From 21eb6aa0cc168de4e90b74e4d917df5abd81d9bb Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Sun, 14 Jun 2015 21:06:46 +0300
Subject: Use CREATEWIDGET macro in buysellhandler.

---
 src/net/ea/buysellhandler.cpp      | 8 ++++----
 src/net/eathena/buysellhandler.cpp | 5 +++--
 src/net/tmwa/buysellhandler.cpp    | 5 +++--
 3 files changed, 10 insertions(+), 8 deletions(-)

diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp
index 20d34bc9f..fab83e9a0 100644
--- a/src/net/ea/buysellhandler.cpp
+++ b/src/net/ea/buysellhandler.cpp
@@ -31,6 +31,8 @@
 #include "gui/windows/buyselldialog.h"
 #include "gui/windows/npcselldialog.h"
 
+#include "gui/widgets/createwidget.h"
+
 #include "net/ea/eaprotocol.h"
 
 #include "resources/notifytypes.h"
@@ -54,8 +56,7 @@ void BuySellHandler::processNpcBuySellChoice(Net::MessageIn &msg)
     if (!BuySellDialog::isActive())
     {
         mNpcId = msg.readBeingId("npc id");
-        BuySellDialog *const dialog = new BuySellDialog(mNpcId);
-        dialog->postInit();
+        CREATEWIDGET(BuySellDialog, mNpcId);
     }
 }
 
@@ -65,8 +66,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg)
     const int n_items = (msg.getLength() - 4) / 10;
     if (n_items > 0)
     {
-        SellDialog *const dialog = new NpcSellDialog(mNpcId);
-        dialog->postInit();
+        SellDialog *const dialog = CREATEWIDGETR(NpcSellDialog, mNpcId);
         dialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
 
         for (int k = 0; k < n_items; k++)
diff --git a/src/net/eathena/buysellhandler.cpp b/src/net/eathena/buysellhandler.cpp
index c10978b3d..00895f7d9 100644
--- a/src/net/eathena/buysellhandler.cpp
+++ b/src/net/eathena/buysellhandler.cpp
@@ -28,6 +28,8 @@
 
 #include "gui/windows/buydialog.h"
 
+#include "gui/widgets/createwidget.h"
+
 #include "net/eathena/messageout.h"
 #include "net/eathena/protocol.h"
 
@@ -92,8 +94,7 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg)
     msg.readInt16("len");
     const int sz = 11;
     const int n_items = (msg.getLength() - 4) / sz;
-    mBuyDialog = new BuyDialog(mNpcId);
-    mBuyDialog->postInit();
+    CREATEWIDGETV(mBuyDialog, BuyDialog, mNpcId);
     mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
 
     for (int k = 0; k < n_items; k++)
diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp
index 7ee35c689..a85da12b2 100644
--- a/src/net/tmwa/buysellhandler.cpp
+++ b/src/net/tmwa/buysellhandler.cpp
@@ -31,6 +31,8 @@
 #include "gui/windows/chatwindow.h"
 #include "gui/windows/shopwindow.h"
 
+#include "gui/widgets/createwidget.h"
+
 #include "net/chathandler.h"
 #include "net/serverfeatures.h"
 
@@ -103,8 +105,7 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg)
     if (serverFeatures->haveItemColors())
         sz += 1;
     const unsigned int n_items = (msg.getLength() - 4U) / sz;
-    mBuyDialog = new BuyDialog(mNpcId);
-    mBuyDialog->postInit();
+    CREATEWIDGETV(mBuyDialog, BuyDialog, mNpcId);
     mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
 
     for (unsigned int k = 0; k < n_items; k++)
-- 
cgit v1.2.3-70-g09d2