From aad864d74e74e89e9d8ec11774d115046a3668cb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 13 Nov 2011 23:33:45 +0300 Subject: Fix dead mobs and floor items Y sorting position. --- src/being.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/being.cpp') diff --git a/src/being.cpp b/src/being.cpp index 036f823e6..73675318d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -1017,6 +1017,8 @@ void Being::setAction(Action action, int attackType A_UNUSED) currentAction = SpriteAction::DEAD; if (mInfo) sound.playSfx(mInfo->getSound(SOUND_EVENT_DIE), mX, mY); + if (mType == MONSTER) + mYDiff = 31; break; case STAND: currentAction = SpriteAction::STAND; -- cgit v1.2.3-60-g2f50