From 12991e1c92d0d0df9e6653f4b8f23811cae635a1 Mon Sep 17 00:00:00 2001 From: Maximilian Philipps Date: Sun, 5 Jul 2009 13:06:14 +0200 Subject: fix: Invalid money display in character selection screen reported by crazy on forum --- src/gui/charselectdialog.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index 63a25d45..e93824f8 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -300,7 +300,7 @@ void CharSelectDialog::updatePlayerInfo() mJobLevelLabel->setCaption(strprintf(_("Job Level: %d"), pi->mJobLevel)); #endif - mMoneyLabel->setCaption(strprintf(_("Money: %s"), mMoney.c_str())); + mMoneyLabel->setCaption(strprintf(_("Money: %s"),mMoney.c_str())); if (!mCharSelected) { #ifdef TMWSERV_SUPPORT @@ -362,7 +362,10 @@ bool CharSelectDialog::selectByName(const std::string &name) LocalPlayer *player = mCharInfo->getEntry(); if (player && player->getName() == name) + { + mMoney = Units::formatCurrency(player->getMoney()); return true; + } mCharInfo->next(); } while (mCharInfo->getPos()); -- cgit v1.2.3-70-g09d2