/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "sound.h" #include "log.h" #include "main.h" void Sound::init(int voices, int mod_voices) { // Don't initialize sound engine twice if (isOk == 0) return; bgm = NULL; int audio_rate = 44100; Uint16 audio_format = AUDIO_S16; // 16-bit stereo int audio_channels = 2; int audio_buffers = 4096; if (Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) { #ifndef __DEBUG throw("Unable to open audio device!"); #else throw(Mix_GetError()); #endif } Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels); pan = 128; items = -1; isOk = 0; logger.log("Sound::Init() Initializing Sound"); } void Sound::setVolume(int music) { if (isOk == -1) return; if (!isMaxVol(music)) { vol_music = music; Mix_VolumeMusic(vol_music); } } void Sound::adjustVolume(int amusic) { if (isOk == -1) return; if (!isMaxVol(vol_music + amusic)) { vol_music += amusic; Mix_VolumeMusic(vol_music); } } void Sound::startBgm(char *in, int loop) { if (isOk == -1) return; if (bgm != NULL) { stopBgm(); } logger.log("Sound::startBgm() playing \"%s\" %d times", in, loop); bgm = Mix_LoadMUS(in); Mix_PlayMusic(bgm, loop); } void Sound::stopBgm() { if (isOk == -1) return; logger.log("Sound::stopBgm()"); if (bgm != NULL) { Mix_HaltMusic(); Mix_FreeMusic(bgm); bgm = NULL; } } SOUND_SID Sound::loadItem(char *fpath) { logger.log("Sound::loadItem() precaching \"%s\"", fpath); Mix_Chunk *newItem; if ((newItem = Mix_LoadWAV(fpath))) { soundpool[++items] = newItem; logger.log("Sound::loadItem() success SOUND_SID = %d", items); return items; } return 0; } void Sound::startItem(SOUND_SID id, int volume) { if (soundpool[id]) { logger.log("Sound::startItem() playing SOUND_SID = %d", id); Mix_VolumeChunk(soundpool[id], volume); Mix_PlayChannel(-1, soundpool[id], 0); } } void Sound::clearCache() { for (SOUND_SID i = 0; i == items; i++) { Mix_FreeChunk(soundpool[i]); soundpool[i] = NULL; } soundpool.clear(); logger.log("Sound::clearCache() wiped all items off the cache"); } void Sound::close() { isOk = -1; clearCache(); Mix_CloseAudio(); logger.log("Sound::close() shutting down Sound"); } bool Sound::isMaxVol(int vol) { if (vol > 0 && vol < 128) return false; else return true; }