/* * The Mana Client * Copyright (C) 2010 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef IMAGESPRITE_H #define IMAGESPRITE_H #include "sprite.h" #include "resources/image.h" class Graphics; class ImageSprite : public Sprite { public: ImageSprite(Image *image); ~ImageSprite(); virtual void reset() {} virtual void play(SpriteAction action) {} virtual void update(int time) {} virtual bool draw(Graphics* graphics, int posX, int posY) const; virtual int getWidth() const { return mImage->getWidth(); } virtual int getHeight() const { return mImage->getHeight(); } virtual Image* getImage() const { return mImage; } virtual void setDirection(SpriteDirection direction) {} int getNumberOfLayers() { return 1; } private: Image *mImage; }; #endif // IMAGESPRITE_H