From d20744c0ff83572dc209389df900826b7d088546 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 23 Nov 2014 16:45:46 +0300 Subject: Add support for additional slots in net code. Now projectile slot depend on server. --- src/being/localplayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/being') diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 60518842d..935b64c70 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -2944,7 +2944,7 @@ void LocalPlayer::imitateOutfit(const Being *const player, const int equipmentSlot = inventoryHandler ->convertFromServerSlot(sprite); // logger->log("equipmentSlot: " + toString(equipmentSlot)); - if (equipmentSlot == ItemSlot::PROJECTILE_SLOT) + if (equipmentSlot == inventoryHandler->getProjectileSlot()) return; const Item *const item = PlayerInfo::getEquipment(equipmentSlot); -- cgit v1.2.3-70-g09d2