From c14086d6a08fb2ea644eec9fafa0374604c98991 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 11 Feb 2012 14:58:14 +0300 Subject: Add relative pixel based position to item drops (floor items). --- src/actorspritemanager.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/actorspritemanager.h') diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index a78e3ad49..d30bad426 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -63,7 +63,8 @@ class ActorSpriteManager: public ConfigListener * Create a FloorItem and add it to the list of ActorSprites. */ FloorItem *createItem(int id, int itemId, int x, int y, - int amount, unsigned char color); + int amount, unsigned char color, + int subX, int subY); /** * Destroys the given ActorSprite at the end of -- cgit v1.2.3-60-g2f50