/* * The Mana Client * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RESOURCES_AMBIENTOVERLAY_H #define RESOURCES_AMBIENTOVERLAY_H #include "resource.h" class Graphics; class Image; class AmbientLayer { public: /** * Constructor. * * @param img the image this overlay displays */ AmbientLayer(Image *img); ~AmbientLayer(); void update(int timePassed, float dx, float dy); void draw(Graphics *graphics, int x, int y); float mParallax = 0; /**< Scroll factor based on camera position. */ float mSpeedX = 0; /**< Scrolling speed in X direction. */ float mSpeedY = 0; /**< Scrolling speed in Y direction. */ int mMask = 1; bool mKeepRatio = false; /**< Keep overlay ratio on every resolution like in 800x600 */ private: ResourceRef mImage; float mPosX = 0; /**< Current layer X position. */ float mPosY = 0; /**< Current layer Y position. */ }; #endif