/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef DROPDOWN_H #define DROPDOWN_H #include class Image; class ImageRect; /** * A drop down box from which you can select different values. It is one of * the most complicated Widgets you will find in Guichan. For drawing the * DroppedDown box it uses one ScrollArea and one ListBox. It also uses an * internal FocusHandler to handle the focus of the internal ScollArea and * ListBox. DropDown uses a ListModel to handle the list. To be able to use * DropDown you must give DropDown an implemented ListModel which represents * your list. */ class DropDown : public gcn::DropDown { public: /** * Contructor. * * @param listModel the ListModel to use. * @param scrollArea the ScrollArea to use. * @param listBox the listBox to use. * @see ListModel, ScrollArea, ListBox. */ DropDown(gcn::ListModel *listModel = NULL, gcn::ScrollArea *scrollArea = NULL, gcn::ListBox *listBox = NULL, bool opacity = true); /** * Destructor. */ ~DropDown(); void draw(gcn::Graphics* graphics); void drawFrame(gcn::Graphics* graphics); /** * Sets the widget to be opaque, that is sets the widget to display its * background. * * @param opaque True if the widget should be opaque, false otherwise. */ void setOpaque(bool opaque) {mOpaque = opaque;} /** * Checks if the widget is opaque, that is if the widget area displays * its background. * * @return True if the widget is opaque, false otherwise. */ bool isOpaque() const {return mOpaque;} protected: /** * Draws the button with the little down arrow. * * @param graphics a Graphics object to draw with. */ void drawButton(gcn::Graphics *graphics); // Add own Images. static int instances; static Image *buttons[2][2]; static ImageRect skin; static float mAlpha; bool mOpaque; }; #endif // end DROPDOWN_H