From eb8269b40570333ce6a2787dd55f5081c73c14a7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 27 Aug 2011 20:52:52 +0300 Subject: Fix guild reload if change nick on same account. --- src/game.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 6a3a63bb6..8df48b775 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -178,7 +178,10 @@ static void initEngines() channelManager = new ChannelManager; effectManager = new EffectManager; if (!guildManager) + { guildManager = new GuildManager; + guildManager->init(); + } particleEngine = new Particle(NULL); particleEngine->setupEngine(); @@ -334,6 +337,9 @@ static void destroyGuiWindows() del_0(didYouKnowWindow); Mana::Event::trigger(CHANNEL_GAME, Mana::Event(EVENT_GUIWINDOWSUNLOADED)); + + if (guildManager && guildManager->getEnableGuildBot()) + guildManager->reload(); } Game *Game::mInstance = 0; -- cgit v1.2.3-60-g2f50