/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_IMAGE_H #define _TMW_IMAGE_H #include #ifdef USE_OPENGL #include #endif #include "resource.h" /** * Defines a class for loading and storing images. */ class Image : public Resource { friend class Graphics; #ifdef USE_OPENGL friend class OpenGLGraphics; #endif public: /** * Destructor. */ virtual ~Image(); /** * Loads an image from a buffer in memory. * * @param buffer The memory buffer containing the image data. * @param bufferSize The size of the memory buffer in bytes. * * @return NULL if the an error occurred, a valid pointer * otherwise. */ static Image* load(void* buffer, unsigned int bufferSize); /** * Frees the resources created by SDL. */ virtual void unload(); /** * Returns the width of the image. */ virtual int getWidth() const; /** * Returns the height of the image. */ virtual int getHeight() const; /** * Creates a new image with the desired clipping rectangle. * * @return NULL if creation failed and a valid * object otherwise. */ virtual Image* getSubImage(int x, int y, int width, int height); /** * Sets the alpha value of this image. */ void setAlpha(float alpha); /** * Returns the alpha value of this image. */ float getAlpha(); #ifdef USE_OPENGL /** * Sets the target image format. Use false for SDL and * true for OpenGL. */ static void setLoadAsOpenGL(bool useOpenGL); #endif protected: /** * Constructor. */ #ifdef USE_OPENGL Image(GLuint glimage, int width, int height, int texWidth, int texHeight); #endif Image(SDL_Surface *image); SDL_Rect bounds; bool loaded; #ifdef USE_OPENGL GLuint glimage; int texWidth, texHeight; static bool useOpenGL; #endif SDL_Surface *image; float alpha; }; /** * A clipped version of a larger image. */ class SubImage : public Image { public: /** * Constructor. */ SubImage(Image *parent, SDL_Surface *image, int x, int y, int width, int height); #ifdef USE_OPENGL SubImage(Image *parent, GLuint image, int x, int y, int width, int height, int texWidth, int textHeight); #endif /** * Destructor. */ ~SubImage(); /** * Creates a new image with the desired clipping rectangle. * * @return NULL if creation failed and a valid * image otherwise. */ Image* getSubImage(int x, int y, int width, int height); private: Image *parent; }; #endif