From 05eaa7f08da97a2e6944ec64fbf0b32d0b835e24 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 21 Apr 2016 01:37:40 +0300 Subject: Remove extra spaces at line ends. --- src/events/actionevent.h | 2 +- src/events/inputguievent.h | 10 +++++----- src/events/keyevent.h | 2 +- src/events/mouseevent.h | 8 ++++---- 4 files changed, 11 insertions(+), 11 deletions(-) (limited to 'src/events') diff --git a/src/events/actionevent.h b/src/events/actionevent.h index df49d6325..3639e6294 100644 --- a/src/events/actionevent.h +++ b/src/events/actionevent.h @@ -84,7 +84,7 @@ class Widget; * Any object can listen for actions from widgets by implementing * the ActionListener interface. * - * If you have implement a widget of your own it's a good idea to + * If you have implement a widget of your own it's a good idea to * let the widget fire action events whenever you feel an action * has occured so action listeners of the widget can be informed * of the state of the widget. diff --git a/src/events/inputguievent.h b/src/events/inputguievent.h index 282cfbc54..ea5b735b1 100644 --- a/src/events/inputguievent.h +++ b/src/events/inputguievent.h @@ -89,9 +89,9 @@ class InputGuiEvent: public Event /** * Marks the event as consumed. Input event listeners may discard * consumed input or act on consumed input. An example of a widget - * that discards consumed input is the ScrollArea widget that - * discards consumed mouse wheel events so the ScrollArea will not - * scroll if for instance a Slider's value inside the ScrollArea was + * that discards consumed input is the ScrollArea widget that + * discards consumed mouse wheel events so the ScrollArea will not + * scroll if for instance a Slider's value inside the ScrollArea was * changed with the mouse wheel. * * @see isConsumed @@ -102,7 +102,7 @@ class InputGuiEvent: public Event /** * Checks if the input event is consumed. * - * @return True if the input event is consumed, + * @return True if the input event is consumed, * false otherwise. * @see consume */ @@ -111,7 +111,7 @@ class InputGuiEvent: public Event protected: /** - * True if the input event is consumed, + * True if the input event is consumed, * false otherwise. */ bool mIsConsumed; diff --git a/src/events/keyevent.h b/src/events/keyevent.h index 1c165d10f..a131a753e 100644 --- a/src/events/keyevent.h +++ b/src/events/keyevent.h @@ -139,7 +139,7 @@ class KeyEvent: public InputGuiEvent #endif protected: - /** + /** * Holds the key of the key event. */ Key mKey; diff --git a/src/events/mouseevent.h b/src/events/mouseevent.h index 9068440ff..c2f1d93cd 100644 --- a/src/events/mouseevent.h +++ b/src/events/mouseevent.h @@ -115,7 +115,7 @@ class MouseEvent: public InputGuiEvent { return mButton; } /** - * Gets the x coordinate of the mouse event. + * Gets the x coordinate of the mouse event. * The coordinate relative to widget the mouse listener * receiving the events have registered to. * @@ -126,7 +126,7 @@ class MouseEvent: public InputGuiEvent { return mX; } /** - * Gets the y coordinate of the mouse event. + * Gets the y coordinate of the mouse event. * The coordinate relative to widget the mouse listener * receiving the events have registered to. * @@ -191,8 +191,8 @@ class MouseEvent: public InputGuiEvent * the protected member variables of this class and at the same time * keep the MouseEvent class as const as possible. Gui needs to * update the x och y coordinates for the coordinates to be relative - * to widget the mouse listener receiving the events have registered - * to. + * to widget the mouse listener receiving the events have registered + * to. */ friend class Gui; }; -- cgit v1.2.3-60-g2f50