From 9cdbed6c562f95e24e02f49630386f8b18884a02 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 17 Sep 2014 10:31:03 +0300 Subject: Remove getter for gameHandler. --- src/game.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 025f4c6d1..b57b02f2c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -150,7 +150,7 @@ static void initEngines() particleEngine->setupEngine(); BeingInfo::init(); - Net::getGameHandler()->initEngines(); + gameHandler->initEngines(); keyboard.update(); if (joystick) @@ -402,7 +402,7 @@ Game::Game() : if (actorManager) actorManager->setPlayer(localPlayer); - Net::getGameHandler()->ping(tick_time); + gameHandler->ping(tick_time); if (setupWindow) setupWindow->setInGame(true); @@ -619,7 +619,7 @@ void Game::slowLogic() PacketCounters::update(); // Handle network stuff - if (!Net::getGameHandler()->isConnected()) + if (!gameHandler->isConnected()) { if (client->getState() == STATE_CHANGE_MAP) return; // Not a problem here @@ -655,11 +655,11 @@ void Game::slowLogic() } else { - if (Net::getGameHandler()->mustPing() + if (gameHandler->mustPing() && get_elapsed_time1(mPing) > 3000) { mPing = tick_time; - Net::getGameHandler()->ping(tick_time); + gameHandler->ping(tick_time); } if (mAdjustPerfomance) @@ -1055,7 +1055,7 @@ void Game::changeMap(const std::string &mapPath) if (localPlayer) localPlayer->recreateItemParticles(); - Net::getGameHandler()->mapLoadedEvent(); + gameHandler->mapLoadedEvent(); BLOCK_END("Game::changeMap") } -- cgit v1.2.3-60-g2f50