From a3a4d08701f03a9ce5b448d8666146afee876ada Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 28 Sep 2014 12:06:02 +0300 Subject: Remove auctionmanager. --- src/game.cpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 9835d242e..4cc045019 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -25,7 +25,6 @@ #include "main.h" #include "actormanager.h" -#include "auctionmanager.h" #include "animatedsprite.h" #include "client.h" #include "configuration.h" @@ -141,7 +140,6 @@ static void initEngines() { actorManager = new ActorManager; effectManager = new EffectManager; - AuctionManager::init(); GuildManager::init(); particleEngine = new Particle(); @@ -301,9 +299,6 @@ static void destroyGuiWindows() if (whoIsOnline) whoIsOnline->setAllowUpdate(false); - if (auctionManager) - auctionManager->clear(); - if (guildManager) guildManager->clear(); @@ -339,9 +334,6 @@ static void destroyGuiWindows() delete2(whoIsOnline); delete2(killStats); - if (auctionManager && AuctionManager::getEnableAuctionBot()) - auctionManager->reload(); - if (guildManager && GuildManager::getEnableGuildBot()) guildManager->reload(); } @@ -433,7 +425,6 @@ Game::~Game() delete2(mCurrentMap) delete2(spellManager) delete2(spellShortcut) - delete2(auctionManager) delete2(guildManager) #ifdef USE_MUMBLE delete2(mumbleManager) -- cgit v1.2.3-70-g09d2