/* * The Mana Client * Copyright (C) 2006-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "rotationalparticle.h" #include "simpleanimation.h" #define PI 3.14159265 RotationalParticle::RotationalParticle(Map *map, Animation animation): ImageParticle(map, nullptr), mAnimation(std::move(animation)) {} RotationalParticle::RotationalParticle(Map *map, xmlNodePtr animationNode, const std::string &dyePalettes): ImageParticle(map, nullptr), mAnimation(animationNode, dyePalettes) {} RotationalParticle::~RotationalParticle() { // Prevent ImageParticle from decreasing the reference count of the image mImage = nullptr; } bool RotationalParticle::update() { // TODO: cache velocities to avoid spamming atan2() float rad = atan2(mVelocity.x, mVelocity.y); if (rad < 0) rad = PI + (PI + rad); int size = mAnimation.getLength(); float range = PI / size; // Determines which frame the particle should play if (rad < range || rad > ((PI*2) - range)) { mAnimation.setFrame(0); } else { for (int c = 1; c < size; c++) { if (((c * (2 * range)) - range) < rad && rad < ((c * (2 * range)) + range)) { mAnimation.setFrame(c); break; } } } mImage = mAnimation.getCurrentImage(); return Particle::update(); }