From 41cc92f73e39cec5dfea6b1164176610cccc7df4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 15 Aug 2015 13:58:32 +0300 Subject: Add strong typed int for item color. --- src/actormanager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/actormanager.cpp') diff --git a/src/actormanager.cpp b/src/actormanager.cpp index 8e26e2f6b..96d234327 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -300,7 +300,7 @@ FloorItem *ActorManager::createItem(const BeingId id, const int itemId, const int x, const int y, const int amount, - const unsigned char color, + const ItemColor color, const int subX, const int subY) { FloorItem *const floorItem = new FloorItem(id, itemId, @@ -1840,12 +1840,12 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, for (int slot = 0; slot < sz; slot ++) { const int spriteId = srcBeing->getSpriteID(slot); - const unsigned char color = srcBeing->getSpriteColor(slot); + const ItemColor color = srcBeing->getSpriteColor(slot); dstBeing->setSprite(slot, spriteId, "", color, false); } const int hairSlot = charServerHandler->hairSprite(); const int hairStyle = -srcBeing->getSpriteID(hairSlot); - const unsigned char hairColor = srcBeing->getHairColor(); + const ItemColor hairColor = srcBeing->getHairColor(); dstBeing->setSprite(hairSlot, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); dstBeing->setHairColor(hairColor); -- cgit v1.2.3-60-g2f50