From b481cd74dfd1629ca7b045cde57562e752c49638 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 27 Feb 2014 12:48:21 +0300 Subject: Dehardcode swords, shields and bows for auto switching weapons. --- src/client.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 1238e9b8d..990306fc1 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -108,6 +108,7 @@ #endif #include "resources/db/palettedb.h" #include "resources/db/petdb.h" +#include "resources/db/weaponsdb.h" #include "utils/base64.h" #include "utils/cpu.h" @@ -838,6 +839,7 @@ void Client::gameClear() MonsterDB::unload(); NPCDB::unload(); AvatarDB::unload(); + WeaponsDB::unload(); PaletteDB::unload(); PETDB::unload(); StatusEffect::unload(); @@ -1468,6 +1470,7 @@ int Client::gameExec() SpecialDB::load(); #endif AvatarDB::load(); + WeaponsDB::load(); NPCDB::load(); PETDB::load(); EmoteDB::load(); -- cgit v1.2.3-60-g2f50