/* * Configurable text colors * Copyright (C) 2008 Douglas Boffey * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "palette.h" #include "configuration.h" #include "client.h" #include "gui/gui.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include static const double PI = 3.14159265; const gcn::Color Palette::BLACK = gcn::Color(0, 0, 0); Palette::Palettes Palette::mInstances; const gcn::Color Palette::RAINBOW_COLORS[7] = { gcn::Color(255, 0, 0), gcn::Color(255, 153, 0), gcn::Color(255, 255, 0), gcn::Color(0, 153, 0), gcn::Color(0, 204, 204), gcn::Color(51, 0, 153), gcn::Color(153, 0, 153) }; /** Number of Elemets of RAINBOW_COLORS */ const int Palette::RAINBOW_COLOR_COUNT = 7; Palette::Palette(int size) : mRainbowTime(tick_time), mColors(size) { mInstances.insert(this); } Palette::~Palette() { mInstances.erase(this); } const gcn::Color &Palette::getColor(char c, bool &valid) { for (const auto &color : mColors) { if (color.ch == c) { valid = true; return color.color; } } valid = false; return BLACK; } void Palette::advanceGradients() { auto it = mInstances.begin(); auto it_end = mInstances.end(); for (; it != it_end; it++) { (*it)->advanceGradient(); } } void Palette::advanceGradient() { if (get_elapsed_time(mRainbowTime) > 5) { int pos, colIndex, colVal, delay, numOfColors; // For slower systems, advance can be greater than one (advance > 1 // skips advance-1 steps). Should make gradient look the same // independent of the framerate. int advance = get_elapsed_time(mRainbowTime) / 5; double startColVal, destColVal; for (auto &elem : mGradVector) { delay = elem->delay; if (elem->grad == PULSE) delay = delay / 20; numOfColors = (elem->grad == SPECTRUM ? 6 : elem->grad == PULSE ? 127 : RAINBOW_COLOR_COUNT); elem->gradientIndex = (elem->gradientIndex + advance) % (delay * numOfColors); pos = elem->gradientIndex % delay; colIndex = elem->gradientIndex / delay; if (elem->grad == PULSE) { colVal = (int) (255.0 * sin(PI * colIndex / numOfColors)); const gcn::Color &col = elem->testColor; elem->color.r = ((colVal * col.r) / 255) % (col.r + 1); elem->color.g = ((colVal * col.g) / 255) % (col.g + 1); elem->color.b = ((colVal * col.b) / 255) % (col.b + 1); } if (elem->grad == SPECTRUM) { if (colIndex % 2) { // falling curve colVal = (int)(255.0 * (cos(PI * pos / delay) + 1) / 2); } else { // ascending curve colVal = (int)(255.0 * (cos(PI * (delay - pos) / delay) + 1) / 2); } elem->color.r = (colIndex == 0 || colIndex == 5) ? 255 : (colIndex == 1 || colIndex == 4) ? colVal : 0; elem->color.g = (colIndex == 1 || colIndex == 2) ? 255 : (colIndex == 0 || colIndex == 3) ? colVal : 0; elem->color.b = (colIndex == 3 || colIndex == 4) ? 255 : (colIndex == 2 || colIndex == 5) ? colVal : 0; } else if (elem->grad == RAINBOW) { const gcn::Color &startCol = RAINBOW_COLORS[colIndex]; const gcn::Color &destCol = RAINBOW_COLORS[(colIndex + 1) % numOfColors]; startColVal = (cos(PI * pos / delay) + 1) / 2; destColVal = 1 - startColVal; elem->color.r =(int)(startColVal * startCol.r + destColVal * destCol.r); elem->color.g =(int)(startColVal * startCol.g + destColVal * destCol.g); elem->color.b =(int)(startColVal * startCol.b + destColVal * destCol.b); } } if (advance) mRainbowTime = tick_time; } }