From 7abf9198788c8ec476c6099faf7ebd25be372655 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 1 Nov 2015 16:15:31 +0300 Subject: Show enabled status effects in player popups. --- src/being/actorsprite.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/being') diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h index 76a4a53fc..7d86742d8 100644 --- a/src/being/actorsprite.h +++ b/src/being/actorsprite.h @@ -185,6 +185,9 @@ class ActorSprite notfinal : public CompoundSprite, public Actor bool isTrickDead() const A_WARN_UNUSED { return mTrickDead; } + const std::set &getStatusEffects() const A_WARN_UNUSED + { return mStatusEffects; } + protected: /** * Notify self that the stun mode has been updated. Invoked by -- cgit v1.2.3-60-g2f50