From 33ef923235aeabd07308816bb07ef790cc6c1024 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 31 Jul 2014 23:20:54 +0300 Subject: Move popup related code from viewport into popupManager. --- src/gui/popupmanager.h | 192 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 192 insertions(+) create mode 100644 src/gui/popupmanager.h (limited to 'src/gui/popupmanager.h') diff --git a/src/gui/popupmanager.h b/src/gui/popupmanager.h new file mode 100644 index 000000000..a44625b1e --- /dev/null +++ b/src/gui/popupmanager.h @@ -0,0 +1,192 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef GUI_POPUPMANAGER_H +#define GUI_POPUPMANAGER_H + +class ActorSprite; +class Button; +class Being; +class BeingPopup; +class ChatTab; +class FloorItem; +class Graphics; +class Item; +class Map; +class MapItem; +class PopupMenu; +class ProgressBar; +class TextCommand; +class TextField; +class TextPopup; +class Window; + +#include +#include + +#include "localconsts.h" + +class PopupManager final +{ + public: + /** + * Constructor. + */ + PopupManager(); + + A_DELETE_COPY(PopupManager) + + /** + * Destructor. + */ + ~PopupManager(); + + /** + * Shows a popup for an item. + * TODO Find some way to get rid of Item here + */ + void showPopup(Window *const parent, + const int x, const int y, + Item *const item, + const bool isInventory = true); + + /** + * Shows a popup for an item. + * TODO Find some way to get rid of Item here + */ + void showPopup(Window *const parent, + Item *const item, + const bool isInventory = true); + + void showPopup(const int x, const int y, + Button *const button); + + void showPopup(const int x, const int y, + const ProgressBar *const bar); + + void showPopup(MapItem *const item); + + void showPopup(const int x, const int y, MapItem *const mapItem); + + void showItemPopup(Item *const item); + + void showItemPopup(const int itemId, + const unsigned char color = 1); + + void showDropPopup(Item *const item); + + /** + * Shows a popup for being. + */ + void showPopup(const int x, const int y, + const Being *const being); + + void showPopup(const Being *const being); + + void showPopup(const int x, const int y, + const std::vector &beings); + + void showPopup(const int x, const int y, + const FloorItem *const floorItem); + + void showPlayerPopup(const std::string &nick); + + void showOutfitsPopup(const int x, const int y); + + void showOutfitsPopup(); + + void showSpellPopup(TextCommand *const cmd); + + void showAttackMonsterPopup(const std::string &name, + const int type); + + void showPickupItemPopup(const std::string &name); + + /** + * Shows the related popup menu when right click on the chat + * at the specified mouse coordinates. + */ + void showChatPopup(const int x, const int y, + ChatTab *const tab); + + /** + * Shows the related popup menu when right click on the chat + */ + void showChatPopup(ChatTab *const tab); + + void showUndressPopup(const int x, const int y, + const Being *const being, + Item *const item); + + void showMapPopup(const int x, const int y); + + void showMapPopup(const int x1, const int y1, + const int x2, const int y2); + + void showTextFieldPopup(TextField *const input); + + void showLinkPopup(const std::string &link); + + void showWindowsPopup(); + + void showNpcDialogPopup(const int npcId); + + void showWindowPopup(Window *const window); + + void showBeingPopup(const int x, const int y, + Being *const b); + + void showTextPopup(const int x, const int y, + const std::string &text); + + bool isBeingPopupVisible() const; + + bool isTextPopupVisible() const; + + /** + * Closes the popup menu. Needed for when the player dies or switching + * maps. + */ + void closePopupMenu(); + + /** + * Hides the BeingPopup. + */ + void hideBeingPopup(); + + void hideTextPopup(); + + bool isPopupMenuVisible() const A_WARN_UNUSED; + + void clearPopup(); + + void hidePopupMenu(); + + private: + PopupMenu *mPopupMenu; /**< Popup menu. */ + BeingPopup *mBeingPopup; /**< Being information popup. */ + TextPopup *mTextPopup; /**< Map Item information popup. */ +}; + +extern PopupManager *popupManager; + +#endif // GUI_POPUPMANAGER_H -- cgit v1.2.3-70-g09d2