From 74ecebf0f30c3d13368c33cdae9b8952966d8c8b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 28 Jul 2013 22:21:17 +0300 Subject: move bools in being. --- src/being.cpp | 58 +++++++++++++++++++++++++-------------------------- src/being.h | 67 +++++++++++++++++++++++++++-------------------------------- 2 files changed, 60 insertions(+), 65 deletions(-) diff --git a/src/being.cpp b/src/being.cpp index 0c3e1160b..2087b6e0b 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -98,43 +98,50 @@ Being::Being(const int id, const Type type, const uint16_t subtype, ActorSprite(id), mNextSound(), mInfo(BeingInfo::unknown), - mActionTime(0), mEmotionSprite(nullptr), - mEmotionTime(0), - mSpeechTime(0), mAnimationEffect(nullptr), - mAttackSpeed(350), - mAction(STAND), - mSubType(0xFFFF), - mDirection(DOWN), - mDirectionDelayed(0), - mSpriteDirection(DIRECTION_DOWN), mSpriteAction(SpriteAction::STAND), mName(), mRaceName(), mPartyName(), mGuildName(), + mSpeech(), mDispName(nullptr), mNameColor(nullptr), - mShowName(false), mEquippedWeapon(nullptr), mPath(), - mSpeech(), mText(nullptr), mTextColor(nullptr), - mLevel(0), mDest(), - mSpriteIDs(), mSpriteColors(), + mSpriteIDs(), mSpriteColorsIds(), - mGender(GENDER_UNSPECIFIED), mGuilds(), mParty(nullptr), - mIsGM(false), + mActionTime(0), + mEmotionTime(0), + mSpeechTime(0), + mAttackSpeed(350), + mLevel(0), mAttackRange(1), + mGender(GENDER_UNSPECIFIED), + mAction(STAND), + mSubType(0xFFFF), + mDirection(DOWN), + mDirectionDelayed(0), + mSpriteDirection(DIRECTION_DOWN), + mShowName(false), + mIsGM(false), mType(type), mSpeechBubble(new SpeechBubble), mWalkSpeed(Net::getPlayerHandler()->getDefaultWalkSpeed()), + mIp(), + mSpriteRemap(new int[20]), + mSpriteHide(new int[20]), + mComment(), + mPet(nullptr), + mOwner(nullptr), + mSpecialParticle(nullptr), mX(0), mY(0), mDamageTaken(0), @@ -148,29 +155,22 @@ Being::Being(const int id, const Type type, const uint16_t subtype, mTalkTime(0), mOtherTime(0), mTestTime(cur_time), - mErased(false), - mEnemy(false), - mIp(""), mAttackDelay(0), mMinHit(0), mMaxHit(0), mCriticalHit(0), mPvpRank(0), - mSpriteRemap(new int[20]), - mSpriteHide(new int[20]), - mComment(""), + mNumber(100), + mPetId(0), + mLook(0), + mHairColor(0), + mErased(false), + mEnemy(false), mGotComment(false), mAdvanced(false), mShop(false), mAway(false), - mInactive(false), - mNumber(100), - mHairColor(0), - mPet(nullptr), - mPetId(0), - mLook(0), - mOwner(nullptr), - mSpecialParticle(nullptr) + mInactive(false) { for (int f = 0; f < 20; f ++) { diff --git a/src/being.h b/src/being.h index 68ef97c10..46d82c79d 100644 --- a/src/being.h +++ b/src/being.h @@ -916,38 +916,21 @@ class Being : public ActorSprite, public ConfigListener static int getDefaultEffectId(const int type); BeingInfo *mInfo; - - int mActionTime; /**< Time spent in current action */ - AnimatedSprite *mEmotionSprite; - int mEmotionTime; /**< Time until emotion disappears */ - - /** Time until the last speech sentence disappears */ - int mSpeechTime; - AnimatedSprite* mAnimationEffect; - int mAttackSpeed; /**< Attack speed */ - - Action mAction; /**< Action the being is performing */ - uint16_t mSubType; /**< Subtype (graphical view, basically) */ - - uint8_t mDirection; /**< Facing direction */ - uint8_t mDirectionDelayed; /**< Facing direction */ - - uint8_t mSpriteDirection; /**< Facing direction */ std::string mSpriteAction; std::string mName; /**< Name of character */ std::string mRaceName; std::string mPartyName; std::string mGuildName; + std::string mSpeech; /** * Holds a text object when the being displays it's name, 0 otherwise */ FlashText *mDispName; const gcn::Color *mNameColor; - bool mShowName; /** Engine-related infos about weapon. */ const ItemInfo *mEquippedWeapon; @@ -956,24 +939,36 @@ class Being : public ActorSprite, public ConfigListener static int mNumberOfRaces; /** Number of races in use */ Path mPath; - std::string mSpeech; Text *mText; const gcn::Color *mTextColor; - int mLevel; Vector mDest; /**< destination coordinates. */ - std::vector mSpriteIDs; StringVect mSpriteColors; + std::vector mSpriteIDs; std::vector mSpriteColorsIds; - Gender mGender; // Character guild information std::map mGuilds; Party *mParty; - bool mIsGM; + int mActionTime; /**< Time spent in current action */ + int mEmotionTime; /**< Time until emotion disappears */ + + /** Time until the last speech sentence disappears */ + int mSpeechTime; + int mAttackSpeed; /**< Attack speed */ + + int mLevel; int mAttackRange; + Gender mGender; + Action mAction; /**< Action the being is performing */ + uint16_t mSubType; /**< Subtype (graphical view, basically) */ + uint8_t mDirection; /**< Facing direction */ + uint8_t mDirectionDelayed; /**< Facing direction */ + uint8_t mSpriteDirection; /**< Facing direction */ + bool mShowName; + bool mIsGM; private: /** @@ -1005,6 +1000,13 @@ class Being : public ActorSprite, public ConfigListener * @see MILLISECONDS_IN_A_TICK */ Vector mWalkSpeed; + std::string mIp; + int *mSpriteRemap; + int *mSpriteHide; + std::string mComment; + Being *mPet; + Being *mOwner; + Particle *mSpecialParticle; int mX, mY; /**< Position in tile */ @@ -1038,29 +1040,22 @@ class Being : public ActorSprite, public ConfigListener unsigned int mTalkTime; unsigned int mOtherTime; unsigned int mTestTime; - bool mErased; - bool mEnemy; - std::string mIp; int mAttackDelay; int mMinHit; int mMaxHit; int mCriticalHit; unsigned int mPvpRank; - int *mSpriteRemap; - int *mSpriteHide; - std::string mComment; + unsigned int mNumber; + int mPetId; + int mLook; + unsigned char mHairColor; + bool mErased; + bool mEnemy; bool mGotComment; bool mAdvanced; bool mShop; bool mAway; bool mInactive; - unsigned mNumber; - unsigned char mHairColor; - Being *mPet; - int mPetId; - int mLook; - Being *mOwner; - Particle *mSpecialParticle; }; extern std::list beingInfoCache; -- cgit v1.2.3-70-g09d2