From 8292b80eac900ec5dd75d184063b7b35934e800a Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sat, 21 Jan 2012 12:30:36 +0100 Subject: Allow resizing of the game in windowed mode Window positions are semi-smartly corrected as a result of the resize. Not supported when using OpenGL on Windows for now. Reviewed-by: Yohann Ferreira Conflicts: src/client.cpp src/client.h src/game.cpp src/gui/gui.cpp src/gui/widgets/window.cpp --- src/gui/gui.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/gui/gui.h') diff --git a/src/gui/gui.h b/src/gui/gui.h index cadcc89ac..5ace42323 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -70,6 +70,11 @@ class Gui : public gcn::Gui */ void draw(); + /** + * Called when the application window has been resized. + */ + void videoResized(); + gcn::FocusHandler *getFocusHandler() const { return mFocusHandler; } -- cgit v1.2.3-70-g09d2