/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef EQUIPMENTWINDOW_H #define EQUIPMENTWINDOW_H #include "window.h" #include "../inventory.h" #include "../guichanfwd.h" #include "../inventory.h" class Equipment; /** * Equipment dialog. * * \ingroup Interface */ class EquipmentWindow : public Window { public: /** * Constructor. */ EquipmentWindow(Equipment *equipment); /** * Destructor. */ ~EquipmentWindow(); /** * Draws the equipment window. */ void draw(gcn::Graphics *graphics); private: Equipment *mEquipment; Inventory *mInventory; }; extern EquipmentWindow *equipmentWindow; #endif