From 0c35dab0ba366f85b40ef1795125521f1df8c264 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 28 Mar 2014 00:39:12 +0300 Subject: simplify variables cleanup. --- src/client.cpp | 79 +++++++++++++++++++--------------------------------------- 1 file changed, 26 insertions(+), 53 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 70f27f773..9aded7682 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -110,6 +110,7 @@ #include "utils/base64.h" #include "utils/cpu.h" +#include "utils/delete2.h" #include "utils/files.h" #include "utils/fuzzer.h" #include "utils/gettext.h" @@ -821,12 +822,9 @@ void Client::gameClear() eventsManager.shutdown(); - delete setupWindow; - setupWindow = nullptr; - delete helpWindow; - helpWindow = nullptr; - delete didYouKnowWindow; - didYouKnowWindow = nullptr; + delete2(setupWindow); + delete2(helpWindow); + delete2(didYouKnowWindow); stopTimers(); @@ -853,33 +851,24 @@ void Client::gameClear() Net::getChatHandler()->clear(); #ifdef USE_MUMBLE - delete mumbleManager; - mumbleManager = nullptr; + delete2(mumbleManager); #endif PlayerInfo::deinit(); // Before config.write() since it writes the shortcuts to the config for (unsigned f = 0; f < SHORTCUT_TABS; f ++) - { - delete itemShortcut[f]; - itemShortcut[f] = nullptr; - } - delete emoteShortcut; - emoteShortcut = nullptr; - delete dropShortcut; - dropShortcut = nullptr; + delete2(itemShortcut[f]) + delete2(emoteShortcut); + delete2(dropShortcut); player_relations.store(); if (logger) logger->log1("Quitting2"); - delete mCurrentDialog; - mCurrentDialog = nullptr; - - delete gui; - gui = nullptr; + delete2(mCurrentDialog); + delete2(gui); if (Net::getInventoryHandler()) Net::getInventoryHandler()->clear(); @@ -887,14 +876,12 @@ void Client::gameClear() if (logger) logger->log1("Quitting3"); - delete mainGraphics; - mainGraphics = nullptr; + delete2(mainGraphics); if (imageHelper != surfaceImageHelper) delete surfaceImageHelper; surfaceImageHelper = nullptr; - delete imageHelper; - imageHelper = nullptr; + delete2(imageHelper); if (logger) logger->log1("Quitting4"); @@ -925,11 +912,8 @@ void Client::gameClear() if (logger) logger->log1("Quitting9"); - delete userPalette; - userPalette = nullptr; - - delete joystick; - joystick = nullptr; + delete2(userPalette); + delete2(joystick); keyboard.deinit(); @@ -961,8 +945,7 @@ void Client::gameClear() logger->log("textures left: %d", textures_count); #endif - delete chatLogger; - chatLogger = nullptr; + delete2(chatLogger); TranslationManager::close(); } @@ -1174,8 +1157,7 @@ int Client::gameExec() if (mOldState == STATE_GAME) { - delete mGame; - mGame = nullptr; + delete2(mGame); Game::clearInstance(); ResourceManager *const resman = ResourceManager::getInstance(); if (resman) @@ -1198,8 +1180,7 @@ int Client::gameExec() mOldState = mState; // Get rid of the dialog of the previous state - delete mCurrentDialog; - mCurrentDialog = nullptr; + delete2(mCurrentDialog); // State has changed, while the quitDialog was active, it might // not be correct anymore if (mQuitDialog) @@ -1577,23 +1558,15 @@ int Client::gameExec() chatLogger->setServerName(mServerName); #ifdef ANDROID - delete mCloseButton; - mCloseButton = nullptr; -#endif - delete mSetupButton; - mSetupButton = nullptr; - delete mVideoButton; - mVideoButton = nullptr; - delete mThemesButton; - mThemesButton = nullptr; - delete mAboutButton; - mAboutButton = nullptr; - delete mHelpButton; - mHelpButton = nullptr; - delete mPerfomanceButton; - mPerfomanceButton = nullptr; - delete mDesktop; - mDesktop = nullptr; + delete2(mCloseButton); +#endif + delete2(mSetupButton); + delete2(mVideoButton); + delete2(mThemesButton); + delete2(mAboutButton); + delete2(mHelpButton); + delete2(mPerfomanceButton); + delete2(mDesktop); mCurrentDialog = nullptr; -- cgit v1.2.3-60-g2f50