From 612873fa462d74a31bdd3977dac7919376038275 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 9 Mar 2017 03:31:42 +0300 Subject: Simplify add/remove dirs and zips methods in virtfs. --- src/client.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 961287868..7a7f420ac 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -418,12 +418,12 @@ void Client::gameInit() // Add the main data directories to our PhysicsFS search path if (!settings.options.dataPath.empty()) { - VirtFs::addDirToSearchPath(settings.options.dataPath, + VirtFs::mountDir(settings.options.dataPath, Append_false); } // Add the local data directory to PhysicsFS search path - VirtFs::addDirToSearchPath(settings.localDataDir, + VirtFs::mountDir(settings.localDataDir, Append_false); TranslationManager::loadCurrentLang(); #ifdef ENABLE_CUSTOMNLS @@ -1096,7 +1096,7 @@ int Client::gameExec() "/local/", "zip"); - VirtFs::removeDirFromSearchPathSilent( + VirtFs::unmountDirSilent( settings.localDataDir + dirSeparator + settings.updatesDir + @@ -1319,7 +1319,7 @@ int Client::gameExec() "zip", Append_false); - VirtFs::addDirToSearchPath( + VirtFs::mountDir( settings.localDataDir + dirSeparator + settings.updatesDir + -- cgit v1.2.3-60-g2f50