/* * The Mana Client * Copyright (C) 2010 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef COMPOUNDSPRITE_H #define COMPOUNDSPRITE_H #include "sprite.h" #include class CompoundSprite : public Sprite, public std::vector { public: CompoundSprite(); ~CompoundSprite(); virtual void reset(); virtual void play(SpriteAction action); virtual void update(int time); virtual bool draw(Graphics* graphics, int posX, int posY) const; /** * Gets the width in pixels of the first sprite in the list. */ virtual int getWidth() const; /** * Gets the height in pixels of the first sprite in the list. */ virtual int getHeight() const; virtual Image* getImage() const; virtual void setDirection(SpriteDirection direction); virtual Sprite *getSprite(int index) const { return at(index); } int getNumberOfLayers() { return size(); } }; typedef CompoundSprite::iterator SpriteIterator; typedef CompoundSprite::const_iterator SpriteConstIterator; #endif // COMPOUNDSPRITE_H