Store")); - } - // TRANSLATORS: popup menu item - // TRANSLATORS: add item name to chat - mBrowserBox->addRow("chat", _("Add to chat")); - - if (config.getBoolValue("enablePickupFilter")) - { - mNick = item->getName(); - - mBrowserBox->addRow("##3---"); - addPickupFilter(mNick); - } - } - addProtection(); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showDropPopup(const int x, const int y, Item *const item) -{ - mItem = item; - mX = x; - mY = y; - mNick.clear(); - mBrowserBox->clearRows(); - - if (item) - { - mItemId = item->getId(); - mItemColor = item->getColor(); - const bool isProtected = PlayerInfo::isItemProtected(mItemId); - addUseDrop(item, isProtected); - if (InventoryWindow::isStorageActive()) - { - // TRANSLATORS: popup menu item - // TRANSLATORS: add item to storage - mBrowserBox->addRow("store", _("Store")); - } - addProtection(); - // TRANSLATORS: popup menu item - // TRANSLATORS: add item name to chat - mBrowserBox->addRow("chat", _("Add to chat")); - if (config.getBoolValue("enablePickupFilter")) - { - mNick = item->getName(); - mBrowserBox->addRow("##3---"); - addPickupFilter(mNick); - } - } - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - mBrowserBox->addRow("clear drops", _("Clear drop window")); - mBrowserBox->addRow("##3---"); - // TRANSLATORS: popup menu item - // TRANSLATORS: close menu - mBrowserBox->addRow("cancel", _("Cancel")); - - showPopup(x, y); -} - -void PopupMenu::showPopup(const int x, const int y, Button *const button) -{ - if (!button || !windowMenu) - return; - - mButton = button; - mX = x; - mY = y; - - mBrowserBox->clearRows(); - std::vector