From 391203d83ed7a72b54fb7d7c72dbe35db14f0ea9 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 28 Aug 2006 23:04:08 +0000 Subject: Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch. --- src/resources/iteminfo.h | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 54e7907b..afa2e857 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -26,6 +26,8 @@ #include +#include "image.h" + /** * Defines a class for storing item infos. */ @@ -38,7 +40,8 @@ class ItemInfo * Constructor. */ ItemInfo(): - mImage(0), + mImage(NULL), + mImageName(""), mArt(0), mType(0), mWeight(0), @@ -59,10 +62,10 @@ class ItemInfo getName() { return mName; } void - setImage(short image) { mImage = image; } + setImage(const std::string &image); - short - getImage() { return mImage; } + Image* + getImage(); void setDescription(const std::string &description) @@ -101,9 +104,10 @@ class ItemInfo /** * Destructor. */ - ~ItemInfo() {} + ~ItemInfo(); - short mImage; + Image* mImage; + std::string mImageName; short mArt; std::string mName; std::string mDescription; -- cgit v1.2.3-60-g2f50 From e8f94fe7ca5e7e7838eaa84f1792b4b42b4bada3 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Fri, 29 Sep 2006 23:59:08 +0000 Subject: Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch. --- ChangeLog | 339 ++++++++++++++++++++++++++++++--------- NEWS | 10 +- README | 3 +- data/graphics/images/Makefile.am | 9 +- data/help/changes.txt | 31 ++++ data/help/commands.txt | 1 + data/help/header.txt | 2 +- debian/changelog | 8 + debian/tmw-music.install | 2 + src/Makefile.am | 3 + src/animatedsprite.cpp | 87 +++++++--- src/animatedsprite.h | 16 +- src/animation.cpp | 33 +++- src/animation.h | 16 ++ src/being.cpp | 25 +-- src/beingmanager.cpp | 29 +++- src/beingmanager.h | 19 ++- src/engine.cpp | 4 +- src/floor_item.cpp | 4 +- src/game.cpp | 77 ++++++--- src/game.h | 17 +- src/gui/buy.cpp | 47 +++--- src/gui/buy.h | 12 +- src/gui/char_select.cpp | 22 +++ src/gui/char_select.h | 2 + src/gui/equipmentwindow.cpp | 4 +- src/gui/gui.cpp | 13 ++ src/gui/inventorywindow.cpp | 58 ++++--- src/gui/inventorywindow.h | 20 ++- src/gui/itemcontainer.cpp | 35 +++- src/gui/itemcontainer.h | 35 +++- src/gui/listbox.cpp | 57 ++++++- src/gui/listbox.h | 41 ++++- src/gui/minimap.cpp | 4 +- src/gui/playerbox.cpp | 2 +- src/gui/popupmenu.cpp | 2 +- src/gui/selectionlistener.h | 78 +++++++++ src/gui/sell.cpp | 40 +++-- src/gui/sell.h | 13 +- src/gui/setup.cpp | 4 +- src/gui/setup_video.cpp | 52 +++++- src/gui/setup_video.h | 4 + src/gui/trade.cpp | 63 ++++---- src/gui/trade.h | 10 +- src/gui/updatewindow.cpp | 18 ++- src/gui/updatewindow.h | 5 + src/gui/window.cpp | 12 +- src/item.h | 2 +- src/localplayer.h | 7 +- src/main.cpp | 108 +++++++------ src/map.cpp | 24 ++- src/net/inventoryhandler.cpp | 11 +- src/resources/image.cpp | 21 ++- src/resources/image.h | 7 + src/resources/iteminfo.cpp | 31 ++-- src/resources/iteminfo.h | 34 ++-- src/resources/itemmanager.cpp | 9 +- src/resources/itemmanager.h | 8 +- src/tmw.rc | 8 +- tools/Reorganize.java | 128 ++++++++++----- 60 files changed, 1336 insertions(+), 450 deletions(-) create mode 100644 src/gui/selectionlistener.h (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index aa54e32e..33fab8df 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,10 +1,148 @@ -2006-08-30 Yohann Ferreira +2006-09-28 Björn Steinbrink + + * src/map.cpp: Fix random crashes when map tiles are missing. + +2006-09-28 Bjørn Lindeijer + + * data/graphics/maps/new_2-1.tmx.gz: Matt Howe fixed up cave map. + +2006-09-26 Eugenio Favalli + + * data/graphics/maps/new_6-1.tmx.gz: Alderan fixed a map issue. + +2006-09-25 Bjørn Lindeijer + + * data/graphics/sprites/hairstyle*.png, + data/graphics/sprites/hairstyle*.xml, tools/Reorganize.java: Removed + unused frames from the hairsets. + * src/resources/image.h: Defined NO_SDL_GLEXT to prevent a + redefinition when gl.h also tries to define OpenGL extensions (patch + accepted from Rogier Polak). + +2006-09-23 Bjørn Lindeijer + + * data/maps/new_5-1.tmx.gz: Accepted new version by Matt Howe, fixing + several mapping issues. + +2006-09-21 Eugenio Favalli + + * data/graphics/tiles/Makefile.am: Added missing tileset. + * src/gui/updatewindow.cpp, src/gui/updatewindow.h: Made canceling the + update process non-blocking (Patch by VictorSan). + +2006-09-21 Philipp Sehmisch + + * src/animation.cpp, src/animation.h, src/animatedsprite.cpp, + src/animatedsprite.h: Removed some obsolete code and implemented + the posibility to define an token in the s + that allows to define an animation that doesn't loop and returns + to the STAND animation when finished. + * data/graphics/sprites/hairstyle*.xml, + data/graphics/sprites/item0*.xml, + data/graphics/sprites/monster*.xml, + data/graphics/sprites/weapons.xml: Used the token for all + attack animations fixing the problem with looping monster attack + animations. + +2006-09-20 Philipp Sehmisch + + * data/graphics/items/generic-whitefur.png, + data/graphics/items/generic-cavesnakelamp.png, + data/graphics/items/generic-hardspike.png, + data/graphics/items/generic-pinkantennae.png, + data/graphics/items/Makefile.am, data/items.xml: Added drops for new + monsters. + * src/gui/setup.cpp, src/gui/setup_video.cpp, + src/gui/setup_video.h: Added a slider for controlling the overlay + detail to the video setup dialog based on a patch by VictorSan. + * data/maps/new_14-1.tmx.gz, data/maps/new_16-1.tmx.gz: Added cloud + effect and minimap. + * data/images/Makefile.am: Updated makefile. + +2006-09-19 Bjørn Lindeijer + + * data/graphics/sprites/Makefile.am: Added missing monster19 sprite. + +2006-09-17 Eugenio Favalli + + * data/maps/Makefile.am: Added missing maps. + * data/maps/new_10-1.tmx.gz: Disabled layer compression. + +2006-09-18 Philipp Sehmisch + + * data/maps/new_9-1.tmx.gz: Fixed some mapping bugs (new walkmap + required). + +2006-09-17 Eugenio Favalli + + * data/maps/new_10-1.tmx.gz: Fixed transparent snow issue (Fix by + Pajarico). + +2006-09-17 Björn Steinbrink + + * src/game.cpp: Stop using the sticky window attribute which is + unneeded for the current implementation, instead adjust the set of + affected windows by the 'hide' shortcut. + +2006-09-17 Philipp Sehmisch + + * data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz, + data/maps/new_16-1.tmx.gz: fixed some mapping errors. + +2006-09-16 Philipp Sehmisch + + * src/animatedsprite.cpp, src/animatedsprite.h: Fixed the crash when + attacking without a weapon, some additional stability improvements and + more descriptive variable names in the parsing algorithmn. + +2006-09-16 Eugenio Favalli + + * data/help/changes.txt, data/help/header.txt, NEWS, README, + src/tmw.rc: Updated release infos. + +2006-09-14 Philipp Sehmisch + + * src/animation.h, src/animatedsprite.h, + data/graphics/sprites/weapon.xml: Some modifications at the animation + system. No more "undefined action foo" warnings in the tmw.log. Not + visible actions must now be declared explicitely. + * data/graphics/images/ambient/sandstorm.png, + data/graphics/images/ambient/clouds.png: Improved quality of the overlay + graphics. + +2006-09-14 Björn Steinbrink + + * src/gui/char_select.cpp: Remove debug output. + * src/gui/char_select.cpp, src/main.cpp: Fix the character name + matching loop and add support for saving the last used character + (based on a patch by Andrew Harrison). + * src/gui/char_select.cpp, src/gui/char_select.h, src/main.cpp: Clean + up the player selection stuff, it's a bit nicer now. + * src/main.cpp: Fix up the player selection command line option. + +2006-09-13 Yohann Ferreira * src/Makefile.am, src/gui/widgets, src/gui/widgets/dropdown.h, src/gui/widgets/dropdown.cpp, src/gui/serverdialog.h, src/gui/serverdialog.cpp: Added a reusable skinned dropdown widget in the new widgets folder. Other widgets will be be moved there later. +2006-09-12 Bjørn Lindeijer + + * src/game.cpp, src/game.h: Simplified fps limiting a bit and added + some comments. Now based on ConfigListener so that the fpslimit option + doesn't need to be queried the whole time. + * NEWS: Updated with some items. + +2006-09-11 Eugenio Favalli + + * src/game.cpp: Fixed more fps issues. + +2006-09-09 Bjørn Lindeijer + + * src/gui/gui.cpp: Removed easy targeting functionality since it + interferes with walking around too much. Targeting can still be rather + conveniently done with 'a' or the middle mouse button. 2006-09-09 Guillaume Melquiond @@ -13,6 +151,72 @@ * src/localplayer.h, src/being.cpp, src/net/beinghandler.cpp, src/being.h: Fitted being trajectories to synchronization messages. +2006-09-07 Björn Steinbrink + + * src/resources/image.cpp: Fixed a typo. + * src/resources/image.cpp: Worked around a memory leak when using + OpenGL. + +2006-09-06 Philipp Sehmisch + + * data/graphics/sprites/item010.png, data/graphics/sprites/item010.xml, + data/graphics/sprites/Makefile.am: Added santa hat sprites and updated + makefile. + +2006-09-06 Eugenio Favalli + + * src/game.cpp, src/gui/setup_video.cpp, src/main.cpp: Fixed fps + limiter issues and increased default limit to 60. + * src/game.cpp: Fixed fps limiter when disabled. + +2006-09-05 Philipp Sehmisch + * data/graphics/tiles/Woodland_ground.png, + data/graphics/tiles/Woodland_x2.png, + data/graphics/tiles/Woodland_x3.png: Some minor improvements and + additions at my tilesets. + * data/graphics/sprites/monster0.xml, + data/graphics/sprites/monster1.xml, + data/graphics/sprites/monster2.xml, + data/graphics/sprites/monster3.xml, + data/graphics/sprites/monster4.xml, + data/graphics/sprites/monster5.xml, + data/graphics/sprites/monster6.xml, + data/graphics/sprites/monster8.xml, + data/graphics/sprites/monster9.xml, + data/graphics/sprites/monster11.xml, + data/graphics/sprites/monster13.xml, + data/graphics/sprites/monster0.xml: Adjusted the animation speed of + several monsters. + +2006-09-03 Bjørn Lindeijer + + * src/floor_item.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp, + src/gui/trade.cpp, src/gui/inventorywindow.h, + src/gui/selectionlistener.h, src/gui/itemcontainer.h, + src/gui/inventorywindow.cpp, src/gui/buy.cpp, + src/gui/itemcontainer.cpp, src/gui/popupmenu.cpp, src/item.h, + src/net/inventoryhandler.cpp, src/Makefile.am, + src/resources/itemmanager.h, src/resources/iteminfo.cpp, + src/resources/iteminfo.h, src/resources/itemmanager.cpp: Introduced + SelectionListener to fix updating problem in inventory window (should + also be used to fix similar problem in trade, buy and sell dialogs). + Made the ItemInfo be passed around as a reference instead of a pointer, + since it is never NULL. + * src/gui/trade.cpp, src/gui/trade.h: Fixed updating of labels in + trade window. + * src/gui/sell.cpp, src/gui/listbox.h, src/gui/inventorywindow.h, + src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/listbox.cpp: + Fixed updating of labels in buy and sell dialogs. Also made our + listbox respond to mouse dragging to change the selection. + +2006-09-02 Bernard Lidicky + + * src/game.cpp, src/beingmanager.h, src/gui/gui.cpp, + src/beingmanager.cpp, src/localplayer.h, README, + data/help/commands.txt, NEWS: Added targeting nearest monster with + either keyboard or mouse. Also made clicking beings in general a bit + easier (patch applied by Bjørn Lindeijer). + 2006-09-02 Bjørn Lindeijer * src/gui/serverdialog.cpp, src/main.cpp: Fixed crash when using short @@ -32,10 +236,22 @@ 2006-09-01 Eugenio Favalli + * data/graphics/sprites/monster19.png, + data/graphics/sprites/monster19.xml, data/graphics/tiles/arena.png, + data/graphics/tiles/cave.png, data/maps/new_17-1.tmx.gz, + data/maps/new_6-1.tmx.gz: Added new big cave map, lamp-snake monster, + improved arena map. * src/gui/serverdialog.cpp, src/gui/serverdialog.h, src/net/network.h: Fixed some header issues. * The Mana World.dev, tmw.cbp: Updated project files. +2006-08-30 Philipp Sehmisch + + * data/graphics/sprites/item007.png, + data/graphics/sprites/item007.xml, data/graphics/sprites/item009.png, + data/graphics/sprites/item009.xml: + Added sprites for miners helm and standard headband. + 2006-08-30 Yohann Ferreira * src/main.cpp, src/main.h, src/Makefile.am, src/gui/connection.h, @@ -44,17 +260,29 @@ with an unskinned dropdown. Upgraded also the connection window a bit to handle Cancelling more gracefully. -2006-08-27 Guillaume Melquiond +2006-08-29 Bjørn Lindeijer - * src/engine.cpp, src/gui/gui.cpp: Fixed merge issues: printfs and - inconsistency between view and camera variables. Fixed lazy scrolling: - there is no "freaking out" when the correct function is used. + * src/map.cpp, src/beingmanager.h, src/gui/minimap.cpp, + src/engine.cpp, src/beingmanager.cpp: It's better to use a reference + when you don't need a pointer. + * NEWS: Updated with addition of config file option. -2006-08-28 Bjørn Lindeijer +2006-08-29 Andrew Harrison - * src/gui/gui.cpp: Fixed crash when map is not loaded yet. - * src/net/beinghandler.cpp, src/net/protocol.h: Added support for - entering monsters. + * src/main.cpp: Added command line option to specify which + configuration file to use (patch applied by Bjørn Lindeijer). + +2006-08-29 Matthias Hartmann + + * data/graphics/sprites/item006.png, + data/graphics/sprites/item006.xml, data/graphics/sprites/item008.xml: + Fixed fancy hat + silk headband positions. + +2006-08-29 Philipp Sehmisch + + * data/graphics/sprites/item008.png, + data/graphics/sprites/item008.xml, data/graphics/sprites/Makefile.am: + Added fancy hat sprite. 2006-08-28 Philipp Sehmisch @@ -70,6 +298,12 @@ data/graphics/sprites/item006.xml, data/graphics/sprites/Makefile.am: Added headband and fixed svn properties. +2006-08-28 Bjørn Lindeijer + + * src/gui/gui.cpp: Fixed crash when map is not loaded yet. + * src/net/beinghandler.cpp, src/net/protocol.h: Added support for + entering monsters. + 2006-08-27 Guillaume Melquiond * src/localplayer.cpp, src/net/protocol.h: Send move message @@ -89,11 +323,14 @@ src/monster.cpp, src/player.h: Cleaned the logic members. * src/engine.cpp, src/localplayer.cpp, src/gui/gui.cpp, src/being.cpp, src/being.h: Implemented pixel-grained movements. + * src/engine.cpp, src/gui/gui.cpp: Fixed merge issues: printfs and + inconsistency between view and camera variables. Fixed lazy scrolling: + there is no "freaking out" when the correct function is used. 2006-08-27 Bjørn Lindeijer - * src/net/inventoryhandler.cpp: Applied patch by AHarrison that adds - item pickup messages to the chat window. + * src/net/inventoryhandler.cpp: Applied patch by Andrew Harrison that + adds item pickup messages to the chat window. * NEWS: Updated with some recently added and fixed issues. Doesn't mention any of the recent content updates yet. * src/localplayer.cpp, src/gui/sell.cpp, src/gui/trade.cpp, @@ -173,7 +410,7 @@ * data/help/commands.txt, README, src/game.cpp, src/gui/chat.cpp, src/gui/window.cpp, src/gui/window.h: Added support for sticky windows - as discussed with doener. Patch by AHarrison. + as discussed with doener. Patch by Andrew Harrison. * data/items.xml: Added jeans shorts. 2006-08-24 Philipp Sehmisch @@ -235,11 +472,11 @@ 2006-08-20 Yohann Ferreira - * data/graphics/sprites/Makefile.am : Following the splitting from + * data/graphics/sprites/Makefile.am: Following the splitting from Philipp, moved out the items.png file from the Makefile.am. - * debian/control, debian/tmw-data.install : Updated debian package + * debian/control, debian/tmw-data.install: Updated debian package creation process. - * src/Makefile.am : Added iteminfo.cpp to avoid an undefined reference + * src/Makefile.am: Added iteminfo.cpp to avoid an undefined reference with gcc 4.1.2. Happy to be back :) 2006-08-20 Bjørn Lindeijer @@ -288,13 +525,13 @@ * src/itemmanager.cpp, data/items.xml: Replaced indices on the item spriteset with filenames. added names and descriptions for all missing items. Changed names and dascriptions of some items. - * src/engine.cpp: removed global item spriteset. + * src/engine.cpp: Removed global item spriteset. * src/floor_item.cpp, src/floor_item.h, src/iteminfo.cpp, src/iteminfo.h, src/equipmentwindow.cpp, src/equipmentwindow.h, - src/itemcontainer.cpp, src/itemcontainer.h: the iteminfo class now + src/itemcontainer.cpp, src/itemcontainer.h: The iteminfo class now provides a pointer to the item icon image instead of providing the index on the item spriteset. - * data/graphics/tiles/trans_desert-woodland.png: added transmission + * data/graphics/tiles/trans_desert-woodland.png: Added transmission tileset between desert and woodland. 2006-08-15 Bjørn Lindeijer @@ -527,8 +764,8 @@ char server selection dialog, and added character visualization in character selection dialog. * data/graphics/sprites/Makefile.am, data/graphics/tiles/Makefile.am, - data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with inside - of snow village buildings and fixed makefiles. + data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with + inside of snow village buildings and fixed makefiles. * src/being.cpp, src/being.h, src/player.cpp: Fixed direction and action issues when changing appeareance, frames are still out of sync. * data/maps/Makefile.am, data/maps/new_14-1.tmx.gz, @@ -704,8 +941,8 @@ 2006-07-12 Frode Lindeijer - * /tmw/trunk/data/graphics/sprites/item001.png: Completed the cotton - shirt equipment graphic. + * data/graphics/sprites/item001.png: Completed the cotton shirt + equipment graphic. 2006-07-06 Philipp Sehmisch @@ -755,68 +992,20 @@ * src/being.h, src/being.cpp, src/npc.cpp, src/npc.h, src/monster.cpp, src/monster.h: Moved all drawing code from the Being based classes into Being. - * data/graphics/sprites/monster0.png, - data/graphics/sprites/monster1.png, - data/graphics/sprites/monster2.png, - data/graphics/sprites/monster3.png, - data/graphics/sprites/monster4.png, - data/graphics/sprites/monster5.png, - data/graphics/sprites/monster6.png, - data/graphics/sprites/monster7.png, - data/graphics/sprites/monster8.png, - data/graphics/sprites/monster9.png, - data/graphics/sprites/monster10.png, - data/graphics/sprites/monster11.png, - data/graphics/sprites/monster12.png, - data/graphics/sprites/monster13.png, - data/graphics/sprites/monster14.png, - data/graphics/sprites/monster15.png, - data/graphics/sprites/monster16.png, - data/graphics/sprites/monster17.png: Resized and reorganized the + * data/graphics/sprites/monster*.png: Resized and reorganized the monster spritesets to fit the new animation system (thanks, Bjørn). - * data/graphics/sprites/monster0.xml, - data/graphics/sprites/monster1.xml, - data/graphics/sprites/monster2.xml, - data/graphics/sprites/monster3.xml, - data/graphics/sprites/monster4.xml, - data/graphics/sprites/monster5.xml, - data/graphics/sprites/monster6.xml, - data/graphics/sprites/monster7.xml, - data/graphics/sprites/monster8.xml, - data/graphics/sprites/monster9.xml, - data/graphics/sprites/monster10.xml, - data/graphics/sprites/monster11.xml, - data/graphics/sprites/monster12.xml, - data/graphics/sprites/monster13.xml, - data/graphics/sprites/monster14.xml, - data/graphics/sprites/monster15.xml, - data/graphics/sprites/monster16.xml, - data/graphics/sprites/monster17.xml: Added animation files for all + * data/graphics/sprites/monster*.xml: Added animation files for all monsters. * src/animation.cpp: The offset values of the Frames of animated sprites are now modified so every frame is drawn centered. - * data/graphics/sprites/hairstyle0.xml, - data/graphics/sprites/hairstyle1.xml, - data/graphics/sprites/hairstyle2.xml, - data/graphics/sprites/hairstyle3.xml, - data/graphics/sprites/hairstyle4.xml, - data/graphics/sprites/hairstyle5.xml, - data/graphics/sprites/hairstyle6.xml, - data/graphics/sprites/hairstyle7.xml: Retuned the offsets of the hair - sprites. + * data/graphics/sprites/hairstyle*.xml: Retuned the offsets of the + hair sprites. * src/animation.cpp: Small stability fix. * src/being.cpp, src/being.h: weapon animation now uses the new animation system. * data/graphics/sprites/player_male_base.xml data/graphics/sprites/player_female_base.xml - data/graphics/sprites/hairstyle0.xml, - data/graphics/sprites/hairstyle1.xml, - data/graphics/sprites/hairstyle2.xml, - data/graphics/sprites/hairstyle3.xml, - data/graphics/sprites/hairstyle4.xml, - data/graphics/sprites/hairstyle5.xml, - data/graphics/sprites/hairstyle6.xml, - data/graphics/sprites/hairstyle7.xml: Tuned walk speed and added bow + data/graphics/sprites/hairstyle*.xml: Tuned walk speed and added bow animations. 2006-07-03 Eugenio Favalli diff --git a/NEWS b/NEWS index cf837a25..2b77dca3 100644 --- a/NEWS +++ b/NEWS @@ -1,12 +1,18 @@ -0.0.21 (.. September 2006) +0.0.21 (17 September 2006) - Added item pickup messages to the chat dialog - Added XP bar to ministatus in the top left - Added configurable smooth and lazy scrolling - Added option to turn off the joystick -- Added --playername command line option for automatic character picking +- Added --playername option for automatic character picking +- Added --configfile option for specifying which configuration file to use +- Added shortcut and middle mouse button for targetting nearest monster +- Added support for map effect overlays +- Fixed FPS limiter - Fixed updating system on Windows - Fixed player animations going out of sync on changing equipment or hairstyle - Fixed SDL_image configure check on some systems by first checking for libpng +- Fixed big memory leak when using OpenGL +- Updated to work with Guichan 0.5.0 (older versions no longer supported) 0.0.20 (24 July 2006) - Added new hairstyle, and some fixes to the old ones diff --git a/README b/README index 5fad4312..0313fac3 100644 --- a/README +++ b/README @@ -1,7 +1,7 @@ THE MANA WORLD ============== - Version: 0.0.20 Date: 23/07/2006 + Version: 0.0.21 Date: 17/09/2006 Development team: @@ -53,6 +53,7 @@ Use arrow keys to move around. Other keys: - Alt + S sit down / stand up - Alt + F toggle debug pathfinding feature - Alt + P take screenshot +- A target nearest monster - H hide all non-sticky windows - G or Z pick up item - Enter focus chat window / send message diff --git a/data/graphics/images/Makefile.am b/data/graphics/images/Makefile.am index e0707698..fb54cb95 100644 --- a/data/graphics/images/Makefile.am +++ b/data/graphics/images/Makefile.am @@ -7,7 +7,12 @@ images_DATA = \ minimap_new_1-1.png \ minimap_new_2-1.png \ minimap_new_3-1.png \ - minimap_new_5-1.png + minimap_new_5-1.png \ + minimap_new_7-1.png \ + minimap_new_9-1.png \ + minimap_new_14-1.png \ + minimap_new_15-1.png \ + minimap_new_16-1.png EXTRA_DIST = \ - $(images_DATA) + $(images_DATA) \ No newline at end of file diff --git a/data/help/changes.txt b/data/help/changes.txt index 2d0f9d86..f8a3eb67 100644 --- a/data/help/changes.txt +++ b/data/help/changes.txt @@ -3,6 +3,37 @@ ##3 === RECENT CHANGES === + 0.0.21 (17 September 2006) + - Added item pickup messages to the chat dialog + - Added XP bar to ministatus in the top left + - Added configurable smooth and lazy scrolling + - Added option to turn off the joystick + - Added --playername option for automatic character picking + - Added --configfile option for specifying which configuration file to use + - Added shortcut and middle mouse button for targetting nearest monster + - Added support for map effect overlays + - Fixed FPS limiter + - Fixed updating system on Windows + - Fixed player animations going out of sync on changing equipment or hairstyle + - Fixed SDL_image configure check on some systems by first checking for libpng + - Fixed big memory leak when using OpenGL + - Updated to work with Guichan 0.5.0 (older versions no longer supported) + + 0.0.20 (24 July 2006) + - Added new hairstyle, and some fixes to the old ones + - Added slider to set FPS limit + - Added visible equipments + - Added new maps and monsters + - Added female characters + - Implemented a new animation system + - Updated the updating system + - Reduced size of textures to stay within the limits of some OpenGL drivers + - Fixed connection not being shut down completely in case of an error + - Fixed min size of a window when resizing + - Fixed some maps issues + - Some fixes to monsters and player graphics + - Minor bug fixes and lots of code cleanups + 0.0.19 (6 March 2006) - Added --username, --password and --defaults command line options diff --git a/data/help/commands.txt b/data/help/commands.txt index 37c77df2..ab93b54e 100644 --- a/data/help/commands.txt +++ b/data/help/commands.txt @@ -23,6 +23,7 @@ ##2Alt + S##P sit down / stand up ##2Alt + F##P toggle debug pathfinding feature ##2Alt + P##P take screenshot + ##2A##P target nearest monster ##2H##P hide all non-sticky windows ##2G or Z##P pick up item ##2Enter##P focus chat window / send message diff --git a/data/help/header.txt b/data/help/header.txt index d9188a3b..30c1dc93 100644 --- a/data/help/header.txt +++ b/data/help/header.txt @@ -2,7 +2,7 @@ ##1 T H E M A N A W O R L D ##1 ========================================== - ##2Version:##6 0.0.20 ##2Date:##6 23 July 2006 + ##2Version:##6 0.0.21 ##2Date:##6 17 September 2006 ##2 Website: http://themanaworld.org diff --git a/debian/changelog b/debian/changelog index eb420daf..5e71e51e 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,11 @@ +tmw (0.0.21-1) unstable; urgency=low + + * New upstream release: + * Now linked against libguichan-0.5.0. + * Readded the correct music package. + + -- FERREIRA Yohann Wed, 27 Sep 2006 21:40:33 +0200 + tmw (0.0.20-1) unstable; urgency=low * Make use of a own desktop file for the Debian Package. Close the missing icon bug. diff --git a/debian/tmw-music.install b/debian/tmw-music.install index b3494726..b4a17199 100644 --- a/debian/tmw-music.install +++ b/debian/tmw-music.install @@ -1 +1,3 @@ data/music/*.ogg usr/share/games/tmw/data/music +data/music/*.mp3 usr/share/games/tmw/data/music + diff --git a/src/Makefile.am b/src/Makefile.am index 01f8a3b2..b621c63e 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -2,6 +2,8 @@ AUTOMAKE_OPTIONS = subdir-objects bin_PROGRAMS = tmw tmw_SOURCES = graphic/imagerect.h \ + gui/widgets/dropdown.cpp \ + gui/widgets/dropdown.h \ gui/browserbox.cpp \ gui/browserbox.h \ gui/buddywindow.cpp \ @@ -77,6 +79,7 @@ tmw_SOURCES = graphic/imagerect.h \ gui/register.h \ gui/scrollarea.cpp \ gui/scrollarea.h \ + gui/selectionlistener.h \ gui/sell.cpp \ gui/sell.h \ gui/serverdialog.cpp \ diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index f984d13f..3815f04a 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id: animation.cpp 2430 2006-07-24 00:13:24Z b_lindeijer $ + * $Id$ */ #include "animatedsprite.h" @@ -90,14 +90,9 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): // get action else if (xmlStrEqual(node->name, BAD_CAST "action")) { - std::string name = getProperty(node, "name", ""); + std::string actionName = getProperty(node, "name", ""); std::string imageset = getProperty(node, "imageset", ""); - if (name.empty()) - { - logger->log("Warning: unnamed action in %s", - animationFile.c_str()); - } if (mSpritesets.find(imageset) == mSpritesets.end()) { logger->log("Warning: imageset \"%s\" not defined in %s", imageset.c_str(), @@ -107,10 +102,25 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): continue; } - Action *action = new Action(); + SpriteAction actionType = makeSpriteAction(actionName); + if (actionType == ACTION_INVALID) + { + logger->log("Warning: Unknown action \"%s\" defined in %s", + actionName.c_str(), + animationFile.c_str()); + continue; + } + Action *action = new Action(); action->setSpriteset(mSpritesets[imageset]); - mActions[makeSpriteAction(name)] = action; + mActions[actionType] = action; + + // When first action set it as default direction + if (mActions.empty()) + { + mActions[ACTION_DEFAULT] = action; + } + // get animations for (xmlNodePtr animationNode = node->xmlChildrenNode; @@ -121,9 +131,20 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): if (!xmlStrEqual(animationNode->name, BAD_CAST "animation")) continue; - std::string dir = getProperty(animationNode, "direction", ""); + std::string directionName = getProperty(animationNode, "direction", ""); + + SpriteDirection directionType = makeSpriteDirection(directionName); + if (directionType == DIRECTION_INVALID) + { + logger->log("Warning: Unknown direction \"%s\" defined for action %s in %s", + directionName.c_str(), + actionName.c_str(), + animationFile.c_str()); + continue; + } + Animation *animation = new Animation(); - action->setAnimation(makeSpriteDirection(dir), animation); + action->setAnimation(directionType, animation); // Get animation phases for (xmlNodePtr phaseNode = animationNode->xmlChildrenNode; @@ -156,12 +177,17 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): start++; } } + else if (xmlStrEqual(phaseNode->name, BAD_CAST "end")) + { + animation->addTerminator(); + }; } // for phaseNode } // for animationNode } // if "" else if "" } // for node // Complete missing actions + substituteAction(ACTION_STAND, ACTION_DEFAULT); substituteAction(ACTION_WALK, ACTION_STAND); substituteAction(ACTION_WALK, ACTION_RUN); substituteAction(ACTION_ATTACK, ACTION_STAND); @@ -247,7 +273,7 @@ AnimatedSprite::reset() } void -AnimatedSprite::play(SpriteAction action, int time) +AnimatedSprite::play(SpriteAction action) { ActionIterator i = mActions.find(action); @@ -262,31 +288,31 @@ AnimatedSprite::play(SpriteAction action, int time) if (mAction != i->second) { mAction = i->second; - mLastTime = 0; - } - - if (!mAction || !time) - mSpeed = 1.0f; - else { - int animationLength = mAction->getAnimation(mDirection)->getLength(); - mSpeed = (float) animationLength / time; + //mAction->reset(); } } void AnimatedSprite::update(int time) { + bool notFinished = true; // Avoid freaking out at first frame or when tick_time overflows if (time < mLastTime || mLastTime == 0) mLastTime = time; - // If not enough time have passed yet, do nothing + // If not enough time has passed yet, do nothing if (time > mLastTime && mAction) { Animation *animation = mAction->getAnimation(mDirection); - animation->update((unsigned int)((time - mLastTime) * mSpeed)); + if (animation != NULL) { + notFinished = animation->update((unsigned int)(time - mLastTime));} mLastTime = time; } + + if (!notFinished) + { + play(ACTION_STAND); + } } bool @@ -296,6 +322,8 @@ AnimatedSprite::draw(Graphics* graphics, Sint32 posX, Sint32 posY) const return false; Animation *animation = mAction->getAnimation(mDirection); + if (animation == NULL) return false; + int phase = animation->getCurrentPhase(); if (phase < 0) return false; @@ -322,6 +350,9 @@ AnimatedSprite::getHeight() const SpriteAction AnimatedSprite::makeSpriteAction(const std::string& action) { + if (action == "" || action == "default") { + return ACTION_DEFAULT; + } if (action == "stand") { return ACTION_STAND; } @@ -365,14 +396,17 @@ AnimatedSprite::makeSpriteAction(const std::string& action) return ACTION_DEAD; } else { - return ACTION_DEFAULT; + return ACTION_INVALID; } } SpriteDirection AnimatedSprite::makeSpriteDirection(const std::string& direction) { - if (direction == "up") { + if (direction == "" || direction == "default") { + return DIRECTION_DEFAULT; + } + else if (direction == "up") { return DIRECTION_UP; } else if (direction == "left") { @@ -381,7 +415,10 @@ AnimatedSprite::makeSpriteDirection(const std::string& direction) else if (direction == "right") { return DIRECTION_RIGHT; } - else { + else if (direction == "down") { return DIRECTION_DOWN; } + else { + return DIRECTION_INVALID; + }; } diff --git a/src/animatedsprite.h b/src/animatedsprite.h index b73bdb5c..bda612ab 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id: animation.h 2430 2006-07-24 00:13:24Z b_lindeijer $ + * $Id$ */ #ifndef _TMW_ANIMATEDSPRITE_H @@ -50,15 +50,18 @@ enum SpriteAction ACTION_SIT, ACTION_SLEEP, ACTION_HURT, - ACTION_DEAD + ACTION_DEAD, + ACTION_INVALID }; enum SpriteDirection { - DIRECTION_DOWN = 0, + DIRECTION_DEFAULT = 0, + DIRECTION_DOWN, DIRECTION_UP, DIRECTION_LEFT, - DIRECTION_RIGHT + DIRECTION_RIGHT, + DIRECTION_INVALID }; /** @@ -85,11 +88,10 @@ class AnimatedSprite reset(); /** - * Plays an action using the current direction that will have a - * duration of the specified time, 0 means default. + * Plays an action using the current direction */ void - play(SpriteAction action, int time = 0); + play(SpriteAction action); /** * Inform the animation of the passed time so that it can output the diff --git a/src/animation.cpp b/src/animation.cpp index c1b27ebd..98a4abb8 100644 --- a/src/animation.cpp +++ b/src/animation.cpp @@ -39,45 +39,68 @@ Animation::reset() iCurrentPhase = mAnimationPhases.begin(); } -void + +bool Animation::update(unsigned int time) { mTime += time; if (mAnimationPhases.empty()) - return; + return true; + if (isTerminator(*iCurrentPhase)) + return false; unsigned int delay = iCurrentPhase->delay; - if (!delay) - return; while (mTime > delay) { + if (!delay) + return true; mTime -= delay; iCurrentPhase++; if (iCurrentPhase == mAnimationPhases.end()) { iCurrentPhase = mAnimationPhases.begin(); } + if (isTerminator(*iCurrentPhase)) + return false; + delay = iCurrentPhase->delay; } + return true; } + int Animation::getCurrentPhase() const { return mAnimationPhases.empty() ? -1 : iCurrentPhase->image; } + void Animation::addPhase(int image, unsigned int delay, int offsetX, int offsetY) { //add new phase to animation list - AnimationPhase newPhase = { image, delay, offsetX, offsetY }; + AnimationPhase newPhase = { image, delay, offsetX, offsetY}; mAnimationPhases.push_back(newPhase); //reset animation circle iCurrentPhase = mAnimationPhases.begin(); } +void +Animation::addTerminator() +{ + AnimationPhase terminator = { -1, 0, 0, 0}; + mAnimationPhases.push_back(terminator); + iCurrentPhase = mAnimationPhases.begin(); +} + +bool +Animation::isTerminator(AnimationPhase candidate) +{ + return (candidate.image < 0); +} + int Animation::getLength() { diff --git a/src/animation.h b/src/animation.h index 60dcd287..605d8cb1 100644 --- a/src/animation.h +++ b/src/animation.h @@ -61,10 +61,25 @@ class Animation void reset(); + /** + * Appends a new animation at the end of the sequence + */ void addPhase(int image, unsigned int delay, int offsetX, int offsetY); + /** + * Appends an animation terminator that states that the animation + * should not loop + */ void + addTerminator(); + + /** + * Updates animation phase. + * true indicates a still running animation while false indicates a + * finished animation + */ + bool update(unsigned int time); int @@ -89,6 +104,7 @@ class Animation getLength(); protected: + static bool isTerminator(AnimationPhase); std::list mAnimationPhases; std::list::iterator iCurrentPhase; unsigned int mTime; diff --git a/src/being.cpp b/src/being.cpp index 982b0ebf..4d542753 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -331,10 +331,24 @@ Being::setAction(Uint8 action) currentAction = ACTION_ATTACK; break; } + for (int i = 0; i < VECTOREND_SPRITE; i++) + { + if (mSprites[i]) + { + mSprites[i]->reset(); + } + } }; break; case MONSTER_ATTACK: currentAction = ACTION_ATTACK; + for (int i = 0; i < VECTOREND_SPRITE; i++) + { + if (mSprites[i]) + { + mSprites[i]->reset(); + } + } break; case DEAD: currentAction = ACTION_DEAD; @@ -346,16 +360,7 @@ Being::setAction(Uint8 action) for (int i = 0; i < VECTOREND_SPRITE; i++) { - if (!mSprites[i]) - continue; - - if (currentAction == ACTION_ATTACK || - currentAction == ACTION_ATTACK_STAB || - currentAction == ACTION_ATTACK_BOW) - { - mSprites[i]->play(currentAction, mAttackSpeed); - } - else + if (mSprites[i]) { mSprites[i]->play(currentAction); } diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index d2db055a..30b68ee2 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -113,9 +113,9 @@ Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type) return (i == mBeings.end()) ? NULL : *i; } -Beings* BeingManager::getAll() +Beings& BeingManager::getAll() { - return &mBeings; + return mBeings; } void BeingManager::logic() @@ -153,3 +153,28 @@ void BeingManager::clear() mBeings.push_back(player_node); } } + +Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, + Being::Type type) +{ + Being *closestBeing = NULL; + int dist = 0; + + for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) + { + Being *being = (*i); + int d = abs(being->mX - x) + abs(being->mY - y); + + if ((being->getType() == type || type == Being::UNKNOWN) + && (d < dist || closestBeing == NULL) // it is closer + && being->mAction != Being::DEAD // no dead beings + && being->mAction != Being::MONSTER_DEAD + ) + { + dist = d; + closestBeing = being; + } + } + + return (maxdist >= dist) ? closestBeing : NULL; +} diff --git a/src/beingmanager.h b/src/beingmanager.h index c32884a0..15a347de 100644 --- a/src/beingmanager.h +++ b/src/beingmanager.h @@ -46,29 +46,38 @@ class BeingManager void setPlayer(LocalPlayer *player); /** - * Create a being and add it to the list of beings + * Create a being and add it to the list of beings. */ Being* createBeing(Uint16 id, Uint16 job); /** - * Remove a Being + * Remove a Being. */ void destroyBeing(Being *being); /** - * Return a specific id Being + * Return a specific id Being. */ Being* findBeing(Uint16 id); /** - * Return a being at specific coordinates + * Return a being at specific coordinates. */ Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN); + /** + * Return a being nearest to specific coordinates. + * + * \param maxdist maximal distance. If minimal distance is larger, + * no being is returned + */ + Being* findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, + Being::Type type = Being::UNKNOWN); + /** * Returns the whole list of beings */ - Beings* getAll(); + Beings& getAll(); /** * Logic. diff --git a/src/engine.cpp b/src/engine.cpp index 253a8288..231313c4 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -266,8 +266,8 @@ void Engine::draw(Graphics *graphics) } // Draw player nickname, speech, and emotion sprite as needed - Beings *beings = beingManager->getAll(); - for (BeingIterator i = beings->begin(); i != beings->end(); i++) + Beings &beings = beingManager->getAll(); + for (BeingIterator i = beings.begin(); i != beings.end(); i++) { (*i)->drawSpeech(graphics, -camera_x, -camera_y); (*i)->drawName(graphics, -camera_x, -camera_y); diff --git a/src/floor_item.cpp b/src/floor_item.cpp index edd5d4a7..9a179a21 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -42,7 +42,7 @@ FloorItem::FloorItem(unsigned int id, mMap(map) { // Retrieve item image from item info - mImage = itemDb->getItemInfo(itemId)->getImage(); + mImage = itemDb->getItemInfo(itemId).getImage(); // Add ourselves to the map mSpriteIterator = mMap->addSprite(this); @@ -50,6 +50,6 @@ FloorItem::FloorItem(unsigned int id, FloorItem::~FloorItem() { - // Remove and delete the representative sprite + // Remove ourselves from the map mMap->removeSprite(mSpriteIterator); } diff --git a/src/game.cpp b/src/game.cpp index f5ebe095..5e4c24c2 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -202,9 +202,9 @@ void createGuiWindows() minimap->getHeight() + 30);*/ // Set initial window visibility - chatWindow->setSticky(true); - miniStatusWindow->setSticky(true); - menuWindow->setSticky(true); +// chatWindow->setSticky(true); +// miniStatusWindow->setSticky(true); +// menuWindow->setSticky(true); chatWindow->setVisible(true); miniStatusWindow->setVisible(true); @@ -277,6 +277,10 @@ Game::Game(): SDL_AddTimer(10, nextTick, NULL); // Logic counter SDL_AddTimer(1000, nextSecond, NULL); // Seconds counter + // Initialize frame limiting + config.addListener("fpslimit", this); + optionChanged("fpslimit"); + // Initialize beings beingManager->setPlayer(player_node); @@ -339,12 +343,23 @@ bool saveScreenshot(SDL_Surface *screenshot) return ImageWriter::writePNG(screenshot, filename.str()); } +void Game::optionChanged(const std::string &name) +{ + int fpsLimit = (int) config.getValue("fpslimit", 0); + + // Calculate new minimum frame time + mMinFrameTime = fpsLimit ? 1000 / fpsLimit : 0; + + // Reset draw time to current time + mDrawTime = tick_time * 10; +} + void Game::logic() { + // mDrawTime has a higher granularity than gameTime in order to be able to + // work with minimum frame durations in milliseconds. int gameTime = tick_time; - int drawTime = tick_time * 10; - int delta = 0; - int fpsLimit = 0; + mDrawTime = tick_time * 10; while (!done) { @@ -356,23 +371,35 @@ void Game::logic() gameTime++; } + // This is done because at some point tick_time will wrap. gameTime = tick_time; - fpsLimit = (int)config.getValue("fpslimit", 50); - delta = fpsLimit ? 1000 / fpsLimit : 0; - - // Update the screen when application is active, delay otherwise - if (SDL_GetAppState() & SDL_APPACTIVE && - (abs(tick_time * 10 - drawTime) >= delta)) + // Update the screen when application is active, delay otherwise. + if (SDL_GetAppState() & SDL_APPACTIVE) { - frame++; - engine->draw(graphics); - graphics->updateScreen(); - drawTime += delta; + // Draw a frame if either frames are not limited or enough time has + // passed since the last frame. + if (!mMinFrameTime || + get_elapsed_time(mDrawTime / 10) > mMinFrameTime) + { + frame++; + engine->draw(graphics); + graphics->updateScreen(); + mDrawTime += mMinFrameTime; + + // Make sure to wrap mDrawTime, since tick_time will wrap. + if (mDrawTime > MAX_TIME * 10) + mDrawTime -= MAX_TIME * 10; + } + else + { + SDL_Delay(10); + } } else { SDL_Delay(10); + mDrawTime = tick_time * 10; } // Handle network stuff @@ -463,10 +490,7 @@ void Game::handleInput() // Attempt to hide all windows case SDLK_h: - chatWindow->setVisible(false); - miniStatusWindow->setVisible(false); statusWindow->setVisible(false); - menuWindow->setVisible(false); buyDialog->setVisible(false); sellDialog->setVisible(false); buySellDialog->setVisible(false); @@ -474,12 +498,9 @@ void Game::handleInput() npcTextDialog->setVisible(false); npcListDialog->setVisible(false); skillDialog->setVisible(false); - //newSkillWindow->setVisible(false); setupWindow->setVisible(false); equipmentWindow->setVisible(false); chargeDialog->setVisible(false); - tradeWindow->setVisible(false); - //buddyWindow->setVisible(false); helpWindow->setVisible(false); debugWindow->setVisible(false); break; @@ -679,6 +700,18 @@ void Game::handleInput() player_node->attack(target, newTarget); } + // Target the nearest monster if 'a' pressed + if (keys[SDLK_a]) + { + Being *target = + beingManager->findNearestLivingBeing(x, y, 20, Being::MONSTER); + + if (target) + { + player_node->setTarget(target); + } + } + if (joystick) { if (joystick->buttonPressed(1)) diff --git a/src/game.h b/src/game.h index 7330052a..19a6054a 100644 --- a/src/game.h +++ b/src/game.h @@ -27,6 +27,8 @@ #include #include +#include "configlistener.h" + #define SPEECH_TIME 80 #define SPEECH_MAX_TIME 100 @@ -36,7 +38,7 @@ extern std::string map_path; extern volatile int fps; extern volatile int tick_time; -class Game +class Game : public ConfigListener { public: Game(); @@ -46,7 +48,15 @@ class Game void handleInput(); - protected: + void optionChanged(const std::string &name); + + private: + /** Used to determine whether to draw the next frame. */ + int mDrawTime; + + /** The minimum frame time (used for frame limiting). */ + int mMinFrameTime; + typedef std::auto_ptr MessageHandlerPtr; MessageHandlerPtr mBeingHandler; MessageHandlerPtr mBuySellHandler; @@ -61,8 +71,7 @@ class Game }; /** - * Returns elapsed time. (Warning: very unsafe function, it supposes the delay - * is always < 10 seconds) + * Returns elapsed time. (Warning: supposes the delay is always < 100 seconds) */ int get_elapsed_time(int start_time); diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 165fa7dc..ae779503 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -91,6 +91,7 @@ BuyDialog::BuyDialog(): mSlider->setEventId("slider"); mItemList->addActionListener(this); + mItemList->addSelectionListener(this); mSlider->addActionListener(this); add(mScrollArea); @@ -140,7 +141,8 @@ void BuyDialog::addItem(short id, int price) { ITEM_SHOP item_shop; - item_shop.name = itemDb->getItemInfo(id)->getName() + " " + toString(price) + " GP"; + item_shop.name = itemDb->getItemInfo(id).getName() + " " + + toString(price) + " GP"; item_shop.price = price; item_shop.id = id; @@ -152,7 +154,8 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) { int selectedItem = mItemList->getSelected(); - if (eventId == "item") { + if (eventId == "item") + { // Reset amount of items and update labels mAmountItems = 0; mSlider->setValue(0); @@ -175,23 +178,27 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mIncreaseButton->setEnabled(mMaxItems > 0); mSlider->setEnabled(mMaxItems > 0); } - else if (eventId == "quit") { + else if (eventId == "quit") + { setVisible(false); current_npc = 0; } // The following actions require a valid selection - if (selectedItem < 0 || selectedItem >= int(mShopItems->size())) { + if (selectedItem < 0 || selectedItem >= int(mShopItems->size())) + { return; } bool updateButtonsAndLabels = false; - if (eventId == "slider") { + if (eventId == "slider") + { mAmountItems = (int)(mSlider->getValue() * mMaxItems); updateButtonsAndLabels = true; } - else if (eventId == "+") { + else if (eventId == "+") + { if (mAmountItems < mMaxItems) { mAmountItems++; } else { @@ -201,7 +208,8 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } - else if (eventId == "-") { + else if (eventId == "-") + { if (mAmountItems > 0) { mAmountItems--; } else { @@ -211,7 +219,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } - // TODO Actually we'd have a bug elsewhere if this check for the number + // TODO: Actually we'd have a bug elsewhere if this check for the number // of items to be bought ever fails, Bertram removed the assertions, is // there a better way to ensure this fails in an _obivous_ way in C++? else if (eventId == "buy" && (mAmountItems > 0 && @@ -239,7 +247,8 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) } // If anything has changed, we have to update the buttons and labels - if (updateButtonsAndLabels) { + if (updateButtonsAndLabels) + { // Update buttons mIncreaseButton->setEnabled(mAmountItems < mMaxItems); mDecreaseButton->setEnabled(mAmountItems > 0); @@ -255,19 +264,21 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) } } -void BuyDialog::mouseClick(int x, int y, int button, int count) +void BuyDialog::selectionChanged(const SelectionEvent &event) { - Window::mouseClick(x, y, button, count); - int selectedItem = mItemList->getSelected(); + if (selectedItem > -1) { - int itemId = mShopItems->at(selectedItem).id; - ItemInfo *itemInfo = itemDb->getItemInfo(itemId); + const ItemInfo &info = + itemDb->getItemInfo(mShopItems->at(selectedItem).id); - mItemDescLabel->setCaption("Description: " + - itemInfo->getDescription()); - mItemEffectLabel->setCaption("Effect: " + - itemInfo->getEffect()); + mItemDescLabel->setCaption("Description: " + info.getDescription()); + mItemEffectLabel->setCaption("Effect: " + info.getEffect()); + } + else + { + mItemDescLabel->setCaption("Description:"); + mItemEffectLabel->setCaption("Effect:"); } } diff --git a/src/gui/buy.h b/src/gui/buy.h index 0ddea4c4..f5c163e1 100644 --- a/src/gui/buy.h +++ b/src/gui/buy.h @@ -27,17 +27,19 @@ #include #include "window.h" +#include "selectionlistener.h" #include "../guichanfwd.h" class ShopItems; +class ListBox; /** * The buy dialog. * * \ingroup Interface */ -class BuyDialog : public Window, public gcn::ActionListener +class BuyDialog : public Window, public gcn::ActionListener, SelectionListener { public: /** @@ -78,9 +80,11 @@ class BuyDialog : public Window, public gcn::ActionListener int getNumberOfElements(); /** - * Mouse callback + * Updates the labels according to the selected item. + * + * @see SelectionListener::selectionChanged */ - void mouseClick(int x, int y, int buton, int count); + void selectionChanged(const SelectionEvent &event); /** * Returns the name of item number i in the shop inventory. @@ -92,7 +96,7 @@ class BuyDialog : public Window, public gcn::ActionListener gcn::Button *mQuitButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; - gcn::ListBox *mItemList; + ListBox *mItemList; gcn::ScrollArea *mScrollArea; gcn::Label *mItemDescLabel; gcn::Label *mItemEffectLabel; diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 042a5be8..3e6c4a5f 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -224,6 +224,28 @@ void CharSelectDialog::logic() updatePlayerInfo(); } +bool CharSelectDialog::selectByName(const std::string &name) +{ + if (mCharInfo->isLocked()) + return false; + + unsigned int oldPos = mCharInfo->getPos(); + + mCharInfo->select(0); + do { + LocalPlayer *player = mCharInfo->getEntry(); + + if (player && player->getName() == name) + return true; + + mCharInfo->next(); + } while (mCharInfo->getPos()); + + mCharInfo->select(oldPos); + + return false; +} + std::string CharSelectDialog::getName() { return mNameLabel->getCaption(); diff --git a/src/gui/char_select.h b/src/gui/char_select.h index 06881bb5..6d9d1a83 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -54,6 +54,8 @@ class CharSelectDialog : public Window, public gcn::ActionListener void logic(); + bool selectByName(const std::string &name); + /** * Returns name of selected player */ diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 2cbffde4..ec525c47 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -65,7 +65,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) continue; } - image = item->getInfo()->getImage(); + image = item->getInfo().getImage(); dynamic_cast(graphics)->drawImage( image, 36 * (i % 4) + 10, 36 * (i / 4) + 25); } @@ -76,7 +76,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) return; } - image = item->getInfo()->getImage(); + image = item->getInfo().getImage(); dynamic_cast(graphics)->drawImage(image, 160, 25); graphics->drawText(toString(item->getQuantity()), 170, 62, diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index ecf81712..33852f2b 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -322,6 +322,19 @@ Gui::mousePress(int mx, int my, int button) } } } + + if (button == gcn::MouseInput::MIDDLE) + { + // Find the being nearest to the clicked position + Being *target = beingManager->findNearestLivingBeing( + tilex, tiley, + 20, Being::MONSTER); + + if (target) + { + player_node->setTarget(target); + } + } } void diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 063e8836..ea0fd8c0 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -55,6 +55,8 @@ InventoryWindow::InventoryWindow(): mDropButton = new Button("Drop", "drop", this); mItems = new ItemContainer(player_node->mInventory.get()); + mItems->addSelectionListener(this); + mInvenScroll = new ScrollArea(mItems); mInvenScroll->setPosition(8, 8); mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); @@ -123,33 +125,46 @@ void InventoryWindow::action(const std::string &eventId, gcn::Widget *widget) } } -void InventoryWindow::mouseClick(int x, int y, int button, int count) +void InventoryWindow::selectionChanged(const SelectionEvent &event) { - Window::mouseClick(x, y, button, count); - Item *item = mItems->getItem(); - if (!item) { - return; + // Update name, effect and description + if (!item) + { + mItemNameLabel->setCaption("Name:"); + mItemEffectLabel->setCaption("Effect:"); + mItemDescriptionLabel->setCaption("Description:"); + } + else + { + const ItemInfo& itemInfo = item->getInfo(); + std::string SomeText; + SomeText = "Name: " + itemInfo.getName(); + mItemNameLabel->setCaption(SomeText); + SomeText = "Effect: " + itemInfo.getEffect(); + mItemEffectLabel->setCaption(SomeText); + SomeText = "Description: " + itemInfo.getDescription(); + mItemDescriptionLabel->setCaption(SomeText); + + mItemNameLabel->adjustSize(); + mItemEffectLabel->adjustSize(); + mItemDescriptionLabel->adjustSize(); } +} - // Show Name and Description - std::string SomeText; - SomeText = "Name: " + item->getInfo()->getName(); - mItemNameLabel->setCaption(SomeText); - mItemNameLabel->adjustSize(); - SomeText = "Effect: " + item->getInfo()->getEffect(); - mItemEffectLabel->setCaption(SomeText); - mItemEffectLabel->adjustSize(); - SomeText = "Description: " + item->getInfo()->getDescription(); - mItemDescriptionLabel->setCaption(SomeText); - mItemDescriptionLabel->adjustSize(); +void InventoryWindow::mouseClick(int x, int y, int button, int count) +{ + Window::mouseClick(x, y, button, count); if (button == gcn::MouseInput::RIGHT) { - /* - * convert relative to the window coordinates to - * absolute screen coordinates + Item *item = mItems->getItem(); + + if (!item) return; + + /* Convert relative to the window coordinates to + * absolute screen coordinates. */ int mx = x + getX(); int my = y + getY(); @@ -223,11 +238,6 @@ void InventoryWindow::loadWindowState() updateWidgets(); } -void InventoryWindow::setDefaultSize(int defaultX, int defaultY, int defaultWidth, int defaultHeight) -{ - Window::setDefaultSize(defaultX, defaultY, defaultWidth, defaultHeight); -} - void InventoryWindow::resetToDefaultSize() { Window::resetToDefaultSize(); diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index da7a7ef2..d46e91e7 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -27,6 +27,7 @@ #include #include "window.h" +#include "selectionlistener.h" #include "../guichanfwd.h" @@ -38,7 +39,7 @@ class ItemContainer; * * \ingroup Interface */ -class InventoryWindow : public Window, gcn::ActionListener +class InventoryWindow : public Window, gcn::ActionListener, SelectionListener { public: /** @@ -47,14 +48,14 @@ class InventoryWindow : public Window, gcn::ActionListener InventoryWindow(); /** - * Logic (updates buttons and weight information) + * Logic (updates buttons and weight information). */ void logic(); /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const std::string &eventId, gcn::Widget *widget); void mouseClick(int x, int y, int button, int count); @@ -64,14 +65,19 @@ class InventoryWindow : public Window, gcn::ActionListener void loadWindowState(); - void setDefaultSize(int defaultX, int defaultY, int defaultWidth, int defaultHeight); - void resetToDefaultSize(); + /** + * Updates labels to currently selected item. + * + * @see SelectionListener::selectionChanged. + */ + void selectionChanged(const SelectionEvent &event); + private: - void updateButtons(); /** Updates button states */ + void updateButtons(); /**< Updates button states. */ - void updateWidgets(); /** Updates widgets size/position */ + void updateWidgets(); /**< Updates widgets size/position. */ ItemContainer *mItems; diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index c7c55fd9..5bcd000d 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -25,6 +25,8 @@ #include +#include "selectionlistener.h" + #include "../graphics.h" #include "../inventory.h" #include "../item.h" @@ -38,14 +40,14 @@ #include "../utils/tostring.h" ItemContainer::ItemContainer(Inventory *inventory): - mInventory(inventory) + mInventory(inventory), + mSelectedItem(NULL) { ResourceManager *resman = ResourceManager::getInstance(); mSelImg = resman->getImage("graphics/gui/selection.png"); if (!mSelImg) logger->error("Unable to load selection.png"); - mSelectedItem = 0; // No item selected mMaxItems = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2 addMouseListener(this); @@ -84,7 +86,7 @@ void ItemContainer::draw(gcn::Graphics* graphics) // sure somewhere else) if (mSelectedItem && mSelectedItem->getQuantity() <= 0) { - mSelectedItem = 0; + selectNone(); } /* @@ -111,7 +113,7 @@ void ItemContainer::draw(gcn::Graphics* graphics) // Draw item icon Image* image; - if ((image = item->getInfo()->getImage()) != NULL) + if ((image = item->getInfo().getImage()) != NULL) { dynamic_cast(graphics)->drawImage( image, itemX, itemY); @@ -150,7 +152,28 @@ Item* ItemContainer::getItem() void ItemContainer::selectNone() { - mSelectedItem = 0; + setSelectedItem(NULL); +} + +void ItemContainer::setSelectedItem(Item *item) +{ + if (mSelectedItem != item) + { + mSelectedItem = item; + fireSelectionChangedEvent(); + } +} + +void ItemContainer::fireSelectionChangedEvent() +{ + SelectionEvent event(this); + SelectionListeners::iterator i_end = mListeners.end(); + SelectionListeners::iterator i; + + for (i = mListeners.begin(); i != i_end; ++i) + { + (*i)->selectionChanged(event); + } } void ItemContainer::mousePress(int mx, int my, int button) @@ -166,6 +189,6 @@ void ItemContainer::mousePress(int mx, int my, int button) if (index > INVENTORY_SIZE) { index = INVENTORY_SIZE - 1; } - mSelectedItem = mInventory->getItem(index); + setSelectedItem(mInventory->getItem(index)); } } diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h index f52f37ec..a2d5f0f7 100644 --- a/src/gui/itemcontainer.h +++ b/src/gui/itemcontainer.h @@ -27,9 +27,12 @@ #include #include +#include + class Image; class Inventory; class Item; +class SelectionListener; /** * An item container. Used to show items in inventory and trade dialog. @@ -76,16 +79,46 @@ class ItemContainer : public gcn::Widget, public gcn::MouseListener Item* getItem(); /** - * Set selected item to -1. + * Sets selected item to NULL. */ void selectNone(); + /** + * Adds a listener to the list that's notified each time a change to + * the selection occurs. + */ + void addSelectionListener(SelectionListener *listener) + { + mListeners.push_back(listener); + } + + /** + * Removes a listener from the list that's notified each time a change + * to the selection occurs. + */ + void removeSelectionListener(SelectionListener *listener) + { + mListeners.remove(listener); + } + private: + /** + * Sets the currently selected item. + */ + void setSelectedItem(Item *item); + + /** + * Sends out selection events to the list of selection listeners. + */ + void fireSelectionChangedEvent(); + Inventory *mInventory; Image *mSelImg; Item *mSelectedItem; int mMaxItems; + + std::list mListeners; }; #endif diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp index df03b81b..14626d06 100644 --- a/src/gui/listbox.cpp +++ b/src/gui/listbox.cpp @@ -23,12 +23,16 @@ #include "listbox.h" +#include "selectionlistener.h" + #include #include #include +#include ListBox::ListBox(gcn::ListModel *listModel): - gcn::ListBox(listModel) + gcn::ListBox(listModel), + mMousePressed(false) { } @@ -45,8 +49,8 @@ void ListBox::draw(gcn::Graphics *graphics) // Draw rectangle below the selected list element if (mSelected >= 0) { - graphics->fillRectangle( - gcn::Rectangle(0, fontHeight * mSelected, getWidth(), fontHeight)); + graphics->fillRectangle(gcn::Rectangle(0, fontHeight * mSelected, + getWidth(), fontHeight)); } // Draw the list elements @@ -55,3 +59,50 @@ void ListBox::draw(gcn::Graphics *graphics) graphics->drawText(mListModel->getElementAt(i), 1, y); } } + +void ListBox::setSelected(int selected) +{ + gcn::ListBox::setSelected(selected); + fireSelectionChangedEvent(); +} + +void ListBox::mousePress(int x, int y, int button) +{ + gcn::ListBox::mousePress(x, y, button); + + if (button == gcn::MouseInput::LEFT && hasMouse()) + { + mMousePressed = true; + } +} + +void ListBox::mouseRelease(int x, int y, int button) +{ + gcn::ListBox::mouseRelease(x, y, button); + + mMousePressed = false; +} + +void ListBox::mouseMotion(int x, int y) +{ + gcn::ListBox::mouseMotion(x, y); + + // Pretend mouse is pressed continuously while dragged. Causes list + // selection to be updated as is default in many GUIs. + if (mMousePressed) + { + mousePress(x, y, gcn::MouseInput::LEFT); + } +} + +void ListBox::fireSelectionChangedEvent() +{ + SelectionEvent event(this); + SelectionListeners::iterator i_end = mListeners.end(); + SelectionListeners::iterator i; + + for (i = mListeners.begin(); i != i_end; ++i) + { + (*i)->selectionChanged(event); + } +} diff --git a/src/gui/listbox.h b/src/gui/listbox.h index 5999f7a7..c1932f54 100644 --- a/src/gui/listbox.h +++ b/src/gui/listbox.h @@ -26,10 +26,12 @@ #include +class SelectionListener; + /** * A list box, meant to be used inside a scroll area. Same as the Guichan list * box except this one doesn't have a background, instead completely relying - * on the scroll area. + * on the scroll area. It also adds selection listener functionality. * * \ingroup GUI */ @@ -45,6 +47,43 @@ class ListBox : public gcn::ListBox * Draws the list box. */ void draw(gcn::Graphics *graphics); + + void mousePress(int x, int y, int button); + void mouseRelease(int x, int y, int button); + void mouseMotion(int x, int y); + + /** + * Adds a listener to the list that's notified each time a change to + * the selection occurs. + */ + void addSelectionListener(SelectionListener *listener) + { + mListeners.push_back(listener); + } + + /** + * Removes a listener from the list that's notified each time a change + * to the selection occurs. + */ + void removeSelectionListener(SelectionListener *listener) + { + mListeners.remove(listener); + } + + /** + * Sets the index of the selected element. + */ + void setSelected(int selected); + + private: + /** + * Sends out selection events to the list of selection listeners. + */ + void fireSelectionChangedEvent(); + + bool mMousePressed; /**< Keeps track of mouse pressed status. */ + + std::list mListeners; }; #endif diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index db6d4f15..69c5eb6e 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -76,10 +76,10 @@ void Minimap::draw(gcn::Graphics *graphics) mMapImage, getPadding(), getTitleBarHeight()); } - Beings *beings = beingManager->getAll(); + Beings &beings = beingManager->getAll(); BeingIterator bi; - for (bi = beings->begin(); bi != beings->end(); bi++) + for (bi = beings.begin(); bi != beings.end(); bi++) { Being *being = (*bi); int dotSize = 1; diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index ba97d54c..46cd7e85 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -97,7 +97,7 @@ void PlayerBox::draw(gcn::Graphics *graphics) if (mHairStyle > 0 && mHairColor < NR_HAIR_COLORS && mHairStyle < NR_HAIR_STYLES) { - int hf = 9 * mHairColor; + int hf = 5 * mHairColor; if (hf >= 0 && hf < (int)hairset[mHairStyle]->size()) { dynamic_cast(graphics)->drawImage( hairset[mHairStyle - 1]->get(hf), 35, 7); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 59316de1..ab81f7d0 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -106,7 +106,7 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) mBrowserBox->clearRows(); // Floor item can be picked up (single option, candidate for removal) - std::string name = itemDb->getItemInfo(mFloorItem->getItemId())->getName(); + std::string name = itemDb->getItemInfo(mFloorItem->getItemId()).getName(); mBrowserBox->addRow("@@pickup|Pick Up " + name + "@@"); //browserBox->addRow("@@look|Look To@@"); diff --git a/src/gui/selectionlistener.h b/src/gui/selectionlistener.h new file mode 100644 index 00000000..a2fc6533 --- /dev/null +++ b/src/gui/selectionlistener.h @@ -0,0 +1,78 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: selectionlistener.h 2651 2006-09-03 16:47:48Z b_lindeijer $ + */ + +#ifndef _TMW_SELECTIONLISTENER_H__ +#define _TMW_SELECTIONLISTENER_H__ + +#include + +/** + * An event that characterizes a change in the current selection. + * + * \ingroup GUI + */ +class SelectionEvent +{ + public: + /** + * Constructor. + */ + SelectionEvent(gcn::Widget *source): + mSource(source) + { + } + + /** + * The widget from which the event originated. + */ + gcn::Widget* getSource() const + { + return mSource; + } + + private: + gcn::Widget *mSource; +}; + +/** + * The listener that's notified when a selection value changes. + * + * \ingroup GUI + */ +class SelectionListener +{ + public: + /** + * Virtual destructor. + */ + virtual ~SelectionListener() {} + + /** + * Called whenever the value of the selection changes. + */ + virtual void selectionChanged(const SelectionEvent &event) = 0; +}; + +typedef std::list SelectionListeners; + +#endif diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 33813271..d6d8cad5 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -94,6 +94,7 @@ SellDialog::SellDialog(): mSlider->setEventId("mSlider"); mItemList->addActionListener(this); + mItemList->addSelectionListener(this); mSlider->addActionListener(this); add(scrollArea); @@ -141,7 +142,7 @@ void SellDialog::addItem(Item *item, int price) ITEM_SHOP item_shop; - item_shop.name = item->getInfo()->getName() + " " + toString(price) + " GP"; + item_shop.name = item->getInfo().getName() + " " + toString(price) + " GP"; item_shop.price = price; item_shop.index = item->getInvIndex(); item_shop.id = item->getId(); @@ -155,7 +156,8 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) { int selectedItem = mItemList->getSelected(); - if (eventId == "item") { + if (eventId == "item") + { mAmountItems = 0; mSlider->setValue(0); mDecreaseButton->setEnabled(false); @@ -188,19 +190,22 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) bool updateButtonsAndLabels = false; - if (eventId == "mSlider") { + if (eventId == "mSlider") + { mAmountItems = (int)(mSlider->getValue() * mMaxItems); updateButtonsAndLabels = true; } - else if (eventId == "+") { + else if (eventId == "+") + { assert(mAmountItems < mMaxItems); mAmountItems++; mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } - else if (eventId == "-") { + else if (eventId == "-") + { assert(mAmountItems > 0); mAmountItems--; @@ -208,7 +213,8 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) updateButtonsAndLabels = true; } - else if (eventId == "sell") { + else if (eventId == "sell") + { // Attempt sell assert(mAmountItems > 0 && mAmountItems <= mMaxItems); @@ -234,7 +240,8 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) } // If anything changed, we need to update the buttons and labels - if (updateButtonsAndLabels) { + if (updateButtonsAndLabels) + { // Update labels mQuantityLabel->setCaption(toString(mAmountItems)); mQuantityLabel->adjustSize(); @@ -250,16 +257,21 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) } } -void SellDialog::mouseClick(int x, int y, int button, int count) +void SellDialog::selectionChanged(const SelectionEvent &event) { - Window::mouseClick(x, y, button, count); - int selectedItem = mItemList->getSelected(); + if (selectedItem > -1) { - mItemDescLabel->setCaption("Description: " + - itemDb->getItemInfo(mShopItems->at(selectedItem).id)->getDescription()); - mItemEffectLabel->setCaption("Effect: " + - itemDb->getItemInfo(mShopItems->at(selectedItem).id)->getEffect()); + const ItemInfo &info = + itemDb->getItemInfo(mShopItems->at(selectedItem).id); + + mItemDescLabel->setCaption("Description: " + info.getDescription()); + mItemEffectLabel->setCaption("Effect: " + info.getEffect()); + } + else + { + mItemDescLabel->setCaption("Description"); + mItemEffectLabel->setCaption("Effect"); } } diff --git a/src/gui/sell.h b/src/gui/sell.h index be5185bd..69f8b089 100644 --- a/src/gui/sell.h +++ b/src/gui/sell.h @@ -27,19 +27,20 @@ #include #include "window.h" +#include "selectionlistener.h" #include "../guichanfwd.h" class Item; class ShopItems; - +class ListBox; /** * The sell dialog. * * \ingroup Interface */ -class SellDialog : public Window, public gcn::ActionListener +class SellDialog : public Window, gcn::ActionListener, SelectionListener { public: /** @@ -70,15 +71,17 @@ class SellDialog : public Window, public gcn::ActionListener void action(const std::string& eventId, gcn::Widget* widget); /** - * Mouse callback + * Updates labels according to selected item. + * + * @see SelectionListener::selectionChanged */ - void mouseClick(int x, int y, int buton, int count); + void selectionChanged(const SelectionEvent &event); private: gcn::Button *mSellButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; - gcn::ListBox *mItemList; + ListBox *mItemList; gcn::Label *mMoneyLabel; gcn::Label *mItemDescLabel; gcn::Label *mItemEffectLabel; diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index d12ace75..78b10498 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -43,7 +43,7 @@ Setup::Setup(): Window("Setup") { int width = 230; - int height = 225; + int height = 245; setContentSize(width, height); const char *buttonNames[] = { @@ -58,7 +58,7 @@ Setup::Setup(): } TabbedContainer *panel = new TabbedContainer(); - panel->setDimension(gcn::Rectangle(5, 5, 220, 185)); + panel->setDimension(gcn::Rectangle(5, 5, 220, 205)); panel->setOpaque(false); SetupTab *tab; diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index 7c72975a..7a4aae03 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -106,7 +106,7 @@ Setup_Video::Setup_Video(): mOpenGLEnabled(config.getValue("opengl", 0)), mCustomCursorEnabled(config.getValue("customcursor", 1)), mOpacity(config.getValue("guialpha", 0.8)), - mFps((int)config.getValue("fpslimit", 50)), + mFps((int)config.getValue("fpslimit", 60)), mModeListModel(new ModeListModel()), mModeList(new ListBox(mModeListModel)), mFsCheckBox(new CheckBox("Full screen", mFullScreenEnabled)), @@ -121,7 +121,10 @@ Setup_Video::Setup_Video(): mScrollLazinessField(new TextField()), mOriginalScrollRadius((int) config.getValue("ScrollRadius", 32)), mScrollRadiusSlider(new Slider(0, 128)), - mScrollRadiusField(new TextField()) + mScrollRadiusField(new TextField()), + mOverlayDetail((int) config.getValue("OverlayDetail", 2)), + mOverlayDetailSlider(new Slider(0, 2)), + mOverlayDetailField(new gcn::Label("")) { setOpaque(false); @@ -163,6 +166,8 @@ Setup_Video::Setup_Video(): mScrollRadiusField->setEventId("scrollradiusfield"); mScrollLazinessSlider->setEventId("scrolllazinessslider"); mScrollLazinessField->setEventId("scrolllazinessfield"); + mOverlayDetailSlider->setEventId("overlaydetailslider"); + mOverlayDetailField->setEventId("overlaydetailfield"); mCustomCursorCheckBox->addActionListener(this); mAlphaSlider->addActionListener(this); @@ -173,6 +178,8 @@ Setup_Video::Setup_Video(): mScrollRadiusField->addKeyListener(this); mScrollLazinessSlider->addActionListener(this); mScrollLazinessField->addKeyListener(this); + mOverlayDetailSlider->addActionListener(this); + mOverlayDetailField->addKeyListener(this); mScrollRadiusSlider->setDimension(gcn::Rectangle(10, 120, 75, 10)); gcn::Label *scrollRadiusLabel = new gcn::Label("Scroll radius"); @@ -190,6 +197,25 @@ Setup_Video::Setup_Video(): mScrollLazinessField->setText(toString(mOriginalScrollLaziness)); mScrollLazinessSlider->setValue(mOriginalScrollLaziness); + mOverlayDetailSlider->setDimension(gcn::Rectangle(10, 160, 75, 10)); + gcn::Label *overlayDetailLabel = new gcn::Label("Ambient FX"); + overlayDetailLabel->setPosition(90, 160); + mOverlayDetailField->setPosition(180, 160); + mOverlayDetailField->setWidth(30); + switch (mOverlayDetail) + { + case 0: + mOverlayDetailField->setCaption("off"); + break; + case 1: + mOverlayDetailField->setCaption("low"); + break; + case 2: + mOverlayDetailField->setCaption("high"); + break; + } + mOverlayDetailSlider->setValue(mOverlayDetail); + add(scrollArea); add(mFsCheckBox); add(mOpenGLCheckBox); @@ -205,6 +231,9 @@ Setup_Video::Setup_Video(): add(mScrollLazinessSlider); add(scrollLazinessLabel); add(mScrollLazinessField); + add(mOverlayDetailSlider); + add(overlayDetailLabel); + add(mOverlayDetailField); } Setup_Video::~Setup_Video() @@ -258,6 +287,7 @@ void Setup_Video::apply() mFullScreenEnabled = config.getValue("screen", 0); mCustomCursorEnabled = config.getValue("customcursor", 1); mOpacity = config.getValue("guialpha", 0.8); + mOverlayDetail = (int)config.getValue("OverlayDetail", 2); mOpenGLEnabled = config.getValue("opengl", 0); } @@ -288,6 +318,7 @@ void Setup_Video::cancel() mOpenGLCheckBox->setMarked(mOpenGLEnabled); mCustomCursorCheckBox->setMarked(mCustomCursorEnabled); mAlphaSlider->setValue(mOpacity); + mOverlayDetailSlider->setValue(mOverlayDetail); mScrollRadiusField->setText(toString(mOriginalScrollRadius)); mScrollLazinessField->setText(toString(mOriginalScrollLaziness)); @@ -328,6 +359,23 @@ void Setup_Video::action(const std::string &event, gcn::Widget *widget) mScrollLazinessField->setText(toString(val)); config.setValue("ScrollLaziness", val); } + else if (event == "overlaydetailslider") + { + int val = (int)mOverlayDetailSlider->getValue(); + switch (val) + { + case 0: + mOverlayDetailField->setCaption("off"); + break; + case 1: + mOverlayDetailField->setCaption("low"); + break; + case 2: + mOverlayDetailField->setCaption("high"); + break; + } + config.setValue("OverlayDetail", val); + } else if (event == "fpslimitcheckbox") { if (mFpsCheckBox->isMarked()) diff --git a/src/gui/setup_video.h b/src/gui/setup_video.h index a3fd8884..482d1c65 100644 --- a/src/gui/setup_video.h +++ b/src/gui/setup_video.h @@ -73,6 +73,10 @@ class Setup_Video : public SetupTab, public gcn::ActionListener, gcn::Slider *mScrollRadiusSlider; gcn::TextField *mScrollRadiusField; + int mOverlayDetail; + gcn::Slider *mOverlayDetailSlider; + gcn::Label *mOverlayDetailField; + void updateSliders(bool originalValues); diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 0cd49013..44efbdb1 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -58,12 +58,14 @@ TradeWindow::TradeWindow(): mTradeButton = new Button("Trade", "trade", this); mMyItemContainer = new ItemContainer(mMyInventory.get()); + mMyItemContainer->addSelectionListener(this); mMyItemContainer->setPosition(2, 2); mMyScroll = new ScrollArea(mMyItemContainer); mMyScroll->setPosition(8, 8); mPartnerItemContainer = new ItemContainer(mPartnerInventory.get()); + mPartnerItemContainer->addSelectionListener(this); mPartnerItemContainer->setPosition(2, 58); mPartnerScroll = new ScrollArea(mPartnerItemContainer); @@ -219,53 +221,54 @@ void TradeWindow::tradeItem(Item *item, int quantity) outMsg.writeLong(quantity); } -void TradeWindow::mouseClick(int x, int y, int button, int count) +void TradeWindow::selectionChanged(const SelectionEvent &event) { - Window::mouseClick(x, y, button, count); - Item *item; - // mMyItems selected - if (x >= mMyScroll->getX() + 3 - && x <= mMyScroll->getX() + mMyScroll->getWidth() - 10 - && y >= mMyScroll->getY() + 16 - && y <= mMyScroll->getY() + mMyScroll->getHeight() + 15 - && (item = mMyItemContainer->getItem())) + /* If an item is selected in one container, make sure no item is selected + * in the other container. + */ + if (event.getSource() == mMyItemContainer && + (item = mMyItemContainer->getItem())) { - mPartnerItemContainer->selectNone(); - // mPartnerItems selected + mPartnerItemContainer->selectNone(); } - else if (x >= mPartnerScroll->getX() + 3 - && x <= mPartnerScroll->getX() + mPartnerScroll->getWidth() - 20 - && y >= mPartnerScroll->getY() + 16 - && y <= mPartnerScroll->getY() + mPartnerScroll->getHeight() + 15 - && (item = mPartnerItemContainer->getItem())) + else if ((item = mPartnerItemContainer->getItem())) { - mMyItemContainer->selectNone(); - } else { - return; + mMyItemContainer->selectNone(); } - // Show Name and Description - std::string SomeText; - SomeText = "Name: " + item->getInfo()->getName(); - mItemNameLabel->setCaption(SomeText); - mItemNameLabel->adjustSize(); - SomeText = "Description: " + item->getInfo()->getDescription(); - mItemDescriptionLabel->setCaption(SomeText); - mItemDescriptionLabel->adjustSize(); + // Update name and description + if (!item) + { + mItemNameLabel->setCaption("Name:"); + mItemDescriptionLabel->setCaption("Description:"); + } + else + { + std::string SomeText; + SomeText = "Name: " + item->getInfo().getName(); + mItemNameLabel->setCaption(SomeText); + mItemNameLabel->adjustSize(); + SomeText = "Description: " + item->getInfo().getDescription(); + mItemDescriptionLabel->setCaption(SomeText); + mItemDescriptionLabel->adjustSize(); + } } void TradeWindow::action(const std::string &eventId, gcn::Widget *widget) { Item *item = inventoryWindow->getItem(); - if (eventId == "add") { - if (!item) { + if (eventId == "add") + { + if (!item) + { return; } - if (mMyInventory->getFreeSlot() < 1) { + if (mMyInventory->getFreeSlot() < 1) + { return; } diff --git a/src/gui/trade.h b/src/gui/trade.h index fe60aac5..ebd05a52 100644 --- a/src/gui/trade.h +++ b/src/gui/trade.h @@ -29,6 +29,7 @@ #include #include "window.h" +#include "selectionlistener.h" #include "../guichanfwd.h" @@ -42,7 +43,7 @@ class ScrollArea; * * \ingroup Interface */ -class TradeWindow : public Window, gcn::ActionListener +class TradeWindow : public Window, gcn::ActionListener, SelectionListener { public: /** @@ -102,14 +103,15 @@ class TradeWindow : public Window, gcn::ActionListener tradeItem(Item *item, int quantity); /** - * Called on mouse click. + * Updates the labels and makes sure only one item is selected in + * either my inventory or partner inventory. */ - void mouseClick(int x, int y, int button, int count); + void selectionChanged(const SelectionEvent &event); /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const std::string &eventId, gcn::Widget *widget); private: typedef std::auto_ptr InventoryPtr; diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 77a026fe..00b10406 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -48,9 +48,9 @@ UpdaterWindow::UpdaterWindow(): Window("Updating..."), mThread(NULL), mMutex(NULL), mDownloadStatus(UPDATE_NEWS), mUpdateHost(""), mCurrentFile("news.txt"), mBasePath(""), - mStoreInMemory(true), mDownloadComplete(true), mDownloadedBytes(0), - mMemoryBuffer(NULL), mCurlError(new char[CURL_ERROR_SIZE]), - mFileIndex(0) + mStoreInMemory(true), mDownloadComplete(true), mUserCancel(false), + mDownloadedBytes(0), mMemoryBuffer(NULL), + mCurlError(new char[CURL_ERROR_SIZE]), mFileIndex(0) { mCurlError[0] = 0; @@ -133,6 +133,8 @@ void UpdaterWindow::action(const std::string &eventId, gcn::Widget *widget) { if (eventId == "cancel") { + // Register the user cancel + mUserCancel=true; // Skip the updating process if (mDownloadStatus == UPDATE_COMPLETE) { @@ -329,7 +331,15 @@ void UpdaterWindow::logic() case UPDATE_ERROR: if (mThread) { - SDL_WaitThread(mThread, NULL); + if(mUserCancel){ + // Kill the thread, because user has canceled + SDL_KillThread(mThread); + // Set the flag to false again + mUserCancel = false; + } + else{ + SDL_WaitThread(mThread, NULL); + } mThread = NULL; } addRow(""); diff --git a/src/gui/updatewindow.h b/src/gui/updatewindow.h index 8a168be8..5016036d 100644 --- a/src/gui/updatewindow.h +++ b/src/gui/updatewindow.h @@ -161,6 +161,11 @@ class UpdaterWindow : public Window, public gcn::ActionListener */ bool mDownloadComplete; + /** + * Flag that show if the user has canceled the update + */ + bool mUserCancel; + /** * Byte count currently downloaded in mMemoryBuffer. */ diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 2172baa8..c7860021 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -249,16 +249,18 @@ void Window::setSticky(bool sticky) mSticky = sticky; } -bool Window::isSticky() { +bool Window::isSticky() +{ return mSticky; } -void Window::setVisible(bool visible) { - if(isSticky()) +void Window::setVisible(bool visible) +{ + if (isSticky()) { gcn::Window::setVisible(true); - } - else + } + else { gcn::Window::setVisible(visible); } diff --git a/src/item.h b/src/item.h index c21f5ddf..1375886e 100644 --- a/src/item.h +++ b/src/item.h @@ -118,7 +118,7 @@ class Item /** * Returns information about this item type. */ - ItemInfo* + const ItemInfo& getInfo() const { return itemDb->getItemInfo(mId); } protected: diff --git a/src/localplayer.h b/src/localplayer.h index 7d5aef87..dbf2a147 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -96,12 +96,17 @@ class LocalPlayer : public Player * Sets the trading state of the player, i.e. whether or not he is * currently involved into some trade. */ - void setTrading(bool trading) { mTrading = trading; }; + void setTrading(bool trading) { mTrading = trading; } void attack(Being *target=NULL, bool keep=false); void stopAttack(); Being* getTarget() const; + /** + * Sets the target being of the player. + */ + void setTarget(Being* target) { mTarget = target; } + void walk(unsigned char dir); /** diff --git a/src/main.cpp b/src/main.cpp index 9d2a1e64..f881ddad 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -107,6 +107,33 @@ namespace { } errorListener; } +/** + * A structure holding the values of various options that can be passed from + * the command line. + */ +struct Options +{ + /** + * Constructor. + */ + Options(): + printHelp(false), + skipUpdate(false), + chooseDefault(false), + serverPort(0) + {}; + + bool printHelp; + bool skipUpdate; + bool chooseDefault; + std::string playername; + std::string password; + std::string configPath; + + std::string serverName; + short serverPort; +}; + /** * Initializes the home directory. On UNIX and FreeBSD, ~/.tmw is used. On * Windows and other systems we use the current working directory. @@ -133,7 +160,7 @@ void initHomeDir() /** * Initialize configuration. */ -void initConfiguration() +void initConfiguration(const Options &options) { // Fill configuration with defaults config.setValue("host", "animesites.de"); @@ -158,7 +185,10 @@ void initConfiguration() // Checking if the configuration file exists... otherwise create it with // default options. FILE *tmwFile = 0; - std::string configPath = homeDir + "/config.xml"; + std::string configPath = options.configPath; + if (configPath == "") { + configPath = homeDir + "/config.xml"; + } tmwFile = fopen(configPath.c_str(), "r"); // If we can't read it, it doesn't exist ! @@ -176,7 +206,7 @@ void initConfiguration() } /** - * Do all initialization stuff + * Do all initialization stuff. */ void init_engine() { @@ -279,7 +309,8 @@ void init_engine() sound.init(); } sound.setSfxVolume((int)config.getValue("sfxVolume", defaultSfxVolume)); - sound.setMusicVolume((int)config.getValue("musicVolume", defaultMusicVolume)); + sound.setMusicVolume((int)config.getValue("musicVolume", + defaultMusicVolume)); } catch (const char *err) { state = STATE_ERROR; @@ -311,33 +342,6 @@ void exit_engine() ResourceManager::deleteInstance(); } -/** - * A structure holding the values of various options that can be passed from - * the command line. - */ -struct Options -{ - /** - * Constructor. - */ - Options(): - printHelp(false), - skipUpdate(false), - chooseDefault(false), - serverPort(0) - {}; - - bool printHelp; - bool skipUpdate; - bool chooseDefault; - std::string playername; - std::string password; - - std::string serverName; - short serverPort; - -}; - void printHelp() { std::cout @@ -351,12 +355,13 @@ void printHelp() << std::endl << " -s --server : Login Server name or IP" << std::endl << " -o --port : Login Server Port" << std::endl - << " -p --playername : Login with this player" << std::endl; + << " -p --playername : Login with this player" << std::endl + << " -C --configfile : Configuration file to use" << std::endl; } void parseOptions(int argc, char *argv[], Options &options) { - const char *optstring = "huU:P:Dp:s:o:"; + const char *optstring = "huU:P:Dp:s:o:C:"; const struct option long_options[] = { { "help", no_argument, 0, 'h' }, @@ -367,6 +372,7 @@ void parseOptions(int argc, char *argv[], Options &options) { "server", required_argument, 0, 's' }, { "port", required_argument, 0, 'o' }, { "playername", required_argument, 0, 'p' }, + { "configfile", required_argument, 0, 'C' }, { 0 } }; @@ -403,6 +409,9 @@ void parseOptions(int argc, char *argv[], Options &options) case 'p': options.playername = optarg; break; + case 'C': + options.configPath = optarg; + break; } } } @@ -480,6 +489,10 @@ void mapLogin(LoginData *loginData) { Network::registerHandler(&mapLoginHandler); + logger->log("Memorizing selected character %s", + player_node->getName().c_str()); + config.setValue("lastCharacter", player_node->getName()); + // Send connect messages with the magic token to game and chat servers MessageOut gameServerConnect(PGMSG_CONNECT); gameServerConnect.writeString(token, 32); @@ -510,7 +523,7 @@ int main(int argc, char *argv[]) PHYSFS_init(argv[0]); initHomeDir(); - initConfiguration(); + initConfiguration(options); // Configure logger logger = new Logger(); @@ -721,23 +734,16 @@ int main(int argc, char *argv[]) case STATE_CHAR_SELECT: logger->log("State: CHAR_SELECT"); currentDialog = new CharSelectDialog(&charInfo); - if (options.playername != "") { - n_character = 0; - while (((CharSelectDialog*) currentDialog)->getName() - != options.playername && - n_character < MAX_SLOT + 1) - { - ((CharSelectDialog*) currentDialog)->action("next", - NULL); - ((CharSelectDialog*) currentDialog)->updatePlayerInfo(); - n_character++; - } - n_character = MAX_SLOT + 1; - } - if (options.chooseDefault || options.playername != "") { - ((CharSelectDialog*)currentDialog)->action("ok", - NULL); - } + + if (((CharSelectDialog*)currentDialog)-> + selectByName(options.playername)) + options.chooseDefault = true; + else + ((CharSelectDialog*)currentDialog)->selectByName( + config.getValue("lastCharacter", "")); + + if (options.chooseDefault) + ((CharSelectDialog*)currentDialog)->action("ok", NULL); break; case STATE_ERROR: diff --git a/src/map.cpp b/src/map.cpp index 5063a754..3ccaafc0 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -63,8 +63,11 @@ Map::Map(int width, int height, int tileWidth, int tileHeight): mOnClosedList(1), mOnOpenList(2), mLastScrollX(0.0f), mLastScrollY(0.0f) { - mMetaTiles = new MetaTile[mWidth * mHeight]; - mTiles = new Image*[mWidth * mHeight * 3]; + int size = mWidth * mHeight; + + mMetaTiles = new MetaTile[size]; + mTiles = new Image*[size * 3]; + std::fill_n(mTiles, size * 3, (Image*)0); } Map::~Map() @@ -86,12 +89,17 @@ Map::~Map() void Map::setSize(int width, int height) { - mWidth = width; - mHeight = height; delete[] mMetaTiles; delete[] mTiles; - mMetaTiles = new MetaTile[mWidth * mHeight]; - mTiles = new Image*[mWidth * mHeight * 3]; + + mWidth = width; + mHeight = height; + + int size = width * height; + + mMetaTiles = new MetaTile[size]; + mTiles = new Image*[size * 3]; + std::fill_n(mTiles, size * 3, (Image*)0); } void @@ -330,8 +338,8 @@ Map::getWalk(int x, int y) /* // Check for collision with a being - Beings *beings = beingManager->getAll(); - for (BeingIterator i = beings->begin(); i != beings->end(); i++) { + Beings &beings = beingManager->getAll(); + for (BeingIterator i = beings.begin(); i != beings.end(); i++) { // job 45 is a portal, they don't collide if ((*i)->mX / 32 == x && (*i)->mY / 32 == y && (*i)->mJob != 45) { return false; diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index c4192bc5..3f7e8709 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -92,14 +92,9 @@ void InventoryHandler::handleMessage(MessageIn &msg) if (msg.readByte()> 0) { chatWindow->chatLog("Unable to pick up item", BY_SERVER); } else { - ItemInfo *itemInfo = itemDb->getItemInfo(itemId); - if (itemInfo) { - chatWindow->chatLog("You picked up a " + - itemInfo->getName(), BY_SERVER); - } else { - chatWindow->chatLog("You picked up an unknown item", - BY_SERVER); - } + const ItemInfo &itemInfo = itemDb->getItemInfo(itemId); + chatWindow->chatLog("You picked up a " + + itemInfo.getName(), BY_SERVER); player_node->addInvItem(index, itemId, amount, equipType != 0); } break; diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 51899d3f..eb3a2409 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -260,11 +260,18 @@ void Image::unload() { mLoaded = false; - if (!mImage) return; + if (mImage) { + // Free the image surface. + SDL_FreeSurface(mImage); + mImage = NULL; + } - // Free the image surface. - SDL_FreeSurface(mImage); - mImage = NULL; +#ifdef USE_OPENGL + if (mGLImage) { + glDeleteTextures(1, &mGLImage); + mGLImage = 0; + } +#endif } Image *Image::getSubImage(int x, int y, int width, int height) @@ -341,7 +348,11 @@ SubImage::SubImage(Image *parent, GLuint image, SubImage::~SubImage() { - mImage = 0; // Avoid destruction of the image + // Avoid destruction of the image + mImage = 0; +#ifdef USE_OPENGL + mGLImage = 0; +#endif mParent->decRef(); } diff --git a/src/resources/image.h b/src/resources/image.h index 78751394..a1ab7f48 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -28,6 +28,13 @@ #include #ifdef USE_OPENGL + +/* The definition of OpenGL extensions by SDL is giving problems with recent + * gl.h headers, since they also include these definitions. As we're not using + * extensions anyway it's safe to just disable the SDL version. + */ +#define NO_SDL_GLEXT + #include #endif diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 5d39d832..b09d1cc0 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -23,22 +23,33 @@ #include "iteminfo.h" #include "resourcemanager.h" +#include "image.h" -Image* -ItemInfo::getImage() { - if (mImage == NULL && mImageName != "") { - mImage = ResourceManager::getInstance()->getImage(mImageName); + +ItemInfo::~ItemInfo() +{ + if (mImage != NULL) + { + mImage->decRef(); } - return mImage; } void -ItemInfo::setImage(const std::string &image) { +ItemInfo::setImage(const std::string &image) +{ mImageName = "graphics/items/" + image; -} -ItemInfo::~ItemInfo() { - if (mImage != NULL){ - mImage->decRef(); + if (mImageName != "") + { + if (mImage != NULL) + { + mImage->decRef(); + } + + mImage = ResourceManager::getInstance()->getImage(mImageName); + } + else + { + mImage = NULL; } } diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index afa2e857..9a04bb2e 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -26,7 +26,7 @@ #include -#include "image.h" +class Image; /** * Defines a class for storing item infos. @@ -40,8 +40,8 @@ class ItemInfo * Constructor. */ ItemInfo(): - mImage(NULL), mImageName(""), + mImage(NULL), mArt(0), mType(0), mWeight(0), @@ -53,19 +53,19 @@ class ItemInfo setArt(short art) { mArt = art; } short - getArt() { return mArt; } + getArt() const { return mArt; } void setName(const std::string &name) { mName = name; } - std::string - getName() { return mName; } + const std::string& + getName() const { return mName; } void setImage(const std::string &image); Image* - getImage(); + getImage() const { return mImage; } void setDescription(const std::string &description) @@ -73,32 +73,32 @@ class ItemInfo mDescription = description; } - std::string - getDescription() { return mDescription; } + const std::string& + getDescription() const { return mDescription; } void setEffect(const std::string &effect) { mEffect = effect; } - std::string - getEffect() { return mEffect; } + const std::string& + getEffect() const { return mEffect; } void setType(short type) { mType = type; } short - getType() { return mType; } + getType() const { return mType; } void setWeight(short weight) { mWeight = weight; } short - getWeight() { return mWeight; } + getWeight() const { return mWeight; } void setSlot(char slot) { mSlot = slot; } char - getSlot() { return mSlot; } + getSlot() const { return mSlot; } protected: /** @@ -106,8 +106,14 @@ class ItemInfo */ ~ItemInfo(); - Image* mImage; std::string mImageName; + + /* TODO (BL): I do not think the item info should keep a reference to + * the item icon. It would probably be better if this was kept in the + * Item class, so that the images can be lazily instantiated and also + * unloaded when no longer used. + */ + Image *mImage; short mArt; std::string mName; std::string mDescription; diff --git a/src/resources/itemmanager.cpp b/src/resources/itemmanager.cpp index a497b3c8..7d0b13f2 100644 --- a/src/resources/itemmanager.cpp +++ b/src/resources/itemmanager.cpp @@ -41,8 +41,7 @@ ItemManager::ItemManager() { - mUnknown = new ItemInfo(); - mUnknown->setName("Unknown item"); + mUnknown.setName("Unknown item"); ResourceManager *resman = ResourceManager::getInstance(); int size; @@ -163,14 +162,12 @@ ItemManager::~ItemManager() delete i->second; } mItemInfos.clear(); - - delete mUnknown; } -ItemInfo* +const ItemInfo& ItemManager::getItemInfo(int id) { ItemInfoIterator i = mItemInfos.find(id); - return (i != mItemInfos.end()) ? i->second : mUnknown; + return (i != mItemInfos.end()) ? *(i->second) : mUnknown; } diff --git a/src/resources/itemmanager.h b/src/resources/itemmanager.h index 06eee507..b1f2b95c 100644 --- a/src/resources/itemmanager.h +++ b/src/resources/itemmanager.h @@ -24,9 +24,9 @@ #ifndef _TMW_ITEM_MANAGER_H #define _TMW_ITEM_MANAGER_H -#include +#include "iteminfo.h" -class ItemInfo; +#include /** * Defines a class to load items database. @@ -44,14 +44,14 @@ class ItemManager */ ~ItemManager(); - ItemInfo *getItemInfo(int id); + const ItemInfo& getItemInfo(int id); protected: // Items database typedef std::map ItemInfos; typedef ItemInfos::iterator ItemInfoIterator; ItemInfos mItemInfos; - ItemInfo *mUnknown; + ItemInfo mUnknown; }; extern ItemManager *itemDb; diff --git a/src/tmw.rc b/src/tmw.rc index 31411b61..388b643d 100644 --- a/src/tmw.rc +++ b/src/tmw.rc @@ -7,8 +7,8 @@ A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "data/icons/tmw-icon.ico" // TO CHANGE VERSION INFORMATION, EDIT PROJECT OPTIONS... // 1 VERSIONINFO -FILEVERSION 0,0,20,0 -PRODUCTVERSION 0,0,20,0 +FILEVERSION 0,0,21,0 +PRODUCTVERSION 0,0,21,0 FILETYPE VFT_APP { BLOCK "StringFileInfo" @@ -16,14 +16,14 @@ FILETYPE VFT_APP BLOCK "040904E4" { VALUE "CompanyName", "The Mana World Development Team" - VALUE "FileVersion", "0.0.20" + VALUE "FileVersion", "0.0.21" VALUE "FileDescription", "The Mana World" VALUE "InternalName", "tmw.exe" VALUE "LegalCopyright", "2004-2006 (C)" VALUE "LegalTrademarks", "" VALUE "OriginalFilename", "tmw.exe" VALUE "ProductName", "The Mana World MMORPG" - VALUE "ProductVersion", "0.0.20" + VALUE "ProductVersion", "0.0.21" } } BLOCK "VarFileInfo" diff --git a/tools/Reorganize.java b/tools/Reorganize.java index 19a17b99..22f42604 100644 --- a/tools/Reorganize.java +++ b/tools/Reorganize.java @@ -12,7 +12,7 @@ import java.io.File; import javax.imageio.ImageIO; /** - * Very simple tool to reorganize the monster spritesets. + * Tool to reorganize the hair spritesets. */ public class Reorganize { @@ -20,6 +20,12 @@ public class Reorganize private static final int SPRITE_HEIGHT = 60; private static final int FRAMES = 10; private static final int DIRECTIONS = 4; + + private static final int HAIR_COLORS = 10; + private static final int HAIR_FRAMES = 9; + private static final int HAIR_SPRITE_WIDTH = 40; + private static final int HAIR_SPRITE_HEIGHT = 40; + private static final int TRANSPARENT = new Color(255, 0, 255).getRGB(); public static void main(String[] arg) @@ -38,30 +44,15 @@ public class Reorganize System.exit(1); } - Rectangle cropRect = null; - - // Read the existing frames into a vector and determine minimal - // rectangle that still can contain the contents of any frame. - Vector spriteSet = new Vector(); - for (int x = 0; x < DIRECTIONS; x++) { - for (int y = 0; y < FRAMES; y++) { - BufferedImage sprite = source.getSubimage( - x * SPRITE_WIDTH, - y * SPRITE_HEIGHT, - SPRITE_WIDTH, - SPRITE_HEIGHT); - - spriteSet.add(sprite); + // Read the existing frames into a vector + Vector spriteSet = gridCut(source, + HAIR_SPRITE_WIDTH, HAIR_SPRITE_HEIGHT, + HAIR_FRAMES, HAIR_COLORS); - Rectangle frameCropRect = determineCropRect(sprite); - - if (cropRect == null) { - cropRect = frameCropRect; - } else { - cropRect.add(frameCropRect); - } - } - } + // Determine minimal rectangle that can still contain the contents of + // any frame + /* + Rectangle cropRect = minimumCropRect(spriteSet); if (cropRect == null) { System.out.println( @@ -76,19 +67,61 @@ public class Reorganize System.out.println(arg[0] + ": width=\"" + cropRect.width + "\" height=\"" + cropRect.height + "\""); + */ + + filterHairstyle(spriteSet); + + BufferedImage target = gridDraw( + spriteSet, + new Rectangle(0, 0, HAIR_SPRITE_WIDTH, HAIR_SPRITE_HEIGHT), + HAIR_FRAMES - 4, HAIR_COLORS); - // Create a new image (with frame direction flipped) + // Save the target image + try { + ImageIO.write(target, "png", new File(arg[1])); + } catch (IOException e) { + System.out.println("Error while trying to write " + arg[1] + "."); + e.printStackTrace(); + System.exit(1); + } + } + + private static Vector gridCut( + BufferedImage source, + int width, int height, int xFrames, int yFrames) + { + Vector spriteSet = new Vector(); + + for (int y = 0; y < yFrames; y++) { + for (int x = 0; x < xFrames; x++) { + BufferedImage sprite = source.getSubimage( + x * width, + y * height, + width, + height); + + spriteSet.add(sprite); + } + } + + return spriteSet; + } + + private static BufferedImage gridDraw(Vector spriteSet, + Rectangle cropRect, int xFrames, int yFrames) + { + // Create a new image BufferedImage target = new BufferedImage( - FRAMES * cropRect.width, - DIRECTIONS * cropRect.height, + xFrames * cropRect.width, + yFrames * cropRect.height, BufferedImage.TYPE_INT_ARGB); // Draw the frames onto the target image Graphics g = target.getGraphics(); - for (int y = 0; y < DIRECTIONS; y++) { - for (int x = 0; x < FRAMES; x++) { + for (int y = 0; y < yFrames; y++) { + for (int x = 0; x < xFrames; x++) { g.drawImage( - spriteSet.get(x + FRAMES * y).getSubimage( + spriteSet.get(x + xFrames * y).getSubimage( cropRect.x, cropRect.y, cropRect.width, @@ -99,14 +132,24 @@ public class Reorganize } } - // Save the target image - try { - ImageIO.write(target, "png", new File(arg[1])); - } catch (IOException e) { - System.out.println("Error while trying to write " + arg[1] + "."); - e.printStackTrace(); - System.exit(1); + return target; + } + + private static Rectangle minimumCropRect(Vector spriteSet) + { + Rectangle cropRect = null; + + for (BufferedImage sprite : spriteSet) { + Rectangle frameCropRect = determineCropRect(sprite); + + if (cropRect == null) { + cropRect = frameCropRect; + } else { + cropRect.add(frameCropRect); + } } + + return cropRect; } private static Rectangle determineCropRect(BufferedImage image) @@ -130,4 +173,15 @@ public class Reorganize return rect; } + + private static void filterHairstyle(Vector spriteSet) + { + // Remove frame 1, 2, 6 and 7 from each color + for (int i = HAIR_COLORS - 1; i >= 0; i--) { + spriteSet.remove(i * HAIR_FRAMES + 7); + spriteSet.remove(i * HAIR_FRAMES + 6); + spriteSet.remove(i * HAIR_FRAMES + 2); + spriteSet.remove(i * HAIR_FRAMES + 1); + } + } } -- cgit v1.2.3-60-g2f50 From 8da32105732949b4b0273c718d118bcfae70a1c9 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 11 Dec 2006 15:47:35 +0000 Subject: Merged 0.0 changes from revision 2825 to 2898 to trunk. --- ChangeLog | 292 +++++++++++++++++++++++- NEWS | 11 + data/CMakeLists.txt | 3 +- data/Makefile.am | 3 +- data/graphics/images/CMakeLists.txt | 1 + data/graphics/images/Makefile.am | 1 + data/graphics/images/error.png | Bin 0 -> 314 bytes src/CMakeLists.txt | 19 +- src/Makefile.am | 19 +- src/action.cpp | 66 ++++++ src/action.h | 61 +++++ src/animatedsprite.cpp | 430 +++++++++--------------------------- src/animatedsprite.h | 131 +++-------- src/animation.cpp | 127 +---------- src/animation.h | 97 ++------ src/base64.cpp | 63 +++--- src/base64.h | 11 +- src/being.cpp | 87 ++++---- src/being.h | 36 +-- src/beingmanager.cpp | 24 +- src/engine.cpp | 147 +----------- src/engine.h | 14 -- src/floor_item.cpp | 4 +- src/floor_item.h | 10 +- src/game.cpp | 94 ++++---- src/graphics.cpp | 3 + src/gui/buy.cpp | 4 +- src/gui/char_select.cpp | 51 +++-- src/gui/char_select.h | 11 +- src/gui/confirm_dialog.cpp | 1 + src/gui/confirm_dialog.h | 2 +- src/gui/debugwindow.cpp | 10 +- src/gui/gui.cpp | 152 +------------ src/gui/gui.h | 38 +--- src/gui/inventorywindow.cpp | 3 +- src/gui/item_amount.cpp | 3 +- src/gui/login.cpp | 1 + src/gui/ok_dialog.cpp | 1 + src/gui/ok_dialog.h | 2 +- src/gui/passwordfield.h | 4 +- src/gui/playerbox.cpp | 37 +--- src/gui/playerbox.h | 24 +- src/gui/popupmenu.cpp | 4 +- src/gui/register.cpp | 1 + src/gui/sell.cpp | 5 +- src/gui/serverdialog.cpp | 1 + src/gui/serverdialog.h | 2 +- src/gui/setup_joystick.cpp | 2 +- src/gui/shop.cpp | 6 +- src/gui/textfield.h | 1 - src/gui/trade.cpp | 36 +-- src/gui/updatewindow.cpp | 2 +- src/gui/viewport.cpp | 392 ++++++++++++++++++++++++++++++++ src/gui/viewport.h | 145 ++++++++++++ src/gui/window.cpp | 3 + src/gui/window.h | 3 +- src/gui/windowcontainer.h | 3 +- src/item.h | 4 +- src/localplayer.cpp | 36 ++- src/localplayer.h | 10 +- src/log.cpp | 23 +- src/main.cpp | 51 ++--- src/map.cpp | 53 +++-- src/map.h | 12 +- src/monster.cpp | 39 +++- src/monster.h | 2 + src/net/beinghandler.cpp | 83 ++++--- src/net/inventoryhandler.cpp | 2 +- src/net/npchandler.cpp | 10 +- src/net/playerhandler.cpp | 18 +- src/net/skillhandler.cpp | 4 +- src/npc.cpp | 17 +- src/npc.h | 8 +- src/openglgraphics.cpp | 3 + src/player.cpp | 109 +++++---- src/player.h | 18 +- src/resources/equipmentdb.cpp | 158 +++++++++++++ src/resources/equipmentdb.h | 52 +++++ src/resources/equipmentinfo.h | 52 +++++ src/resources/image.cpp | 10 +- src/resources/itemdb.cpp | 170 ++++++++++++++ src/resources/itemdb.h | 53 +++++ src/resources/iteminfo.h | 12 +- src/resources/itemmanager.cpp | 173 --------------- src/resources/itemmanager.h | 59 ----- src/resources/mapreader.cpp | 32 +-- src/resources/monsterdb.cpp | 151 +++++++++++++ src/resources/monsterdb.h | 45 ++++ src/resources/monsterinfo.cpp | 70 ++++++ src/resources/monsterinfo.h | 74 +++++++ src/resources/resourcemanager.cpp | 61 +++-- src/resources/resourcemanager.h | 17 +- src/resources/soundeffect.cpp | 19 +- src/resources/spritedef.cpp | 381 ++++++++++++++++++++++++++++++++ src/resources/spritedef.h | 158 +++++++++++++ src/resources/spriteset.h | 6 +- src/sound.cpp | 6 +- src/sound.h | 4 +- src/sprite.h | 2 +- src/utils/wingettimeofday.h | 111 ++++++++++ src/utils/xml.cpp | 54 +++++ src/utils/xml.h | 46 ++++ tmw.cbp | 102 +++++++-- 103 files changed, 3532 insertions(+), 1752 deletions(-) create mode 100644 data/graphics/images/error.png create mode 100644 src/action.cpp create mode 100644 src/action.h create mode 100644 src/gui/viewport.cpp create mode 100644 src/gui/viewport.h create mode 100644 src/resources/equipmentdb.cpp create mode 100644 src/resources/equipmentdb.h create mode 100644 src/resources/equipmentinfo.h create mode 100644 src/resources/itemdb.cpp create mode 100644 src/resources/itemdb.h delete mode 100644 src/resources/itemmanager.cpp delete mode 100644 src/resources/itemmanager.h create mode 100644 src/resources/monsterdb.cpp create mode 100644 src/resources/monsterdb.h create mode 100644 src/resources/monsterinfo.cpp create mode 100644 src/resources/monsterinfo.h create mode 100644 src/resources/spritedef.cpp create mode 100644 src/resources/spritedef.h create mode 100644 src/utils/wingettimeofday.h create mode 100644 src/utils/xml.cpp create mode 100644 src/utils/xml.h (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index 807de694..c67d6cd6 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,16 +1,305 @@ +2006-12-09 Eugenio Favalli + + * data/graphics/sprites/npcs.png: Added pirate NPC. + +2006-12-09 Bjørn Lindeijer + + * src/sprite.h, src/gui/playerbox.h, src/gui/char_select.cpp, + src/gui/playerbox.cpp, src/gui/passwordfield.h,src/gui/char_select.h, + src/gui/textfield.h, src/main.cpp, src/being.cpp, src/player.h, + src/floor_item.h, src/being.h: Use new animation system in character + selection/creation. Shows equipment and allowed for some cleanup. Had + a bit of help from the patch by VictorSan. + +2006-12-08 Bjørn Lindeijer + + * src/base64.cpp, src/base64.h, src/resources/mapreader.cpp: + Downgraded to base64 codec from PHP 3 to resolve licensing issues. + +2006-12-06 Eugenio Favalli + + * The Mana World.dev, tmw.cbp: Updated project files. + +2006-12-06 Philipp Sehmisch + + * src/net/beinghandler.cpp: Fixed crashs when changing equipment. + * data/graphics/tiles/desert1.png, data/graphics/tiles/desert2.png: + More tiling related fixes at the cliffs. + +2006-12-06 Bjørn Lindeijer + + * src/gui/item_amount.cpp: Fixed visibility of item amount window. + +2006-12-05 Philipp Sehmisch + + * data/graphics/tiles/desert1.png: Improved the tiling behavior + of the cliffs (still not gridless but at least the edges fit + together in the most common situations) + +2006-12-04 Bjørn Lindeijer + + * src/game.cpp, src/engine.h, src/gui/windowcontainer.h, + src/gui/viewport.cpp, src/gui/gui.cpp, src/gui/gui.h, + src/gui/debugwindow.cpp, src/gui/inventorywindow.cpp, + src/gui/viewport.h, src/engine.cpp, src/CMakeLists.txt, + src/Makefile.am: Introduced a new class Viewport which combines the + drawing code from Engine with the (rather misplaced) input handling + from the Gui class. Also, it's a Container itself which should allow + for extending it to show Guichan widgets on map coordinates. + +2006-12-03 Bjørn Lindeijer + + * src/sound.cpp, src/monster.cpp, src/sound.h, + src/resources/soundeffect.cpp, src/resources/resourcemanager.cpp: + Don't try to play empty strings as sounds, and don't return a + SoundEffect instance when Mix_Chunk loading failed. + * src/beingmanager.cpp, src/npc.cpp, src/npc.h: Show NPC names. + * src/game.cpp, src/gui/char_server.cpp, src/gui/window.cpp, + src/gui/login.cpp, src/gui/char_select.cpp, src/gui/ok_dialog.cpp, + src/gui/confirm_dialog.cpp, src/gui/ok_dialog.h, src/gui/window.h, + src/gui/confirm_dialog.h, src/gui/register.cpp: Windows now default + to invisible, since this seems the most common case. + +2006-12-02 Philipp Sehmisch + + * data/graphics/sprites/chest-leather-female.png: A little correction + at the female leather shirt by mangamaniac. + +2006-12-01 Philipp Sehmisch + + * src/net/beinghandler.cpp, src/being.h, src/being.cpp, src/monster.h, + src/gui/gui.cpp: Visible equipment slot numbers are now converted by + the beinghandler from eAthena to our system. No more distinction + between monster attacking and player attacking between beinghandler + and the being classes. + * src/being.cpp, src/monster.cpp, src/being.h, src/monster.h: Moved + the monster specific action handling into the monster class. + * monster.cpp, mosterinfo.cpp, monsterinfo.h: Monsters now make sounds + when they attack, gett hurt or die. + * src/being.cpp: Delayed the damage numbers a bit to synchronize them + better with the hurt sounds. + * data/monsters.xml, data/sfx//bat-dying1.ogg, data/sfx/bat-hit1.ogg, + data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg, + data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg, + data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg, + data/sfx/flower-hit2.ogg, data/sfx/flower-miss1.ogg, + data/sfx/fluffy-hit1.ogg, data/sfx/fluffy-hit2.ogg, + data/sfx/fluffy-hit3.ogg, data/sfx/fluffy-hurt1.ogg, + data/sfx/fluffy-miss1.ogg, data/sfx/knife-hit1.ogg, + data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg, + data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg, + data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg, + data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg, + data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg, + data/sfx/slime-hit1.ogg, data/sfx/Makefile.AM, + data/sfx/CMakeLists.txt: Added a lot of sound effects by Cosmostrator. + +2006-11-30 Bjørn Lindeijer + + * data/maps/Makefile.am: Fixed small trailing slash issue. + * src/player.cpp: Optimized setSex and setWeapon by first loading the + new sprite and then deleting the old one (prevents potentially + unnecessary reload). + * src/net/beinghandler.cpp: Optimized handling of player walk + messages, by first setting the gender right and then setting the + equipment. Gets rid of reload of complete equipment in the case of + female. + +2006-11-30 Eugenio Favalli + + * The Mana World.dev, tmw.cbp: Updated project files. + +2006-11-29 Bjørn Lindeijer + + * src/monster.cpp: Small fix to resource path. + +2006-11-29 Philipp Sehmisch + + * src/resources/equipment.h: Made getSprite return a constant + reference. + * src/resources/monsterdb.cpp, src/resources/monsterdb.h, + src/resources/monsterinfo.cpp, src/resources/monsterinfo.h, + src/Makefile.AM, src/CMakeLists.txt, src/main.cpp: + Added the MonsterDB namespace that reads the monsters.xml + and maps monster IDs to names, sprite definitions and sound effects. + * src/monster.cpp: Get sprite definition filenames from MonsterDB. + * src/engine.cpp: Show monster name when targeting a monster. + * data/monsters.xml, data/graphics/sprites/Makefile.AM, + data/graphics/sprites/CMakeLists.txt, data/graphics/sprites/monster*: + Renamed all monster sprites to more associative names (whew, we got to + train some monkeys for tasks like that). + +2006-11-27 Bjørn Lindeijer + + * tmw.cbp: Updated Code::Blocks project file. + +2006-11-27 Philipp Sehmisch + + * src/log.cpp, src/util/wingettimeofday.h: Added implementation of + gettimeofday() for windows machines. + +2006-11-26 Bjørn Lindeijer + + * src/log.cpp: Higher precision log timestamps. + * src/graphics.cpp, src/gui/gui.cpp, src/openglgraphics.cpp, + src/main.cpp, src/resources/equipmentdb.cpp, + src/resources/resourcemanager.cpp: Added some additional log + statements. + * src/resources/itemdb.cpp: Removed usage of READ_PROP in favour of + XML::getProperty and updated log statements. + * src/resources/image.cpp: Added support for loading TGA images. + +2006-11-26 Björn Steinbrink + + * src/resources/resourcemanager.cpp: Remove unnecessary check for + file existance, loading will just fail with the correct error message. + +2006-11-26 Bjørn Lindeijer + + * src/game.cpp, src/being.cpp, src/net/beinghandler.cpp, src/being.h: + Made Being::mDirection protected, forcing the use of setDirection. + * src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/monster.cpp, + src/resources/resourcemanager.h: Defaulted variant argument to 0 since + this is the most common situation. + * src/resources/spritedef.cpp, src/resources/spritedef.h: Some + refactoring, splitting up the loading into several methods, in + preparation of adding support for including other sprites. + * src/main.cpp: ItemDB needs to be unloaded before deleting the + resource manager instance, since ItemInfo refers to an Image. + +2006-11-26 Philipp Sehmisch + + * src/being.cpp, src/being.h, src/engine.cpp, src/main.cpp, + src/player.cpp, src/player.h, src/resources/equipmentdb.h, + src/resources/equipmentdb.cpp, src/resources/equipmentinfo.h, + src/resources/itemdb.cpp, src/resources/itemdb.h, + data/graphics/images/error.png, data/graphics/sprites/error.xml: + Added the EquipmentDB namespace that reads the equipment.xml, maps + equipment IDs to sprite definition files and thus allows gender + specific equipment sprites. + * data/graphics/sprites/chest-leather-female.png, + data/graphics/sprites/chest-leather-male.png, + data/graphics/sprites/chest-leather-female.xml, + data/graphics/sprites/chest-leather-male.xml, + data/equipment.xml: Added and defined male and female leather shirt as + proof of concept of the gender specific equipment. + * data/graphics/images/Makefile.am, data/graphics/sprites/Makefile.am, + data/Makefile.am, src/Makefile.am, + data/graphics/images/CMakeLists.txt, + data/graphics/sprites/CMakeLists.txt, data/CMakeLists.txt, + src/CMakeLists.txt: Updated Makefiles and CMake Lists. + +2006-11-24 Philipp Sehmisch + + * src/engine.cpp, src/floor_item.cpp, src/item.h, src/main.cpp, + src/gui/buy.cpp, src/gui/popupmenu.cpp, src/gui/sell.cpp, + src/gui/shop.cpp, src/net/inventoryhandler.cpp, + src/resources/itemdb.cpp, src/resources/itemdb.h, + src/resources/iteminfo.h, src/resources/itemmanager.cpp, + src/resources/itemmanager.h: Refactored the Itemmanager class to an + ItemDB namespace. + +2006-11-23 Eugenio Favalli + + * The Mana World.dev, tmw.cbp: Updated project files. + +2006-11-19 Bjørn Lindeijer + + * src/gui/setup_joystick.cpp: Fixed joystick option to show enabled + when the joystick is enabled. + * src/localplayer.cpp, src/game.cpp, src/action.h, src/action.cpp, + src/player.cpp, src/animatedsprite.h, src/being.cpp, src/animation.h, + src/monster.cpp, src/CMakeLists.txt, src/player.h, + src/animatedsprite.cpp, src/localplayer.h, src/animation.cpp, + src/Makefile.am, src/being.h, src/resources/resourcemanager.cpp, + src/resources/spritedef.cpp, src/resources/resourcemanager.h, + src/resources/spriteset.h, src/resources/spritedef.cpp: Separated + sprite definition from playback. + 2006-11-17 Björn Steinbrink * data/graphics/sprites/CMakeLists.txt: Fixed some filenames. +2006-11-17 Wai Ling Tsang + + * src/gui/gui.cpp: Added mouse following ability/feature under + logic(). + * src/gui/gui.h: Added mouseMotion(), mouseRelease() and private + variables for mouse following. + +2006-11-15 Philipp Sehmisch + + * data/graphics/tiles/Woodland_village.png, + data/graphics/tiles/Woodland_village_x2.png, + data/graphics/tiles/Woodland_x2.png, + data/graphics/tiles/Makefile.AM, + data/graphics/tiles/CMakeList.txt, + data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz, + data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz, + data/maps/new_17-1.tmx.gz, data/maps/new_18-1.tmx.gz, + data/maps/new_19-1.tmx.gz, data/maps/CMakeList.txt, + data/maps/Makefile.AM: + Added woodland village outdoor tileset and maps. Modified gates on + the nearby maps. + +2006-11-15 Bjørn Lindeijer + + * src/animatedsprite.h, src/CMakeLists.txt, src/animatedsprite.cpp, + src/utils/xml.cpp, src/utils/xml.h, src/Makefile.am, + src/resources/mapreader.cpp: Separated getProperty method to an XML + utility namespace. + +2006-11-15 Eugenio Favalli + + * The Mana World.dev, tmw.cbp: Updated project files. + * The Mana World.dev, tmw.cbp: Fixed dynamic linking of libcurl. + +2006-11-14 Bjørn Lindeijer + + * src/action.h, src/action.cpp, src/animation.h, src/CMakeLists.txt, + src/animatedsprite.cpp, src/animation.cpp, src/Makefile.am: Separated + Action class to its own module. + * src/action.h, src/action.cpp, src/animatedsprite.h, src/animation.h, + src/animatedsprite.cpp, src/animation.cpp: Resolve Image* of animation + phase at load time instead of storing just the spriteset index and + looking it up later (checking validity should still be added). Also + calculate animation length during loading instead of summing it up + each time it is requested. + +2006-11-12 Bjørn Lindeijer + + * src/map.cpp, src/map.h: Made pathfinding algorithm cope better with + beings blocking the road. This is done by allowing walking over other + beings, but at an additional cost so that it is preferable to walk + around them. + * src/game.cpp: Worked around a Guichan exception thrown for mice with + many buttons (patch by Roel van Dijk). + 2006-11-11 Björn Steinbrink * src/Makefile.am: Fixed autotools configuration. +2006-11-09 Eugenio Favalli + + * src/main.cpp, src/net/network.cpp, src/net/network.h, + The Mana World.dev, tmw.cbp: Fixed a conflict with Windows headers and + updated project files. + 2006-11-05 Eugenio Favalli * The Mana World.dev, tmw.cbp: Updated project files. Warning: Dev-Cpp will now build objects in the source folder. +2006-11-05 Bjørn Lindeijer + + * src/gui/trade.cpp: Fixed money field to no longer hide below the + bottom of the window. + * src/CMakeLists.txt: Added shoplistbox.h/cpp files. + * src/gui/updatewindow.cpp: Fixed percentage indicator of update + window. + * src/main.cpp, src/net/beinghandler.cpp, src/net/skillhandler.cpp, + src/net/network.cpp: Changed some printf statements to log statements. + 2006-11-05 Bjørn Lindeijer * data/graphics/images/login_wallpaper.png: Reverted to standard @@ -37,6 +326,7 @@ precisions about the total money in it. * src/gui/shop.h, src/gui/shop.cpp, src/gui/sell.cpp: Fixes to Sell dialog. + * src/gui/sell.cpp: Fixes the money value after selling something. 2006-11-05 Björn Steinbrink @@ -78,7 +368,7 @@ 2006-11-04 Philipp Sehmisch - * data/maps/new_17-1.tmx.gz, + * data/maps/new_17-1.tmx.gz, data/graphics/images/minimap_new_17-1.png, data/graphics/images/Makefile.am, data/graphics/images/CMakeLists.txt: diff --git a/NEWS b/NEWS index 4633c39b..f3b586f8 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,14 @@ +0.0.22 (...) +- Added support for female-specific equipment graphics +- Added support for monster sounds +- Changed to new update host (http://updates.themanaworld.org) +- Worked around a Guichan exception thrown for mice with many buttons +- Changed mouse walk to keep following mouse while button is held down +- Extended font support for Ã¥ and Ã…. +- Fixed joystick setting not to show disabled when it's actually enabled +- Fixed money field to no longer hide below the bottom of the window +- Fixed pathfinding to allow walking through beings when they block your path + 0.0.21.1 (30 October 2006) - Reload wallpaper after loading updates - Added support for gzip compressed map layer data diff --git a/data/CMakeLists.txt b/data/CMakeLists.txt index 36259082..e60bfe30 100644 --- a/data/CMakeLists.txt +++ b/data/CMakeLists.txt @@ -7,7 +7,8 @@ ADD_SUBDIRECTORY(maps) ADD_SUBDIRECTORY(sfx) SET(FILES + equipment.xml items.xml ) -INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}) +INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}) \ No newline at end of file diff --git a/data/Makefile.am b/data/Makefile.am index 7d16a1fc..ed080d08 100644 --- a/data/Makefile.am +++ b/data/Makefile.am @@ -4,7 +4,8 @@ SUBDIRS = graphics help icons maps sfx tmwdatadir = $(pkgdatadir)/data tmwdata_DATA = \ + equipment.xml \ items.xml EXTRA_DIST = \ - $(tmwdata_DATA) + $(tmwdata_DATA) \ No newline at end of file diff --git a/data/graphics/images/CMakeLists.txt b/data/graphics/images/CMakeLists.txt index 53f8b3a7..f02cd2ea 100644 --- a/data/graphics/images/CMakeLists.txt +++ b/data/graphics/images/CMakeLists.txt @@ -1,6 +1,7 @@ ADD_SUBDIRECTORY(ambient) SET(FILES + error.png login_wallpaper.png minimap_new_1-1.png minimap_new_14-1.png diff --git a/data/graphics/images/Makefile.am b/data/graphics/images/Makefile.am index cc71b18a..00d9ed7e 100644 --- a/data/graphics/images/Makefile.am +++ b/data/graphics/images/Makefile.am @@ -3,6 +3,7 @@ SUBDIRS = ambient imagesdir = $(pkgdatadir)/data/graphics/images images_DATA = \ + error.png \ login_wallpaper.png \ minimap_new_1-1.png \ minimap_new_2-1.png \ diff --git a/data/graphics/images/error.png b/data/graphics/images/error.png new file mode 100644 index 00000000..6fd7c1a8 Binary files /dev/null and b/data/graphics/images/error.png differ diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 4fd8d880..e0b93382 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -155,6 +155,8 @@ SET(SRCS gui/vbox.h gui/windowcontainer.cpp gui/windowcontainer.h + gui/viewport.cpp + gui/viewport.h gui/window.cpp gui/window.h gui/widgets/dropdown.cpp @@ -216,17 +218,24 @@ SET(SRCS resources/ambientoverlay.h resources/buddylist.cpp resources/buddylist.h + resources/equipmentdb.cpp + resources/equipmentdb.h + resources/equipmentinfo.h resources/image.cpp resources/image.h resources/imagewriter.cpp resources/imagewriter.h resources/iteminfo.cpp + resources/itemdb.cpp + resources/itemdb.h resources/iteminfo.h - resources/itemmanager.cpp - resources/itemmanager.h resources/mapreader.cpp resources/mapreader.h resources/music.cpp + resources/monsterdb.h + resources/monsterdb.cpp + resources/monsterinfo.h + resources/monsterinfo.cpp resources/music.h resources/openglsdlimageloader.cpp resources/openglsdlimageloader.h @@ -239,9 +248,15 @@ SET(SRCS resources/soundeffect.cpp resources/soundeffect.h resources/spriteset.cpp + resources/spritedef.h + resources/spritedef.cpp resources/spriteset.h utils/dtor.h utils/tostring.h + utils/xml.cpp + utils/xml.h + action.cpp + action.h animatedsprite.cpp animatedsprite.h animation.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 23c57922..1628df18 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -110,6 +110,8 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ gui/textfield.h \ gui/trade.cpp \ gui/trade.h \ + gui/viewport.cpp \ + gui/viewport.h \ gui/window.cpp \ gui/window.h \ gui/windowcontainer.cpp \ @@ -179,16 +181,23 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ net/gameserver/player.h \ resources/ambientoverlay.cpp \ resources/ambientoverlay.h \ + resources/equipmentdb.cpp \ + resources/equipmentdb.h \ + resources/equipmentinfo.h \ resources/image.cpp \ resources/image.h \ resources/imagewriter.cpp \ resources/imagewriter.h \ + resources/itemdb.cpp \ + resources/itemdb.h \ resources/iteminfo.h \ resources/iteminfo.cpp \ - resources/itemmanager.cpp \ - resources/itemmanager.h \ resources/mapreader.cpp \ resources/mapreader.h \ + resources/monsterdb.h \ + resources/monsterdb.cpp \ + resources/monsterinfo.h \ + resources/monsterinfo.cpp \ resources/music.h \ resources/music.cpp \ resources/openglsdlimageloader.h \ @@ -201,12 +210,18 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ resources/sdlimageloader.cpp \ resources/soundeffect.h \ resources/soundeffect.cpp \ + resources/spritedef.h \ + resources/spritedef.cpp \ resources/spriteset.h \ resources/spriteset.cpp \ resources/buddylist.h \ resources/buddylist.cpp \ utils/dtor.h \ utils/tostring.h \ + utils/xml.cpp \ + utils/xml.h \ + action.cpp \ + action.h \ animatedsprite.cpp \ animatedsprite.h \ animation.cpp \ diff --git a/src/action.cpp b/src/action.cpp new file mode 100644 index 00000000..148ea105 --- /dev/null +++ b/src/action.cpp @@ -0,0 +1,66 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "action.h" + +#include + +#include "animation.h" +#include "utils/dtor.h" + + +Action::Action() +{ +} + +Action::~Action() +{ + std::for_each(mAnimations.begin(), mAnimations.end(), + make_dtor(mAnimations)); +} + +Animation* +Action::getAnimation(int direction) const +{ + Animations::const_iterator i = mAnimations.find(direction); + + // When the direction isn't defined, try the default + if (i == mAnimations.end()) + { + i = mAnimations.find(0); + } + + return (i == mAnimations.end()) ? NULL : i->second; +} + +void +Action::setAnimation(int direction, Animation *animation) +{ + // Set first direction as default direction + if (mAnimations.empty()) + { + mAnimations[0] = animation; + } + + mAnimations[direction] = animation; +} diff --git a/src/action.h b/src/action.h new file mode 100644 index 00000000..8d5e8d11 --- /dev/null +++ b/src/action.h @@ -0,0 +1,61 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_ACTION_H +#define _TMW_ACTION_H + +#include + +#include + +class Animation; + +/** + * An action consists of several animations, one for each direction. + */ +class Action +{ + public: + /** + * Constructor. + */ + Action(); + + /** + * Destructor. + */ + ~Action(); + + void + setAnimation(int direction, Animation *animation); + + Animation* + getAnimation(int direction) const; + + protected: + typedef std::map Animations; + typedef Animations::iterator AnimationIterator; + Animations mAnimations; +}; + +#endif diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 3815f04a..46369c80 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -24,401 +24,177 @@ #include "animatedsprite.h" #include "animation.h" +#include "action.h" #include "graphics.h" #include "log.h" #include "resources/resourcemanager.h" #include "resources/spriteset.h" +#include "resources/image.h" -AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): - mAction(NULL), +#include "utils/xml.h" + +#include + +AnimatedSprite::AnimatedSprite(SpriteDef *sprite): mDirection(DIRECTION_DOWN), mLastTime(0), - mSpeed(1.0f), - mAnimationFile(animationFile) + mFrameIndex(0), + mFrameTime(0), + mSprite(sprite), + mAction(0), + mAnimation(0), + mFrame(0) { - int size; - ResourceManager *resman = ResourceManager::getInstance(); - char *data = (char*)resman->loadFile(animationFile.c_str(), size); - - if (!data) { - logger->error("Animation: Could not find " + animationFile + "!"); - } - - xmlDocPtr doc = xmlParseMemory(data, size); - free(data); - - if (!doc) { - logger->error( - "Animation: Error while parsing animation definition file!"); - } - - xmlNodePtr node = xmlDocGetRootElement(doc); - if (!node || !xmlStrEqual(node->name, BAD_CAST "sprite")) { - logger->error( - "Animation: this is not a valid animation definition file!"); - } - - // Get the variant - int variant_num = getProperty(node, "variants", 0); - int variant_offset = getProperty(node, "variant_offset", 0); - - if (variant_num > 0 && variant < variant_num ) { - variant_offset *= variant; - } else { - variant_offset = 0; - } + assert(mSprite); - for (node = node->xmlChildrenNode; node != NULL; node = node->next) - { - if (xmlStrEqual(node->name, BAD_CAST "imageset")) - { - int width = getProperty(node, "width", 0); - int height = getProperty(node, "height", 0); - std::string name = getProperty(node, "name", ""); - std::string imageSrc = getProperty(node, "src", ""); - - Spriteset *spriteset = - resman->getSpriteset(imageSrc, width, height); - - if (!spriteset) { - logger->error("Couldn't load spriteset!"); - } - - mSpritesets[name] = spriteset; - } - // get action - else if (xmlStrEqual(node->name, BAD_CAST "action")) - { - std::string actionName = getProperty(node, "name", ""); - std::string imageset = getProperty(node, "imageset", ""); - - if (mSpritesets.find(imageset) == mSpritesets.end()) { - logger->log("Warning: imageset \"%s\" not defined in %s", - imageset.c_str(), - animationFile.c_str()); - - // skip loading animations - continue; - } - - - SpriteAction actionType = makeSpriteAction(actionName); - if (actionType == ACTION_INVALID) - { - logger->log("Warning: Unknown action \"%s\" defined in %s", - actionName.c_str(), - animationFile.c_str()); - continue; - } - Action *action = new Action(); - action->setSpriteset(mSpritesets[imageset]); - mActions[actionType] = action; - - // When first action set it as default direction - if (mActions.empty()) - { - mActions[ACTION_DEFAULT] = action; - } - - - // get animations - for (xmlNodePtr animationNode = node->xmlChildrenNode; - animationNode != NULL; - animationNode = animationNode->next) - { - // We're only interested in animations - if (!xmlStrEqual(animationNode->name, BAD_CAST "animation")) - continue; - - std::string directionName = getProperty(animationNode, "direction", ""); - - SpriteDirection directionType = makeSpriteDirection(directionName); - if (directionType == DIRECTION_INVALID) - { - logger->log("Warning: Unknown direction \"%s\" defined for action %s in %s", - directionName.c_str(), - actionName.c_str(), - animationFile.c_str()); - continue; - } - - Animation *animation = new Animation(); - action->setAnimation(directionType, animation); - - // Get animation phases - for (xmlNodePtr phaseNode = animationNode->xmlChildrenNode; - phaseNode != NULL; - phaseNode = phaseNode->next) - { - int delay = getProperty(phaseNode, "delay", 0); - - if (xmlStrEqual(phaseNode->name, BAD_CAST "frame")) - { - int index = getProperty(phaseNode, "index", -1); - int offsetX = getProperty(phaseNode, "offsetX", 0); - int offsetY = getProperty(phaseNode, "offsetY", 0); - - offsetY -= mSpritesets[imageset]->getHeight() - 32; - offsetX -= mSpritesets[imageset]->getWidth() / 2 - 16; - animation->addPhase(index + variant_offset, delay, - offsetX, offsetY); - } - else if (xmlStrEqual(phaseNode->name, BAD_CAST "sequence")) - { - int start = getProperty(phaseNode, "start", 0); - int end = getProperty(phaseNode, "end", 0); - int offsetY = -mSpritesets[imageset]->getHeight() + 32; - int offsetX = -mSpritesets[imageset]->getWidth() / 2 + 16; - while (end >= start) - { - animation->addPhase(start + variant_offset, - delay, offsetX, offsetY); - start++; - } - } - else if (xmlStrEqual(phaseNode->name, BAD_CAST "end")) - { - animation->addTerminator(); - }; - } // for phaseNode - } // for animationNode - } // if "" else if "" - } // for node - - // Complete missing actions - substituteAction(ACTION_STAND, ACTION_DEFAULT); - substituteAction(ACTION_WALK, ACTION_STAND); - substituteAction(ACTION_WALK, ACTION_RUN); - substituteAction(ACTION_ATTACK, ACTION_STAND); - substituteAction(ACTION_ATTACK_SWING, ACTION_ATTACK); - substituteAction(ACTION_ATTACK_STAB, ACTION_ATTACK_SWING); - substituteAction(ACTION_ATTACK_BOW, ACTION_ATTACK_STAB); - substituteAction(ACTION_ATTACK_THROW, ACTION_ATTACK_SWING); - substituteAction(ACTION_CAST_MAGIC, ACTION_ATTACK_SWING); - substituteAction(ACTION_USE_ITEM, ACTION_CAST_MAGIC); - substituteAction(ACTION_SIT, ACTION_STAND); - substituteAction(ACTION_SLEEP, ACTION_SIT); - substituteAction(ACTION_HURT, ACTION_STAND); - substituteAction(ACTION_DEAD, ACTION_HURT); + // Take possession of the sprite + mSprite->incRef(); // Play the stand animation by default play(ACTION_STAND); - - xmlFreeDoc(doc); -} - -int -AnimatedSprite::getProperty(xmlNodePtr node, const char* name, int def) -{ - int &ret = def; - - xmlChar *prop = xmlGetProp(node, BAD_CAST name); - if (prop) { - ret = atoi((char*)prop); - xmlFree(prop); - } - - return ret; } -std::string -AnimatedSprite::getProperty(xmlNodePtr node, const char* name, - const std::string& def) +AnimatedSprite::AnimatedSprite(const std::string& filename, int variant): + mDirection(DIRECTION_DOWN), + mLastTime(0), + mFrameIndex(0), + mFrameTime(0), + mAnimation(0), + mFrame(0) { - xmlChar *prop = xmlGetProp(node, BAD_CAST name); - if (prop) { - std::string val = (char*)prop; - xmlFree(prop); - return val; - } - - return def; -} + ResourceManager *resman = ResourceManager::getInstance(); + mSprite = resman->getSprite(filename, variant); + assert(mSprite); -void -AnimatedSprite::substituteAction(SpriteAction complete, - SpriteAction with) -{ - if (mActions.find(complete) == mActions.end()) - { - ActionIterator i = mActions.find(with); - if (i != mActions.end()) { - mActions[complete] = i->second; - } - } + // Play the stand animation by default + play(ACTION_STAND); } AnimatedSprite::~AnimatedSprite() { - for (SpritesetIterator i = mSpritesets.begin(); i != mSpritesets.end(); ++i) - { - i->second->decRef(); - } - mSpritesets.clear(); + mSprite->decRef(); } void AnimatedSprite::reset() { - // Reset all defined actions (because of aliases some will be resetted - // multiple times, but this doesn't matter) - for (ActionIterator i = mActions.begin(); i != mActions.end(); ++i) - { - if (i->second) - { - i->second->reset(); - } - } + mFrameIndex = 0; + mFrameTime = 0; + mLastTime = 0; } void -AnimatedSprite::play(SpriteAction action) +AnimatedSprite::play(SpriteAction spriteAction) { - ActionIterator i = mActions.find(action); - - if (i == mActions.end()) + Action *action = mSprite->getAction(spriteAction); + if (!action) { - //logger->log("Warning: no action %u defined for \"%s\"!", - // action, mAnimationFile.c_str()); - mAction = NULL; return; } - if (mAction != i->second) + mAction = action; + Animation *animation = mAction->getAnimation(mDirection); + + if (animation && animation != mAnimation && animation->getLength() > 0) { - mAction = i->second; - //mAction->reset(); + mAnimation = animation; + mFrame = mAnimation->getFrame(0); + + reset(); } } void AnimatedSprite::update(int time) { - bool notFinished = true; // Avoid freaking out at first frame or when tick_time overflows if (time < mLastTime || mLastTime == 0) + { mLastTime = time; + } // If not enough time has passed yet, do nothing - if (time > mLastTime && mAction) + if (time <= mLastTime || !mAnimation) { - Animation *animation = mAction->getAnimation(mDirection); - if (animation != NULL) { - notFinished = animation->update((unsigned int)(time - mLastTime));} - mLastTime = time; + return; } - if (!notFinished) + unsigned int dt = time - mLastTime; + mLastTime = time; + + if (!updateCurrentAnimation(dt)) { + // Animation finished, reset to default play(ACTION_STAND); } } bool -AnimatedSprite::draw(Graphics* graphics, Sint32 posX, Sint32 posY) const +AnimatedSprite::updateCurrentAnimation(unsigned int time) { - if (!mAction) + if (!mFrame || Animation::isTerminator(*mFrame)) + { return false; + } - Animation *animation = mAction->getAnimation(mDirection); - if (animation == NULL) return false; + mFrameTime += time; - int phase = animation->getCurrentPhase(); - if (phase < 0) - return false; + while (mFrameTime > mFrame->delay && mFrame->delay > 0) + { + mFrameTime -= mFrame->delay; + mFrameIndex++; - Spriteset *spriteset = mAction->getSpriteset(); - Image *image = spriteset->get(phase); - Sint32 offsetX = animation->getOffsetX(); - Sint32 offsetY = animation->getOffsetY(); - return graphics->drawImage(image, posX + offsetX, posY + offsetY); -} + if (mFrameIndex == mAnimation->getLength()) + { + mFrameIndex = 0; + } -int -AnimatedSprite::getWidth() const -{ - return mAction ? mAction->getSpriteset()->getWidth() : 0; -} + mFrame = mAnimation->getFrame(mFrameIndex); -int -AnimatedSprite::getHeight() const -{ - return mAction ? mAction->getSpriteset()->getHeight() : 0; + if (Animation::isTerminator(*mFrame)) + { + mAnimation = 0; + mFrame = 0; + return false; + } + } + + return true; } -SpriteAction -AnimatedSprite::makeSpriteAction(const std::string& action) +bool +AnimatedSprite::draw(Graphics* graphics, int posX, int posY) const { - if (action == "" || action == "default") { - return ACTION_DEFAULT; - } - if (action == "stand") { - return ACTION_STAND; - } - else if (action == "walk") { - return ACTION_WALK; - } - else if (action == "run") { - return ACTION_RUN; - } - else if (action == "attack") { - return ACTION_ATTACK; - } - else if (action == "attack_swing") { - return ACTION_ATTACK_SWING; - } - else if (action == "attack_stab") { - return ACTION_ATTACK_STAB; - } - else if (action == "attack_bow") { - return ACTION_ATTACK_BOW; - } - else if (action == "attack_throw") { - return ACTION_ATTACK_THROW; - } - else if (action == "cast_magic") { - return ACTION_CAST_MAGIC; - } - else if (action == "use_item") { - return ACTION_USE_ITEM; - } - else if (action == "sit") { - return ACTION_SIT; - } - else if (action == "sleep") { - return ACTION_SLEEP; - } - else if (action == "hurt") { - return ACTION_HURT; - } - else if (action == "dead") { - return ACTION_DEAD; - } - else { - return ACTION_INVALID; + if (!mFrame || !mFrame->image) + { + return false; } + + return graphics->drawImage(mFrame->image, + posX + mFrame->offsetX, + posY + mFrame->offsetY); } -SpriteDirection -AnimatedSprite::makeSpriteDirection(const std::string& direction) +void +AnimatedSprite::setDirection(SpriteDirection direction) { - if (direction == "" || direction == "default") { - return DIRECTION_DEFAULT; - } - else if (direction == "up") { - return DIRECTION_UP; - } - else if (direction == "left") { - return DIRECTION_LEFT; - } - else if (direction == "right") { - return DIRECTION_RIGHT; - } - else if (direction == "down") { - return DIRECTION_DOWN; + if (mDirection != direction) + { + mDirection = direction; + + if (!mAction) + { + return; + } + + Animation *animation = mAction->getAnimation(mDirection); + + if (animation && animation != mAnimation && animation->getLength() > 0) + { + mAnimation = animation; + mFrame = mAnimation->getFrame(0); + reset(); + } } - else { - return DIRECTION_INVALID; - }; } diff --git a/src/animatedsprite.h b/src/animatedsprite.h index bda612ab..4e485f14 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -24,56 +24,34 @@ #ifndef _TMW_ANIMATEDSPRITE_H #define _TMW_ANIMATEDSPRITE_H +#include "resources/spritedef.h" + #include #include -#include - -#include -class Action; class Graphics; -class Spriteset; - -enum SpriteAction -{ - ACTION_DEFAULT = 0, - ACTION_STAND, - ACTION_WALK, - ACTION_RUN, - ACTION_ATTACK, - ACTION_ATTACK_SWING, - ACTION_ATTACK_STAB, - ACTION_ATTACK_BOW, - ACTION_ATTACK_THROW, - ACTION_CAST_MAGIC, - ACTION_USE_ITEM, - ACTION_SIT, - ACTION_SLEEP, - ACTION_HURT, - ACTION_DEAD, - ACTION_INVALID -}; - -enum SpriteDirection -{ - DIRECTION_DEFAULT = 0, - DIRECTION_DOWN, - DIRECTION_UP, - DIRECTION_LEFT, - DIRECTION_RIGHT, - DIRECTION_INVALID -}; +struct AnimationPhase; /** - * Defines a class to load an animation. + * Animates a sprite by adding playback state. */ class AnimatedSprite { public: /** * Constructor. + * @param sprite the sprite to animate */ - AnimatedSprite(const std::string& animationFile, int variant); + AnimatedSprite(SpriteDef *sprite); + + /** + * A convenience constructor, which will request the sprite to animate + * from the resource manager. + * + * @param filename the file of the sprite to animate + * @param variant the sprite variant + */ + AnimatedSprite(const std::string& filename, int variant = 0); /** * Destructor. @@ -81,8 +59,7 @@ class AnimatedSprite ~AnimatedSprite(); /** - * Resets the animated sprite. This is used to synchronize several - * animated sprites. + * Resets the animated sprite. */ void reset(); @@ -97,84 +74,36 @@ class AnimatedSprite * Inform the animation of the passed time so that it can output the * correct animation phase. */ - void update(int time); + void + update(int time); /** * Draw the current animation phase at the coordinates given in screen * pixels. */ bool - draw(Graphics* graphics, Sint32 posX, Sint32 posY) const; - - /** - * gets the width in pixels of the current animation phase. - */ - int - getWidth() const; - - /** - * gets the height in pixels of the current animation phase. - */ - int - getHeight() const; + draw(Graphics* graphics, int posX, int posY) const; /** * Sets the direction. */ void - setDirection(SpriteDirection direction) - { - mDirection = direction; - } + setDirection(SpriteDirection direction); private: - /** - * When there are no animations defined for the action "complete", its - * animations become a copy of those of the action "with". - */ - void - substituteAction(SpriteAction complete, SpriteAction with); - - /** - * Gets an integer property from an xmlNodePtr. - * - * TODO: Same function is present in MapReader. Should probably be - * TODO: shared in a static utility class. - */ - static int - getProperty(xmlNodePtr node, const char *name, int def); - - /** - * Gets a string property from an xmlNodePtr. - */ - static std::string - getProperty(xmlNodePtr node, const char *name, const std::string &def); - - /** - * Converts a string into a SpriteAction enum. - */ - static SpriteAction - makeSpriteAction(const std::string &action); - - /** - * Converts a string into a SpriteDirection enum. - */ - static SpriteDirection - makeSpriteDirection(const std::string &direction); - + bool + updateCurrentAnimation(unsigned int dt); - typedef std::map Spritesets; - typedef Spritesets::iterator SpritesetIterator; + SpriteDirection mDirection; /**< The sprite direction. */ + int mLastTime; /**< The last time update was called. */ - typedef std::map Actions; - typedef Actions::iterator ActionIterator; + unsigned int mFrameIndex; /**< The index of the current frame. */ + unsigned int mFrameTime; /**< The time since start of frame. */ - Spritesets mSpritesets; - Actions mActions; - Action *mAction; - SpriteDirection mDirection; - int mLastTime; - float mSpeed; + SpriteDef *mSprite; /**< The sprite definition. */ + Action *mAction; /**< The currently active action. */ + Animation *mAnimation; /**< The currently active animation. */ + AnimationPhase *mFrame; /**< The currently active frame. */ std::string mAnimationFile; }; diff --git a/src/animation.cpp b/src/animation.cpp index 98a4abb8..67fdae11 100644 --- a/src/animation.cpp +++ b/src/animation.cpp @@ -27,138 +27,29 @@ #include "utils/dtor.h" -Animation::Animation() +Animation::Animation(): + mDuration(0) { - reset(); } void -Animation::reset() +Animation::addPhase(Image *image, unsigned int delay, int offsetX, int offsetY) { - mTime = 0; - iCurrentPhase = mAnimationPhases.begin(); -} - - -bool -Animation::update(unsigned int time) -{ - mTime += time; - if (mAnimationPhases.empty()) - return true; - if (isTerminator(*iCurrentPhase)) - return false; - - unsigned int delay = iCurrentPhase->delay; - - while (mTime > delay) - { - if (!delay) - return true; - mTime -= delay; - iCurrentPhase++; - if (iCurrentPhase == mAnimationPhases.end()) - { - iCurrentPhase = mAnimationPhases.begin(); - } - if (isTerminator(*iCurrentPhase)) - return false; - delay = iCurrentPhase->delay; - } - return true; -} - - -int -Animation::getCurrentPhase() const -{ - return mAnimationPhases.empty() ? -1 : iCurrentPhase->image; -} - - -void -Animation::addPhase(int image, unsigned int delay, int offsetX, int offsetY) -{ - //add new phase to animation list - AnimationPhase newPhase = { image, delay, offsetX, offsetY}; + // Add new phase to animation list + AnimationPhase newPhase = { image, delay, offsetX, offsetY }; mAnimationPhases.push_back(newPhase); - //reset animation circle - iCurrentPhase = mAnimationPhases.begin(); + mDuration += delay; } void Animation::addTerminator() { - AnimationPhase terminator = { -1, 0, 0, 0}; - mAnimationPhases.push_back(terminator); - iCurrentPhase = mAnimationPhases.begin(); + addPhase(NULL, 0, 0, 0); } bool -Animation::isTerminator(AnimationPhase candidate) -{ - return (candidate.image < 0); -} - -int -Animation::getLength() -{ - if (mAnimationPhases.empty()) - return 0; - - std::list::iterator i; - int length = 0; - for (i = mAnimationPhases.begin(); i != mAnimationPhases.end(); i++) - { - length += i->delay; - } - return length; -} - -Action::Action(): - mSpriteset(NULL) -{ -} - -Action::~Action() -{ - std::for_each(mAnimations.begin(), mAnimations.end(), make_dtor(mAnimations)); - mAnimations.clear(); -} - -Animation* -Action::getAnimation(int direction) const -{ - Animations::const_iterator i = mAnimations.find(direction); - - // When the direction isn't defined, try the default - if (i == mAnimations.end()) - { - i = mAnimations.find(0); - } - - return (i == mAnimations.end()) ? NULL : i->second; -} - -void -Action::setAnimation(int direction, Animation *animation) -{ - // Set first direction as default direction - if (mAnimations.empty()) - { - mAnimations[0] = animation; - } - - mAnimations[direction] = animation; -} - -void -Action::reset() +Animation::isTerminator(const AnimationPhase candidate) { - for (AnimationIterator i = mAnimations.begin(); - i != mAnimations.end(); ++i) - { - i->second->reset(); - } + return (candidate.image == NULL); } diff --git a/src/animation.h b/src/animation.h index 605d8cb1..85e950d7 100644 --- a/src/animation.h +++ b/src/animation.h @@ -24,8 +24,7 @@ #ifndef _TMW_ANIMATION_H #define _TMW_ANIMATION_H -#include -#include +#include #include @@ -34,10 +33,12 @@ class Spriteset; /** * A single frame in an animation, with a delay and an offset. + * + * TODO: Rename this struct to Frame */ struct AnimationPhase { - int image; + Image *image; unsigned int delay; int offsetX; int offsetY; @@ -55,106 +56,46 @@ class Animation */ Animation(); - /** - * Restarts the animation from the first frame. - */ - void - reset(); - /** * Appends a new animation at the end of the sequence */ void - addPhase(int image, unsigned int delay, int offsetX, int offsetY); + addPhase(Image *image, unsigned int delay, int offsetX, int offsetY); /** * Appends an animation terminator that states that the animation - * should not loop + * should not loop. */ void addTerminator(); /** - * Updates animation phase. - * true indicates a still running animation while false indicates a - * finished animation + * Returns the frame at the specified index. */ - bool - update(unsigned int time); - - int - getCurrentPhase() const; + AnimationPhase* + getFrame(int index) { return &(mAnimationPhases[index]); } /** - * Returns the x offset of the current frame. + * Returns the length of this animation in frames. */ - int - getOffsetX() const { return iCurrentPhase->offsetX; }; + unsigned int + getLength() const { return mAnimationPhases.size(); } /** - * Returns the y offset of the current frame. + * Returns the duration of this animation. */ int - getOffsetY() const { return iCurrentPhase->offsetY; }; + getDuration() const { return mDuration; } /** - * Returns the length of this animation. + * Determines whether the given animation frame is a terminator. */ - int - getLength(); - - protected: - static bool isTerminator(AnimationPhase); - std::list mAnimationPhases; - std::list::iterator iCurrentPhase; - unsigned int mTime; -}; - -/** - * An action consists of several animations, one for each direction. - */ -class Action -{ - public: - /** - * Constructor. - */ - Action(); - - /** - * Destructor. - */ - ~Action(); - - /** - * Sets the spriteset used by this action. - */ - void - setSpriteset(Spriteset *spriteset) { mSpriteset = spriteset; } - - /** - * Returns the spriteset used by this action. - */ - Spriteset* - getSpriteset() const { return mSpriteset; } - - void - setAnimation(int direction, Animation *animation); - - /** - * Resets all animations associated with this action. - */ - void - reset(); - - Animation* - getAnimation(int direction) const; + static bool + isTerminator(const AnimationPhase phase); protected: - Spriteset *mSpriteset; - typedef std::map Animations; - typedef Animations::iterator AnimationIterator; - Animations mAnimations; + std::vector mAnimationPhases; + int mDuration; }; #endif diff --git a/src/base64.cpp b/src/base64.cpp index 6d503a53..9a8f6356 100644 --- a/src/base64.cpp +++ b/src/base64.cpp @@ -1,16 +1,27 @@ /* +----------------------------------------------------------------------+ - | PHP version 4.0 | + | PHP HTML Embedded Scripting Language Version 3.0 | +----------------------------------------------------------------------+ - | Copyright (c) 1997, 1998, 1999, 2000 The PHP Group | + | Copyright (c) 1997-2000 PHP Development Team (See Credits file) | +----------------------------------------------------------------------+ - | This source file is subject to version 2.02 of the PHP license, | - | that is bundled with this package in the file LICENSE, and is | - | available at through the world-wide-web at | - | http://www.php.net/license/2_02.txt. | - | If you did not receive a copy of the PHP license and are unable to | - | obtain it through the world-wide-web, please send a note to | - | license@php.net so we can mail you a copy immediately. | + | This program is free software; you can redistribute it and/or modify | + | it under the terms of one of the following licenses: | + | | + | A) the GNU General Public License as published by the Free Software | + | Foundation; either version 2 of the License, or (at your option) | + | any later version. | + | | + | B) the PHP License as published by the PHP Development Team and | + | included in the distribution in the file: LICENSE | + | | + | This program is distributed in the hope that it will be useful, | + | but WITHOUT ANY WARRANTY; without even the implied warranty of | + | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | + | GNU General Public License for more details. | + | | + | You should have received a copy of both licenses referred to here. | + | If you did not, or have any questions about PHP licensing, please | + | contact core@php.net. | +----------------------------------------------------------------------+ | Author: Jim Winstead (jimw@php.net) | +----------------------------------------------------------------------+ @@ -32,8 +43,8 @@ static char base64_table[] = }; static char base64_pad = '='; -unsigned char *php_base64_encode(const unsigned char *str, int length, int *ret_length) { - const unsigned char *current = str; +unsigned char *php3_base64_encode(const unsigned char *string, int length, int *ret_length) { + const unsigned char *current = string; int i = 0; unsigned char *result = (unsigned char *)malloc(((length + 3 - length % 3) * 4 / 3 + 1) * sizeof(char)); @@ -69,27 +80,13 @@ unsigned char *php_base64_encode(const unsigned char *str, int length, int *ret_ } /* as above, but backwards. :) */ -unsigned char *php_base64_decode(const unsigned char *str, int length, int *ret_length) { - const unsigned char *current = str; +unsigned char *php3_base64_decode(const unsigned char *string, int length, int *ret_length) { + const unsigned char *current = string; int ch, i = 0, j = 0, k; - /* this sucks for threaded environments */ - static short reverse_table[256]; - static int table_built; - unsigned char *result; - - if (++table_built == 1) { - char *chp; - for(ch = 0; ch < 256; ch++) { - chp = strchr(base64_table, ch); - if(chp) { - reverse_table[ch] = chp - base64_table; - } else { - reverse_table[ch] = -1; - } - } - } + char *chp; + + unsigned char *result = (unsigned char *)malloc(length + 1); - result = (unsigned char *)malloc(length + 1); if (result == NULL) { return NULL; } @@ -107,8 +104,9 @@ unsigned char *php_base64_decode(const unsigned char *str, int length, int *ret_ if (ch == ' ') ch = '+'; - ch = reverse_table[ch]; - if (ch < 0) continue; + chp = strchr(base64_table, ch); + if (chp == NULL) continue; + ch = chp - base64_table; switch(i % 4) { case 0: @@ -149,4 +147,3 @@ unsigned char *php_base64_decode(const unsigned char *str, int length, int *ret_ result[k] = '\0'; return result; } - diff --git a/src/base64.h b/src/base64.h index 5b275c45..ff20ac53 100644 --- a/src/base64.h +++ b/src/base64.h @@ -31,14 +31,7 @@ #ifndef _TMW_BASE64_H #define _TMW_BASE64_H -extern unsigned char *php_base64_encode(const unsigned char *, int, int *); -extern unsigned char *php_base64_decode(const unsigned char *, int, int *); +extern unsigned char *php3_base64_encode(const unsigned char *, int, int *); +extern unsigned char *php3_base64_decode(const unsigned char *, int, int *); #endif /* _TMW_BASE64_H */ - -/* - * Local variables: - * tab-width: 4 - * c-basic-offset: 4 - * End: - */ diff --git a/src/being.cpp b/src/being.cpp index 50a2dc35..9cd0af0d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -49,7 +49,7 @@ PATH_NODE::PATH_NODE(Uint16 iX, Uint16 iY): Being::Being(Uint16 id, Uint16 job, Map *map): mJob(job), - mX(0), mY(0), mDirection(DOWN), + mX(0), mY(0), mAction(STAND), mWalkTime(0), mEmotion(0), mEmotionTime(0), @@ -60,12 +60,15 @@ Being::Being(Uint16 id, Uint16 job, Map *map): mWeapon(0), mWalkSpeed(150), mSpeedModifier(1024), + mDirection(DOWN), mMap(NULL), mHairStyle(0), mHairColor(0), mSpeechTime(0), mDamageTime(0), mShowSpeech(false), mShowDamage(false), - mSprites(VECTOREND_SPRITE, NULL) + mPx(0), mPy(0), + mSprites(VECTOREND_SPRITE, NULL), + mEquipmentSpriteIDs(VECTOREND_SPRITE, 0) { setMap(map); } @@ -110,9 +113,7 @@ void Being::adjustCourse(Uint16 srcX, Uint16 srcY, Uint16 dstX, Uint16 dstY) p1 = mMap->findPath(srcX / 32, srcY / 32, dstX / 32, dstY / 32); if (p1.empty()) { - // No path? Better teleport. - mX = dstX; - mY = dstY; + // No path, but don't teleport since it could be user input. setPath(p1); return; } @@ -189,9 +190,8 @@ void Being::adjustCourse(Uint16 srcX, Uint16 srcY, Uint16 dstX, Uint16 dstY) if (bestRating < 0) { - // Unable to reach the path? Better teleport. - mX = srcX; - mY = srcY; + // Unable to reach the path? Still, don't teleport since it could be + // user input instead of server command. setPath(p1); delete[] p1_dist; return; @@ -263,8 +263,9 @@ Being::setHairStyle(Uint16 style) } void -Being::setVisibleEquipment(Uint8 slot, Uint8 id) +Being::setVisibleEquipment(Uint8 slot, int id) { + mEquipmentSpriteIDs[slot] = id; } void @@ -304,7 +305,7 @@ Being::setMap(Map *map) void Being::setAction(Uint8 action) { - SpriteAction currentAction = ACTION_STAND; + SpriteAction currentAction = ACTION_INVALID; switch (action) { case WALK: @@ -314,37 +315,21 @@ Being::setAction(Uint8 action) currentAction = ACTION_SIT; break; case ATTACK: - if (getType() == MONSTER) + switch (getWeapon()) { - currentAction = ACTION_DEAD; + case 3: + currentAction = ACTION_ATTACK; + break; + case 2: + currentAction = ACTION_ATTACK_BOW; + break; + case 1: + currentAction = ACTION_ATTACK_STAB; + break; + case 0: + currentAction = ACTION_ATTACK; + break; } - else { - switch (getWeapon()) - { - case 3: - currentAction = ACTION_ATTACK; - break; - case 2: - currentAction = ACTION_ATTACK_BOW; - break; - case 1: - currentAction = ACTION_ATTACK_STAB; - break; - case 0: - currentAction = ACTION_ATTACK; - break; - } - for (int i = 0; i < VECTOREND_SPRITE; i++) - { - if (mSprites[i]) - { - mSprites[i]->reset(); - } - } - }; - break; - case MONSTER_ATTACK: - currentAction = ACTION_ATTACK; for (int i = 0; i < VECTOREND_SPRITE; i++) { if (mSprites[i]) @@ -353,25 +338,33 @@ Being::setAction(Uint8 action) } } break; + case HURT: + //currentAction = ACTION_HURT; // Buggy: makes the player stop + // attacking and unable to attack + // again until he moves + break; case DEAD: currentAction = ACTION_DEAD; break; - default: + case STAND: currentAction = ACTION_STAND; break; } - for (int i = 0; i < VECTOREND_SPRITE; i++) + if (currentAction != ACTION_INVALID) { - if (mSprites[i]) + for (int i = 0; i < VECTOREND_SPRITE; i++) { - mSprites[i]->play(currentAction); + if (mSprites[i]) + { + mSprites[i]->play(currentAction); + } } + mAction = action; } - - mAction = action; } + void Being::setDirection(Uint8 direction) { @@ -487,7 +480,7 @@ Being::logic() } void -Being::draw(Graphics *graphics, int offsetX, int offsetY) +Being::draw(Graphics *graphics, int offsetX, int offsetY) const { int px = mPx + offsetX; int py = mPy + offsetY; @@ -528,7 +521,7 @@ Being::drawSpeech(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) } // Draw damage above this being - if (mShowDamage) + if (mShowDamage && get_elapsed_time(mDamageTime) > 250) { // Selecting the right color if (mDamage == "miss") diff --git a/src/being.h b/src/being.h index 2804b20b..c95cd191 100644 --- a/src/being.h +++ b/src/being.h @@ -68,14 +68,12 @@ class Being : public Sprite }; enum Action { - STAND = 0, - WALK = 1, - MONSTER_ATTACK = 5, - SIT = 7, - DEAD = 8, - ATTACK = 9, - MONSTER_DEAD = 9, - HIT = 17 + STAND, + WALK, + ATTACK, + SIT, + DEAD, + HURT }; enum Sprite { @@ -101,7 +99,6 @@ class Being : public Sprite std::string mName; /**< Name of character */ Uint16 mJob; /**< Job (player job, npc, monster, ) */ Uint16 mX, mY; /**< Pixel coordinates (tile center) */ - Uint8 mDirection; /**< Facing direction */ Uint8 mAction; /**< Action the being is performing */ Uint16 mWalkTime; Uint8 mEmotion; /**< Currently showing emotion */ @@ -199,7 +196,7 @@ class Being : public Sprite * Sets visible equipments for this being. */ virtual void - setVisibleEquipment(Uint8 slot, Uint8 id); + setVisibleEquipment(Uint8 slot, int id); /** * Sets the sex for this being. @@ -216,7 +213,7 @@ class Being : public Sprite /** * Makes this being take the next step of his path. */ - void + virtual void nextStep(); /** @@ -301,7 +298,13 @@ class Being : public Sprite /** * Sets the current action. */ - void setAction(Uint8 action); + virtual void + setAction(Uint8 action); + + /** + * Returns the current direction. + */ + Uint8 getDirection() const { return mDirection; } /** * Sets the current direction. @@ -314,7 +317,7 @@ class Being : public Sprite * @see Sprite::draw(Graphics, int, int) */ virtual void - draw(Graphics *graphics, Sint32 offsetX, Sint32 offsetY); + draw(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) const; /** * Returns the pixel X coordinate. @@ -343,7 +346,6 @@ class Being : public Sprite getYOffset() const { return getOffset(mStepY); } std::auto_ptr mEquipment; - int mVisibleEquipment[6]; /**< Visible equipments */ protected: /** @@ -363,6 +365,7 @@ class Being : public Sprite Uint16 mWeapon; /**< Weapon picture id */ Uint16 mWalkSpeed; /**< Walking speed */ Uint16 mSpeedModifier; /**< Modifier to keep course on sync (1024 = normal speed) */ + Uint8 mDirection; /**< Facing direction */ Map *mMap; /**< Map on which this being resides */ SpriteIterator mSpriteIterator; @@ -376,11 +379,14 @@ class Being : public Sprite Sint32 mPx, mPy; /**< Pixel coordinates */ std::vector mSprites; + std::vector mEquipmentSpriteIDs; private: + int + getOffset(int step) const; + Sint16 mStepX, mStepY; Uint16 mStepTime; - int getOffset(int) const; }; #endif diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 923283b5..14b4ea7e 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -38,7 +38,7 @@ class FindBeingFunctor Uint16 other_y = y + ((being->getType() == Being::NPC) ? 1 : 0); return (being->mX / 32 == x && (being->mY / 32 == y || being->mY / 32 == other_y) && - being->mAction != Being::MONSTER_DEAD && + being->mAction != Being::DEAD && (type == Being::UNKNOWN || being->getType() == type)); } @@ -64,14 +64,7 @@ Being* BeingManager::createBeing(Uint16 id, Uint16 job) Being *being; if (job < 10) - { being = new Player(id, job, mMap); - // XXX Convert for new server - /* - MessageOut outMsg(0x0094); - outMsg.writeLong(id); - */ - } else if (job >= 100 & job < 200) being = new NPC(id, job, mMap); else if (job >= 1000 && job < 1200) @@ -79,6 +72,17 @@ Being* BeingManager::createBeing(Uint16 id, Uint16 job) else being = new Being(id, job, mMap); + // Player or NPC + if (job < 200) + { + // XXX Convert for new server + /* + MessageOut outMsg(mNetwork); + outMsg.writeInt16(0x0094); + outMsg.writeInt32(id);//readLong(2)); + */ + } + mBeings.push_back(being); return being; @@ -127,7 +131,8 @@ void BeingManager::logic() being->logic(); - /*if (being->mAction == Being::MONSTER_DEAD && being->mFrame >= 20) + /* + if (being->mAction == Being::DEAD && being->mFrame >= 20) { delete being; i = mBeings.erase(i); @@ -168,7 +173,6 @@ Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, if ((being->getType() == type || type == Being::UNKNOWN) && (d < dist || closestBeing == NULL) // it is closer && being->mAction != Being::DEAD // no dead beings - && being->mAction != Being::MONSTER_DEAD ) { dist = d; diff --git a/src/engine.cpp b/src/engine.cpp index 231313c4..30f0097e 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -39,9 +39,10 @@ #include "gui/gui.h" #include "gui/minimap.h" +#include "gui/viewport.h" -#include "resources/itemmanager.h" #include "resources/mapreader.h" +#include "resources/monsterdb.h" #include "resources/resourcemanager.h" #include "resources/spriteset.h" @@ -51,16 +52,12 @@ extern Minimap *minimap; char itemCurrenyQ[10] = "0"; -int camera_x, camera_y; - -ItemManager *itemDb; /**< Item database object */ Spriteset *emotionset; Spriteset *npcset; std::vector weaponset; Engine::Engine(): - mShowDebugPath(false), mCurrentMap(NULL) { // Load the sprite sets @@ -82,9 +79,6 @@ Engine::Engine(): if (!npcset) logger->error("Unable to load NPC spriteset!"); if (!emotionset) logger->error("Unable to load emotions spriteset!"); - - // Initialize item manager - itemDb = new ItemManager(); } Engine::~Engine() @@ -96,8 +90,6 @@ Engine::~Engine() std::for_each(weaponset.begin(), weaponset.end(), std::mem_fun(&Spriteset::decRef)); weaponset.clear(); - - delete itemDb; } void Engine::changeMap(const std::string &mapPath) @@ -125,6 +117,7 @@ void Engine::changeMap(const std::string &mapPath) } minimap->setMapImage(mapImage); beingManager->setMap(newMap); + viewport->setMap(newMap); // Start playing new music file when necessary std::string oldMusic = ""; @@ -152,139 +145,5 @@ void Engine::logic() void Engine::draw(Graphics *graphics) { - int midTileX = graphics->getWidth() / 2; - int midTileY = graphics->getHeight() / 2; - static int lastTick = tick_time; - - int player_x = player_node->mX - midTileX + player_node->getXOffset(); - int player_y = player_node->mY - midTileY + player_node->getYOffset(); - - scrollLaziness = (int)config.getValue("ScrollLaziness", 32); - scrollRadius = (int)config.getValue("ScrollRadius", 32); - - if (scrollLaziness < 1) - scrollLaziness = 1; //avoids division by zero - - //apply lazy scrolling - int nbTicks = get_elapsed_time(lastTick) / 10; - lastTick += nbTicks; - for (; nbTicks > 0; --nbTicks) - { - if (player_x > view_x + scrollRadius) - { - view_x += (player_x - view_x - scrollRadius) / scrollLaziness; - } - if (player_x < view_x - scrollRadius) - { - view_x += (player_x - view_x + scrollRadius) / scrollLaziness; - } - if (player_y > view_y + scrollRadius) - { - view_y += (player_y - view_y - scrollRadius) / scrollLaziness; - } - if (player_y < view_y - scrollRadius) - { - view_y += (player_y - view_y + scrollRadius) / scrollLaziness; - } - } - - //auto center when player is off screen - if ( player_x - view_x > graphics->getWidth() / 2 - || view_x - player_x > graphics->getWidth() / 2 - || view_y - player_y > graphics->getHeight() / 2 - || player_y - view_y > graphics->getHeight() / 2 - ) - { - view_x = player_x; - view_y = player_y; - }; - - if (mCurrentMap) { - if (view_x < 0) { - view_x = 0; - } - if (view_y < 0) { - view_y = 0; - } - if (view_x > mCurrentMap->getWidth() * 32 - midTileX) { - view_x = mCurrentMap->getWidth() * 32 - midTileX; - } - if (view_y > mCurrentMap->getHeight() * 32 - midTileY) { - view_y = mCurrentMap->getHeight() * 32 - midTileY; - } - } - - camera_x = (int)view_x; - camera_y = (int)view_y; - - // Draw tiles and sprites - if (mCurrentMap != NULL) - { - mCurrentMap->draw(graphics, camera_x, camera_y, 0); - mCurrentMap->draw(graphics, camera_x, camera_y, 1); - mCurrentMap->draw(graphics, camera_x, camera_y, 2); - mCurrentMap->drawOverlay( graphics, - view_x, - view_y, - (int)config.getValue("OverlayDetail", 2) - ); - } - else - { - // When no map is loaded, draw a replacement background - graphics->setColor(gcn::Color(128, 128, 128)); - graphics->fillRectangle(gcn::Rectangle(0, 0, - graphics->getWidth(), graphics->getHeight())); - } - - // Find a path from the player to the mouse, and draw it. This is for debug - // purposes. - if (mShowDebugPath && mCurrentMap != NULL) - { - // Get the current mouse position - int mouseX, mouseY; - SDL_GetMouseState(&mouseX, &mouseY); - - int mouseTileX = (mouseX + camera_x) / 32; - int mouseTileY = (mouseY + camera_y) / 32; - - Path debugPath = mCurrentMap->findPath( - player_node->mX / 32, player_node->mY / 32, - mouseTileX, mouseTileY); - - graphics->setColor(gcn::Color(255, 0, 0)); - for (PathIterator i = debugPath.begin(); i != debugPath.end(); i++) - { - int squareX = i->x * 32 - camera_x + 12; - int squareY = i->y * 32 - camera_y + 12; - - graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8)); - graphics->drawText( - toString(mCurrentMap->getMetaTile(i->x, i->y)->Gcost), - squareX + 4, squareY + 12, gcn::Graphics::CENTER); - } - } - - // Draw player nickname, speech, and emotion sprite as needed - Beings &beings = beingManager->getAll(); - for (BeingIterator i = beings.begin(); i != beings.end(); i++) - { - (*i)->drawSpeech(graphics, -camera_x, -camera_y); - (*i)->drawName(graphics, -camera_x, -camera_y); - (*i)->drawEmotion(graphics, -camera_x, -camera_y); - } - - // Draw target marker if needed - Being *target; - if ((target = player_node->getTarget())) - { - graphics->setFont(speechFont); - graphics->setColor(gcn::Color(255, 255, 255)); - int dy = (target->getType() == Being::PLAYER) ? 90 : 52; - - graphics->drawText("[TARGET]", target->getPixelX() - camera_x + 15, - target->getPixelY() - camera_y - dy, gcn::Graphics::CENTER); - } - gui->draw(); } diff --git a/src/engine.h b/src/engine.h index e8ef7e33..62e82a49 100644 --- a/src/engine.h +++ b/src/engine.h @@ -26,8 +26,6 @@ #include -extern int camera_x, camera_y; - class Graphics; class Map; @@ -67,20 +65,8 @@ class Engine */ void draw(Graphics *graphics); - /** - * Toggles whether the path debug graphics are shown - */ - void toggleDebugPath() { mShowDebugPath = !mShowDebugPath; }; - private: - bool mShowDebugPath; - Map *mCurrentMap; - - int scrollRadius; - int scrollLaziness; - float view_x; // current viewpoint in pixels - float view_y; // current viewpoint in pixels }; extern Engine *engine; diff --git a/src/floor_item.cpp b/src/floor_item.cpp index 9a179a21..f33f7eb4 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -25,7 +25,7 @@ #include "map.h" -#include "resources/itemmanager.h" +#include "resources/itemdb.h" #include "resources/iteminfo.h" #include "resources/spriteset.h" @@ -42,7 +42,7 @@ FloorItem::FloorItem(unsigned int id, mMap(map) { // Retrieve item image from item info - mImage = itemDb->getItemInfo(itemId).getImage(); + mImage = ItemDB::get(itemId).getImage(); // Add ourselves to the map mSpriteIterator = mMap->addSprite(this); diff --git a/src/floor_item.h b/src/floor_item.h index 386d0759..36f81585 100644 --- a/src/floor_item.h +++ b/src/floor_item.h @@ -53,25 +53,25 @@ class FloorItem : public Sprite * Returns instance id of this item. */ unsigned int - getId() { return mId; } + getId() const { return mId; } /** * Returns the item id. */ unsigned int - getItemId() { return mItemId; } + getItemId() const { return mItemId; } /** * Returns the x coordinate. */ unsigned short - getX() { return mX; } + getX() const { return mX; } /** * Returns the y coordinate. */ unsigned short - getY() { return mY; } + getY() const { return mY; } /** * Returns the pixel y coordinate. @@ -87,7 +87,7 @@ class FloorItem : public Sprite * @see Sprite::draw(Graphics, int, int) */ void - draw(Graphics *graphics, int offsetX, int offsetY) + draw(Graphics *graphics, int offsetX, int offsetY) const { graphics->drawImage(mImage, mX * 32 + offsetX, diff --git a/src/game.cpp b/src/game.cpp index 5052f2ce..15298ec6 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -29,6 +29,7 @@ #include #include +#include #include "beingmanager.h" #include "configuration.h" @@ -42,23 +43,25 @@ #include "gui/buy.h" #include "gui/buysell.h" -#include "gui/chargedialog.h" +//#include "gui/chargedialog.h" #include "gui/chat.h" #include "gui/confirm_dialog.h" +#include "gui/debugwindow.h" #include "gui/equipmentwindow.h" +#include "gui/gui.h" #include "gui/help.h" #include "gui/inventorywindow.h" +#include "gui/menuwindow.h" #include "gui/minimap.h" +#include "gui/ministatus.h" #include "gui/npclistdialog.h" #include "gui/npc_text.h" #include "gui/sell.h" #include "gui/setup.h" #include "gui/skill.h" -#include "gui/menuwindow.h" #include "gui/status.h" -#include "gui/ministatus.h" #include "gui/trade.h" -#include "gui/debugwindow.h" +#include "gui/viewport.h" #include "net/beinghandler.h" #include "net/buysellhandler.h" @@ -85,7 +88,7 @@ bool done = false; volatile int tick_time; volatile int fps = 0, frame = 0; Engine *engine = NULL; -Joystick *joystick; +Joystick *joystick = NULL; extern Window *weightNotice; extern Window *deathNotice; @@ -106,7 +109,7 @@ SkillDialog *skillDialog; Setup* setupWindow; Minimap *minimap; EquipmentWindow *equipmentWindow; -ChargeDialog *chargeDialog; +//ChargeDialog *chargeDialog; TradeWindow *tradeWindow; //BuddyWindow *buddyWindow; HelpWindow *helpWindow; @@ -182,47 +185,23 @@ void createGuiWindows() setupWindow = new Setup(); minimap = new Minimap(); equipmentWindow = new EquipmentWindow(player_node->mEquipment.get()); - chargeDialog = new ChargeDialog(); + //chargeDialog = new ChargeDialog(); tradeWindow = new TradeWindow; //buddyWindow = new BuddyWindow(); helpWindow = new HelpWindow(); debugWindow = new DebugWindow(); // Initialize window positions - int screenW = graphics->getWidth(); - int screenH = graphics->getHeight(); - - chargeDialog->setPosition( - screenW - 5 - chargeDialog->getWidth(), - screenH - chargeDialog->getHeight() - 15); + //chargeDialog->setPosition( + // graphics->getWidth() - 5 - chargeDialog->getWidth(), + // graphics->getHeight() - chargeDialog->getHeight() - 15); - /*buddyWindow->setPosition(10, - minimap->getHeight() + 30);*/ + //buddyWindow->setPosition(10, minimap->getHeight() + 30); // Set initial window visibility -// chatWindow->setSticky(true); -// miniStatusWindow->setSticky(true); -// menuWindow->setSticky(true); - chatWindow->setVisible(true); miniStatusWindow->setVisible(true); - statusWindow->setVisible(false); menuWindow->setVisible(true); - buyDialog->setVisible(false); - sellDialog->setVisible(false); - buySellDialog->setVisible(false); - inventoryWindow->setVisible(false); - npcTextDialog->setVisible(false); - npcListDialog->setVisible(false); - skillDialog->setVisible(false); - //newSkillWindow->setVisible(false); - setupWindow->setVisible(false); - equipmentWindow->setVisible(false); - chargeDialog->setVisible(false); - tradeWindow->setVisible(false); - //buddyWindow->setVisible(false); - helpWindow->setVisible(false); - debugWindow->setVisible(false); } /** @@ -244,7 +223,7 @@ void destroyGuiWindows() delete setupWindow; delete minimap; delete equipmentWindow; - delete chargeDialog; + //delete chargeDialog; //delete newSkillWindow; delete tradeWindow; //delete buddyWindow; @@ -511,13 +490,13 @@ void Game::handleInput() // If none below the player, try the tile in front of // the player if (!item) { - if (player_node->mDirection & Being::UP) + if (player_node->getDirection() & Being::UP) y--; - if (player_node->mDirection & Being::DOWN) + if (player_node->getDirection() & Being::DOWN) y++; - if (player_node->mDirection & Being::LEFT) + if (player_node->getDirection() & Being::LEFT) x--; - if (player_node->mDirection & Being::RIGHT) + if (player_node->getDirection() & Being::RIGHT) x++; item = floorItemManager->findByCoordinates(x, y); @@ -584,7 +563,7 @@ void Game::handleInput() case SDLK_f: // Find path to mouse (debug purpose) - engine->toggleDebugPath(); + viewport->toggleDebugPath(); used = true; break; } @@ -621,8 +600,17 @@ void Game::handleInput() } // Push input to GUI when not used - if (!used) { - guiInput->pushInput(event); + if (!used) + { + try + { + guiInput->pushInput(event); + } + catch (gcn::Exception e) + { + const char* err = e.getMessage().c_str(); + logger->log("Warning: guichan input exception: %s", err); + } } } // End while @@ -633,35 +621,35 @@ void Game::handleInput() !chatWindow->isFocused()) { Uint16 x = player_node->mX / 32, y = player_node->mY / 32; - unsigned char Direction = 0; + unsigned char direction = 0; // Translate pressed keys to movement and direction if (keys[SDLK_UP] || keys[SDLK_KP8] || keys[SDLK_KP7] || keys[SDLK_KP9] || joystick && joystick->isUp()) { - Direction |= Being::UP; + direction |= Being::UP; } else if (keys[SDLK_DOWN] || keys[SDLK_KP2] || keys[SDLK_KP1] || keys[SDLK_KP3] || joystick && joystick->isDown()) { - Direction |= Being::DOWN; + direction |= Being::DOWN; } if (keys[SDLK_LEFT] || keys[SDLK_KP4] || keys[SDLK_KP1] || keys[SDLK_KP7] || joystick && joystick->isLeft()) { - Direction |= Being::LEFT; + direction |= Being::LEFT; } else if (keys[SDLK_RIGHT] || keys[SDLK_KP6] || keys[SDLK_KP3] || keys[SDLK_KP9] || joystick && joystick->isRight()) { - Direction |= Being::RIGHT; + direction |= Being::RIGHT; } - player_node->walk(Direction); + player_node->walk(direction); // Attacking monsters if (keys[SDLK_LCTRL] || keys[SDLK_RCTRL] || @@ -675,13 +663,13 @@ void Game::handleInput() { Uint16 targetX = x, targetY = y; - if (player_node->mDirection & Being::UP) + if (player_node->getDirection() & Being::UP) targetY--; - if (player_node->mDirection & Being::DOWN) + if (player_node->getDirection() & Being::DOWN) targetY++; - if (player_node->mDirection & Being::LEFT) + if (player_node->getDirection() & Being::LEFT) targetX--; - if (player_node->mDirection & Being::RIGHT) + if (player_node->getDirection() & Being::RIGHT) targetX++; // Attack priority is: Monster, Player, auto target diff --git a/src/graphics.cpp b/src/graphics.cpp index 065c0a46..f007470a 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -39,6 +39,9 @@ Graphics::~Graphics() bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel) { + logger->log("Setting video mode %dx%d %s", + w, h, fs ? "fullscreen" : "windowed"); + int displayFlags = SDL_ANYFORMAT; mFullscreen = fs; diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index b681b683..9fcf752b 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -32,7 +32,7 @@ #include "../npc.h" -#include "../resources/itemmanager.h" +#include "../resources/itemdb.h" #include "../utils/tostring.h" @@ -266,7 +266,7 @@ void BuyDialog::selectionChanged(const SelectionEvent &event) if (selectedItem > -1) { const ItemInfo &info = - itemDb->getItemInfo(mShopItems->at(selectedItem).id); + ItemDB::get(mShopItems->at(selectedItem).id); mItemDescLabel->setCaption("Description: " + info.getDescription()); mItemEffectLabel->setCaption("Effect: " + info.getEffect()); diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index d825db31..3cb42078 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -83,7 +83,7 @@ CharSelectDialog::CharSelectDialog(LockedArray *charInfo): mNameLabel = new gcn::Label("Name"); mLevelLabel = new gcn::Label("Level"); mMoneyLabel = new gcn::Label("Money"); - mPlayerBox = new PlayerBox(0); + mPlayerBox = new PlayerBox(); int w = 195; int h = 220; @@ -116,8 +116,9 @@ CharSelectDialog::CharSelectDialog(LockedArray *charInfo): add(mLevelLabel); add(mMoneyLabel); - mSelectButton->requestFocus(); setLocationRelativeTo(getParent()); + setVisible(true); + mSelectButton->requestFocus(); updatePlayerInfo(); } @@ -171,7 +172,8 @@ void CharSelectDialog::updatePlayerInfo() { LocalPlayer *pi = mCharInfo->getEntry(); - if (pi) { + if (pi) + { mNameLabel->setCaption(pi->getName()); mLevelLabel->setCaption("Lvl: " + toString(pi->mLevel)); mMoneyLabel->setCaption("Money: " + toString(pi->mMoney)); @@ -181,22 +183,17 @@ void CharSelectDialog::updatePlayerInfo() mDelCharButton->setEnabled(true); mSelectButton->setEnabled(true); } - mPlayerBox->mHairStyle = pi->getHairStyle(); - mPlayerBox->mHairColor = pi->getHairColor(); - mPlayerBox->mSex = pi->getSex(); - mPlayerBox->mShowPlayer = true; - } else { + } + else { mNameLabel->setCaption("Name"); mLevelLabel->setCaption("Level"); mMoneyLabel->setCaption("Money"); mNewCharButton->setEnabled(true); mDelCharButton->setEnabled(false); mSelectButton->setEnabled(false); - - mPlayerBox->mHairStyle = 0; - mPlayerBox->mHairColor = 0; - mPlayerBox->mShowPlayer = false; } + + mPlayerBox->setPlayer(pi); } void CharSelectDialog::attemptCharDelete() @@ -240,6 +237,10 @@ std::string CharSelectDialog::getName() CharCreateDialog::CharCreateDialog(Window *parent, int slot): Window("Create Character", true, parent), mSlot(slot) { + mPlayer = new Player(0, 0, NULL); + mPlayer->setHairStyle(rand() % NR_HAIR_STYLES + 1); + mPlayer->setHairColor(rand() % NR_HAIR_COLORS + 1); + mNameField = new TextField(""); mNameLabel = new gcn::Label("Name:"); mNextHairColorButton = new Button(">", "nextcolor", this); @@ -250,8 +251,7 @@ CharCreateDialog::CharCreateDialog(Window *parent, int slot): mHairStyleLabel = new gcn::Label("Hair Style:"); mCreateButton = new Button("Create", "create", this); mCancelButton = new Button("Cancel", "cancel", this); - mPlayerBox = new PlayerBox(0); - mPlayerBox->mShowPlayer = true; + mPlayerBox = new PlayerBox(mPlayer); mNameField->setEventId("create"); @@ -290,6 +290,12 @@ CharCreateDialog::CharCreateDialog(Window *parent, int slot): add(mCancelButton); setLocationRelativeTo(getParent()); + setVisible(true); +} + +CharCreateDialog::~CharCreateDialog() +{ + delete mPlayer; } void CharCreateDialog::action(const std::string &eventId, gcn::Widget *widget) @@ -299,7 +305,9 @@ void CharCreateDialog::action(const std::string &eventId, gcn::Widget *widget) // Attempt to create the character mCreateButton->setEnabled(false); Net::AccountServer::Account::createCharacter( - getName(), mPlayerBox->mHairStyle, mPlayerBox->mHairColor, + getName(), + mPlayer->getHairStyle(), + mPlayer->getHairColor(), 0, // gender 10, // STR 10, // AGI @@ -318,20 +326,19 @@ void CharCreateDialog::action(const std::string &eventId, gcn::Widget *widget) scheduleDelete(); } else if (eventId == "nextcolor") { - mPlayerBox->mHairColor++; + mPlayer->setHairColor(mPlayer->getHairColor() % NR_HAIR_COLORS + 1); } else if (eventId == "prevcolor") { - mPlayerBox->mHairColor += NR_HAIR_COLORS - 1; + int prevColor = mPlayer->getHairColor() + NR_HAIR_COLORS - 2; + mPlayer->setHairColor(prevColor % NR_HAIR_COLORS + 1); } else if (eventId == "nextstyle") { - mPlayerBox->mHairStyle++; + mPlayer->setHairStyle(mPlayer->getHairStyle() % NR_HAIR_STYLES + 1); } else if (eventId == "prevstyle") { - mPlayerBox->mHairStyle += NR_HAIR_STYLES - 1; + int prevStyle = mPlayer->getHairStyle() + NR_HAIR_STYLES - 2; + mPlayer->setHairStyle(prevStyle % NR_HAIR_STYLES + 1); } - - mPlayerBox->mHairColor %= NR_HAIR_COLORS; - mPlayerBox->mHairStyle %= NR_HAIR_STYLES; } std::string CharCreateDialog::getName() diff --git a/src/gui/char_select.h b/src/gui/char_select.h index 6d9d1a83..9d2d77da 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -31,6 +31,7 @@ #include +class Player; class LocalPlayer; class PlayerBox; @@ -48,7 +49,7 @@ class CharSelectDialog : public Window, public gcn::ActionListener */ CharSelectDialog(LockedArray *charInfo); - void action(const std::string& eventId, gcn::Widget* widget); + void action(const std::string &eventId, gcn::Widget *widget); void updatePlayerInfo(); @@ -103,7 +104,12 @@ class CharCreateDialog : public Window, public gcn::ActionListener */ CharCreateDialog(Window *parent, int slot); - void action(const std::string& eventId, gcn::Widget* widget); + /** + * Destructor. + */ + ~CharCreateDialog(); + + void action(const std::string &eventId, gcn::Widget *widget); std::string getName(); @@ -119,6 +125,7 @@ class CharCreateDialog : public Window, public gcn::ActionListener gcn::Button *mCreateButton; gcn::Button *mCancelButton; + Player *mPlayer; PlayerBox *mPlayerBox; int mSlot; diff --git a/src/gui/confirm_dialog.cpp b/src/gui/confirm_dialog.cpp index ed2f8680..5a70544f 100644 --- a/src/gui/confirm_dialog.cpp +++ b/src/gui/confirm_dialog.cpp @@ -61,6 +61,7 @@ ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg, setLocationRelativeTo(getParent()); getParent()->moveToTop(this); } + setVisible(true); yesButton->requestFocus(); } diff --git a/src/gui/confirm_dialog.h b/src/gui/confirm_dialog.h index 1c206b03..771ecc36 100644 --- a/src/gui/confirm_dialog.h +++ b/src/gui/confirm_dialog.h @@ -47,7 +47,7 @@ class ConfirmDialog : public Window, public gcn::ActionListener { /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const std::string &eventId, gcn::Widget *widget); }; #endif diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index d467d4d3..f8a4154e 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -72,15 +72,15 @@ DebugWindow::logic() // Get the current mouse position int mouseX, mouseY; SDL_GetMouseState(&mouseX, &mouseY); - int mouseTileX = mouseX / 32 + camera_x; - int mouseTileY = mouseY / 32 + camera_y; + //int mouseTileX = mouseX / 32 + camera_x; + //int mouseTileY = mouseY / 32 + camera_y; mFPSLabel->setCaption("[" + toString(fps) + " FPS"); mFPSLabel->adjustSize(); - mTileMouseLabel->setCaption("[Mouse: " + - toString(mouseTileX) + ", " + toString(mouseTileY) + "]"); - mTileMouseLabel->adjustSize(); + //mTileMouseLabel->setCaption("[Mouse: " + + // toString(mouseTileX) + ", " + toString(mouseTileY) + "]"); + //mTileMouseLabel->adjustSize(); Map *currentMap = engine->getCurrentMap(); if (currentMap != NULL) diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 38b17781..fb7144a1 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -35,22 +35,14 @@ #endif #include "focushandler.h" -#include "popupmenu.h" #include "window.h" #include "windowcontainer.h" +#include "viewport.h" -#include "../being.h" -#include "../beingmanager.h" #include "../configlistener.h" #include "../configuration.h" -#include "../engine.h" -#include "../flooritemmanager.h" #include "../graphics.h" -#include "../localplayer.h" #include "../log.h" -#include "../main.h" -#include "../map.h" -#include "../npc.h" #include "../resources/image.h" #include "../resources/resourcemanager.h" @@ -61,7 +53,8 @@ // Guichan stuff Gui *gui; -gcn::SDLInput *guiInput; // GUI input +Viewport *viewport; /**< Viewport on the map. */ +gcn::SDLInput *guiInput; /**< GUI input. */ // Fonts used in showing hits gcn::Font *hitRedFont; @@ -91,9 +84,9 @@ class GuiConfigListener : public ConfigListener Gui::Gui(Graphics *graphics): mHostImageLoader(NULL), mMouseCursor(NULL), - mCustomCursor(false), - mPopupActive(false) + mCustomCursor(false) { + logger->log("Initializing GUI..."); // Set graphics setGraphics(graphics); @@ -122,7 +115,6 @@ Gui::Gui(Graphics *graphics): guiTop->setDimension(gcn::Rectangle(0, 0, graphics->getWidth(), graphics->getHeight())); guiTop->setOpaque(false); - guiTop->addMouseListener(this); Window::setWindowContainer(guiTop); setTop(guiTop); @@ -172,13 +164,15 @@ Gui::Gui(Graphics *graphics): mConfigListener = new GuiConfigListener(this); config.addListener("customcursor", mConfigListener); - mPopup = new PopupMenu(); + // Create the viewport + viewport = new Viewport(); + viewport->setDimension(gcn::Rectangle(0, 0, + graphics->getWidth(), graphics->getHeight())); + guiTop->add(viewport); } Gui::~Gui() { - delete mPopup; - config.removeListener("customcursor", mConfigListener); delete mConfigListener; @@ -193,6 +187,7 @@ Gui::~Gui() delete mGuiFont; delete speechFont; + delete viewport; delete mTop; delete mImageLoader; delete mHostImageLoader; @@ -230,113 +225,6 @@ Gui::draw() mGraphics->popClipArea(); } -void -Gui::mousePress(int mx, int my, int button) -{ - // Mouse pressed on window container (basically, the map) - - // Are we in-game yet? - if (state != STATE_GAME) - return; - - // Check if we are alive and kickin' - if (!player_node || player_node->mAction == Being::DEAD) - return; - - // Check if we are busy - if (current_npc) - return; - - int tilex = (mx + camera_x) / 32; - int tiley = (my + camera_y) / 32; - - // Right click might open a popup - if (button == gcn::MouseInput::RIGHT) - { - Being *being; - FloorItem *floorItem; - - if ((being = beingManager->findBeing(tilex, tiley)) && - being->getType() != Being::LOCALPLAYER) - { - showPopup(mx, my, being); - return; - } - else if((floorItem = floorItemManager->findByCoordinates(tilex, tiley))) - { - showPopup(mx, my, floorItem); - return; - } - } - - // If a popup is active, just remove it - if (mPopupActive) - { - mPopup->setVisible(false); - mPopupActive = false; - return; - } - - // Left click can cause different actions - if (button == gcn::MouseInput::LEFT) - { - Being *being; - FloorItem *item; - - // Interact with some being - if ((being = beingManager->findBeing(tilex, tiley))) - { - switch (being->getType()) - { - case Being::NPC: - dynamic_cast(being)->talk(); - break; - - case Being::MONSTER: - case Being::PLAYER: - if (being->mAction == Being::MONSTER_DEAD) - break; - - player_node->attack(being, true); - break; - - default: - break; - } - } - // Pick up some item - else if ((item = floorItemManager->findByCoordinates(tilex, tiley))) - { - player_node->pickUp(item); - } - // Just walk around - else if (engine->getCurrentMap() && - engine->getCurrentMap()->getWalk(tilex, tiley)) - { - // XXX XXX XXX REALLY UGLY! - Uint8 *keys = SDL_GetKeyState(NULL); - if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT])) - { - player_node->setDestination(mx + camera_x, my + camera_y); - player_node->stopAttack(); - } - } - } - - if (button == gcn::MouseInput::MIDDLE) - { - // Find the being nearest to the clicked position - Being *target = beingManager->findNearestLivingBeing( - tilex, tiley, - 20, Being::MONSTER); - - if (target) - { - player_node->setTarget(target); - } - } -} - void Gui::setUseCustomCursor(bool customCursor) { @@ -369,21 +257,3 @@ Gui::setUseCustomCursor(bool customCursor) } } } - -void Gui::showPopup(int x, int y, Item *item) -{ - mPopup->showPopup(x, y, item); - mPopupActive = true; -} - -void Gui::showPopup(int x, int y, FloorItem *floorItem) -{ - mPopup->showPopup(x, y, floorItem); - mPopupActive = true; -} - -void Gui::showPopup(int x, int y, Being *being) -{ - mPopup->showPopup(x, y, being); - mPopupActive = true; -} diff --git a/src/gui/gui.h b/src/gui/gui.h index c4c47a88..caf27744 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -25,17 +25,13 @@ #define _TMW_GUI #include -#include #include "../guichanfwd.h" -class Being; -class FloorItem; class GuiConfigListener; class Graphics; class Image; -class Item; -class PopupMenu; +class Viewport; /** * \defgroup GUI Core GUI related classes (widgets) @@ -50,7 +46,7 @@ class PopupMenu; * * \ingroup GUI */ -class Gui : public gcn::Gui, public gcn::MouseListener +class Gui : public gcn::Gui { public: /** @@ -76,12 +72,6 @@ class Gui : public gcn::Gui, public gcn::MouseListener void draw(); - /** - * Handles mouse press on map. - */ - void - mousePress(int mx, int my, int button); - /** * Return game font */ @@ -94,37 +84,17 @@ class Gui : public gcn::Gui, public gcn::MouseListener void setUseCustomCursor(bool customCursor); - /** - * Shows a popup for an item - * TODO Find some way to get rid of Item here - */ - void showPopup(int x, int y, Item *item); - - /** - * Shows a popup for a floor item - * TODO Find some way to get rid of FloorItem here - */ - void showPopup(int x, int y, FloorItem *floorItem); - - /** - * Shows a popup for a being - * TODO Find some way to get rid of Being here - */ - void showPopup(int x, int y, Being *being); - private: GuiConfigListener *mConfigListener; gcn::ImageLoader *mHostImageLoader; /**< For loading images in GL */ gcn::ImageLoader *mImageLoader; /**< For loading images */ - gcn::Font *mGuiFont; /**< The global GUI font */ + gcn::Font *mGuiFont; /**< The global GUI font */ Image *mMouseCursor; /**< Mouse cursor image */ bool mCustomCursor; /**< Show custom cursor */ - - PopupMenu *mPopup; /**< Popup window */ - bool mPopupActive; }; extern Gui *gui; /**< The GUI system */ +extern Viewport *viewport; /**< The viewport */ extern gcn::SDLInput *guiInput; /**< GUI input */ /** diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 452b7c16..7f9ba3b9 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -34,6 +34,7 @@ #include "item_amount.h" #include "itemcontainer.h" #include "scrollarea.h" +#include "viewport.h" #include "../item.h" #include "../localplayer.h" @@ -169,7 +170,7 @@ void InventoryWindow::mouseClick(int x, int y, int button, int count) */ int mx = x + getX(); int my = y + getY(); - gui->showPopup(mx, my, item); + viewport->showPopup(mx, my, item); } } diff --git a/src/gui/item_amount.cpp b/src/gui/item_amount.cpp index 30c899a8..5ebc0213 100644 --- a/src/gui/item_amount.cpp +++ b/src/gui/item_amount.cpp @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id $ + * $Id$ */ #include "item_amount.h" @@ -87,6 +87,7 @@ ItemAmountWindow::ItemAmountWindow(int usage, Window *parent, Item *item): setContentSize(200, 80); setLocationRelativeTo(getParentWindow()); + setVisible(true); } void ItemAmountWindow::resetAmount() diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 1d9b6e1e..b8d4df2b 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -102,6 +102,7 @@ LoginDialog::LoginDialog(LoginData *loginData): add(mRegisterButton); setLocationRelativeTo(getParent()); + setVisible(true); if (mUserField->getText().empty()) { mUserField->requestFocus(); diff --git a/src/gui/ok_dialog.cpp b/src/gui/ok_dialog.cpp index 906fd61f..4f9623d7 100644 --- a/src/gui/ok_dialog.cpp +++ b/src/gui/ok_dialog.cpp @@ -51,6 +51,7 @@ OkDialog::OkDialog(const std::string &title, const std::string &msg, add(okButton); setLocationRelativeTo(getParent()); + setVisible(true); okButton->requestFocus(); } diff --git a/src/gui/ok_dialog.h b/src/gui/ok_dialog.h index 06f703cc..8ae08955 100644 --- a/src/gui/ok_dialog.h +++ b/src/gui/ok_dialog.h @@ -46,7 +46,7 @@ class OkDialog : public Window, public gcn::ActionListener { /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const std::string &eventId, gcn::Widget *widget); }; #endif diff --git a/src/gui/passwordfield.h b/src/gui/passwordfield.h index 15ca85c9..cae1f92e 100644 --- a/src/gui/passwordfield.h +++ b/src/gui/passwordfield.h @@ -21,8 +21,8 @@ * $Id$ */ -#ifndef __PASSWORDFIELD_H__ -#define __PASSWORDFIELD_H__ +#ifndef _TMW_PASSWORDFIELD_H_ +#define _TMW_PASSWORDFIELD_H_ #include "textfield.h" diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index 568c3350..5fbe79b7 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -23,7 +23,7 @@ #include "playerbox.h" -#include "../being.h" +#include "../player.h" #include "../graphics.h" #include "../resources/image.h" @@ -32,17 +32,11 @@ #include "../utils/dtor.h" -extern std::vector hairset; -extern Spriteset *playerset[2]; - int PlayerBox::instances = 0; ImageRect PlayerBox::background; -PlayerBox::PlayerBox(unsigned char sex): - mHairColor(0), - mHairStyle(0), - mSex(sex), - mShowPlayer(false) +PlayerBox::PlayerBox(const Player *player): + mPlayer(player) { setBorderSize(2); @@ -81,29 +75,18 @@ PlayerBox::~PlayerBox() } } -void PlayerBox::draw(gcn::Graphics *graphics) +void +PlayerBox::draw(gcn::Graphics *graphics) { - if (!mShowPlayer) { - return; - } - - // Draw character - dynamic_cast(graphics)->drawImage( - playerset[mSex]->get(0), 23, 12); - - // Draw his hair - if (mHairStyle > 0 && mHairColor < NR_HAIR_COLORS && - mHairStyle < NR_HAIR_STYLES) + if (mPlayer) { - int hf = 5 * mHairColor; - if (hf >= 0 && hf < (int)hairset[mHairStyle]->size()) { - dynamic_cast(graphics)->drawImage( - hairset[mHairStyle - 1]->get(hf), 35, 7); - } + // Draw character + mPlayer->draw(dynamic_cast(graphics), 40, 42); } } -void PlayerBox::drawBorder(gcn::Graphics *graphics) +void +PlayerBox::drawBorder(gcn::Graphics *graphics) { int w, h, bs; bs = getBorderSize(); diff --git a/src/gui/playerbox.h b/src/gui/playerbox.h index ec04eaf6..6bba1b51 100644 --- a/src/gui/playerbox.h +++ b/src/gui/playerbox.h @@ -27,10 +27,10 @@ #include class ImageRect; +class Player; /** - * A box showing a player. Draws the various hair styles a player can have - * currently. + * A box showing a player character. * * \ingroup GUI */ @@ -38,15 +38,24 @@ class PlayerBox : public gcn::ScrollArea { public: /** - * Constructor. + * Constructor. Takes the initial player character that this box should + * display, which defaults to NULL. */ - PlayerBox(unsigned char sex); + PlayerBox(const Player *player = NULL); /** * Destructor. */ ~PlayerBox(); + /** + * Sets a new player character to be displayed by this box. Setting the + * player to NULL causes the box not to draw any + * character. + */ + void + setPlayer(const Player *player) { mPlayer = player; } + /** * Draws the scroll area. */ @@ -57,12 +66,9 @@ class PlayerBox : public gcn::ScrollArea */ void drawBorder(gcn::Graphics *graphics); - unsigned char mHairColor; /**< The hair color index */ - unsigned char mHairStyle; /**< The hair style index */ - unsigned char mSex; /**< Sex */ - bool mShowPlayer; /**< Wether to show the player or not */ - private: + const Player *mPlayer; /**< The character used for display */ + static int instances; static ImageRect background; }; diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index ab81f7d0..c2959e1d 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -40,7 +40,7 @@ #include "../npc.h" #include "../resources/iteminfo.h" -#include "../resources/itemmanager.h" +#include "../resources/itemdb.h" extern std::string tradePartnerName; @@ -106,7 +106,7 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) mBrowserBox->clearRows(); // Floor item can be picked up (single option, candidate for removal) - std::string name = itemDb->getItemInfo(mFloorItem->getItemId()).getName(); + std::string name = ItemDB::get(mFloorItem->getItemId()).getName(); mBrowserBox->addRow("@@pickup|Pick Up " + name + "@@"); //browserBox->addRow("@@look|Look To@@"); diff --git a/src/gui/register.cpp b/src/gui/register.cpp index 7cef62a2..70cd6dc4 100644 --- a/src/gui/register.cpp +++ b/src/gui/register.cpp @@ -97,6 +97,7 @@ RegisterDialog::RegisterDialog(LoginData *loginData): add(mCancelButton); setLocationRelativeTo(getParent()); + setVisible(true); mUserField->requestFocus(); mUserField->setCaretPosition(mUserField->getText().length()); } diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index fd63633c..499bbd05 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -37,7 +37,7 @@ #include "../npc.h" #include "../resources/iteminfo.h" -#include "../resources/itemmanager.h" +#include "../resources/itemdb.h" #include "../utils/tostring.h" @@ -232,6 +232,7 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) mMaxItems -= mAmountItems; mShopItems->getShop()->at(selectedItem).quantity = mMaxItems; + mPlayerMoney += (mAmountItems * mShopItems->at(selectedItem).price); mAmountItems = 0; mSlider->setValue(0); mSlider->setEnabled(mMaxItems != 0); @@ -274,7 +275,7 @@ void SellDialog::selectionChanged(const SelectionEvent &event) if (selectedItem > -1) { const ItemInfo &info = - itemDb->getItemInfo(mShopItems->at(selectedItem).id); + ItemDB::get(mShopItems->at(selectedItem).id); mItemDescLabel->setCaption("Description: " + info.getDescription()); mItemEffectLabel->setCaption("Effect: " + info.getEffect()); diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index 39abd5ed..bd17bff7 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -174,6 +174,7 @@ ServerDialog::ServerDialog(LoginData *loginData): add(mCancelButton); setLocationRelativeTo(getParent()); + setVisible(true); if (mServerNameField->getText().empty()) { mServerNameField->requestFocus(); diff --git a/src/gui/serverdialog.h b/src/gui/serverdialog.h index 5b265c17..d907f340 100644 --- a/src/gui/serverdialog.h +++ b/src/gui/serverdialog.h @@ -132,7 +132,7 @@ class ServerDialog : public Window, public gcn::ActionListener /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const std::string &eventId, gcn::Widget *widget); private: gcn::TextField *mServerNameField; diff --git a/src/gui/setup_joystick.cpp b/src/gui/setup_joystick.cpp index d9212728..685d88cf 100644 --- a/src/gui/setup_joystick.cpp +++ b/src/gui/setup_joystick.cpp @@ -42,7 +42,7 @@ Setup_Joystick::Setup_Joystick(): mCalibrateLabel->setPosition(10, 25); mCalibrateButton->setPosition(10, 30 + mCalibrateLabel->getHeight()); - mOriginalJoystickEnabled = (joystick ? joystick->isEnabled() : false); + mOriginalJoystickEnabled = (int)config.getValue("joystickEnabled", 0) != 0; mJoystickEnabled->setMarked(mOriginalJoystickEnabled); mJoystickEnabled->setEventId("joystickEnabled"); diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp index 3f30732a..2d33e8a8 100644 --- a/src/gui/shop.cpp +++ b/src/gui/shop.cpp @@ -23,7 +23,7 @@ #include "shop.h" #include "../utils/tostring.h" -#include "../resources/itemmanager.h" +#include "../resources/itemdb.h" ShopItems::~ShopItems() { @@ -44,11 +44,11 @@ void ShopItems::addItem(short id, int price) { ITEM_SHOP item_shop; - item_shop.name = itemDb->getItemInfo(id).getName() + item_shop.name = ItemDB::get(id).getName() + " " + toString(price) + " GP"; item_shop.price = price; item_shop.id = id; - item_shop.image = itemDb->getItemInfo(id).getImage(); + item_shop.image = ItemDB::get(id).getImage(); mItemsShop.push_back(item_shop); } diff --git a/src/gui/textfield.h b/src/gui/textfield.h index 1ed802d7..4748830c 100644 --- a/src/gui/textfield.h +++ b/src/gui/textfield.h @@ -28,7 +28,6 @@ class ImageRect; - /** * A text field. * diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 2ac56ae5..82262563 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -48,7 +48,7 @@ TradeWindow::TradeWindow(): mPartnerInventory(new Inventory()) { setWindowName("Trade"); - setDefaultSize(115, 197, 322, 150); + setDefaultSize(115, 197, 332, 209); mAddButton = new Button("Add", "add", this); mOkButton = new Button("Ok", "ok", this); @@ -95,33 +95,33 @@ TradeWindow::TradeWindow(): add(mMoneyField); add(mMoneyLabel); - mMoneyField->setPosition(8 + 60, getHeight() - 20); + gcn::Rectangle area = getChildrenArea(); + int width = area.width; + int height = area.height; + + mMoneyField->setPosition(8 + 60, height - 20); mMoneyField->setWidth(50); - mMoneyLabel->setPosition(8 + 60 + 50 + 6, getHeight() - 20); - mMoneyLabel2->setPosition(8, getHeight() - 20); + mMoneyLabel->setPosition(8 + 60 + 50 + 6, height - 20); + mMoneyLabel2->setPosition(8, height - 20); - mCancelButton->setPosition(getWidth() - 54, getHeight() - 49); - mTradeButton->setPosition(mCancelButton->getX() - 41 - , getHeight() - 49); - mOkButton->setPosition(mTradeButton->getX() - 24, - getHeight() - 49); - mAddButton->setPosition(mOkButton->getX() - 31, - getHeight() - 49); + mCancelButton->setPosition(width - 54, height - 49); + mTradeButton->setPosition(mCancelButton->getX() - 41, height - 49); + mOkButton->setPosition(mTradeButton->getX() - 24, height - 49); + mAddButton->setPosition(mOkButton->getX() - 31, height - 49); - mMyItemContainer->setSize(getWidth() - 24 - 12 - 1, - (INVENTORY_SIZE * 24) / (getWidth() / 24) - 1); - mMyScroll->setSize(getWidth() - 16, (getHeight() - 76) / 2); + mMyItemContainer->setSize(width - 24 - 12 - 1, + (INVENTORY_SIZE * 24) / (width / 24) - 1); + mMyScroll->setSize(width - 16, (height - 76) / 2); - mPartnerItemContainer->setSize(getWidth() - 24 - 12 - 1, - (INVENTORY_SIZE * 24) / (getWidth() / 24) - 1); - mPartnerScroll->setSize(getWidth() - 16, (getHeight() - 76) / 2); + mPartnerItemContainer->setSize(width - 24 - 12 - 1, + (INVENTORY_SIZE * 24) / (width / 24) - 1); + mPartnerScroll->setSize(width - 16, (height - 76) / 2); mItemNameLabel->setPosition(8, mPartnerScroll->getY() + mPartnerScroll->getHeight() + 4); mItemDescriptionLabel->setPosition(8, mItemNameLabel->getY() + mItemNameLabel->getHeight() + 4); - } TradeWindow::~TradeWindow() diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index c29906a1..73343483 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -192,7 +192,7 @@ int UpdaterWindow::updateProgress(void *ptr, if (progress > 1) progress = 1.0f; uw->setLabel( - uw->mCurrentFile + " (" + toString((int)progress * 100) + "%)"); + uw->mCurrentFile + " (" + toString((int) (progress * 100)) + "%)"); uw->setProgress(progress); if (state != STATE_UPDATE || uw->mDownloadStatus == UPDATE_ERROR) diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp new file mode 100644 index 00000000..d0525a2f --- /dev/null +++ b/src/gui/viewport.cpp @@ -0,0 +1,392 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "viewport.h" + +#include + +#include "gui.h" +#include "popupmenu.h" + +#include "../beingmanager.h" +#include "../configuration.h" +#include "../flooritemmanager.h" +#include "../graphics.h" +#include "../localplayer.h" +#include "../map.h" +#include "../npc.h" + +#include "../resources/monsterdb.h" + +#include "../utils/tostring.h" + +Viewport::Viewport(): + mMap(0), + mViewX(0.0f), + mViewY(0.0f), + mCameraX(0), + mCameraY(0), + mShowDebugPath(false), + mPopupActive(false) +{ + setOpaque(false); + addMouseListener(this); + + mScrollLaziness = (int) config.getValue("ScrollLaziness", 32); + mScrollRadius = (int) config.getValue("ScrollRadius", 32); + + config.addListener("ScrollLaziness", this); + config.addListener("ScrollRadius", this); + + mPopupMenu = new PopupMenu(); +} + +Viewport::~Viewport() +{ + delete mPopupMenu; +} + +void +Viewport::setMap(Map *map) +{ + mMap = map; +} + +void +Viewport::draw(gcn::Graphics *gcnGraphics) +{ + static int lastTick = tick_time; + + if (!mMap || !player_node) + return; + + Graphics *graphics = static_cast(gcnGraphics); + + // Avoid freaking out when tick_time overflows + if (tick_time < lastTick) + { + lastTick = tick_time; + } + + // Calculate viewpoint + int midTileX = graphics->getWidth() / 2; + int midTileY = graphics->getHeight() / 2; + + int player_x = player_node->mX - midTileX + player_node->getXOffset(); + int player_y = player_node->mY - midTileY + player_node->getYOffset(); + + if (mScrollLaziness < 1) + mScrollLaziness = 1; // Avoids division by zero + + // Apply lazy scrolling + while (lastTick < tick_time) + { + if (player_x > mViewX + mScrollRadius) + { + mViewX += (player_x - mViewX - mScrollRadius) / mScrollLaziness; + } + if (player_x < mViewX - mScrollRadius) + { + mViewX += (player_x - mViewX + mScrollRadius) / mScrollLaziness; + } + if (player_y > mViewY + mScrollRadius) + { + mViewY += (player_y - mViewY - mScrollRadius) / mScrollLaziness; + } + if (player_y < mViewY - mScrollRadius) + { + mViewY += (player_y - mViewY + mScrollRadius) / mScrollLaziness; + } + lastTick++; + } + + // Auto center when player is off screen + if ( player_x - mViewX > graphics->getWidth() / 2 + || mViewX - player_x > graphics->getWidth() / 2 + || mViewY - player_y > graphics->getHeight() / 2 + || player_y - mViewY > graphics->getHeight() / 2 + ) + { + mViewX = player_x; + mViewY = player_y; + }; + + if (mMap) { + if (mViewX < 0) { + mViewX = 0; + } + if (mViewY < 0) { + mViewY = 0; + } + if (mViewX > mMap->getWidth() * 32 - midTileX) { + mViewX = mMap->getWidth() * 32 - midTileX; + } + if (mViewY > mMap->getHeight() * 32 - midTileY) { + mViewY = mMap->getHeight() * 32 - midTileY; + } + } + + mCameraX = (int) mViewX; + mCameraY = (int) mViewY; + + // Draw tiles and sprites + if (mMap) + { + mMap->draw(graphics, mCameraX, mCameraY, 0); + mMap->draw(graphics, mCameraX, mCameraY, 1); + mMap->draw(graphics, mCameraX, mCameraY, 2); + mMap->drawOverlay(graphics, mViewX, mViewY, + (int) config.getValue("OverlayDetail", 2)); + } + + // Find a path from the player to the mouse, and draw it. This is for debug + // purposes. + if (mShowDebugPath && mMap) + { + // Get the current mouse position + int mouseX, mouseY; + SDL_GetMouseState(&mouseX, &mouseY); + + int mouseTileX = (mouseX + mCameraX) / 32; + int mouseTileY = (mouseY + mCameraY) / 32; + + Path debugPath = mMap->findPath( + player_node->mX / 32, player_node->mY / 32, + mouseTileX, mouseTileY); + + graphics->setColor(gcn::Color(255, 0, 0)); + for (PathIterator i = debugPath.begin(); i != debugPath.end(); i++) + { + int squareX = i->x * 32 - mCameraX + 12; + int squareY = i->y * 32 - mCameraY + 12; + + graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8)); + graphics->drawText( + toString(mMap->getMetaTile(i->x, i->y)->Gcost), + squareX + 4, squareY + 12, gcn::Graphics::CENTER); + } + } + + // Draw player nickname, speech, and emotion sprite as needed + Beings &beings = beingManager->getAll(); + for (BeingIterator i = beings.begin(); i != beings.end(); i++) + { + (*i)->drawSpeech(graphics, -mCameraX, -mCameraY); + (*i)->drawName(graphics, -mCameraX, -mCameraY); + (*i)->drawEmotion(graphics, -mCameraX, -mCameraY); + } + + // Draw target marker if needed + Being *target; + if ((target = player_node->getTarget())) + { + graphics->setFont(speechFont); + graphics->setColor(gcn::Color(255, 32, 32)); + int dy = (target->getType() == Being::PLAYER) ? 80 : 42; + + std::string mobName = ""; + + if (target->mJob >= 1002) + { + int mobId = target->mJob - 1002; + mobName = MonsterDB::get(mobId).getName(); + + graphics->drawText(mobName, + target->getPixelX() - mCameraX + 15, + target->getPixelY() - mCameraY - dy, + gcn::Graphics::CENTER); + } + } + + // Draw contained widgets + WindowContainer::draw(gcnGraphics); +} + +void +Viewport::logic() +{ + WindowContainer::logic(); + + if (!mMap || !player_node) + return; + + int mouseX, mouseY; + Uint8 button = SDL_GetMouseState(&mouseX, &mouseY); + + if (mPlayerFollowMouse && button & SDL_BUTTON(1) && + mWalkTime != player_node->mWalkTime) + { + player_node->setDestination(mouseX + mCameraX, + mouseY + mCameraY); + mWalkTime = player_node->mWalkTime; + } +} + +void +Viewport::mousePress(int mx, int my, int button) +{ + // Check if we are alive and kickin' + if (!mMap || !player_node || player_node->mAction == Being::DEAD) + return; + + // Check if we are busy + if (current_npc) + return; + + mPlayerFollowMouse = false; + + int tilex = (mx + mCameraX) / 32; + int tiley = (my + mCameraY) / 32; + + // Right click might open a popup + if (button == gcn::MouseInput::RIGHT) + { + Being *being; + FloorItem *floorItem; + + if ((being = beingManager->findBeing(tilex, tiley)) && + being->getType() != Being::LOCALPLAYER) + { + showPopup(mx, my, being); + return; + } + else if((floorItem = floorItemManager->findByCoordinates(tilex, tiley))) + { + showPopup(mx, my, floorItem); + return; + } + } + + // If a popup is active, just remove it + if (mPopupActive) + { + mPopupMenu->setVisible(false); + mPopupActive = false; + return; + } + + // Left click can cause different actions + if (button == gcn::MouseInput::LEFT) + { + Being *being; + FloorItem *item; + + // Interact with some being + if ((being = beingManager->findBeing(tilex, tiley))) + { + switch (being->getType()) + { + case Being::NPC: + dynamic_cast(being)->talk(); + break; + + case Being::MONSTER: + case Being::PLAYER: + if (being->mAction == Being::DEAD) + break; + + player_node->attack(being, true); + break; + + default: + break; + } + } + // Pick up some item + else if ((item = floorItemManager->findByCoordinates(tilex, tiley))) + { + player_node->pickUp(item); + } + // Just walk around + else if (mMap->getWalk(tilex, tiley)) + { + // XXX XXX XXX REALLY UGLY! + Uint8 *keys = SDL_GetKeyState(NULL); + if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT])) + { + player_node->setDestination(mx + mCameraX, my + mCameraY); + player_node->stopAttack(); + } + mPlayerFollowMouse = true; + } + } + + if (button == gcn::MouseInput::MIDDLE) + { + // Find the being nearest to the clicked position + Being *target = beingManager->findNearestLivingBeing( + tilex, tiley, + 20, Being::MONSTER); + + if (target) + { + player_node->setTarget(target); + } + } +} + +void +Viewport::mouseMotion(int mx, int my) +{ + if (!mMap || !player_node) + return; + + if (mPlayerFollowMouse && mWalkTime == player_node->mWalkTime) + { + player_node->setDestination(mx + mCameraX, my + mCameraY); + } +} + +void +Viewport::mouseRelease(int mx, int my, int button) +{ + mPlayerFollowMouse = false; +} + +void +Viewport::showPopup(int x, int y, Item *item) +{ + mPopupMenu->showPopup(x, y, item); + mPopupActive = true; +} + +void +Viewport::showPopup(int x, int y, FloorItem *floorItem) +{ + mPopupMenu->showPopup(x, y, floorItem); + mPopupActive = true; +} + +void +Viewport::showPopup(int x, int y, Being *being) +{ + mPopupMenu->showPopup(x, y, being); + mPopupActive = true; +} + +void +Viewport::optionChanged(const std::string &name) +{ + mScrollLaziness = (int) config.getValue("ScrollLaziness", 32); + mScrollRadius = (int) config.getValue("ScrollRadius", 32); +} diff --git a/src/gui/viewport.h b/src/gui/viewport.h new file mode 100644 index 00000000..df78b1da --- /dev/null +++ b/src/gui/viewport.h @@ -0,0 +1,145 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_VIEWPORT_H_ +#define _TMW_VIEWPORT_H_ + +#include + +#include "windowcontainer.h" + +#include "../configlistener.h" + +class Map; +class Being; +class FloorItem; +class Item; +class PopupMenu; + +/** + * The viewport on the map. Displays the current map and handles mouse input + * and the popup menu. + * + * TODO: This class is planned to be extended to allow floating widgets on top + * of it such as NPC messages, which are positioned using map pixel + * coordinates. + */ +class Viewport : public WindowContainer, public gcn::MouseListener, + public ConfigListener +{ + public: + /** + * Constructor. + */ + Viewport(); + + /** + * Destructor. + */ + ~Viewport(); + + /** + * Sets the map displayed by the viewport. + */ + void + setMap(Map *map); + + /** + * Draws the viewport. + */ + void + draw(gcn::Graphics *graphics); + + /** + * Implements player to keep following mouse. + */ + void + logic(); + + /** + * Toggles whether the path debug graphics are shown + */ + void toggleDebugPath() { mShowDebugPath = !mShowDebugPath; } + + /** + * Handles mouse press on map. + */ + void + mousePress(int mx, int my, int button); + + /** + * Handles mouse move on map + */ + void + mouseMotion(int mx, int my); + + /** + * Handles mouse button release on map. + */ + void + mouseRelease(int mx, int my, int button); + + /** + * Shows a popup for an item. + * TODO Find some way to get rid of Item here + */ + void showPopup(int x, int y, Item *item); + + /** + * A relevant config option changed. + */ + void + optionChanged(const std::string &name); + + private: + /** + * Shows a popup for a floor item. + * TODO Find some way to get rid of FloorItem here + */ + void showPopup(int x, int y, FloorItem *floorItem); + + /** + * Shows a popup for a being. + * TODO Find some way to get rid of Being here + */ + void showPopup(int x, int y, Being *being); + + + Map *mMap; /**< The current map. */ + + int mScrollRadius; + int mScrollLaziness; + float mViewX; /**< Current viewpoint in pixels. */ + float mViewY; /**< Current viewpoint in pixels. */ + int mCameraX; + int mCameraY; + bool mShowDebugPath; /**< Show a path from player to pointer. */ + + bool mPlayerFollowMouse; + int mWalkTime; + + PopupMenu *mPopupMenu; /**< Popup menu. */ + bool mPopupActive; +}; + +#endif diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 13d42c78..1960d6ca 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -113,6 +113,9 @@ Window::Window(const std::string& caption, bool modal, Window *parent): { requestModalFocus(); } + + // Windows are invisible by default + setVisible(false); } Window::~Window() diff --git a/src/gui/window.h b/src/gui/window.h index 51c876e3..158035c0 100644 --- a/src/gui/window.h +++ b/src/gui/window.h @@ -36,7 +36,8 @@ class WindowContainer; /** - * A window. This window can be dragged around and has a title bar. + * A window. This window can be dragged around and has a title bar. Windows are + * invisible by default. * * \ingroup GUI */ diff --git a/src/gui/windowcontainer.h b/src/gui/windowcontainer.h index b860fa3c..df255f84 100644 --- a/src/gui/windowcontainer.h +++ b/src/gui/windowcontainer.h @@ -27,7 +27,8 @@ #include /** - * A window container. This container makes draggable windows possible. + * A window container. This container adds functionality for more convenient + * widget (windows in particular) destruction. * * \ingroup GUI */ diff --git a/src/item.h b/src/item.h index 1375886e..47cdb1a9 100644 --- a/src/item.h +++ b/src/item.h @@ -24,7 +24,7 @@ #ifndef _ITEM_H_ #define _ITEM_H_ -#include "resources/itemmanager.h" +#include "resources/itemdb.h" /** * Represents one or more instances of a certain item type. @@ -119,7 +119,7 @@ class Item * Returns information about this item type. */ const ItemInfo& - getInfo() const { return itemDb->getItemInfo(mId); } + getInfo() const { return ItemDB::get(mId); } protected: int mId; /**< Item type id. */ diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 6898dfb7..c887dd1c 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -30,6 +30,7 @@ #include "item.h" #include "main.h" #include "sound.h" +#include "log.h" #include "net/gameserver/player.h" @@ -65,9 +66,19 @@ void LocalPlayer::logic() void LocalPlayer::nextStep() { - if (mPath.empty() && mPickUpTarget) { - pickUp(mPickUpTarget); + if (mPath.empty()) + { + if (mPickUpTarget) + { + pickUp(mPickUpTarget); + } + + if (mWalkingDir) + { + walk(mWalkingDir); + } } + Player::nextStep(); } @@ -161,10 +172,15 @@ void LocalPlayer::pickUp(FloorItem *item) void LocalPlayer::walk(unsigned char dir) { + if (mWalkingDir != dir) + { + mWalkingDir = dir; + } + if (!mMap || !dir) return; - if (mAction == WALK) + if (mAction == WALK && !mPath.empty()) { // Just finish the current action, otherwise we get out of sync Being::setDestination(mX, mY); @@ -198,10 +214,8 @@ void LocalPlayer::walk(unsigned char dir) } else if (dir) { - // Update the player direction to where he wants to walk - // Warning: Not communicated to the server yet - // If the being can't move, just change direction + // TODO: Communicate this to the server (waiting on tmwserv) setDirection(dir); } } @@ -216,10 +230,16 @@ void LocalPlayer::setDestination(Uint16 x, Uint16 y) x = tx * 32 + fx; y = ty * 32 + fy; - Net::GameServer::Player::walk(x, y); + // Only send a new message to the server when destination changes + if (x != mDestX || y != mDestY) + { + mDestX = x; + mDestY = y; - mPickUpTarget = NULL; + Net::GameServer::Player::walk(x, y); + } + mPickUpTarget = NULL; Being::setDestination(x, y); } diff --git a/src/localplayer.h b/src/localplayer.h index dbf2a147..f632b1b9 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -47,6 +47,11 @@ class LocalPlayer : public Player virtual ~LocalPlayer(); virtual void logic(); + + /** + * Adds a new step when walking before calling super. Also, when + * specified it picks up an item at the end of a path. + */ virtual void nextStep(); /** @@ -151,7 +156,10 @@ class LocalPlayer : public Player FloorItem *mPickUpTarget; bool mTrading; - int mLastAction; /**< Time stamp of the last action, -1 if none */ + int mLastAction; /**< Time stamp of the last action, -1 if none. */ + int mWalkingDir; /**< The direction the player is walking in. */ + int mDestX; /**< X coordinate of destination. */ + int mDestY; /**< Y coordinate of destination. */ }; extern LocalPlayer *player_node; diff --git a/src/log.cpp b/src/log.cpp index 07eb55f7..3a3c91b8 100644 --- a/src/log.cpp +++ b/src/log.cpp @@ -21,7 +21,9 @@ #include "log.h" #ifdef WIN32 -#include + #include "utils/wingettimeofday.h" +#else + #include #endif #ifdef __APPLE__ #include @@ -64,7 +66,6 @@ void Logger::log(const char *log_text, ...) char* buf = new char[1024]; va_list ap; - time_t t; // Use a temporary buffer to fill in the variables va_start(ap, log_text); @@ -72,19 +73,23 @@ void Logger::log(const char *log_text, ...) va_end(ap); // Get the current system time - time(&t); + timeval tv; + gettimeofday(&tv, NULL); // Print the log entry std::stringstream timeStr; timeStr << "[" - << ((((t / 60) / 60) % 24 < 10) ? "0" : "") - << (int)(((t / 60) / 60) % 24) + << ((((tv.tv_sec / 60) / 60) % 24 < 10) ? "0" : "") + << (int)(((tv.tv_sec / 60) / 60) % 24) << ":" - << (((t / 60) % 60 < 10) ? "0" : "") - << (int)((t / 60) % 60) + << (((tv.tv_sec / 60) % 60 < 10) ? "0" : "") + << (int)((tv.tv_sec / 60) % 60) << ":" - << ((t % 60 < 10) ? "0" : "") - << (int)(t % 60) + << ((tv.tv_sec % 60 < 10) ? "0" : "") + << (int)(tv.tv_sec % 60) + << "." + << (((tv.tv_usec / 10000) % 100) < 10 ? "0" : "") + << (int)((tv.tv_usec / 10000) % 100) << "] "; mLogFile << timeStr.str() << buf << std::endl; diff --git a/src/main.cpp b/src/main.cpp index 59bb1566..90368b7d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -76,7 +76,10 @@ #include "net/gameserver/gameserver.h" +#include "resources/equipmentdb.h" #include "resources/image.h" +#include "resources/itemdb.h" +#include "resources/monsterdb.h" #include "resources/resourcemanager.h" #include "resources/spriteset.h" @@ -87,8 +90,6 @@ char n_character; std::string token; -std::vector hairset; -Spriteset *playerset[2]; Graphics *graphics; unsigned char state; @@ -171,6 +172,7 @@ void initHomeDir() void initConfiguration(const Options &options) { // Fill configuration with defaults + logger->log("Initializing configuration..."); config.setValue("host", "animesites.de"); config.setValue("port", 9601); config.setValue("hwaccel", 0); @@ -219,6 +221,7 @@ void initConfiguration(const Options &options) void init_engine() { // Initialize SDL + logger->log("Initializing SDL..."); if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) { std::cerr << "Could not initialize SDL: " << SDL_GetError() << std::endl; @@ -288,26 +291,6 @@ void init_engine() // Initialize for drawing graphics->_beginDraw(); - playerset[0] = resman->getSpriteset( - "graphics/sprites/player_male_base.png", 64, 64); - if (!playerset[0]) logger->error("Couldn't load male player spriteset!"); - playerset[1] = resman->getSpriteset( - "graphics/sprites/player_female_base.png", 64, 64); - if (!playerset[1]) logger->error("Couldn't load female player spriteset!"); - - - for (int i = 0; i < NR_HAIR_STYLES - 1; i++) - { - Spriteset *tmp = ResourceManager::getInstance()->getSpriteset( - "graphics/sprites/hairstyle" + toString(i + 1) + ".png", - 40, 40); - if (!tmp) { - logger->error("Unable to load hairstyle"); - } else { - hairset.push_back(tmp); - } - } - gui = new Gui(graphics); state = STATE_CHOOSE_SERVER; /**< Initial game state */ @@ -316,8 +299,9 @@ void init_engine() if (config.getValue("sound", 0) == 1) { sound.init(); } - sound.setSfxVolume((int)config.getValue("sfxVolume", defaultSfxVolume)); - sound.setMusicVolume((int)config.getValue("musicVolume", + sound.setSfxVolume((int) config.getValue("sfxVolume", + defaultSfxVolume)); + sound.setMusicVolume((int) config.getValue("musicVolume", defaultMusicVolume)); } catch (const char *err) { @@ -325,6 +309,11 @@ void init_engine() errorMessage = err; logger->log("Warning: %s", err); } + + // Load XML databases + EquipmentDB::load(); + ItemDB::load(); + MonsterDB::load(); } /** Clear the engine */ @@ -334,19 +323,17 @@ void exit_engine() delete gui; delete graphics; - std::for_each(hairset.begin(), hairset.end(), - std::mem_fun(&Spriteset::decRef)); - hairset.clear(); - - playerset[0]->decRef(); - playerset[1]->decRef(); - // Shutdown libxml xmlCleanupParser(); // Shutdown sound sound.close(); + // Unload XML databases + EquipmentDB::unload(); + ItemDB::unload(); + MonsterDB::unload(); + ResourceManager::deleteInstance(); } @@ -599,7 +586,7 @@ int main(int argc, char *argv[]) gui->logic(); Net::flush(); - if (state > STATE_CONNECT_ACCOUNT && state < STATE_GAME) + if (state > STATE_CONNECT_ACCOUNT && state < STATE_GAME) { if (!accountServerConnection->isConnected()) { diff --git a/src/map.cpp b/src/map.cpp index 1cdc1077..1bd8f235 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -282,35 +282,35 @@ Map::setWalk(int x, int y, bool walkable) bool Map::getWalk(int x, int y) { - // Check for being walkable - if (tileCollides(x, y)) { - return false; - } + return !tileCollides(x, y) && !occupied(x, y); +} - /* - // Check for collision with a being +bool +Map::occupied(int x, int y) +{ Beings &beings = beingManager->getAll(); - for (BeingIterator i = beings.begin(); i != beings.end(); i++) { + for (BeingIterator i = beings.begin(); i != beings.end(); i++) + { // job 45 is a portal, they don't collide - if ((*i)->mX / 32 == x && (*i)->mY / 32 == y && (*i)->mJob != 45) { - return false; + if ((*i)->mX / 32 == x && (*i)->mY / 32 == y && (*i)->mJob != 45) + { + return true; } } - */ - return true; + return false; } bool Map::tileCollides(int x, int y) { - // You can't walk outside of the map - if (x < 0 || y < 0 || x >= mWidth || y >= mHeight) { - return true; - } + return !(contains(x, y) && mMetaTiles[x + y * mWidth].walkable); +} - // Check if the tile is walkable - return !mMetaTiles[x + y * mWidth].walkable; +bool +Map::contains(int x, int y) +{ + return x >= 0 && y >= 0 && x < mWidth && y < mHeight; } void @@ -355,8 +355,9 @@ Map::findPath(int startX, int startY, int destX, int destY) // Declare open list, a list with open tiles sorted on F cost std::priority_queue openList; - // Return empty path when destination not walkable - if (!getWalk(destX, destY)) return path; + // Return empty path when destination collides + if (tileCollides(destX, destY)) + return path; // Reset starting tile's G cost to 0 MetaTile *startTile = getMetaTile(startX, startY); @@ -395,16 +396,15 @@ Map::findPath(int startX, int startY, int destX, int destY) // Skip if if we're checking the same tile we're leaving from, // or if the new location falls outside of the map boundaries - if ((dx == 0 && dy == 0) || - (x < 0 || y < 0 || x >= mWidth || y >= mHeight)) + if ((dx == 0 && dy == 0) || !contains(x, y)) { continue; } MetaTile *newTile = getMetaTile(x, y); - // Skip if the tile is on the closed list or is not walkable - if (newTile->whichList == mOnClosedList || !getWalk(x, y)) + // Skip if the tile is on the closed list or collides + if (newTile->whichList == mOnClosedList || tileCollides(x, y)) { continue; } @@ -441,6 +441,13 @@ Map::findPath(int startX, int startY, int destX, int destY) ++Gcost; } + // It costs extra to walk through a being (needs to be enough + // to make it more attractive to walk around). + if (occupied(x, y)) + { + Gcost += 30; + } + // Skip if Gcost becomes too much // Warning: probably not entirely accurate if (Gcost > 20 * basicCost) diff --git a/src/map.h b/src/map.h index 961326b8..15b9b0dc 100644 --- a/src/map.h +++ b/src/map.h @@ -129,7 +129,7 @@ class Map : public Properties MetaTile *getMetaTile(int x, int y); /** - * Set walkability flag for a tile + * Set walkability flag for a tile. */ void setWalk(int x, int y, bool walkable); @@ -199,6 +199,16 @@ class Map : public Properties Tileset* getTilesetWithGid(int gid); + /** + * Tells whether a tile is occupied by a being. + */ + bool occupied(int x, int y); + + /** + * Tells whether the given coordinates fall within the map boundaries. + */ + bool contains(int x, int y); + int mWidth, mHeight; int mTileWidth, mTileHeight; MetaTile *mMetaTiles; diff --git a/src/monster.cpp b/src/monster.cpp index a4317e5e..f2e4d93d 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -25,6 +25,9 @@ #include "animatedsprite.h" #include "game.h" +#include "sound.h" + +#include "resources/monsterdb.h" #include "utils/tostring.h" @@ -32,7 +35,8 @@ Monster::Monster(Uint16 id, Uint16 job, Map *map): Being(id, job, map) { - mSprites[BASE_SPRITE] = new AnimatedSprite("graphics/sprites/monster" + toString(job - 1002) + ".xml", 0); + mSprites[BASE_SPRITE] = new AnimatedSprite( + "graphics/sprites/" + MonsterDB::get(job - 1002).getSprite()); } Being::Type @@ -41,3 +45,36 @@ Monster::getType() const return MONSTER; } +void +Monster::setAction(Uint8 action) +{ + SpriteAction currentAction = ACTION_INVALID; + + switch (action) + { + case WALK: + currentAction = ACTION_WALK; + break; + case DEAD: + currentAction = ACTION_DEAD; + sound.playSfx(MonsterDB::get(mJob - 1002).getSound(EVENT_DIE)); + break; + case ATTACK: + currentAction = ACTION_ATTACK; + sound.playSfx(MonsterDB::get(mJob - 1002).getSound(EVENT_HIT)); + mSprites[BASE_SPRITE]->reset(); + break; + case STAND: + currentAction = ACTION_STAND; + break; + case HURT: + // Not implemented yet + break; + } + + if (currentAction != ACTION_INVALID) + { + mSprites[BASE_SPRITE]->play(currentAction); + mAction = action; + } +} diff --git a/src/monster.h b/src/monster.h index 0314a035..7f129e14 100644 --- a/src/monster.h +++ b/src/monster.h @@ -31,6 +31,8 @@ class Monster : public Being public: Monster(Uint16 id, Uint16 job, Map *map); + virtual void setAction(Uint8 action); + virtual Type getType() const; }; diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 2d68dd28..6d8ff6c6 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -66,6 +66,7 @@ void BeingHandler::handleMessage(MessageIn &msg) /* Uint32 id; Uint16 job, speed; + Uint16 headBottom, headTop, headMid; Sint16 param1; Sint8 type; Being *srcBeing, *dstBeing; @@ -124,7 +125,8 @@ void BeingHandler::handleMessage(MessageIn &msg) dstBeing->mJob = job; dstBeing->setHairStyle(msg.readShort()); dstBeing->setWeapon(msg.readShort()); - dstBeing->setVisibleEquipment(3, msg.readShort()); // head bottom + dstBeing->setVisibleEquipment( + Being::BOTTOMCLOTHES_SPRITE, msg.readShort()); if (msg.getId() == SMSG_BEING_MOVE) { @@ -132,8 +134,9 @@ void BeingHandler::handleMessage(MessageIn &msg) } msg.readShort(); // shield - dstBeing->setVisibleEquipment(4, msg.readShort()); // head top - dstBeing->setVisibleEquipment(5, msg.readShort()); // head mid + dstBeing->setVisibleEquipment(Being::HAIT_SPRITE, msg.readShort()); + dstBeing->setVisibleEquipment( + Being::TOPCLOTHES_SPRITE, msg.readShort()); dstBeing->setHairColor(msg.readShort()); msg.readShort(); // unknown msg.readShort(); // head dir @@ -156,7 +159,9 @@ void BeingHandler::handleMessage(MessageIn &msg) } else { - //msg.readCoordinates(dstBeing->mX, dstBeing->mY, dstBeing->mDirection); + //Uint8 dir; + //msg->readCoordinates(dstBeing->mX, dstBeing->mY, dir); + //dstBeing->setDirection(dir); } msg.readByte(); // unknown @@ -173,19 +178,7 @@ void BeingHandler::handleMessage(MessageIn &msg) if (msg.readByte() == 1) { - // Death - switch (dstBeing->getType()) - { - case Being::MONSTER: - dstBeing->setAction(Being::MONSTER_DEAD); - dstBeing->mFrame = 0; - dstBeing->mWalkTime = tick_time; - break; - - default: - dstBeing->setAction(Being::DEAD); - break; - } + dstBeing->setAction(Being::DEAD); } else { @@ -219,15 +212,7 @@ void BeingHandler::handleMessage(MessageIn &msg) if (srcBeing != NULL && srcBeing != player_node) { - // buggy - if (srcBeing->getType() == Being::MONSTER) - { - srcBeing->setAction(Being::MONSTER_ATTACK); - } - else - { - srcBeing->setAction(Being::ATTACK); - } + srcBeing->setAction(Being::ATTACK); srcBeing->mFrame = 0; srcBeing->mWalkTime = tick_time; } @@ -275,27 +260,35 @@ void BeingHandler::handleMessage(MessageIn &msg) } int type = msg.readByte(); + int id = msg.readByte(); switch (type) { case 1: - dstBeing->setHairStyle(msg.readByte()); + dstBeing->setHairStyle(id); break; case 2: - dstBeing->setWeapon(msg.readByte()); + dstBeing->setWeapon(id); + break; + case 3: // Change lower headgear for eAthena, pants for us + dstBeing->setVisibleEquipment( + Being::BOTTOMCLOTHES_SPRITE, + id); + break; + case 4: // Change upper headgear for eAthena, hat for us + dstBeing->setVisibleEquipment( + Being::HAT_SPRITE, + id); break; - case 3: - case 4: - case 5: - // Equip/unequip head 3. Bottom 4. Top 5. Middle - dstBeing->setVisibleEquipment(type, msg.readByte()); - // First 3 slots of mVisibleEquipments are reserved for - // later use, probably accessories. + case 5: // Change middle headgear for eathena, armor for us + dstBeing->setVisibleEquipment( + Being::TOPCLOTHES_SPRITE, + id); break; case 6: - dstBeing->setHairColor(msg.readByte()); + dstBeing->setHairColor(id); break; default: - printf("c3: %i\n", msg.readByte()); // unsupported + logger->log("c3: %i\n", id); // unsupported break; } } @@ -331,15 +324,15 @@ void BeingHandler::handleMessage(MessageIn &msg) dstBeing->setHairStyle(msg.readShort()); dstBeing->setWeaponById(msg.readShort()); // item id 1 msg.readShort(); // item id 2 - dstBeing->setVisibleEquipment(3, msg.readShort()); // head bottom + headBottom = msg.readShort(); if (msg.getId() == SMSG_PLAYER_MOVE) { msg.readLong(); // server tick } - dstBeing->setVisibleEquipment(4, msg.readShort()); // head top - dstBeing->setVisibleEquipment(5, msg.readShort()); // head mid + headTop = msg.readShort(); + headMid = msg.readShort(); dstBeing->setHairColor(msg.readShort()); msg.readShort(); // unknown msg.readShort(); // head dir @@ -348,6 +341,10 @@ void BeingHandler::handleMessage(MessageIn &msg) msg.readShort(); // manner msg.readByte(); // karma dstBeing->setSex(1 - msg.readByte()); // sex + dstBeing->setVisibleEquipment( + Being::BOTTOMCLOTHES_SPRITE, headBottom); + dstBeing->setVisibleEquipment(Being::HAT_SPRITE, headTop); + dstBeing->setVisibleEquipment(Being::TOPCLOTHES_SPRITE, headMid); if (msg.getId() == SMSG_PLAYER_MOVE) { @@ -359,7 +356,9 @@ void BeingHandler::handleMessage(MessageIn &msg) } else { - //msg.readCoordinates(dstBeing->mX, dstBeing->mY, dstBeing->mDirection); + //Uint8 dir; + //msg->readCoordinates(dstBeing->mX, dstBeing->mY, dir); + //dstBeing->setDirection(dir); } msg.readByte(); // unknown @@ -386,7 +385,7 @@ void BeingHandler::handleMessage(MessageIn &msg) case 0x0119: // Change in players look - printf("0x0119 %li %i %i %x %i\n", msg.readLong(), + logger->log("0x0119 %li %i %i %x %i\n", msg.readLong(), msg.readShort(), msg.readShort(), msg.readShort(), msg.readByte()); break; diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index 3f7e8709..f003d77a 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -92,7 +92,7 @@ void InventoryHandler::handleMessage(MessageIn &msg) if (msg.readByte()> 0) { chatWindow->chatLog("Unable to pick up item", BY_SERVER); } else { - const ItemInfo &itemInfo = itemDb->getItemInfo(itemId); + const ItemInfo &itemInfo = ItemDB::get(itemId); chatWindow->chatLog("You picked up a " + itemInfo.getName(), BY_SERVER); player_node->addInvItem(index, itemId, amount, equipType != 0); diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index 9c89e71f..02204a84 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -49,20 +49,22 @@ NPCHandler::NPCHandler() void NPCHandler::handleMessage(MessageIn &msg) { + int id; + switch (msg.getId()) { case SMSG_NPC_CHOICE: msg.readShort(); // length - current_npc = dynamic_cast( - beingManager->findBeing(msg.readLong())); + id = msg.readLong(); + current_npc = dynamic_cast(beingManager->findBeing(id)); npcListDialog->parseItems(msg.readString(msg.getLength() - 8)); npcListDialog->setVisible(true); break; case SMSG_NPC_MESSAGE: msg.readShort(); // length - current_npc = dynamic_cast( - beingManager->findBeing(msg.readLong())); + id = msg.readLong(); + current_npc = dynamic_cast(beingManager->findBeing(id)); npcTextDialog->addText(msg.readString(msg.getLength() - 8)); npcListDialog->setVisible(false); npcTextDialog->setVisible(true); diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index 6eb80d59..37291c0a 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -46,7 +46,8 @@ OkDialog *deathNotice = NULL; namespace { struct WeightListener : public gcn::ActionListener { - void action(const std::string &eventId, gcn::Widget *widget) { + void action(const std::string &eventId, gcn::Widget *widget) + { weightNotice = NULL; } } weightListener; @@ -57,8 +58,10 @@ namespace { */ // TODO Move somewhere else namespace { - struct DeathListener : public gcn::ActionListener { - void action(const std::string &eventId, gcn::Widget *widget) { + struct DeathListener : public gcn::ActionListener + { + void action(const std::string &eventId, gcn::Widget *widget) + { player_node->revive(); deathNotice = NULL; } @@ -114,10 +117,11 @@ void PlayerHandler::handleMessage(MessageIn &msg) player_node->mMaxWeight / 2) { weightNotice = new OkDialog("Message", - "You are carrying more then half your " - "weight. You are unable to regain " - "health."); - weightNotice->addActionListener(&weightListener); + "You are carrying more then half " + "your weight. You are unable to " + "regain health."); + weightNotice->addActionListener( + &weightListener); } player_node->mTotalWeight = value; break; diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp index d9bea775..17dea606 100644 --- a/src/net/skillhandler.cpp +++ b/src/net/skillhandler.cpp @@ -26,6 +26,8 @@ #include "messagein.h" #include "protocol.h" +#include "../log.h" + #include "../gui/chat.h" #include "../gui/skill.h" @@ -85,7 +87,7 @@ void SkillHandler::handleMessage(MessageIn &msg) if (action.success != SKILL_FAILED && action.bskill == BSKILL_EMOTE) { - printf("Action: %d/%d", action.bskill, action.success); + logger->log("Action: %d/%d", action.bskill, action.success); } chatWindow->chatLog(action); break; diff --git a/src/npc.cpp b/src/npc.cpp index 3bd4371b..3c142889 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -24,6 +24,9 @@ #include "npc.h" #include "animatedsprite.h" +#include "graphics.h" + +#include "gui/gui.h" class Spriteset; extern Spriteset *npcset; @@ -33,7 +36,8 @@ NPC *current_npc = 0; NPC::NPC(Uint16 id, Uint16 job, Map *map): Being(id, job, map) { - mSprites[BASE_SPRITE] = new AnimatedSprite("graphics/sprites/npc.xml", job-100); + mSprites[BASE_SPRITE] = new AnimatedSprite("graphics/sprites/npc.xml", + job - 100); } Being::Type @@ -42,6 +46,17 @@ NPC::getType() const return Being::NPC; } +void +NPC::drawName(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) +{ + int px = mPx + offsetX; + int py = mPy + offsetY; + + graphics->setFont(speechFont); + graphics->setColor(gcn::Color(200, 200, 255)); + graphics->drawText(mName, px + 15, py + 30, gcn::Graphics::CENTER); +} + void NPC::talk() { diff --git a/src/npc.h b/src/npc.h index 3b61123b..cf5defbc 100644 --- a/src/npc.h +++ b/src/npc.h @@ -26,12 +26,18 @@ #include "being.h" +class Graphics; + class NPC : public Being { public: NPC(Uint16 id, Uint16 job, Map *map); - virtual Type getType() const; + virtual Type + getType() const; + + virtual void + drawName(Graphics *graphics, Sint32 offsetX, Sint32 offsetY); void talk(); void nextDialog(); diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index 05bbb6b3..ec6c1ee3 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -52,6 +52,9 @@ OpenGLGraphics::~OpenGLGraphics() bool OpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel) { + logger->log("Setting video mode %dx%d %s", + w, h, fs ? "fullscreen" : "windowed"); + int displayFlags = SDL_ANYFORMAT | SDL_OPENGL; mFullscreen = fs; diff --git a/src/player.cpp b/src/player.cpp index 0acf8262..63ed5455 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -28,6 +28,8 @@ #include "graphics.h" #include "log.h" +#include "resources/equipmentdb.h" + #include "utils/tostring.h" #include "gui/gui.h" @@ -35,9 +37,6 @@ Player::Player(Uint16 id, Uint16 job, Map *map): Being(id, job, map) { - // Load the weapon sprite. - // When there are more different weapons this should be moved to the - // setWeapon Method. setWeapon(0); } @@ -70,52 +69,72 @@ Player::setSex(Uint8 sex) if (sex != mSex) { - delete mSprites[BASE_SPRITE]; + Being::setSex(sex); + + // Reload base sprite + AnimatedSprite *newBaseSprite; if (sex == 0) { - mSprites[BASE_SPRITE] = new AnimatedSprite( - "graphics/sprites/player_male_base.xml", 0); + newBaseSprite = new AnimatedSprite( + "graphics/sprites/player_male_base.xml"); } else { - mSprites[BASE_SPRITE] = new AnimatedSprite( - "graphics/sprites/player_female_base.xml", 0); + newBaseSprite = new AnimatedSprite( + "graphics/sprites/player_female_base.xml"); } - Being::setSex(sex); - resetAnimations(); + delete mSprites[BASE_SPRITE]; + mSprites[BASE_SPRITE] = newBaseSprite; + + // Reload equipment + for (int i = 1; i < VECTOREND_SPRITE; i++) + { + if (i != HAIR_SPRITE && mEquipmentSpriteIDs.at(i) != 0) + { + AnimatedSprite *newEqSprite = new AnimatedSprite( + "graphics/sprites/" + EquipmentDB::get( + mEquipmentSpriteIDs.at(i))->getSprite(sex)); + delete mSprites[i]; + mSprites[i] = newEqSprite; + } + } } } - void Player::setWeapon(Uint16 weapon) { if (weapon != mWeapon) { - delete mSprites[WEAPON_SPRITE]; - mSprites[WEAPON_SPRITE] = NULL; + AnimatedSprite *newWeaponSprite = NULL; switch (weapon) { case 0: - mSprites[WEAPON_SPRITE] = new AnimatedSprite("graphics/sprites/weapon-fist.xml", 0); + newWeaponSprite = + new AnimatedSprite("graphics/sprites/weapon-fist.xml"); break; case 1: - mSprites[WEAPON_SPRITE] = new AnimatedSprite("graphics/sprites/weapon-dagger.xml", 0); + newWeaponSprite = + new AnimatedSprite("graphics/sprites/weapon-dagger.xml"); break; case 2: - mSprites[WEAPON_SPRITE] = new AnimatedSprite("graphics/sprites/weapon-bow.xml", 0); + newWeaponSprite = + new AnimatedSprite("graphics/sprites/weapon-bow.xml"); break; case 3: - mSprites[WEAPON_SPRITE] = new AnimatedSprite("graphics/sprites/weapon-scythe.xml", 0); + newWeaponSprite = + new AnimatedSprite("graphics/sprites/weapon-scythe.xml"); break; } + + delete mSprites[WEAPON_SPRITE]; + mSprites[WEAPON_SPRITE] = newWeaponSprite; } Being::setWeapon(weapon); } - void Player::setHairColor(Uint16 color) { @@ -128,7 +147,6 @@ Player::setHairColor(Uint16 color) delete mSprites[HAIR_SPRITE]; mSprites[HAIR_SPRITE] = newHairSprite; - resetAnimations(); setAction(mAction); } @@ -148,7 +166,6 @@ Player::setHairStyle(Uint16 style) delete mSprites[HAIR_SPRITE]; mSprites[HAIR_SPRITE] = newHairSprite; - resetAnimations(); setAction(mAction); } @@ -157,55 +174,35 @@ Player::setHairStyle(Uint16 style) } void -Player::setVisibleEquipment(Uint8 slot, Uint8 id) +Player::setVisibleEquipment(Uint8 slot, int id) { - // Translate eAthena specific slot - Uint8 position = 0; - switch (slot) { - case 3: - position = BOTTOMCLOTHES_SPRITE; - break; - case 4: - position = HAT_SPRITE; - break; - case 5: - position = TOPCLOTHES_SPRITE; - break; - } - // id = 0 means unequip if (id == 0) { - delete mSprites[position]; - mSprites[position] = NULL; + delete mSprites[slot]; + mSprites[slot] = NULL; } else { - char stringId[4]; - sprintf(stringId, "%03i", id); + AnimatedSprite *equipmentSprite; + + if (mSex == 0) + { + equipmentSprite = new AnimatedSprite( + "graphics/sprites/" + EquipmentDB::get(id)->getSprite(0)); + } + else { + equipmentSprite = new AnimatedSprite( + "graphics/sprites/" + EquipmentDB::get(id)->getSprite(1)); + } - AnimatedSprite *equipmentSprite = new AnimatedSprite( - "graphics/sprites/item" + toString(stringId) + ".xml", 0); equipmentSprite->setDirection(getSpriteDirection()); - delete mSprites[position]; - mSprites[position] = equipmentSprite; - resetAnimations(); + delete mSprites[slot]; + mSprites[slot] = equipmentSprite; setAction(mAction); } Being::setVisibleEquipment(slot, id); } - -void -Player::resetAnimations() -{ - for (int i = 0; i < VECTOREND_SPRITE; i++) - { - if (mSprites[i] != NULL) - { - mSprites[i]->reset(); - } - } -} diff --git a/src/player.h b/src/player.h index 3c061be6..b062a55f 100644 --- a/src/player.h +++ b/src/player.h @@ -26,12 +26,14 @@ #include "being.h" -#include - class Graphics; class Map; -class AnimatedSprite; +/** + * A player being. Players have their name drawn beneath them. This class also + * implements player-specific loading of base sprite, hair sprite and equipment + * sprites. + */ class Player : public Being { public: @@ -56,18 +58,10 @@ class Player : public Being setHairStyle(Uint16 style); virtual void - setVisibleEquipment(Uint8 slot, Uint8 id); + setVisibleEquipment(Uint8 slot, int id); virtual void setWeapon(Uint16 weapon); - - private: - /** - * Resets all animations associated with this player. This is used to - * synchronize the animations after a new one has been added. - */ - void - resetAnimations(); }; #endif diff --git a/src/resources/equipmentdb.cpp b/src/resources/equipmentdb.cpp new file mode 100644 index 00000000..78ae3b6a --- /dev/null +++ b/src/resources/equipmentdb.cpp @@ -0,0 +1,158 @@ +/* + * The Mana World + * Copyright 2006 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: + */ + +#include "equipmentdb.h" + +#include "resourcemanager.h" + +#include "../log.h" + +#include "../utils/dtor.h" +#include "../utils/xml.h" + +namespace +{ + EquipmentDB::EquipmentInfos mEquipmentInfos; + EquipmentInfo mUnknown; + bool mLoaded = false; +} + +void +EquipmentDB::load() +{ + logger->log("Initializing equipment database..."); + mUnknown.setSprite("error.xml", 0); + mUnknown.setSprite("error.xml", 1); + + ResourceManager *resman = ResourceManager::getInstance(); + int size; + char *data = (char*)resman->loadFile("equipment.xml", size); + + if (!data) + { + logger->error("Equipment Database: Could not find equipment.xml!"); + } + + xmlDocPtr doc = xmlParseMemory(data, size); + free(data); + + if (!doc) + { + logger->error("Equipment Database: Error while parsing equipment database (equipment.xml)!"); + } + + xmlNodePtr rootNode = xmlDocGetRootElement(doc); + if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "equipments")) + { + logger->error("Equipment Database: equipment.xml is not a valid database file!"); + } + + //iterate s + for ( xmlNodePtr equipmentNode = rootNode->xmlChildrenNode; + equipmentNode != NULL; + equipmentNode = equipmentNode->next) + { + + if (!xmlStrEqual(equipmentNode->name, BAD_CAST "equipment")) + { + continue; + } + + EquipmentInfo *currentInfo = new EquipmentInfo(); + + currentInfo->setSlot (XML::getProperty(equipmentNode, "slot", 0)); + + //iterate s + for ( xmlNodePtr spriteNode = equipmentNode->xmlChildrenNode; + spriteNode != NULL; + spriteNode = spriteNode->next) + { + if (!xmlStrEqual(spriteNode->name, BAD_CAST "sprite")) + { + continue; + } + + std::string gender = XML::getProperty(spriteNode, "gender", "unisex"); + std::string filename = (const char*) spriteNode->xmlChildrenNode->content; + + if (gender == "male" || gender == "unisex") + { + currentInfo->setSprite(filename, 0); + } + + if (gender == "female" || gender == "unisex") + { + currentInfo->setSprite(filename, 1); + } + } + + setEquipment( XML::getProperty(equipmentNode, "id", 0), + currentInfo); + } + + mLoaded = true; +} + +void +EquipmentDB::unload() +{ + // kill EquipmentInfos + for_each ( mEquipmentInfos.begin(), mEquipmentInfos.end(), + make_dtor(mEquipmentInfos)); + mEquipmentInfos.clear(); + + mLoaded = false; +} + +EquipmentInfo* +EquipmentDB::get(int id) +{ + if (!mLoaded) { + logger->error("Error: Equipment database used before initialization!"); + } + + EquipmentInfoIterator i = mEquipmentInfos.find(id); + + if (i == mEquipmentInfos.end() ) + { + logger->log("EquipmentDB: Error, unknown equipment ID# %d", id); + return &mUnknown; + } + else + { + return i->second; + } +} + +void +EquipmentDB::setEquipment(int id, EquipmentInfo* equipmentInfo) +{ + if (mEquipmentInfos.find(id) != mEquipmentInfos.end()) { + logger->log("Warning: Equipment Piece with ID %d defined multiple times", + id); + delete equipmentInfo; + } + else { + mEquipmentInfos[id] = equipmentInfo; + }; +} diff --git a/src/resources/equipmentdb.h b/src/resources/equipmentdb.h new file mode 100644 index 00000000..b8618f5f --- /dev/null +++ b/src/resources/equipmentdb.h @@ -0,0 +1,52 @@ +/* + * The Mana World + * Copyright 2006 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: + */ + +#ifndef _TMW_EQUIPMENT_DB_H +#define _TMW_EQUIPMENT_DB_H + +#include + +#include "equipmentinfo.h" + +namespace EquipmentDB +{ + /** + * Loads the equipment info from Items.xml + */ + void load(); + + /** + * Frees equipment data + */ + void unload(); + + void setEquipment(int id, EquipmentInfo* equipmentInfo); + + EquipmentInfo* get(int id); + + // Equipment database types + typedef std::map EquipmentInfos; + typedef EquipmentInfos::iterator EquipmentInfoIterator; +} + +#endif diff --git a/src/resources/equipmentinfo.h b/src/resources/equipmentinfo.h new file mode 100644 index 00000000..93a1cb42 --- /dev/null +++ b/src/resources/equipmentinfo.h @@ -0,0 +1,52 @@ +/* + * The Mana World + * Copyright 2006 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: + */ + +#ifndef _TMW_EQUIPMENTINFO_H_ +#define _TMW_EQUIPMENTINFO_H_ + +#include +#include + +class EquipmentInfo +{ + public: + EquipmentInfo(): + mSlot (0) + { + }; + + void + setSlot (int slot) { mSlot = slot; }; + + const std::string& + getSprite(int gender) {return animationFiles[gender]; }; + + void + setSprite(std::string animationFile, int gender) {animationFiles[gender] = animationFile; }; + + private: + int mSlot; //not used at the moment but maybe useful on our own server + std::map animationFiles; +}; + +#endif diff --git a/src/resources/image.cpp b/src/resources/image.cpp index eb3a2409..48818f6f 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -68,9 +68,17 @@ Image* Image::load(void *buffer, unsigned int bufferSize, { // Load the raw file data from the buffer in an RWops structure SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize); + SDL_Surface *tmpImage; // Use SDL_Image to load the raw image data and have it free the data - SDL_Surface *tmpImage = IMG_Load_RW(rw, 1); + if (!idPath.compare(idPath.length() - 4, 4, ".tga")) + { + tmpImage = IMG_LoadTyped_RW(rw, 1, const_cast("TGA")); + } + else + { + tmpImage = IMG_Load_RW(rw, 1); + } if (tmpImage == NULL) { logger->log("Error, image load failed: %s", IMG_GetError()); diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp new file mode 100644 index 00000000..b91e34cc --- /dev/null +++ b/src/resources/itemdb.cpp @@ -0,0 +1,170 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: + */ + +#include "itemdb.h" + +#include + +#include "iteminfo.h" +#include "resourcemanager.h" + +#include "../log.h" + +#include "../utils/dtor.h" +#include "../utils/xml.h" + +namespace +{ + ItemDB::ItemInfos mItemInfos; + ItemInfo mUnknown; +} + + +void ItemDB::load() +{ + logger->log("Initializing item database..."); + mUnknown.setName("Unknown item"); + + ResourceManager *resman = ResourceManager::getInstance(); + int size; + char *data = (char*)resman->loadFile("items.xml", size); + + if (!data) { + logger->error("ItemDB: Could not find items.xml!"); + } + + xmlDocPtr doc = xmlParseMemory(data, size); + free(data); + + if (!doc) + { + logger->error("ItemDB: Error while parsing item database (items.xml)!"); + } + + xmlNodePtr node = xmlDocGetRootElement(doc); + if (!node || !xmlStrEqual(node->name, BAD_CAST "items")) + { + logger->error("ItemDB: items.xml is not a valid database file!"); + } + + for (node = node->xmlChildrenNode; node != NULL; node = node->next) + { + if (!xmlStrEqual(node->name, BAD_CAST "item")) { + continue; + } + + int id = XML::getProperty(node, "id", 0); + int art = XML::getProperty(node, "art", 0); + int type = XML::getProperty(node, "type", 0); + int weight = XML::getProperty(node, "weight", 0); + int slot = XML::getProperty(node, "slot", 0); + + std::string name = XML::getProperty(node, "name", ""); + std::string image = XML::getProperty(node, "image", ""); + std::string description = XML::getProperty(node, "description", ""); + std::string effect = XML::getProperty(node, "effect", ""); + + if (id && name != "") + { + ItemInfo *itemInfo = new ItemInfo(); + itemInfo->setImage(image); + itemInfo->setArt(art); + itemInfo->setName(name); + itemInfo->setDescription(description); + itemInfo->setEffect(effect); + itemInfo->setType(type); + itemInfo->setWeight(weight); + itemInfo->setSlot(slot); + mItemInfos[id] = itemInfo; + } + + + if (id == 0) + { + logger->log("ItemDB: An item has no ID in items.xml!"); + } + if (name == "") + { + logger->log("ItemDB: Missing name for item %d!", id); + } + + if (image == "") + { + logger->log("ItemDB: Missing image parameter for item: %i. %s", + id, name.c_str()); + } + /* + if (art == 0) + { + logger->log("Item Manager: Missing art parameter for item: %i. %s", + id, name.c_str()); + } + if (description == "") + { + logger->log("ItemDB: Missing description parameter for item: %i. %s", + id, name.c_str()); + } + if (effect == "") + { + logger->log("ItemDB: Missing effect parameter for item: %i. %s", + id, name.c_str()); + } + if (type == 0) + { + logger->log("Item Manager: Missing type parameter for item: %i. %s", + id, name.c_str()); + } + */ + if (weight == 0) + { + logger->log("Item Manager: Missing weight parameter for item: %i. %s", + id, name.c_str()); + } + /* + if (slot == 0) + { + logger->log("Item Manager: Missing slot parameter for item: %i. %s", + id, name.c_str()); + } + */ + } + + xmlFreeDoc(doc); +} + +void ItemDB::unload() +{ + for (ItemInfoIterator i = mItemInfos.begin(); i != mItemInfos.end(); i++) + { + delete i->second; + } + mItemInfos.clear(); +} + +const ItemInfo& +ItemDB::get(int id) +{ + ItemInfoIterator i = mItemInfos.find(id); + + return (i != mItemInfos.end()) ? *(i->second) : mUnknown; +} diff --git a/src/resources/itemdb.h b/src/resources/itemdb.h new file mode 100644 index 00000000..5922984a --- /dev/null +++ b/src/resources/itemdb.h @@ -0,0 +1,53 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: itemdb.h 2650 2006-09-03 15:00:47Z b_lindeijer $ + */ + +#ifndef _TMW_ITEM_MANAGER_H +#define _TMW_ITEM_MANAGER_H + +#include "iteminfo.h" + +#include + +/** + * The namespace that holds the item information + */ +namespace ItemDB +{ + /** + * Loads the item data from Items.xml + */ + void load(); + + /** + * Frees item data + */ + void unload(); + + const ItemInfo& get(int id); + + // Items database + typedef std::map ItemInfos; + typedef ItemInfos::iterator ItemInfoIterator; +} + +#endif diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 9a04bb2e..e4f851bb 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -33,8 +33,6 @@ class Image; */ class ItemInfo { - friend class ItemManager; - public: /** * Constructor. @@ -49,6 +47,11 @@ class ItemInfo { } + /** + * Destructor. + */ + ~ItemInfo(); + void setArt(short art) { mArt = art; } @@ -101,11 +104,6 @@ class ItemInfo getSlot() const { return mSlot; } protected: - /** - * Destructor. - */ - ~ItemInfo(); - std::string mImageName; /* TODO (BL): I do not think the item info should keep a reference to diff --git a/src/resources/itemmanager.cpp b/src/resources/itemmanager.cpp deleted file mode 100644 index 7d0b13f2..00000000 --- a/src/resources/itemmanager.cpp +++ /dev/null @@ -1,173 +0,0 @@ -/* - * The Mana World - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#include "itemmanager.h" - -#include - -#include "iteminfo.h" -#include "resourcemanager.h" - -#include "../log.h" - -#include "../utils/dtor.h" - -#define READ_PROP(node, prop, name, target, cast) \ - prop = xmlGetProp(node, BAD_CAST name); \ - if (prop) { \ - target = cast((const char*)prop); \ - xmlFree(prop); \ - } - -ItemManager::ItemManager() -{ - mUnknown.setName("Unknown item"); - - ResourceManager *resman = ResourceManager::getInstance(); - int size; - char *data = (char*)resman->loadFile("items.xml", size); - - if (!data) { - logger->error("Item Manager: Could not find items.xml!"); - } - - xmlDocPtr doc = xmlParseMemory(data, size); - free(data); - - if (!doc) - { - logger->error("Item Manager: Error while parsing item database (items.xml)!"); - } - - xmlNodePtr node = xmlDocGetRootElement(doc); - if (!node || !xmlStrEqual(node->name, BAD_CAST "items")) - { - logger->error("Item Manager: items.xml is not a valid database file!"); - } - - for (node = node->xmlChildrenNode; node != NULL; node = node->next) - { - int id = 0, art = 0, type = 0, weight = 0, slot = 0; - std::string name = "", description = "", effect = "", image = ""; - - if (!xmlStrEqual(node->name, BAD_CAST "item")) { - continue; - } - - xmlChar *prop = NULL; - READ_PROP(node, prop, "id", id, atoi); - READ_PROP(node, prop, "image", image, ); - READ_PROP(node, prop, "art", art, atoi); - READ_PROP(node, prop, "name", name, ); - READ_PROP(node, prop, "description", description, ); - READ_PROP(node, prop, "effect", effect, ); - READ_PROP(node, prop, "type", type, atoi); - READ_PROP(node, prop, "weight", weight, atoi); - READ_PROP(node, prop, "slot", slot, atoi); - - - if (id && name != "") - { - ItemInfo *itemInfo = new ItemInfo(); - itemInfo->setImage(image); - itemInfo->setArt(art); - itemInfo->setName(name); - itemInfo->setDescription(description); - itemInfo->setEffect(effect); - itemInfo->setType(type); - itemInfo->setWeight(weight); - itemInfo->setSlot(slot); - mItemInfos[id] = itemInfo; - } - - - if (id == 0) - { - logger->log("Item Manager: An item has no ID in items.xml!"); - } - if (name == "") - { - logger->log("Item Manager: An item has no name in items.xml!"); - } - - if (image == "") - { - logger->log("Item Manager: Missing image parameter for item: %i. %s", - id, name.c_str()); - } - /*if (art == 0) - { - logger->log("Item Manager: Missing art parameter for item: %i. %s", - id, name.c_str()); - }*/ - if (description == "") - { - logger->log("Item Manager: Missing description parameter for item: %i. %s", - id, name.c_str()); - } - if (effect == "") - { - logger->log("Item Manager: Missing effect parameter for item: %i. %s", - id, name.c_str()); - } - /*if (type == 0) - { - logger->log("Item Manager: Missing type parameter for item: %i. %s", - id, name.c_str()); - }*/ - if (weight == 0) - { - logger->log("Item Manager: Missing weight parameter for item: %i. %s", - id, name.c_str()); - } - if (slot == 0) - { - logger->log("Item Manager: Missing slot parameter for item: %i. %s", - id, name.c_str()); - } - - /*logger->log("Item: %i %i %i %s %s %i %i %i", id, - getImage(id), getArt(id), getName(id).c_str(), - getDescription(id).c_str(), getType(id), getWeight(id), - getSlot(id));*/ - } - - xmlFreeDoc(doc); -} - -ItemManager::~ItemManager() -{ - for (ItemInfoIterator i = mItemInfos.begin(); i != mItemInfos.end(); i++) - { - delete i->second; - } - mItemInfos.clear(); -} - -const ItemInfo& -ItemManager::getItemInfo(int id) -{ - ItemInfoIterator i = mItemInfos.find(id); - - return (i != mItemInfos.end()) ? *(i->second) : mUnknown; -} diff --git a/src/resources/itemmanager.h b/src/resources/itemmanager.h deleted file mode 100644 index b1f2b95c..00000000 --- a/src/resources/itemmanager.h +++ /dev/null @@ -1,59 +0,0 @@ -/* - * The Mana World - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#ifndef _TMW_ITEM_MANAGER_H -#define _TMW_ITEM_MANAGER_H - -#include "iteminfo.h" - -#include - -/** - * Defines a class to load items database. - */ -class ItemManager -{ - public: - /** - * Constructor. - */ - ItemManager(); - - /** - * Destructor. - */ - ~ItemManager(); - - const ItemInfo& getItemInfo(int id); - - protected: - // Items database - typedef std::map ItemInfos; - typedef ItemInfos::iterator ItemInfoIterator; - ItemInfos mItemInfos; - ItemInfo mUnknown; -}; - -extern ItemManager *itemDb; - -#endif diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 2aea3dc5..09a6eb74 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -36,6 +36,7 @@ #include "../tileset.h" #include "../utils/tostring.h" +#include "../utils/xml.h" const unsigned int DEFAULT_TILE_WIDTH = 32; const unsigned int DEFAULT_TILE_HEIGHT = 32; @@ -205,10 +206,10 @@ MapReader::readMap(xmlNodePtr node, const std::string &path) prop = xmlGetProp(node, BAD_CAST "version"); xmlFree(prop); - int w = getProperty(node, "width", 0); - int h = getProperty(node, "height", 0); - int tilew = getProperty(node, "tilewidth", DEFAULT_TILE_WIDTH); - int tileh = getProperty(node, "tileheight", DEFAULT_TILE_HEIGHT); + int w = XML::getProperty(node, "width", 0); + int h = XML::getProperty(node, "height", 0); + int tilew = XML::getProperty(node, "tilewidth", DEFAULT_TILE_WIDTH); + int tileh = XML::getProperty(node, "tileheight", DEFAULT_TILE_HEIGHT); int layerNr = 0; Map *map = new Map(w, h, tilew, tileh); @@ -308,7 +309,7 @@ MapReader::readLayer(xmlNodePtr node, Map *map, int layer) int binLen; unsigned char *binData = - php_base64_decode(charData, strlen((char*)charData), &binLen); + php3_base64_decode(charData, strlen((char*)charData), &binLen); delete[] charData; @@ -354,7 +355,7 @@ MapReader::readLayer(xmlNodePtr node, Map *map, int layer) if (!xmlStrEqual(n2->name, BAD_CAST "tile")) continue; - int gid = getProperty(n2, "gid", -1); + int gid = XML::getProperty(n2, "gid", -1); map->setTileWithGid(x, y, layer, gid); x++; @@ -387,9 +388,9 @@ MapReader::readTileset(xmlNodePtr node, return NULL; } - int firstGid = getProperty(node, "firstgid", 0); - int tw = getProperty(node, "tilewidth", map->getTileWidth()); - int th = getProperty(node, "tileheight", map->getTileHeight()); + int firstGid = XML::getProperty(node, "firstgid", 0); + int tw = XML::getProperty(node, "tilewidth", map->getTileWidth()); + int th = XML::getProperty(node, "tileheight", map->getTileHeight()); for (node = node->xmlChildrenNode; node; node = node->next) { if (!xmlStrEqual(node->name, BAD_CAST "image")) @@ -422,16 +423,3 @@ MapReader::readTileset(xmlNodePtr node, return NULL; } - -int -MapReader::getProperty(xmlNodePtr node, const char* name, int def) -{ - int &ret = def; - - xmlChar *prop = xmlGetProp(node, BAD_CAST name); - if (prop) { - ret = atoi((char*)prop); - xmlFree(prop); - } - return ret; -} diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp new file mode 100644 index 00000000..fb03f6c1 --- /dev/null +++ b/src/resources/monsterdb.cpp @@ -0,0 +1,151 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: + */ + +#include "monsterdb.h" + +#include "resourcemanager.h" + +#include "../log.h" + +#include "../utils/dtor.h" +#include "../utils/xml.h" + +namespace +{ + MonsterDB::MonsterInfos mMonsterInfos; + MonsterInfo mUnknown; +} + +void +MonsterDB::load() +{ + mUnknown.setSprite("error.xml"); + mUnknown.setName("unnamed"); + + logger->log("Initializing monster database..."); + + ResourceManager *resman = ResourceManager::getInstance(); + int size; + char *data = (char*)resman->loadFile("monsters.xml", size); + + if (!data) + { + logger->error("Monster Database: Could not find monsters.xml!"); + } + + xmlDocPtr doc = xmlParseMemory(data, size); + free(data); + + if (!doc) + { + logger->error("Monster Database: Error while parsing monster database (monsters.xml)!"); + } + + xmlNodePtr rootNode = xmlDocGetRootElement(doc); + if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "monsters")) + { + logger->error("Monster Database: monster.xml is not a valid database file!"); + } + + //iterate s + for ( xmlNodePtr monsterNode = rootNode->xmlChildrenNode; + monsterNode != NULL; + monsterNode = monsterNode->next) + { + + if (!xmlStrEqual(monsterNode->name, BAD_CAST "monster")) + { + continue; + } + + MonsterInfo *currentInfo = new MonsterInfo(); + + currentInfo->setName (XML::getProperty(monsterNode, "name", "unnamed")); + + //iterate s and s + for ( xmlNodePtr spriteNode = monsterNode->xmlChildrenNode; + spriteNode != NULL; + spriteNode = spriteNode->next) + { + if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite")) + { + currentInfo->setSprite((const char*) spriteNode->xmlChildrenNode->content); + } + + if (xmlStrEqual(spriteNode->name, BAD_CAST "sound")) + { + std::string event = XML::getProperty(spriteNode, "event", ""); + const char *filename; + filename = (const char*) spriteNode->xmlChildrenNode->content; + + if (event == "hit") + { + currentInfo->addSound(EVENT_HIT, filename); + } + else if (event == "miss") + { + currentInfo->addSound(EVENT_MISS, filename); + } + else if (event == "hurt") + { + currentInfo->addSound(EVENT_HURT, filename); + } + else if (event == "die") + { + currentInfo->addSound(EVENT_DIE, filename); + } + else + { + logger->log("MonsterDB: Warning, sound effect %s for unknown event %s of monster %s", + filename, event.c_str(), currentInfo->getName().c_str()); + } + } + } + mMonsterInfos[XML::getProperty(monsterNode, "id", 0)] = currentInfo; + } +} + +void +MonsterDB::unload() +{ + for_each ( mMonsterInfos.begin(), mMonsterInfos.end(), + make_dtor(mMonsterInfos)); + mMonsterInfos.clear(); +} + + +const MonsterInfo& +MonsterDB::get (int id) +{ + MonsterInfoIterator i = mMonsterInfos.find(id); + + if (i == mMonsterInfos.end()) + { + logger->log("MonsterDB: Warning, unknown monster ID %d requested", id); + return mUnknown; + } + else + { + return *(i->second); + } +} diff --git a/src/resources/monsterdb.h b/src/resources/monsterdb.h new file mode 100644 index 00000000..b105665a --- /dev/null +++ b/src/resources/monsterdb.h @@ -0,0 +1,45 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: + */ + +#ifndef _TMW_MONSTER_DB_H +#define _TMW_MONSTER_DB_H + +#include + +#include "monsterinfo.h" + +namespace MonsterDB +{ + void + load(); + + void + unload(); + + const MonsterInfo& get (int id); + + typedef std::map MonsterInfos; + typedef MonsterInfos::iterator MonsterInfoIterator; +} + +#endif diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp new file mode 100644 index 00000000..43aac32a --- /dev/null +++ b/src/resources/monsterinfo.cpp @@ -0,0 +1,70 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: monsterinfo.cpp 2650 2006-09-03 15:00:47Z b_lindeijer $ + */ + +#include "monsterinfo.h" + +#include "../utils/dtor.h" + +MonsterInfo::MonsterInfo(): + mSprite("error.xml") +{ + +} + +MonsterInfo::~MonsterInfo() +{ + //kill vectors in mSoundEffects + for_each ( mSounds.begin(), mSounds.end(), + make_dtor(mSounds)); + mSounds.clear(); +} + + +void +MonsterInfo::addSound (SoundEvent event, std::string filename) +{ + if (mSounds.find(event) == mSounds.end()) + { + mSounds[event] = new std::vector; + } + + mSounds[event]->push_back("sfx/" + filename); +} + + +std::string +MonsterInfo::getSound (SoundEvent event) const +{ + std::map* >::const_iterator i; + + i = mSounds.find(event); + + if (i == mSounds.end()) + { + return ""; + } + else + { + return i->second->at(rand()%i->second->size()); + } +} diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h new file mode 100644 index 00000000..413dafa0 --- /dev/null +++ b/src/resources/monsterinfo.h @@ -0,0 +1,74 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: monsterinfo.h 2650 2006-09-03 15:00:47Z b_lindeijer $ + */ + +#ifndef _TMW_MONSTERINFO_H_ +#define _TMW_MONSTERINFO_H_ + +#include +#include +#include + + +enum SoundEvent +{ + EVENT_HIT, + EVENT_MISS, + EVENT_HURT, + EVENT_DIE +}; + + +class MonsterInfo +{ + public: + MonsterInfo(); + + ~MonsterInfo(); + + void + setName(std::string name) { mName = name; } ; + + void + setSprite(std::string filename) { mSprite = filename; } + + void + addSound (SoundEvent event, std::string filename); + + const std::string& + getName () const { return mName; }; + + const std::string& + getSprite () const { return mSprite; }; + + std::string + getSound (SoundEvent event) const; + + private: + + std::string mName; + std::string mSprite; + + std::map* > mSounds; +}; + +#endif diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index bb51d023..45067302 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -32,6 +32,7 @@ #include "music.h" #include "soundeffect.h" #include "spriteset.h" +#include "spritedef.h" #include "../log.h" @@ -40,15 +41,33 @@ ResourceManager *ResourceManager::instance = NULL; ResourceManager::ResourceManager() { + logger->log("Initializing resource manager..."); } ResourceManager::~ResourceManager() { - // Release any remaining spritesets first because they depend on images + // Release any remaining spritedefs first because they depend on spritesets ResourceIterator iter = mResources.begin(); while (iter != mResources.end()) { - if (dynamic_cast(iter->second) != NULL) + if (dynamic_cast(iter->second) != 0) + { + cleanUp(iter->second); + ResourceIterator toErase = iter; + ++iter; + mResources.erase(toErase); + } + else + { + ++iter; + } + } + + // Release any remaining spritesets first because they depend on images + iter = mResources.begin(); + while (iter != mResources.end()) + { + if (dynamic_cast(iter->second) != 0) { cleanUp(iter->second); ResourceIterator toErase = iter; @@ -83,7 +102,7 @@ ResourceManager::cleanUp(Resource *res) bool ResourceManager::setWriteDir(const std::string &path) { - return (bool)PHYSFS_setWriteDir(path.c_str()); + return (bool) PHYSFS_setWriteDir(path.c_str()); } void @@ -96,7 +115,7 @@ ResourceManager::addToSearchPath(const std::string &path, bool append) bool ResourceManager::mkdir(const std::string &path) { - return (bool)PHYSFS_mkdir(path.c_str()); + return (bool) PHYSFS_mkdir(path.c_str()); } bool @@ -158,9 +177,9 @@ ResourceManager::get(const E_RESOURCE_TYPE &type, const std::string &idPath) free(buffer); - if (resource) { + if (resource) + { resource->incRef(); - mResources[idPath] = resource; } @@ -215,6 +234,27 @@ ResourceManager::getSpriteset(const std::string &imagePath, int w, int h) return spriteset; } +SpriteDef* +ResourceManager::getSprite(const std::string &path, int variant) +{ + std::stringstream ss; + ss << path << "[" << variant << "]"; + const std::string idPath = ss.str(); + + ResourceIterator resIter = mResources.find(idPath); + + if (resIter != mResources.end()) { + resIter->second->incRef(); + return dynamic_cast(resIter->second); + } + + SpriteDef *sprite = new SpriteDef(idPath, path, variant); + sprite->incRef(); + mResources[idPath] = sprite; + + return sprite; +} + void ResourceManager::release(const std::string &idPath) { @@ -246,18 +286,13 @@ ResourceManager::deleteInstance() void* ResourceManager::loadFile(const std::string &fileName, int &fileSize) { - // If the file doesn't exist indicate failure - if (!PHYSFS_exists(fileName.c_str())) { - logger->log("Warning: %s not found!", fileName.c_str()); - return NULL; - } - // Attempt to open the specified file using PhysicsFS PHYSFS_file *file = PHYSFS_openRead(fileName.c_str()); // If the handler is an invalid pointer indicate failure if (file == NULL) { - logger->log("Warning: %s failed to load!", fileName.c_str()); + logger->log("Warning: Failed to load %s: %s", + fileName.c_str(), PHYSFS_getLastError()); return NULL; } diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h index 0086b167..d458f96e 100644 --- a/src/resources/resourcemanager.h +++ b/src/resources/resourcemanager.h @@ -34,6 +34,7 @@ class Image; class Music; class SoundEffect; class Spriteset; +class SpriteDef; /** * A class for loading and managing resources. @@ -113,21 +114,21 @@ class ResourceManager get(const E_RESOURCE_TYPE &type, const std::string &idPath); /** - * Convenience wrapper around ResourceManager::create for loading + * Convenience wrapper around ResourceManager::get for loading * images. */ Image* getImage(const std::string &idPath); /** - * Convenience wrapper around ResourceManager::create for loading + * Convenience wrapper around ResourceManager::get for loading * songs. */ Music* getMusic(const std::string &idPath); /** - * Convenience wrapper around ResourceManager::create for loading + * Convenience wrapper around ResourceManager::get for loading * samples. */ SoundEffect* @@ -137,7 +138,15 @@ class ResourceManager * Creates a spriteset based on the image referenced by the given * path and the supplied sprite sizes */ - Spriteset* getSpriteset(const std::string &imagePath, int w, int h); + Spriteset* + getSpriteset(const std::string &imagePath, int w, int h); + + /** + * Creates a sprite definition based on a given path and the supplied + * variant. + */ + SpriteDef* + getSprite(const std::string &path, int variant = 0); /** * Releases a resource, removing it from the set of loaded resources. diff --git a/src/resources/soundeffect.cpp b/src/resources/soundeffect.cpp index 3340e5ea..bb35218e 100644 --- a/src/resources/soundeffect.cpp +++ b/src/resources/soundeffect.cpp @@ -23,6 +23,8 @@ #include "soundeffect.h" +#include "../log.h" + SoundEffect::SoundEffect(const std::string &idPath, Mix_Chunk *soundEffect): Resource(idPath), mChunk(soundEffect) @@ -41,13 +43,18 @@ SoundEffect::load(void *buffer, unsigned int bufferSize, // Load the raw file data from the buffer in an RWops structure SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize); - // Use Mix_LoadWAV_RW to load the raw music data - Mix_Chunk *tmpSoundEffect = Mix_LoadWAV_RW(rw, 0); - - // Now free the SDL_RWops data - SDL_FreeRW(rw); + // Load the music data and free the RWops structure + Mix_Chunk *tmpSoundEffect = Mix_LoadWAV_RW(rw, 1); - return new SoundEffect(idPath, tmpSoundEffect); + if (tmpSoundEffect) + { + return new SoundEffect(idPath, tmpSoundEffect); + } + else + { + logger->log("Error while loading sound effect (%s)", idPath.c_str()); + return NULL; + } } bool diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp new file mode 100644 index 00000000..bd273b3b --- /dev/null +++ b/src/resources/spritedef.cpp @@ -0,0 +1,381 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "spritedef.h" + +#include "../animation.h" +#include "../action.h" +#include "../graphics.h" +#include "../log.h" + +#include "resourcemanager.h" +#include "spriteset.h" +#include "image.h" + +#include "../utils/xml.h" + +SpriteDef::SpriteDef(const std::string &idPath, + const std::string &file, int variant): + Resource(idPath), + mAction(NULL), + mDirection(DIRECTION_DOWN), + mLastTime(0) +{ + load(file, variant); +} + +Action* +SpriteDef::getAction(SpriteAction action) const +{ + Actions::const_iterator i = mActions.find(action); + + if (i == mActions.end()) + { + logger->log("Warning: no action \"%u\" defined!", action); + return NULL; + } + + return i->second; +} + +void +SpriteDef::load(const std::string &animationFile, int variant) +{ + int size; + ResourceManager *resman = ResourceManager::getInstance(); + char *data = (char*) resman->loadFile(animationFile.c_str(), size); + + if (!data) { + logger->error("Animation: Could not find " + animationFile + "!"); + } + + xmlDocPtr doc = xmlParseMemory(data, size); + free(data); + + if (!doc) { + logger->error( + "Animation: Error while parsing animation definition file!"); + } + + xmlNodePtr node = xmlDocGetRootElement(doc); + if (!node || !xmlStrEqual(node->name, BAD_CAST "sprite")) { + logger->error( + "Animation: this is not a valid animation definition file!"); + } + + // Get the variant + int variant_num = XML::getProperty(node, "variants", 0); + int variant_offset = 0; + + if (variant_num > 0 && variant < variant_num) + { + variant_offset = variant * XML::getProperty(node, "variant_offset", 0); + } + + for (node = node->xmlChildrenNode; node != NULL; node = node->next) + { + if (xmlStrEqual(node->name, BAD_CAST "imageset")) + { + loadImageSet(node); + } + else if (xmlStrEqual(node->name, BAD_CAST "action")) + { + loadAction(node, variant_offset); + } + else if (xmlStrEqual(node->name, BAD_CAST "include")) + { + includeSprite(node); + } + } + + xmlFreeDoc(doc); + + // Complete missing actions + substituteAction(ACTION_STAND, ACTION_DEFAULT); + substituteAction(ACTION_WALK, ACTION_STAND); + substituteAction(ACTION_WALK, ACTION_RUN); + substituteAction(ACTION_ATTACK, ACTION_STAND); + substituteAction(ACTION_ATTACK_SWING, ACTION_ATTACK); + substituteAction(ACTION_ATTACK_STAB, ACTION_ATTACK_SWING); + substituteAction(ACTION_ATTACK_BOW, ACTION_ATTACK_STAB); + substituteAction(ACTION_ATTACK_THROW, ACTION_ATTACK_SWING); + substituteAction(ACTION_CAST_MAGIC, ACTION_ATTACK_SWING); + substituteAction(ACTION_USE_ITEM, ACTION_CAST_MAGIC); + substituteAction(ACTION_SIT, ACTION_STAND); + substituteAction(ACTION_SLEEP, ACTION_SIT); + substituteAction(ACTION_HURT, ACTION_STAND); + substituteAction(ACTION_DEAD, ACTION_HURT); +} + +void +SpriteDef::loadImageSet(xmlNodePtr node) +{ + int width = XML::getProperty(node, "width", 0); + int height = XML::getProperty(node, "height", 0); + std::string name = XML::getProperty(node, "name", ""); + std::string imageSrc = XML::getProperty(node, "src", ""); + + ResourceManager *resman = ResourceManager::getInstance(); + Spriteset *spriteset = resman->getSpriteset(imageSrc, width, height); + + if (!spriteset) + { + logger->error("Couldn't load imageset!"); + } + + mSpritesets[name] = spriteset; +} + +void +SpriteDef::loadAction(xmlNodePtr node, int variant_offset) +{ + const std::string actionName = XML::getProperty(node, "name", ""); + const std::string imagesetName = XML::getProperty(node, "imageset", ""); + + SpritesetIterator si = mSpritesets.find(imagesetName); + if (si == mSpritesets.end()) + { + logger->log("Warning: imageset \"%s\" not defined in %s", + imagesetName.c_str(), getIdPath().c_str()); + return; + } + Spriteset *imageset = si->second; + + SpriteAction actionType = makeSpriteAction(actionName); + if (actionType == ACTION_INVALID) + { + logger->log("Warning: Unknown action \"%s\" defined in %s", + actionName.c_str(), getIdPath().c_str()); + return; + } + Action *action = new Action(); + mActions[actionType] = action; + + // When first action set it as default direction + if (mActions.empty()) + { + mActions[ACTION_DEFAULT] = action; + } + + // Load animations + for (xmlNodePtr animationNode = node->xmlChildrenNode; + animationNode != NULL; + animationNode = animationNode->next) + { + if (xmlStrEqual(animationNode->name, BAD_CAST "animation")) + { + loadAnimation(animationNode, action, imageset, variant_offset); + } + } +} + +void +SpriteDef::loadAnimation(xmlNodePtr animationNode, + Action *action, Spriteset *imageset, + int variant_offset) +{ + std::string directionName = + XML::getProperty(animationNode, "direction", ""); + SpriteDirection directionType = makeSpriteDirection(directionName); + + if (directionType == DIRECTION_INVALID) + { + logger->log("Warning: Unknown direction \"%s\" used in %s", + directionName.c_str(), getIdPath().c_str()); + return; + } + + Animation *animation = new Animation(); + action->setAnimation(directionType, animation); + + // Get animation phases + for (xmlNodePtr phaseNode = animationNode->xmlChildrenNode; + phaseNode != NULL; + phaseNode = phaseNode->next) + { + int delay = XML::getProperty(phaseNode, "delay", 0); + int offsetX = XML::getProperty(phaseNode, "offsetX", 0); + int offsetY = XML::getProperty(phaseNode, "offsetY", 0); + offsetY -= imageset->getHeight() - 32; + offsetX -= imageset->getWidth() / 2 - 16; + + if (xmlStrEqual(phaseNode->name, BAD_CAST "frame")) + { + int index = XML::getProperty(phaseNode, "index", -1); + + if (index < 0) + { + logger->log("No valid value for 'index'"); + continue; + } + + Image *img = imageset->get(index + variant_offset); + + if (!img) + { + logger->log("No image at index " + (index + variant_offset)); + continue; + } + + animation->addPhase(img, delay, offsetX, offsetY); + } + else if (xmlStrEqual(phaseNode->name, BAD_CAST "sequence")) + { + int start = XML::getProperty(phaseNode, "start", -1); + int end = XML::getProperty(phaseNode, "end", -1); + + if (start < 0 || end < 0) + { + logger->log("No valid value for 'start' or 'end'"); + continue; + } + + while (end >= start) + { + Image *img = imageset->get(start + variant_offset); + + if (!img) + { + logger->log("No image at index " + + (start + variant_offset)); + continue; + } + + animation->addPhase(img, delay, offsetX, offsetY); + start++; + } + } + else if (xmlStrEqual(phaseNode->name, BAD_CAST "end")) + { + animation->addTerminator(); + } + } // for phaseNode +} + +void +SpriteDef::includeSprite(xmlNodePtr includeNode) +{ + std::string filename = XML::getProperty(includeNode, "file", ""); + ResourceManager *resman = ResourceManager::getInstance(); + SpriteDef *sprite = resman->getSprite("graphics/sprites/" + filename); + + // TODO: Somehow implement actually including it + sprite->decRef(); +} + +void +SpriteDef::substituteAction(SpriteAction complete, SpriteAction with) +{ + if (mActions.find(complete) == mActions.end()) + { + Actions::iterator i = mActions.find(with); + if (i != mActions.end()) { + mActions[complete] = i->second; + } + } +} + +SpriteDef::~SpriteDef() +{ + for (SpritesetIterator i = mSpritesets.begin(); + i != mSpritesets.end(); ++i) + { + i->second->decRef(); + } +} + +SpriteAction +SpriteDef::makeSpriteAction(const std::string& action) +{ + if (action == "" || action == "default") { + return ACTION_DEFAULT; + } + if (action == "stand") { + return ACTION_STAND; + } + else if (action == "walk") { + return ACTION_WALK; + } + else if (action == "run") { + return ACTION_RUN; + } + else if (action == "attack") { + return ACTION_ATTACK; + } + else if (action == "attack_swing") { + return ACTION_ATTACK_SWING; + } + else if (action == "attack_stab") { + return ACTION_ATTACK_STAB; + } + else if (action == "attack_bow") { + return ACTION_ATTACK_BOW; + } + else if (action == "attack_throw") { + return ACTION_ATTACK_THROW; + } + else if (action == "cast_magic") { + return ACTION_CAST_MAGIC; + } + else if (action == "use_item") { + return ACTION_USE_ITEM; + } + else if (action == "sit") { + return ACTION_SIT; + } + else if (action == "sleep") { + return ACTION_SLEEP; + } + else if (action == "hurt") { + return ACTION_HURT; + } + else if (action == "dead") { + return ACTION_DEAD; + } + else { + return ACTION_INVALID; + } +} + +SpriteDirection +SpriteDef::makeSpriteDirection(const std::string& direction) +{ + if (direction == "" || direction == "default") { + return DIRECTION_DEFAULT; + } + else if (direction == "up") { + return DIRECTION_UP; + } + else if (direction == "left") { + return DIRECTION_LEFT; + } + else if (direction == "right") { + return DIRECTION_RIGHT; + } + else if (direction == "down") { + return DIRECTION_DOWN; + } + else { + return DIRECTION_INVALID; + }; +} diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h new file mode 100644 index 00000000..64414259 --- /dev/null +++ b/src/resources/spritedef.h @@ -0,0 +1,158 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_SPRITEDEF_H +#define _TMW_SPRITEDEF_H + +#include "resource.h" + +#include +#include + +#include + +class Action; +class Graphics; +class Spriteset; +struct AnimationPhase; +class Animation; + +enum SpriteAction +{ + ACTION_DEFAULT = 0, + ACTION_STAND, + ACTION_WALK, + ACTION_RUN, + ACTION_ATTACK, + ACTION_ATTACK_SWING, + ACTION_ATTACK_STAB, + ACTION_ATTACK_BOW, + ACTION_ATTACK_THROW, + ACTION_CAST_MAGIC, + ACTION_USE_ITEM, + ACTION_SIT, + ACTION_SLEEP, + ACTION_HURT, + ACTION_DEAD, + ACTION_INVALID +}; + +enum SpriteDirection +{ + DIRECTION_DEFAULT = 0, + DIRECTION_DOWN, + DIRECTION_UP, + DIRECTION_LEFT, + DIRECTION_RIGHT, + DIRECTION_INVALID +}; + +/** + * Defines a class to load an animation. + */ +class SpriteDef : public Resource +{ + public: + /** + * Constructor. + */ + SpriteDef(const std::string &idPath, + const std::string &file, int variant); + + /** + * Destructor. + */ + ~SpriteDef(); + + /** + * Returns the specified action. + */ + Action* + getAction(SpriteAction action) const; + + private: + /** + * Loads a sprite definition file. + */ + void + load(const std::string &file, int variant); + + /** + * Loads an imageset element. + */ + void + loadImageSet(xmlNodePtr node); + + /** + * Loads an action element. + */ + void + loadAction(xmlNodePtr node, int variant_offset); + + /** + * Loads an animation element. + */ + void + loadAnimation(xmlNodePtr animationNode, + Action *action, Spriteset *imageset, + int variant_offset); + + /** + * Include another sprite into this one. + */ + void + includeSprite(xmlNodePtr includeNode); + + /** + * When there are no animations defined for the action "complete", its + * animations become a copy of those of the action "with". + */ + void + substituteAction(SpriteAction complete, SpriteAction with); + + /** + * Converts a string into a SpriteAction enum. + */ + static SpriteAction + makeSpriteAction(const std::string &action); + + /** + * Converts a string into a SpriteDirection enum. + */ + static SpriteDirection + makeSpriteDirection(const std::string &direction); + + + typedef std::map Spritesets; + typedef Spritesets::iterator SpritesetIterator; + + typedef std::map Actions; + + Spritesets mSpritesets; + Actions mActions; + Action *mAction; + SpriteDirection mDirection; + int mLastTime; +}; + +#endif diff --git a/src/resources/spriteset.h b/src/resources/spriteset.h index c51e6a75..7f6b42df 100644 --- a/src/resources/spriteset.h +++ b/src/resources/spriteset.h @@ -32,7 +32,9 @@ class Image; /** - * Stores a complete set of sprites. + * Stores a set of subimages originating from a single image. + * + * TODO: Should probably be renamed to ImageSet or TileSet. */ class Spriteset : public Resource { @@ -40,7 +42,7 @@ class Spriteset : public Resource /* * Cuts the passed image in a grid of sub images. */ - Spriteset(const std::string& idPath, Image *img, int w, int h); + Spriteset(const std::string &idPath, Image *img, int w, int h); /** * Destructor. diff --git a/src/sound.cpp b/src/sound.cpp index 182be3d6..8ba8fe99 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -191,15 +191,15 @@ void Sound::fadeOutMusic(int ms) } } -void Sound::playSfx(const char *path) +void Sound::playSfx(const std::string &path) { - if (!mInstalled) return; + if (!mInstalled || path.length() == 0) return; ResourceManager *resman = ResourceManager::getInstance(); SoundEffect *sample = resman->getSoundEffect(path); if (sample) { + logger->log("Sound::playSfx() Playing: %s", path.c_str()); sample->play(0, 120); - logger->log("Sound::playSfx() Playing: %s", path); } } diff --git a/src/sound.h b/src/sound.h index 39901121..07db0587 100644 --- a/src/sound.h +++ b/src/sound.h @@ -26,6 +26,8 @@ #include +#include + /** Sound engine * * \ingroup CORE @@ -105,7 +107,7 @@ class Sound { * * \param path Full path to file */ - void playSfx(const char *path); + void playSfx(const std::string &path); private: bool mInstalled; diff --git a/src/sprite.h b/src/sprite.h index 282091cc..51811149 100644 --- a/src/sprite.h +++ b/src/sprite.h @@ -47,7 +47,7 @@ class Sprite * partly with the clipping rectangle support. */ virtual void - draw(Graphics *graphics, int offsetX, int offsetY) = 0; + draw(Graphics *graphics, int offsetX, int offsetY) const = 0; /** * Returns the pixel Y coordinate of the sprite. diff --git a/src/utils/wingettimeofday.h b/src/utils/wingettimeofday.h new file mode 100644 index 00000000..0f8b767a --- /dev/null +++ b/src/utils/wingettimeofday.h @@ -0,0 +1,111 @@ +/* + * The Mana World Server + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _TMWSERV_WINGETTIMEOFDAY_H_ +#define _TMWSERV_WINGETTIMEOFDAY_H_ + +#ifdef WIN32 + +#include + +/* + * the function gettimeofday() is available on UNIX but not on windows. + * this header defines a windows implementation as a + * GetSystemTimeAsFileTime() wrapper. + */ + +int gettimeofday(struct timeval* tv, void *tz) +/*--------------------------------------------------------------- + * Copyright (c) 1999,2000,2001,2002,2003 + * The Board of Trustees of the University of Illinois + * All Rights Reserved. + *--------------------------------------------------------------- + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software (Iperf) and associated + * documentation files (the "Software"), to deal in the Software + * without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, + * sublicense, and/or sell copies of the Software, and to permit + * persons to whom the Software is furnished to do + * so, subject to the following conditions: + * + * + * Redistributions of source code must retain the above + * copyright notice, this list of conditions and + * the following disclaimers. + * + * + * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimers in the documentation and/or other materials + * provided with the distribution. + * + * + * Neither the names of the University of Illinois, NCSA, + * nor the names of its contributors may be used to endorse + * or promote products derived from this Software without + * specific prior written permission. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE CONTIBUTORS OR COPYRIGHT + * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * ________________________________________________________________ + * National Laboratory for Applied Network Research + * National Center for Supercomputing Applications + * University of Illinois at Urbana-Champaign + * http://www.ncsa.uiuc.edu + * ________________________________________________________________ + * + * gettimeofday.c + * by Mark Gates + * ------------------------------------------------------------------- + * A (hack) implementation of gettimeofday for Windows. + * Since I send sec/usec in UDP packets, this made the most sense. + * ------------------------------------------------------------------- */ +{ + FILETIME time; + double timed; + + GetSystemTimeAsFileTime( &time ); + + // Apparently Win32 has units of 1e-7 sec (tenths of microsecs) + // 4294967296 is 2^32, to shift high word over + // 11644473600 is the number of seconds between + // the Win32 epoch 1601-Jan-01 and the Unix epoch 1970-Jan-01 + // Tests found floating point to be 10x faster than 64bit int math. + + timed = ((time.dwHighDateTime * 4294967296e-7) - 11644473600.0) + + (time.dwLowDateTime * 1e-7); + + tv->tv_sec = (long) timed; + tv->tv_usec = (long) ((timed - tv->tv_sec) * 1e6); + + return 0; +} + + +#endif // WIN32 +#endif diff --git a/src/utils/xml.cpp b/src/utils/xml.cpp new file mode 100644 index 00000000..7c917dc0 --- /dev/null +++ b/src/utils/xml.cpp @@ -0,0 +1,54 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "xml.h" + +namespace XML +{ + int + getProperty(xmlNodePtr node, const char* name, int def) + { + int &ret = def; + + xmlChar *prop = xmlGetProp(node, BAD_CAST name); + if (prop) { + ret = atoi((char*)prop); + xmlFree(prop); + } + + return ret; + } + + std::string + getProperty(xmlNodePtr node, const char *name, const std::string &def) + { + xmlChar *prop = xmlGetProp(node, BAD_CAST name); + if (prop) { + std::string val = (char*)prop; + xmlFree(prop); + return val; + } + + return def; + } +} diff --git a/src/utils/xml.h b/src/utils/xml.h new file mode 100644 index 00000000..54ed9951 --- /dev/null +++ b/src/utils/xml.h @@ -0,0 +1,46 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_XML_H +#define _TMW_XML_H + +#include + +#include + +namespace XML +{ + /** + * Gets an integer property from an xmlNodePtr. + */ + int + getProperty(xmlNodePtr node, const char *name, int def); + + /** + * Gets a string property from an xmlNodePtr. + */ + std::string + getProperty(xmlNodePtr node, const char *name, const std::string &def); +} + +#endif diff --git a/tmw.cbp b/tmw.cbp index b8931cf6..d36a8bd0 100644 --- a/tmw.cbp +++ b/tmw.cbp @@ -21,31 +21,35 @@ - - - - - - + + + + + - + - - - - - + + + + + + + + + + + + + + - + - + - + - + + + + + + + + + + + + + + + + + -- cgit v1.2.3-60-g2f50 From 1a9320fafb23940d0463e6f384713d0f99fc0c61 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Wed, 19 Sep 2007 17:28:33 +0000 Subject: Merged 0.0 changes from revision 3362 to 3580 to trunk. --- ChangeLog | 306 ++++++++++++++++++++++++++++++- data/graphics/gui/CMakeLists.txt | 4 + data/graphics/gui/Makefile.am | 4 + data/graphics/gui/close_button.png | Bin 0 -> 650 bytes data/graphics/gui/hits_yellow.png | Bin 356 -> 894 bytes data/graphics/gui/item_shortcut_bgr.png | Bin 0 -> 1026 bytes data/graphics/gui/mouse.png | Bin 1134 -> 4508 bytes data/graphics/gui/unknown-item.png | Bin 0 -> 540 bytes data/graphics/images/login_wallpaper.png | Bin 215527 -> 643307 bytes src/CMakeLists.txt | 22 ++- src/Makefile.am | 38 ++-- src/animationparticle.cpp | 3 +- src/being.cpp | 90 ++------- src/being.h | 42 +---- src/game.cpp | 179 ++++++++++-------- src/gui/button.cpp | 20 +- src/gui/button.h | 10 +- src/gui/buy.cpp | 125 ++++++++----- src/gui/buy.h | 10 +- src/gui/char_select.cpp | 12 +- src/gui/char_select.h | 31 ++-- src/gui/chat.cpp | 10 +- src/gui/debugwindow.cpp | 14 +- src/gui/debugwindow.h | 9 +- src/gui/equipmentwindow.cpp | 1 + src/gui/gui.cpp | 45 +++-- src/gui/gui.h | 43 +++-- src/gui/inventorywindow.cpp | 13 +- src/gui/inventorywindow.h | 11 +- src/gui/itemcontainer.cpp | 4 + src/gui/itemshortcutcontainer.cpp | 224 ++++++++++++++++++++++ src/gui/itemshortcutcontainer.h | 115 ++++++++++++ src/gui/itemshortcutwindow.cpp | 74 ++++++++ src/gui/itemshortcutwindow.h | 69 +++++++ src/gui/menuwindow.cpp | 12 +- src/gui/popupmenu.cpp | 6 - src/gui/selectionlistener.h | 16 +- src/gui/sell.cpp | 127 +++++++------ src/gui/sell.h | 16 +- src/gui/setup.cpp | 10 +- src/gui/setup_keyboard.cpp | 187 +++++++++++++++++++ src/gui/setup_keyboard.h | 84 +++++++++ src/gui/shoplistbox.cpp | 20 +- src/gui/skill.cpp | 6 +- src/gui/skill.h | 1 - src/gui/status.cpp | 6 +- src/gui/status.h | 3 +- src/gui/updatewindow.cpp | 4 +- src/gui/viewport.cpp | 25 +-- src/gui/viewport.h | 13 -- src/gui/window.cpp | 198 +++++++++++++++++--- src/gui/window.h | 99 +++++++++- src/gui/windowlistener.h | 86 +++++++++ src/imageparticle.cpp | 8 +- src/itemshortcut.cpp | 87 +++++++++ src/itemshortcut.h | 130 +++++++++++++ src/keyboardconfig.cpp | 144 +++++++++++++++ src/keyboardconfig.h | 185 +++++++++++++++++++ src/localplayer.cpp | 43 ++++- src/localplayer.h | 22 +++ src/main.cpp | 19 +- src/monster.cpp | 10 +- src/net/beinghandler.cpp | 84 +++++---- src/net/chathandler.cpp | 2 + src/net/inventoryhandler.cpp | 2 + src/net/playerhandler.cpp | 3 +- src/particle.cpp | 96 +++++----- src/particle.h | 112 +++++------ src/particleemitter.cpp | 30 ++- src/player.cpp | 50 ++--- src/player.h | 3 - src/resources/equipmentdb.cpp | 156 ---------------- src/resources/equipmentdb.h | 55 ------ src/resources/equipmentinfo.h | 52 ------ src/resources/itemdb.cpp | 126 ++++++++++--- src/resources/iteminfo.cpp | 86 ++++++++- src/resources/iteminfo.h | 118 +++++++----- src/resources/mapreader.cpp | 2 +- src/resources/monsterdb.cpp | 8 +- src/resources/monsterinfo.cpp | 12 +- src/resources/monsterinfo.h | 16 +- src/resources/spritedef.h | 4 +- src/textparticle.cpp | 11 +- src/textparticle.h | 17 +- src/utils/fastsqrt.h | 2 + src/utils/minmax.h | 1 + src/utils/trim.h | 53 ++++++ src/vector.h | 134 ++++++++++++++ tools/adler32.c | 67 +++++++ 89 files changed, 3257 insertions(+), 1140 deletions(-) create mode 100644 data/graphics/gui/close_button.png create mode 100644 data/graphics/gui/item_shortcut_bgr.png create mode 100644 data/graphics/gui/unknown-item.png create mode 100644 src/gui/itemshortcutcontainer.cpp create mode 100644 src/gui/itemshortcutcontainer.h create mode 100644 src/gui/itemshortcutwindow.cpp create mode 100644 src/gui/itemshortcutwindow.h create mode 100644 src/gui/setup_keyboard.cpp create mode 100644 src/gui/setup_keyboard.h create mode 100644 src/gui/windowlistener.h create mode 100644 src/itemshortcut.cpp create mode 100644 src/itemshortcut.h create mode 100644 src/keyboardconfig.cpp create mode 100644 src/keyboardconfig.h delete mode 100644 src/resources/equipmentdb.cpp delete mode 100644 src/resources/equipmentdb.h delete mode 100644 src/resources/equipmentinfo.h create mode 100644 src/utils/trim.h create mode 100644 src/vector.h create mode 100644 tools/adler32.c (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index 082c9b94..d0e43d40 100644 --- a/ChangeLog +++ b/ChangeLog @@ -2,6 +2,19 @@ * src/gui/button.cpp: Fixed improper const qualifier. +2007-09-12 Bjørn Lindeijer + + * data/items.xml, data/equipment.xml: Added temporary weapon IDs below + 256 to use as view-ID in eAthena's item DB. + * src/gui/shoplistbox.cpp, src/gui/buy.h, src/gui/buy.cpp: Allowed + selection of items that cannot be afforded, so that their descriptions + are still accessible. Also made sure the player's money value of + ShopItemList gets updated. + +2007-09-11 Eugenio Favalli + + * src/gui/chat.cpp, tmw.cbp: Fixed admin commands. + 2007-09-10 Eugenio Favalli * configure.ac, data/fonts/dejavusans.ttf, @@ -18,17 +31,103 @@ * po/LINGUAS: Added German to the list of available languages. * po/de.po: Fixed two syntax errors preventing compilation. -2007-08-27 Matthias Hartmann +2007-09-08 Philipp Sehmisch + + * data/graphics/particles/aniblaze.png, + data/graphics/particles/cookingfire.particle.xml, + data/graphics/particles/fireplace.particle.xml, + data/graphics/particles/flame.particle.xml: Improved fire effects by + using animated particles. - * po/de.po: Added german translation. +2007-09-06 Philipp Sehmisch + + * src/animationparticle.cpp, src/imageparticle.cpp: Fixed animated + particles. + +2007-09-01 Bjørn Lindeijer + + * src/Makefile.am: Fixed the entry for windowlistener.h. + +2007-08-30 Bjørn Lindeijer + + * src/localplayer.cpp, src/player.cpp, src/main.cpp, src/being.cpp, + src/CMakeLists.txt, src/Makefile.am, src/resources/iteminfo.h, + src/resources/equipmentdb.h, src/resources/equipmentinfo.h, + src/resources/itemdb.cpp, src/resources/iteminfo.cpp, + src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp, + src/resources/spritedef.h, src/being.h, data/items.xml, + data/equipment.xml: Merged equipment database with items database and + got rid of the unused item art attribute. + * src/net/beinghandler.cpp, src/net/charserverhandler.cpp: Removed the + now unnecessary multiplication of weapon IDs with 10000. + * src/resources/iteminfo.cpp, data/graphics/items/unknown.png: Added + fallback item icon and use it for unknown items or when item image + fails to load. + * NEWS: Updated with changes since last update. + * data/items.xml, data/equipment.xml: Reverted equipment database and + included original low-ID items in items.xml for compatibility with + eAthena, which doesn't support View ID to come above 255. + * src/resources/itemdb.cpp: Accept items without a name. + +2007-08-29 Bjørn Lindeijer + + * src/gui/sell.cpp, src/gui/inventorywindow.cpp, src/gui/sell.h: Made + sell dialog resizable and tweaked inventory resize code a bit. + * data/items.xml: Fixed typo in chainmail description. + +2007-08-28 Bjørn Lindeijer + + * src/gui/window.cpp, src/gui/inventorywindow.h, + src/gui/selectionlistener.h, src/gui/buy.h, + src/gui/itemshortcutwindow.cpp, src/gui/inventorywindow.cpp, + src/gui/buy.cpp, src/gui/window.h, src/gui/windowlistener.h, + src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am: + Made buy dialog resizable and added a WindowListener class for + listening for window resize and move events. + * src/textparticle.h, src/particle.h, src/CMakeLists.txt, + src/particle.cpp, src/imageparticle.cpp, src/vector.h, + src/textparticle.cpp, src/Makefile.am: Added Vector class and used it + in the particle engine. + +2007-08-27 Bjørn Lindeijer + + * src/engine.cpp, src/resources/mapreader.cpp: Made client search for + both compressed and non-compressed map files. 2007-08-27 Eugenio Favalli + * src/game.cpp: Assigned unused emotions to Alt +/-. (applied a patch + by Quiche_on_a_leash). + * data/maps/new_1-1.tmx, data/maps/new_1-1.tmx.gz, + data/maps/new_10-1.tmx, data/maps/new_10-1.tmx.gz, + data/maps/new_11-1.tmx, data/maps/new_11-1.tmx.gz, + data/maps/new_12-1.tmx, data/maps/new_12-1.tmx.gz, + data/maps/new_13-1.tmx, data/maps/new_13-1.tmx.gz, + data/maps/new_14-1.tmx, data/maps/new_14-1.tmx.gz, + data/maps/new_15-1.tmx, data/maps/new_15-1.tmx.gz, + data/maps/new_16-1.tmx, data/maps/new_16-1.tmx.gz, + data/maps/new_17-1.tmx, data/maps/new_17-1.tmx.gz, + data/maps/new_18-1.tmx, data/maps/new_18-1.tmx.gz, + data/maps/new_19-1.tmx, data/maps/new_19-1.tmx.gz, + data/maps/new_2-1.tmx, data/maps/new_2-1.tmx.gz, + data/maps/new_20-1.tmx, data/maps/new_20-1.tmx.gz, + data/maps/new_3-1.tmx, data/maps/new_3-1.tmx.gz, + data/maps/new_4-1.tmx, data/maps/new_4-1.tmx.gz, + data/maps/new_5-1.tmx, data/maps/new_5-1.tmx.gz, + data/maps/new_6-1.tmx, data/maps/new_6-1.tmx.gz, + data/maps/new_7-1.tmx, data/maps/new_7-1.tmx.gz, + data/maps/new_8-1.tmx, data/maps/new_8-1.tmx.gz, + data/maps/new_9-1.tmx, data/maps/new_9-1.tmx.gz: Replaced compressed + maps with layer compressed maps. * data/maps/new_1-1.tmx.gz: Added test npcs. * src/openglgraphics.cpp, tmw.cbp: Fixed compilation with old OpenGL headers. * po/it.po: Updated italian translation. +2007-08-27 Matthias Hartmann + + * po/de.po: Added German translation. + 2007-08-27 Guillaume Melquiond * src/gui/chat.h, src/gui/chat.cpp: Added "/admin" chat command for @@ -36,6 +135,11 @@ * src/engine.cpp, src/resources/mapreader.cpp: Ported patch from 0.0, in order to support missing extensions and uncompressed maps. +2007-08-26 Eugenio Favalli + + * src/gui/updatewindow.cpp, src/main.cpp, tmw.cbp: Removed home dir + from config file to avoid encoding issues. + 2007-08-26 Guillaume Melquiond * src/gui/button.cpp: Fixed incorrect button dimensions, as they mess @@ -58,10 +162,103 @@ for rectangle OpenGL textures when available, in order to reduce video memory usage. +2007-08-24 Bjørn Lindeijer + + * src/gui/gui.h, src/gui/gui.cpp: Removed useless logic method and + reverted mouse cursor to non-static since there can be only one Gui + instance so there is no point in supporting a shared resource. + * src/gui/window.cpp, src/gui/gui.h: Removed unnecessary + Gui::isCustomCursor method. + * src/gui/char_select.h, src/gui/char_select.cpp, src/utils/trim.h: + Added trimming of name for new character creation. + * src/net/chathandler.cpp: Added trimming of chat messages appearing + above players. + * src/gui/window.cpp, src/gui/window.h: Improved resize mouse cursor + indication, removing duplicated code and fixing indicator above resize + grip. + +2007-08-23 Bjørn Lindeijer + + * src/gui/viewport.h, src/gui/viewport.cpp: Removed two useless popup + related methods. + * src/gui/debugwindow.h, src/gui/debugwindow.cpp: Use generic close + button functionality. + * src/particle.h, src/particleemitter.cpp, src/particle.cpp: Renamed + Particle::mVector to Particle::mVelocity for clarity. + * src/localplayer.cpp, src/gui/ministatus.cpp, src/gui/status.cpp, + src/being.cpp, src/net/charserverhandler.cpp, + src/net/playerhandler.cpp, src/localplayer.h, src/being.h: Changed XP + gaining effect to appear on the player instead. + * data/graphics/gui/hits_yellow.png: Restored shadow of yellow font. + +2007-08-22 Bjørn Lindeijer + + * src/gui/itemshortcutcontainer.h: Fixed compiler warning. + * src/CMakeLists.txt, src/Makefile.am: Updated source lists. + * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am: + Added close button and item shortcut backgrounds to files that will be + installed. + * src/gui/itemshortcutcontainer.cpp: Make sure mGridWidth and + mGridHeight are initialized properly (fixes arithmetic exception in + ItemShortcutContainer::draw). + * src/keyboardconfig.cpp: Changed default sitting key back to 's'. + * src/net/equipmenthandler.cpp: Removed a line that attempted to set + the player's weapon sprite with each kind of equipment. Seems to work + fine without as well. + * src/gui/chat.cpp, src/utils/trim.h, src/CMakeLists.txt, + src/Makefile.am: Added trimming of chat messages. + +2007-08-22 Philipp Sehmisch + + * data/graphics/sprites/chest-lightplatemail-male.png, + data/graphics/sprites/chest-lightplatemail-female.png, + data/graphics/items/armor-chest-lightplatemail.png, + data/graphics/tiles/woodland_indoor_x2.png: Another color correction + at the light platemail (looks more metalic now) + * data/maps/new_18-1.tmx.gz, data/maps/new_19-1.tmx.gz, + data/images/minimap_new_18-1.png, data/images/minimap_new_19-1.png: + Removed a tree that prevented people from sitting on one of the + benches properly. Added correct minimap to woodland village and + surrounding. + +2007-08-22 Joshua Langley + + * data/graphics/gui/item_shortcut_bgr.png, src/game.cpp, + src/gui/gui.cpp, src/gui/itemcontainer.cpp, + src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutcontainer.h, + src/gui/itemshortcutwindow.cpp, src/gui/itemshortcutwindow.h, + src/gui/menuwindow.cpp, src/gui/setup_keyboard.cpp, src/gui/window.h, + src/itemshortcut.cpp, src/itemshortcut.h, src/keyboardconfig.cpp, + src/keyboardconfig.h, src/localplayer.cpp, src/localplayer.h, + src/main.cpp, src/net/inventoryhandler.cpp, src/utils/tostring.h, + tmw.cbp: Added item shortcut bar. + +2007-08-20 Joshua Langley + + * data/graphics/gui/mouse.png, src/gui/equipmentwindow.cpp, + src/gui/gui.cpp, src/gui/gui.h, src/gui/inventorywindow.cpp, + src/gui/setup.cpp, src/gui/skill.cpp, src/gui/skill.h, + src/gui/status.cpp, src/gui/window.cpp, src/gui/window.h, + data/graphics/gui/close_button.png: Added close button functionality, + resize cursor cues. + * data/graphics/gui/hits_yellow.png, src/being.cpp, src/being.h, + src/gui/gui.cpp, src/localplayer.cpp, src/localplayer.h, + src/net/charserverhandler.cpp, src/net/playerhandler.cpp, + src/particle.cpp, src/particle.h: Added monster killed xp notification + effect. + 2007-08-19 Bjørn Lindeijer - * src/CMakeLists.txt: Updated CMake file. * data/equipment.xml: Fixed typo in female light plate mail. + * NEWS: Updated with changes since 0.0.23. + * src/CMakeLists.txt: Updated CMake file. + +2007-08-19 Joshua Langley + + * src/keyboardconfig.cpp, src/keyboardconfig.h: Minor cleanup. + * src/gui/buy.cpp, src/gui/sell.cpp: Buy/sell fixed minimum quantity. + * src/gui/setup_keyboard.cpp, src/gui/setup_keyboard.h: Fixed bug - + reverts unassigned key. 2007-08-19 Guillaume Melquiond @@ -73,6 +270,23 @@ src/net/playerhandler.cpp, src/localplayer.h: Adapted to new server handling of character attributes. +2007-08-17 Bjørn Lindeijer + + * tools/adler32.c: Added little program for calculating adler32 + checksums of files. + * src/gui/setup_keyboard.cpp: Fixed compile issue related to array + bound not being an integer constant. + +2007-08-15 Philipp Sehmisch + + * data/graphics/sprites/npcs.png, data/graphics/sprites/npc.xml: + Added farmer NPC for woodland village. + +2007-08-14 Eugenio Favalli + + * src/gui/popupmenu.cpp, src/gui/viewport.cpp, src/gui/viewport.h, + tmw.cbp: Fixed popup menu requiring one more click after being used. + 2007-08-14 Guillaume Melquiond * src/net/messagein.h, src/net/messagein.cpp: Fixed error-prone @@ -111,6 +325,15 @@ * src/gui/npclistdialog.cpp, src/gui/npclistdialog.h, src/net/npchandler.cpp: Removed colon in NPC choice messages. +2007-08-09 Philipp Sehmisch + + * data/graphics/sprites/chest-lightplatemail-male.png, + data/graphics/sprites/chest-lightplatemail-female.png, + data/graphics/items/armor-chest-lightplatemail.png, + data/graphics/tiles/woodland_indoor_x2.png: Gave the platemail + armor a blue tint. Looks less boring and makes recoloring through + hue shifting possible. + 2007-08-09 Guillaume Melquiond * po/POTFILES.in: Updated list of translatable source files. @@ -133,9 +356,29 @@ data/graphics/images/EquipBackground.png: Re-designed equipment window, un-equip created. +2007-08-08 Philipp Sehmisch + + * data/graphics/particles/cookingfire.particle.xml, + data/graphics/particles/fireplace.particle.xml, + data/maps/new_20-1.tmx.gz: Added particle effects and music to the + woodland village indoor map. + * data/maps/new_19-1.tmx.gz: Added overlay effect and music to + woodland village outdoor map. + * data/maps/new_18-1.tmx.gz: Fixed some collision map errors and added + music and overlay effect to the surrounding of the woodland village. + +2007-08-07 Philipp Sehmisch + + * data/graphics/sprites/npcs.png: Added two new NPCs and gave some + of the older NPCs a makeover to look more like the style of the new + playerset. + * data/maps/new_20-1.tmx.gz: Corrected a few mapping errors in the + new woodland village. + * data/items.xml: Tweaked description and values of the scythe. + 2007-08-07 Guillaume Melquiond - * po/Makevars, src/main.cpp: Replaced PACKAGE by tmw to reduce + * po/Makevars, src/main.cpp: Replaced PACKAGE by tmw to reduce preprocessing hell. Set gettext charset to utf8. * src/gui/menuwindow.cpp, src/gui/connection.cpp, src/gui/register.cpp, src/gui/equipmentwindow.cpp, @@ -172,6 +415,14 @@ Makefile.am, autogen.sh: Used autopoint for generating gettext environment, and removed conflicting files. +2007-08-05 Philipp Sehmisch + + * data/graphics/tiles/woodland_indoor.png, + data/graphics/tiles/woodland_indoor_x2.png, + data/graphics/tiles/woodland_indoor_x3.png: Added woodland + village indoor tilesets. + * data/maps/new_20-1.tmx.gz: Added woodland village indoor map. + 2007-08-05 Guillaume Melquiond * configure.ac, Makefile.am, po, src/Makefile.am, src/main.cpp, @@ -222,12 +473,22 @@ src/gui/itemcontainer.cpp, src/gui/checkbox.cpp, src/gui/minimap.cpp, src/gui/scrollarea.cpp, src/gui/popupmenu.cpp: Removed useless yet costly dynamic casts. - -2007-07-25 Guillaume Melquiond - * src/net/beinghandler.cpp, src/net/protocol.h: Added being speed to protocol. +2007-07-25 Joshua Langley + + * src/gui/setup.cpp, src/gui/setup_keyboard.cpp, + src/gui/setup_keyboard.h, src/keyboardconfig.cpp, + src/keyboardconfig.h, src/main.cpp: Minor changes to keyboard config, + keyboard setup gui re-designed. + +2007-07-24 Bjørn Lindeijer + + * src/CMakeLists.txt, src/Makefile.am: Added setup_keyboard.* and + keyboardconfig.* to the list of source files. + * src/keyboardconfig.h: Fixed initialization order. + 2007-07-23 Eugenio Favalli * data/maps/new_1-1.tar.gz, data/maps/new_3-1.tar.gz: Fixed warp @@ -247,8 +508,21 @@ * data/maps/new_1-1.tar.gz: Fixed insecure filenames. +2007-07-17 Joshua Langley + + * src/game.cpp: Only one key per function. + * src/main.cpp: Keyboard configuration included. + * src/gui/button.cpp, src/gui/button.h: Default constructor and + init function added. + * src/gui/setup.cpp: Keyboard setup tab added. + * src/gui/setup_keyboard.cpp, src/gui/setup_keyboard.h: Add to project + file, it is the keyboard setup tab. + * src/keyboardconfig.cpp, src/keyboardconfig.h: Add to project file, + the main keyboard config operations. + 2007-07-16 Eugenio Favalli + * data/items.xml: Fixed description of silk headband. * data/maps/new_1-1.tar.gz, data/maps/new_3-1.tar.gz: Added warp and spawn areas. @@ -262,6 +536,24 @@ * src/net/beinghandler.cpp, src/net/beinghandler.h, src/net/protocol.h: Added support for visible equipment. +2007-07-11 Philipp Sehmisch + + * src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp, + src/resources/monsterinfo.h, src/monster.cpp: Renamed SoundEvent + to MonsterSoundEvent. + * src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp, + src/resources/equipmentinfo.h: EquipmentDB now holds the type of + attack animation and the sounds of weapons. + * src/being.cpp. src/being.h, src/localplayer.cpp, + src/net/beinghandler.cpp, src/net/charserverhandler.cpp, + src/net/equipmenthandler.cpp, src/player.cpp, src/player.h: The + type of weapon player characters are using is now set using + setVisibleEquipment() instead of setWeapon() or setWeaponById(). + * src/CMakeLists.txt, src/Makefile.AM, tmw.cbp, The Mana World.dev: + Updated project files and buildscripts. + * data/graphics/images/login-wallpaper.png: Replaced login wallpaper + with a new one by Irukard. + 2007-07-11 Bjørn Lindeijer * src/gui/window.cpp: Fixed resizing windows by their resize grip. diff --git a/data/graphics/gui/CMakeLists.txt b/data/graphics/gui/CMakeLists.txt index 5a02d7f1..649e0917 100644 --- a/data/graphics/gui/CMakeLists.txt +++ b/data/graphics/gui/CMakeLists.txt @@ -7,6 +7,7 @@ SET (FILES button.png buttonpress.png checkbox.png + close_button.png deepbox.png fixedfont.png hits_blue.png @@ -18,6 +19,8 @@ SET (FILES hscroll_right_default.png hscroll_right_highlight.png hscroll_right_pressed.png + item_shortcut_bgr.png + mouse.png menuitemD.png menuitemF.png menuitemN.png @@ -37,6 +40,7 @@ SET (FILES target-cursor-red-m.png target-cursor-red-s.png thickborder.png + unknown-item.png vscroll_blue.png vscroll_down_default.png vscroll_down_highlight.png diff --git a/data/graphics/gui/Makefile.am b/data/graphics/gui/Makefile.am index 92e4f3bb..7287d717 100644 --- a/data/graphics/gui/Makefile.am +++ b/data/graphics/gui/Makefile.am @@ -10,6 +10,7 @@ gui_DATA = \ buttonhi.png \ buttonpress.png \ checkbox.png \ + close_button.png \ deepbox.png \ equip_bg.png \ fixedfont.png \ @@ -22,6 +23,8 @@ gui_DATA = \ hscroll_right_default.png \ hscroll_right_highlight.png \ hscroll_right_pressed.png \ + item_shortcut_bgr.png \ + mouse.png \ menuitemD.png \ menuitemF.png \ menuitemN.png \ @@ -41,6 +44,7 @@ gui_DATA = \ target-cursor-red-m.png \ target-cursor-red-s.png \ thickborder.png \ + unknown-item.png \ vscroll_blue.png \ vscroll_down_default.png \ vscroll_down_highlight.png \ diff --git a/data/graphics/gui/close_button.png b/data/graphics/gui/close_button.png new file mode 100644 index 00000000..f87cc2a9 Binary files /dev/null and b/data/graphics/gui/close_button.png differ diff --git a/data/graphics/gui/hits_yellow.png b/data/graphics/gui/hits_yellow.png index f917bc67..d77b7c05 100644 Binary files a/data/graphics/gui/hits_yellow.png and b/data/graphics/gui/hits_yellow.png differ diff --git a/data/graphics/gui/item_shortcut_bgr.png b/data/graphics/gui/item_shortcut_bgr.png new file mode 100644 index 00000000..e878fc7a Binary files /dev/null and b/data/graphics/gui/item_shortcut_bgr.png differ diff --git a/data/graphics/gui/mouse.png b/data/graphics/gui/mouse.png index 2eeb0e51..84dc2ad1 100644 Binary files a/data/graphics/gui/mouse.png and b/data/graphics/gui/mouse.png differ diff --git a/data/graphics/gui/unknown-item.png b/data/graphics/gui/unknown-item.png new file mode 100644 index 00000000..9201d688 Binary files /dev/null and b/data/graphics/gui/unknown-item.png differ diff --git a/data/graphics/images/login_wallpaper.png b/data/graphics/images/login_wallpaper.png index 54692dfd..7af4f913 100644 Binary files a/data/graphics/images/login_wallpaper.png and b/data/graphics/images/login_wallpaper.png differ diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index fa19cfb5..96338338 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -97,6 +97,12 @@ SET(SRCS gui/item_amount.h gui/itemcontainer.cpp gui/itemcontainer.h + gui/itemshortcutcontainer.cpp + gui/itemshortcutcontainer.h + gui/itemshortcutwindow.cpp + gui/itemshortcutwindow.h + gui/item_amount.cpp + gui/item_amount.h gui/linkhandler.h gui/listbox.cpp gui/listbox.h @@ -143,6 +149,8 @@ SET(SRCS gui/setup.h gui/setup_joystick.cpp gui/setup_joystick.h + gui/setup_keyboard.cpp + gui/setup_keyboard.h gui/setuptab.h gui/setup_video.cpp gui/setup_video.h @@ -170,12 +178,13 @@ SET(SRCS gui/updatewindow.h gui/vbox.cpp gui/vbox.h - gui/windowcontainer.cpp - gui/windowcontainer.h gui/viewport.cpp gui/viewport.h gui/window.cpp gui/window.h + gui/windowcontainer.cpp + gui/windowcontainer.h + gui/windowlistener.h gui/widgets/dropdown.cpp gui/widgets/dropdown.h net/beinghandler.cpp @@ -239,9 +248,6 @@ SET(SRCS resources/buddylist.h resources/animation.cpp resources/animation.h - resources/equipmentdb.cpp - resources/equipmentdb.h - resources/equipmentinfo.h resources/image.cpp resources/image.h resources/imagewriter.cpp @@ -281,6 +287,7 @@ SET(SRCS utils/strprintf.cpp utils/strprintf.h utils/tostring.h + utils/trim.h utils/xml.cpp utils/xml.h animatedsprite.cpp @@ -317,8 +324,12 @@ SET(SRCS inventory.h item.cpp item.h + itemshortcut.cpp + itemshortcut.h joystick.cpp joystick.h + keyboardconfig.cpp + keyboardconfig.h localplayer.cpp localplayer.h lockedarray.h @@ -351,6 +362,7 @@ SET(SRCS textparticle.cpp textparticle.h tileset.h + vector.h ) ADD_EXECUTABLE(tmw ${SRCS}) diff --git a/src/Makefile.am b/src/Makefile.am index 7006f66e..2f29e299 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -5,6 +5,8 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ gui/widgets/dropdown.h \ gui/widgets/resizegrip.cpp \ gui/widgets/resizegrip.h \ + gui/box.h \ + gui/box.cpp \ gui/browserbox.cpp \ gui/browserbox.h \ gui/buddywindow.cpp \ @@ -39,12 +41,20 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ gui/gccontainer.h \ gui/gui.cpp \ gui/gui.h \ + gui/hbox.h \ + gui/hbox.cpp \ gui/help.cpp \ gui/help.h \ + gui/inttextbox.h \ + gui/inttextbox.cpp \ gui/inventorywindow.cpp \ gui/inventorywindow.h \ gui/itemcontainer.cpp \ gui/itemcontainer.h \ + gui/itemshortcutcontainer.cpp \ + gui/itemshortcutcontainer.h \ + gui/itemshortcutwindow.cpp \ + gui/itemshortcutwindow.h \ gui/item_amount.cpp \ gui/item_amount.h \ gui/linkhandler.h \ @@ -95,6 +105,8 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ gui/setup.h \ gui/setup_joystick.cpp \ gui/setup_joystick.h \ + gui/setup_keyboard.cpp \ + gui/setup_keyboard.h \ gui/setuptab.h \ gui/setup_video.cpp \ gui/setup_video.h \ @@ -118,22 +130,17 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ gui/trade.h \ gui/unregisterdialog.cpp \ gui/unregisterdialog.h \ + gui/updatewindow.h \ + gui/updatewindow.cpp \ + gui/vbox.h \ + gui/vbox.cpp \ gui/viewport.cpp \ gui/viewport.h \ gui/window.cpp \ gui/window.h \ gui/windowcontainer.cpp \ gui/windowcontainer.h \ - gui/inttextbox.h \ - gui/inttextbox.cpp \ - gui/box.h \ - gui/box.cpp \ - gui/vbox.h \ - gui/vbox.cpp \ - gui/hbox.h \ - gui/hbox.cpp \ - gui/updatewindow.h \ - gui/updatewindow.cpp \ + gui/windowlistener.h \ net/beinghandler.h \ net/beinghandler.cpp \ net/buysellhandler.h \ @@ -193,9 +200,6 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ resources/ambientoverlay.h \ resources/animation.cpp \ resources/animation.h \ - resources/equipmentdb.cpp \ - resources/equipmentdb.h \ - resources/equipmentinfo.h \ resources/image.cpp \ resources/image.h \ resources/imageloader.cpp \ @@ -235,6 +239,7 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ utils/strprintf.h \ utils/strprintf.cpp \ utils/tostring.h \ + utils/trim.h \ utils/xml.cpp \ utils/xml.h \ animatedsprite.cpp \ @@ -271,8 +276,12 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ inventory.h \ item.cpp \ item.h \ + itemshortcut.cpp \ + itemshortcut.h \ joystick.cpp \ joystick.h \ + keyboardconfig.cpp \ + keyboardconfig.h \ localplayer.cpp \ localplayer.h \ lockedarray.h \ @@ -304,7 +313,8 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ sprite.h \ textparticle.cpp \ textparticle.h \ - tileset.h + tileset.h \ + vector.h # set the include path found by configure INCLUDES = \ diff --git a/src/animationparticle.cpp b/src/animationparticle.cpp index 30c33da7..c79a5bc4 100644 --- a/src/animationparticle.cpp +++ b/src/animationparticle.cpp @@ -26,7 +26,7 @@ #include "simpleanimation.h" AnimationParticle::AnimationParticle(Map *map, Animation *animation): - ImageParticle(map, 0), + ImageParticle(map, NULL), mAnimation(new SimpleAnimation(animation)) { } @@ -40,6 +40,7 @@ AnimationParticle::AnimationParticle(Map *map, xmlNodePtr animationNode): AnimationParticle::~AnimationParticle() { delete mAnimation; + mImage = NULL; } bool AnimationParticle::update() diff --git a/src/being.cpp b/src/being.cpp index bdb27384..81bed667 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -36,12 +36,10 @@ #include "resources/resourcemanager.h" #include "resources/imageset.h" +#include "resources/iteminfo.h" #include "gui/gui.h" -#include "resources/resourcemanager.h" -#include "resources/imageset.h" - #include "utils/dtor.h" #include "utils/tostring.h" @@ -58,11 +56,11 @@ Being::Being(Uint16 id, Uint16 job, Map *map): mEquipment(new Equipment()), mId(id), mSex(2), - mWeapon(0), mWalkSpeed(150), mSpeedModifier(1024), mSpriteDirection(DIRECTION_DOWN), mDirection(DOWN), mMap(NULL), + mEquippedWeapon(NULL), mHairStyle(0), mHairColor(0), mSpeechTime(0), mPx(0), mPy(0), @@ -302,7 +300,7 @@ Being::setSpeech(const std::string &text, Uint32 time) void Being::takeDamage(int amount) { - gcn::Font* font; + gcn::Font *font; std::string damage = amount ? toString(amount) : "miss"; // Selecting the right color @@ -312,8 +310,9 @@ Being::takeDamage(int amount) } else { - // hit particle effect - controlParticle(particleEngine->addEffect("graphics/particles/hit.particle.xml", 0, 0)); + // Hit particle effect + controlParticle(particleEngine->addEffect( + "graphics/particles/hit.particle.xml", 0, 0)); if (getType() == MONSTER) { @@ -325,7 +324,7 @@ Being::takeDamage(int amount) } } - // show damage number + // Show damage number particleEngine->addTextSplashEffect(damage, 255, 255, 255, font, mPx + 16, mPy + 16); } @@ -340,7 +339,7 @@ void Being::setMap(Map *map) { // Remove sprite from potential previous map - if (mMap != NULL) + if (mMap) { mMap->removeSprite(mSpriteIterator); } @@ -348,12 +347,12 @@ Being::setMap(Map *map) mMap = map; // Add sprite to potential new map - if (mMap != NULL) + if (mMap) { mSpriteIterator = mMap->addSprite(this); } - //clear particle effect list because child particles became invalid + // Clear particle effect list because child particles became invalid mChildParticleEffects.clear(); } @@ -362,7 +361,8 @@ Being::controlParticle(Particle *particle) { if (particle) { - particle->disableAutoDelete(); //the effect may not die without the beings permission or we segvault + // The effect may not die without the beings permission or we segfault + particle->disableAutoDelete(); mChildParticleEffects.push_back(particle); } } @@ -380,20 +380,12 @@ Being::setAction(Action action) currentAction = ACTION_SIT; break; case ATTACK: - switch (getWeapon()) + if (mEquippedWeapon) { - case 3: - currentAction = ACTION_ATTACK; - break; - case 2: - currentAction = ACTION_ATTACK_BOW; - break; - case 1: - currentAction = ACTION_ATTACK_STAB; - break; - case 0: - currentAction = ACTION_ATTACK; - break; + currentAction = mEquippedWeapon->getAttackType(); + } + else { + currentAction = ACTION_ATTACK; } for (int i = 0; i < VECTOREND_SPRITE; i++) { @@ -533,11 +525,9 @@ Being::logic() } } - //Update particle effects - for ( std::list::iterator i = mChildParticleEffects.begin(); - i != mChildParticleEffects.end(); - - ) + // Update particle effects + for (std::list::iterator i = mChildParticleEffects.begin(); + i != mChildParticleEffects.end();) { (*i)->setPosition((float)mPx + 16.0f, (float)mPy + 32.0f); if (!(*i)->isAlive()) @@ -599,46 +589,6 @@ Being::getType() const return UNKNOWN; } -void -Being::setWeaponById(Uint16 weapon) -{ - //TODO: Use an external file to map weapon IDs to weapon types - switch (weapon) - { - case 529: // iron arrows - case 1199: // arrows - break; - - case 623: //scythe - setWeapon(3); - break; - - case 1200: // bow - case 530: // short bow - case 545: // forest bow - setWeapon(2); - break; - - case 521: // sharp knife - /* UNCOMMENT TO TEST SHARP KNIFE AS SCYTHE - * setWeapon(3) - * break; - */ - case 522: // dagger - case 536: // short sword - case 1201: // knife - setWeapon(1); - break; - - case 0: // unequip - setWeapon(0); - break; - - default: - logger->log("Not a weapon: %d", weapon); - } -} - int Being::getOffset(int step) const { // Check whether we're walking in the requested direction diff --git a/src/being.h b/src/being.h index afb3cb8b..fadf9656 100644 --- a/src/being.h +++ b/src/being.h @@ -38,6 +38,7 @@ class AnimatedSprite; class Equipment; +class ItemInfo; class Item; class Map; class Graphics; @@ -161,8 +162,7 @@ class Being : public Sprite void setSpeech(const std::string &text, Uint32 time); /** - * Puts a damage bubble above this being for the specified amount of - * time. + * Puts a damage bubble above this being. * * @param amount The amount of damage. */ @@ -266,27 +266,6 @@ class Being : public Sprite */ virtual Type getType() const; - /** - * Gets the weapon picture id. - */ - Uint16 getWeapon() const { return mWeapon; } - - /** - * Sets the weapon picture id. - * - * @param weapon the picture id - */ - virtual void - setWeapon(Uint16 weapon) { mWeapon = weapon; } - - /** - * Sets the weapon picture id with the weapon id. - * - * @param weapon the weapon id - */ - void - setWeaponById(Uint16 weapon); - /** * Gets the walk speed. */ @@ -380,30 +359,26 @@ class Being : public Sprite getHeight() const; /** - * Returns the required size of a target cursor for this being + * Returns the required size of a target cursor for this being. */ - virtual Being::TargetCursorSize - getTargetCursorSize() const + virtual Being::TargetCursorSize getTargetCursorSize() const { return TC_MEDIUM; } std::auto_ptr mEquipment; /** - * Take control of a particle + * Take control of a particle. */ - void - controlParticle(Particle *particle); + void controlParticle(Particle *particle); protected: /** * Sets the new path for this being. */ - void - setPath(const Path &path, int mod = 1024); + void setPath(const Path &path, int mod = 1024); Uint16 mId; /**< Unique being id */ Uint8 mSex; /**< Character's gender */ - Uint16 mWeapon; /**< Weapon picture id */ Uint16 mWalkSpeed; /**< Walking speed */ Uint16 mSpeedModifier; /**< Modifier to keep course on sync (1024 = normal speed) */ Uint8 mSpriteDirection; /**< Facing direction */ @@ -411,6 +386,9 @@ class Being : public Sprite Map *mMap; /**< Map on which this being resides */ SpriteIterator mSpriteIterator; + /** Engine-related infos about weapon. */ + const ItemInfo* mEquippedWeapon; + Path mPath; std::string mSpeech; Uint16 mHairStyle, mHairColor; diff --git a/src/game.cpp b/src/game.cpp index 495f9a8d..a40bfa28 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -37,7 +37,9 @@ #include "engine.h" #include "flooritemmanager.h" #include "graphics.h" +#include "itemshortcut.h" #include "joystick.h" +#include "keyboardconfig.h" #include "localplayer.h" #include "log.h" #include "npc.h" @@ -53,6 +55,7 @@ #include "gui/gui.h" #include "gui/help.h" #include "gui/inventorywindow.h" +#include "gui/itemshortcutwindow.h" #include "gui/menuwindow.h" #include "gui/minimap.h" #include "gui/ministatus.h" @@ -116,6 +119,7 @@ TradeWindow *tradeWindow; //BuddyWindow *buddyWindow; HelpWindow *helpWindow; DebugWindow *debugWindow; +ItemShortcutWindow *itemShortcutWindow; BeingManager *beingManager = NULL; FloorItemManager *floorItemManager = NULL; @@ -181,6 +185,7 @@ void createGuiWindows() //buddyWindow = new BuddyWindow(); helpWindow = new HelpWindow(); debugWindow = new DebugWindow(); + itemShortcutWindow = new ItemShortcutWindow(); // Initialize window positions //chargeDialog->setPosition( @@ -193,6 +198,7 @@ void createGuiWindows() chatWindow->setVisible(true); miniStatusWindow->setVisible(true); menuWindow->setVisible(true); + itemShortcutWindow->setVisible(true); } /** @@ -220,6 +226,7 @@ void destroyGuiWindows() //delete buddyWindow; delete helpWindow; delete debugWindow; + delete itemShortcutWindow; } Game::Game(): @@ -420,6 +427,14 @@ void Game::handleInput() { gcn::Window *requestedWindow = NULL; + if (setupWindow->isVisible() && + keyboard.getNewKeyIndex() > keyboard.KEY_NO_VALUE) + { + keyboard.setNewKey((int) event.key.keysym.sym); + keyboard.callbackNewKey(); + keyboard.setNewKeyIndex(keyboard.KEY_NO_VALUE); + return; + } switch (event.key.keysym.sym) { case SDLK_F1: @@ -473,65 +488,7 @@ void Game::handleInput() used = true; } break; - - // Hide certain windows - case SDLK_h: - if (!chatWindow->isFocused()) - { - statusWindow->setVisible(false); - inventoryWindow->setVisible(false); - skillDialog->setVisible(false); - setupWindow->setVisible(false); - equipmentWindow->setVisible(false); - helpWindow->setVisible(false); - debugWindow->setVisible(false); - } - break; - - // Picking up items on the floor - case SDLK_g: - case SDLK_z: - if (!chatWindow->isFocused()) - { - Uint16 x = player_node->mX / 32, y = player_node->mY / 32; - FloorItem *item = floorItemManager->findByCoordinates(x, y); - - // If none below the player, try the tile in front of - // the player - if (!item) - { - // Temporary until tile-based picking is removed. - switch (player_node->getSpriteDirection()) - { - case DIRECTION_UP : --y; break; - case DIRECTION_DOWN : ++y; break; - case DIRECTION_LEFT : --x; break; - case DIRECTION_RIGHT: ++x; break; - default: break; - } - - item = floorItemManager->findByCoordinates(x, y); - } - - if (item) - player_node->pickUp(item); - - used = true; - } - break; - - // attacking - // TODO: Reimplement attacking with joystick buttons - // (old code allowed permanent attacking and not 1 attack - // with each button push) - // I would like to do this but i don't own a joystick. - case SDLK_LCTRL: - case SDLK_RCTRL: - player_node->attack(); - used = true; - break; - - // Quitting confirmation dialog + // Quitting confirmation dialog case SDLK_ESCAPE: if (!quitDialog) { @@ -547,6 +504,74 @@ void Game::handleInput() break; } + if (keyboard.isEnabled() && !chatWindow->isFocused()) + { + const int tKey = keyboard.getKeyIndex(event.key.keysym.sym); + // Checks if any item shortcut is pressed. + for (int i = KeyboardConfig::KEY_SHORTCUT_0; + i <= KeyboardConfig::KEY_SHORTCUT_9; + i++) + { + if (tKey == i) { + itemShortcut->useItem( + i - KeyboardConfig::KEY_SHORTCUT_0); + break; + } + } + switch (tKey) { + case KeyboardConfig::KEY_PICKUP: + { + Uint16 x = player_node->mX / 32; + Uint16 y = player_node->mY / 32; + FloorItem *item = + floorItemManager->findByCoordinates(x, y); + + // If none below the player, try the tile in front + // of the player + if (!item) + { + // Temporary until tile-based picking is + // removed. + switch (player_node->getSpriteDirection()) + { + case DIRECTION_UP : --y; break; + case DIRECTION_DOWN : ++y; break; + case DIRECTION_LEFT : --x; break; + case DIRECTION_RIGHT: ++x; break; + default: break; + } + + item = + floorItemManager->findByCoordinates(x, y); + } + + if (item) + player_node->pickUp(item); + + used = true; + } + break; + case KeyboardConfig::KEY_SIT: + // Player sit action + player_node->toggleSit(); + used = true; + break; + case KeyboardConfig::KEY_HIDE_WINDOWS: + // Hide certain windows + if (!chatWindow->isFocused()) + { + statusWindow->setVisible(false); + inventoryWindow->setVisible(false); + skillDialog->setVisible(false); + setupWindow->setVisible(false); + equipmentWindow->setVisible(false); + helpWindow->setVisible(false); + debugWindow->setVisible(false); + } + break; + } + } + if (requestedWindow) { requestedWindow->setVisible(!requestedWindow->isVisible()); @@ -563,19 +588,14 @@ void Game::handleInput() { switch (event.key.keysym.sym) { - case SDLK_s: - // Player sit action - player_node->toggleSit(); - used = true; - break; - case SDLK_p: // Screenshot (picture, hence the p) { SDL_Surface *screenshot = graphics->getScreenshot(); if (!saveScreenshot(screenshot)) { - logger->log("Error: could not save Screenshot."); + logger->log( + "Error: could not save Screenshot."); } SDL_FreeSurface(screenshot); } @@ -606,6 +626,8 @@ void Game::handleInput() case SDLK_8: emotion = 8; break; case SDLK_9: emotion = 9; break; case SDLK_0: emotion = 10; break; + case SDLK_MINUS: emotion = 11; break; + case SDLK_EQUALS: emotion = 12; break; default: emotion = 0; break; } @@ -638,41 +660,41 @@ void Game::handleInput() } } // End while - + // If the user is configuring the keys then don't respond. + if (!keyboard.isEnabled()) + { + return; + } // Moving player around if (player_node->mAction != Being::DEAD && current_npc == 0 && !chatWindow->isFocused()) { // Get the state of the keyboard keys - Uint8* keys; - keys = SDL_GetKeyState(NULL); + keyboard.refreshActiveKeys(); Uint16 x = player_node->mX / 32, y = player_node->mY / 32; unsigned char direction = 0; // Translate pressed keys to movement and direction - if (keys[SDLK_UP] || keys[SDLK_KP8] || - keys[SDLK_KP7] || keys[SDLK_KP9] || + if ( keyboard.isKeyActive(keyboard.KEY_MOVE_UP) || joystick && joystick->isUp()) { direction |= Being::UP; } - else if (keys[SDLK_DOWN] || keys[SDLK_KP2] || - keys[SDLK_KP1] || keys[SDLK_KP3] || + else if ( keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) || joystick && joystick->isDown()) { direction |= Being::DOWN; } - if (keys[SDLK_LEFT] || keys[SDLK_KP4] || - keys[SDLK_KP1] || keys[SDLK_KP7] || + + if ( keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) || joystick && joystick->isLeft()) { direction |= Being::LEFT; } - else if (keys[SDLK_RIGHT] || keys[SDLK_KP6] || - keys[SDLK_KP3] || keys[SDLK_KP9] || + else if ( keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) || joystick && joystick->isRight()) { direction |= Being::RIGHT; @@ -681,7 +703,8 @@ void Game::handleInput() player_node->setWalkingDir(direction); // Target the nearest monster if 'a' pressed - if (keys[SDLK_a]) + if ( keyboard.isKeyActive(keyboard.KEY_TARGET_CLOSEST) ) + //if (keys[SDLK_a]) { Being *target = beingManager->findNearestLivingBeing(x, y, 20, Being::MONSTER); diff --git a/src/gui/button.cpp b/src/gui/button.cpp index 4e236c33..0379ebc0 100644 --- a/src/gui/button.cpp +++ b/src/gui/button.cpp @@ -60,10 +60,25 @@ static ButtonData const data[BUTTON_COUNT] = { ImageRect Button::button[BUTTON_COUNT]; +Button::Button(): + mIsLogged(false) +{ + init(); +} + Button::Button(const std::string& caption, const std::string &actionEventId, gcn::ActionListener *listener): gcn::Button(caption), mIsLogged(false) +{ + init(); + setActionEventId(actionEventId); + if (listener) { + addActionListener(listener); + } +} + +void Button::init() { setBorderSize(0); @@ -91,12 +106,7 @@ Button::Button(const std::string& caption, const std::string &actionEventId, btn[mode]->decRef(); } } - mInstances++; - setActionEventId(actionEventId); - if (listener) { - addActionListener(listener); - } } Button::~Button() diff --git a/src/gui/button.h b/src/gui/button.h index eb73e311..d12173b2 100644 --- a/src/gui/button.h +++ b/src/gui/button.h @@ -38,7 +38,13 @@ class ImageRect; class Button : public gcn::Button { public: /** - * Constructor, sets the caption of the button to the given string. + * Default constructor. + */ + Button(); + + /** + * Constructor, sets the caption of the button to the given string and + * adds the given action listener. */ Button(const std::string& caption, const std::string &actionEventId, gcn::ActionListener *listener); @@ -60,6 +66,8 @@ class Button : public gcn::Button { { mIsLogged = enable; } private: + void init(); + static ImageRect button[4]; /**< Button state graphics */ static int mInstances; /**< Number of button instances */ bool mIsLogged; /**< Makes the button appear pressed all the time */ diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 6cfe5e18..bbf2102e 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -28,6 +28,7 @@ #include "button.h" #include "scrollarea.h" #include "shop.h" +#include "shoplistbox.h" #include "slider.h" #include "../npc.h" @@ -35,11 +36,15 @@ #include "../resources/itemdb.h" #include "../utils/tostring.h" - BuyDialog::BuyDialog(): Window("Buy"), mMoney(0), mAmountItems(0), mMaxItems(0) { + setResizable(true); + setMinWidth(260); + setMinHeight(230); + setDefaultSize(0, 0, 260, 230); + mShopItems = new ShopItems; mShopItemList = new ShopListBox(mShopItems, mShopItems); @@ -54,32 +59,15 @@ BuyDialog::BuyDialog(): mItemDescLabel = new gcn::Label("Description:"); mItemEffectLabel = new gcn::Label("Effect:"); - setContentSize(260, 210); - mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); - mScrollArea->setDimension(gcn::Rectangle(5, 5, 250, 110)); - mShopItemList->setDimension(gcn::Rectangle(5, 5, 238, 110)); - - mSlider->setDimension(gcn::Rectangle(5, 120, 200, 10)); - mSlider->setEnabled(false); - - mQuantityLabel->setPosition(215, 120); - mMoneyLabel->setPosition(5, 130); - - mIncreaseButton->setPosition(40, 186); mIncreaseButton->setSize(20, 20); - mIncreaseButton->setEnabled(false); - - mDecreaseButton->setPosition(10, 186); mDecreaseButton->setSize(20, 20); - mDecreaseButton->setEnabled(false); + mQuantityLabel->setWidth(60); - mBuyButton->setPosition(180, 186); + mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + mIncreaseButton->setEnabled(false); + mDecreaseButton->setEnabled(false); mBuyButton->setEnabled(false); - - mQuitButton->setPosition(212, 186); - - mItemEffectLabel->setDimension(gcn::Rectangle(5, 150, 240, 14)); - mItemDescLabel->setDimension(gcn::Rectangle(5, 169, 240, 14)); + mSlider->setEnabled(false); mShopItemList->setActionEventId("item"); mSlider->setActionEventId("slider"); @@ -98,6 +86,8 @@ BuyDialog::BuyDialog(): add(mItemDescLabel); add(mItemEffectLabel); + addWindowListener(this); + loadWindowState("Buy"); setLocationRelativeTo(getParent()); } @@ -118,13 +108,12 @@ void BuyDialog::reset() { mShopItems->clear(); mShopItemList->adjustSize(); - mMoney = 0; - mSlider->setValue(0.0); - // Reset Previous Selected Items to prevent failing asserts + // Reset previous selected items to prevent failing asserts mShopItemList->setSelected(-1); + mSlider->setValue(0); - updateButtonsAndLabels(); + setMoney(0); } void BuyDialog::addItem(int id, int amount, int price) @@ -141,6 +130,7 @@ void BuyDialog::action(const gcn::ActionEvent &event) { setVisible(false); current_npc = 0; + return; } // The following actions require a valid selection @@ -152,21 +142,19 @@ void BuyDialog::action(const gcn::ActionEvent &event) if (event.getId() == "slider") { - mAmountItems = (int)(mSlider->getValue() * mMaxItems); + mAmountItems = (int) mSlider->getValue(); updateButtonsAndLabels(); } else if (event.getId() == "+" && mAmountItems < mMaxItems) { mAmountItems++; - - mSlider->setValue((double) mAmountItems / (double) mMaxItems); + mSlider->setValue(mAmountItems); updateButtonsAndLabels(); } - else if (event.getId() == "-" && mAmountItems > 0) + else if (event.getId() == "-" && mAmountItems > 1) { mAmountItems--; - - mSlider->setValue((double) mAmountItems / (double) mMaxItems); + mSlider->setValue(mAmountItems); updateButtonsAndLabels(); } // TODO: Actually we'd have a bug elsewhere if this check for the number @@ -178,25 +166,69 @@ void BuyDialog::action(const gcn::ActionEvent &event) Net::GameServer::Player::tradeWithNPC (mShopItems->at(selectedItem).id, mAmountItems); - // Update money and adjust the max number of items that can be bought - mMoney -= mAmountItems * mShopItems->at(selectedItem).price; - mMaxItems -= mAmountItems; - // Reset selection - mAmountItems = 0; - mSlider->setValue(0.0); + mAmountItems = 1; + mSlider->setValue(1); + mSlider->gcn::Slider::setScale(1, mMaxItems); - updateButtonsAndLabels(); + // Update money and adjust the max number of items that can be bought + mMaxItems -= mAmountItems; + setMoney(mMoney - mAmountItems * mShopItems->at(selectedItem).price); } } void BuyDialog::selectionChanged(const SelectionEvent &event) { + // Reset amount of items and update labels - mAmountItems = 0; - mSlider->setValue(0.0); + mAmountItems = 1; + mSlider->setValue(1); updateButtonsAndLabels(); + mSlider->gcn::Slider::setScale(1, mMaxItems); +} + +void BuyDialog::windowResized(const WindowEvent &event) +{ + gcn::Rectangle area = getChildrenArea(); + int width = area.width; + int height = area.height; + + mDecreaseButton->setPosition(8, height - 8 - mDecreaseButton->getHeight()); + mIncreaseButton->setPosition( + mDecreaseButton->getX() + mDecreaseButton->getWidth() + 5, + mDecreaseButton->getY()); + + mQuitButton->setPosition( + width - 8 - mQuitButton->getWidth(), + height - 8 - mQuitButton->getHeight()); + mBuyButton->setPosition( + mQuitButton->getX() - 5 - mBuyButton->getWidth(), + mQuitButton->getY()); + + mItemDescLabel->setDimension(gcn::Rectangle(8, + mBuyButton->getY() - 5 - mItemDescLabel->getHeight(), + width - 16, + mItemDescLabel->getHeight())); + mItemEffectLabel->setDimension(gcn::Rectangle(8, + mItemDescLabel->getY() - 5 - mItemEffectLabel->getHeight(), + width - 16, + mItemEffectLabel->getHeight())); + mMoneyLabel->setDimension(gcn::Rectangle(8, + mItemEffectLabel->getY() - 5 - mMoneyLabel->getHeight(), + width - 16, + mMoneyLabel->getHeight())); + + mQuantityLabel->setPosition( + width - mQuantityLabel->getWidth() - 8, + mMoneyLabel->getY() - 5 - mQuantityLabel->getHeight()); + mSlider->setDimension(gcn::Rectangle(8, + mQuantityLabel->getY(), + mQuantityLabel->getX() - 8 - 8, + 10)); + + mScrollArea->setDimension(gcn::Rectangle(8, 8, width - 16, + mSlider->getY() - 5 - 8)); } void @@ -232,14 +264,13 @@ BuyDialog::updateButtonsAndLabels() // Enable or disable buttons and slider mIncreaseButton->setEnabled(mAmountItems < mMaxItems); - mDecreaseButton->setEnabled(mAmountItems > 0); + mDecreaseButton->setEnabled(mAmountItems > 1); mBuyButton->setEnabled(mAmountItems > 0); - mSlider->setEnabled(mMaxItems > 0); + mSlider->setEnabled(mMaxItems > 1); // Update quantity and money labels - mQuantityLabel->setCaption(toString(mAmountItems)); - mQuantityLabel->adjustSize(); + mQuantityLabel->setCaption( + toString(mAmountItems) + " / " + toString(mMaxItems)); mMoneyLabel->setCaption("Price: " + toString(price) + " GP / " + toString(mMoney - price) + " GP" ); - mMoneyLabel->adjustSize(); } diff --git a/src/gui/buy.h b/src/gui/buy.h index 875deef9..63d25583 100644 --- a/src/gui/buy.h +++ b/src/gui/buy.h @@ -28,11 +28,11 @@ #include "window.h" #include "selectionlistener.h" -#include "shoplistbox.h" #include "../guichanfwd.h" class ShopItems; +class ShopListBox; class ListBox; /** @@ -40,7 +40,8 @@ class ListBox; * * \ingroup Interface */ -class BuyDialog : public Window, public gcn::ActionListener, SelectionListener +class BuyDialog : public Window, public gcn::ActionListener, SelectionListener, + WindowListener { public: /** @@ -98,6 +99,11 @@ class BuyDialog : public Window, public gcn::ActionListener, SelectionListener void updateButtonsAndLabels(); + /** + * Called whenever the window is resized. + */ + void windowResized(const WindowEvent &event); + private: gcn::Button *mBuyButton; gcn::Button *mQuitButton; diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index d752cdb3..e8381bef 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -48,6 +48,7 @@ #include "../utils/gettext.h" #include "../utils/strprintf.h" #include "../utils/tostring.h" +#include "../utils/trim.h" // Defined in main.cpp, used here for setting the char create dialog extern CharServerHandler charServerHandler; @@ -255,11 +256,6 @@ bool CharSelectDialog::selectByName(const std::string &name) return false; } -std::string CharSelectDialog::getName() -{ - return mNameLabel->getCaption(); -} - CharCreateDialog::CharCreateDialog(Window *parent, int slot): Window(_("Create Character"), true, parent), mSlot(slot) { @@ -410,10 +406,12 @@ CharCreateDialog::action(const gcn::ActionEvent &event) } } -const std::string& +std::string CharCreateDialog::getName() { - return mNameField->getText(); + std::string name = mNameField->getText(); + trim(name); + return name; } void CharCreateDialog::UpdateSliders() diff --git a/src/gui/char_select.h b/src/gui/char_select.h index 9d9184ea..5d0b42fa 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -60,11 +60,6 @@ class CharSelectDialog : public Window, public gcn::ActionListener bool selectByName(const std::string &name); - /** - * Returns name of selected player - */ - std::string getName(); - private: LockedArray *mCharInfo; @@ -114,22 +109,28 @@ class CharCreateDialog : public Window, public gcn::ActionListener */ ~CharCreateDialog(); - void - action(const gcn::ActionEvent &event); - - const std::string& - getName(); + void action(const gcn::ActionEvent &event); /** * Unlocks the dialog, enabling the create character button again. */ - void - unlock(); + void unlock(); private: int getDistributedPoints(); + void UpdateSliders(); + /** + * Returns the name of the character to create. + */ + std::string getName(); + + /** + * Communicate character creation to the server. + */ + void attemptCharCreate(); + gcn::TextField *mNameField; gcn::Label *mNameLabel; gcn::Button *mNextHairColorButton; @@ -154,12 +155,6 @@ class CharCreateDialog : public Window, public gcn::ActionListener static const int mMaxPoints = 70; int mUsedPoints; - - - /** - * Communicate character creation to the server. - */ - void attemptCharCreate(); }; #endif diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index ba7c7f02..4ed8bb97 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -44,6 +44,7 @@ #include "../net/gameserver/player.h" #include "../utils/dtor.h" +#include "../utils/trim.h" ChatWindow::ChatWindow(): Window(), @@ -125,7 +126,7 @@ void ChatWindow::chatLog(std::string line, int own, std::string channelName) { // Delete overhead from the end of the list - while ((int)mChatlog.size() > mItemsKeep) { + while ((int) mChatlog.size() > mItemsKeep) { mChatlog.pop_back(); } @@ -142,12 +143,15 @@ ChatWindow::chatLog(std::string line, int own, std::string channelName) own = BY_SERVER; } - int pos = line.find(" : "); - if (pos > 0) { + std::string::size_type pos = line.find(" : "); + if (pos != std::string::npos) { tmp.nick = line.substr(0, pos); line.erase(0, pos + 3); } + // Trim whitespace + trim(line); + std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK switch (own) { case BY_GM: diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index 11ad37c2..884cdf7e 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -42,6 +42,7 @@ DebugWindow::DebugWindow(): Window("Debug") { setResizable(true); + setCloseButton(true); setDefaultSize(0, 0, 400, 100); loadWindowState("Debug"); @@ -60,15 +61,11 @@ DebugWindow::DebugWindow(): mParticleCountLabel = new gcn::Label("[Particle count: 0]"); mParticleCountLabel->setPosition(100, 60); - Button *closeButton = new Button("Close", "close", this); - closeButton->setPosition(5, 60); - add(mFPSLabel); add(mMusicFileLabel); add(mMapFileLabel); add(mTileMouseLabel); add(mParticleCountLabel); - add(closeButton); } void @@ -106,12 +103,3 @@ DebugWindow::logic() +"]"); mParticleCountLabel->adjustSize(); } - -void -DebugWindow::action(const gcn::ActionEvent &event) -{ - if (event.getId() == "close") - { - setVisible(false); - } -} diff --git a/src/gui/debugwindow.h b/src/gui/debugwindow.h index d082b2ca..9b6f2017 100644 --- a/src/gui/debugwindow.h +++ b/src/gui/debugwindow.h @@ -33,11 +33,11 @@ #include "../guichanfwd.h" /** - * The chat window. + * The debug window. * * \ingroup Interface */ -class DebugWindow : public Window, public gcn::ActionListener +class DebugWindow : public Window { public: /** @@ -50,11 +50,6 @@ class DebugWindow : public Window, public gcn::ActionListener */ void logic(); - /** - * Performs action. - */ - void action(const gcn::ActionEvent &event); - private: gcn::Label *mMusicFileLabel, *mMapFileLabel; gcn::Label *mTileMouseLabel, *mFPSLabel; diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 5e835985..c86a27fc 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -59,6 +59,7 @@ EquipmentWindow::EquipmentWindow(Equipment *equipment): mBackground(NULL), mSelected(-1) { + setCloseButton(true); setDefaultSize(5, 195, 216, 260); loadWindowState("Equipment"); diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index dc51054c..97dd4d44 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -42,7 +42,7 @@ #include "../graphics.h" #include "../log.h" -#include "../resources/image.h" +#include "../resources/imageset.h" #include "../resources/resourcemanager.h" #include "../resources/imageloader.h" @@ -77,8 +77,9 @@ class GuiConfigListener : public ConfigListener }; Gui::Gui(Graphics *graphics): - mMouseCursor(NULL), - mCustomCursor(false) + mCustomCursor(false), + mMouseCursors(NULL), + mCursorType(CURSOR_POINTER) { logger->log("Initializing GUI..."); // Set graphics @@ -106,7 +107,7 @@ Gui::Gui(Graphics *graphics): // Set global font try { - mGuiFont = new TrueTypeFont("data/fonts/dejavusans.ttf", 12); + mGuiFont = new TrueTypeFont("data/fonts/dejavusans.ttf", 11); } catch (gcn::Exception e) { @@ -139,7 +140,7 @@ Gui::Gui(Graphics *graphics): hitBlueFont = new gcn::ImageFont("graphics/gui/hits_blue.png", "0123456789"); hitYellowFont = new gcn::ImageFont("graphics/gui/hits_yellow.png", - "mis"); + "0123456789misxp "); } catch (gcn::Exception e) { @@ -169,8 +170,8 @@ Gui::~Gui() delete hitBlueFont; delete hitYellowFont; - if (mMouseCursor) { - mMouseCursor->decRef(); + if (mMouseCursors) { + mMouseCursors->decRef(); } delete mGuiFont; @@ -181,12 +182,6 @@ Gui::~Gui() delete guiInput; } -void -Gui::logic() -{ - gcn::Gui::logic(); -} - void Gui::draw() { @@ -196,11 +191,13 @@ Gui::draw() int mouseX, mouseY; Uint8 button = SDL_GetMouseState(&mouseX, &mouseY); - if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1)) - && mCustomCursor) + if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1)) && + mCustomCursor) { - static_cast(mGraphics)-> - drawImage(mMouseCursor, mouseX - 5, mouseY - 2); + static_cast(mGraphics)->drawImage( + mMouseCursors->get(mCursorType), + mouseX - 15, + mouseY - 17); } mGraphics->popClipArea(); @@ -220,9 +217,11 @@ Gui::setUseCustomCursor(bool customCursor) // Load the mouse cursor ResourceManager *resman = ResourceManager::getInstance(); - mMouseCursor = resman->getImage("graphics/gui/mouse.png"); - if (!mMouseCursor) { - logger->error("Unable to load mouse cursor."); + mMouseCursors = + resman->getImageSet("graphics/gui/mouse.png", 40, 40); + + if (!mMouseCursors) { + logger->error("Unable to load mouse cursors."); } } else @@ -231,9 +230,9 @@ Gui::setUseCustomCursor(bool customCursor) SDL_ShowCursor(SDL_ENABLE); // Unload the mouse cursor - if (mMouseCursor) { - mMouseCursor->decRef(); - mMouseCursor = NULL; + if (mMouseCursors) { + mMouseCursors->decRef(); + mMouseCursors = NULL; } } } diff --git a/src/gui/gui.h b/src/gui/gui.h index 5f2cc810..1e4b9348 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -30,7 +30,7 @@ class GuiConfigListener; class Graphics; -class Image; +class ImageSet; class Viewport; /** @@ -59,36 +59,49 @@ class Gui : public gcn::Gui */ ~Gui(); - /** - * Works around Guichan bug - */ - void - logic(); - /** * Draws the whole Gui by calling draw functions down in the * Gui hierarchy. It also draws the mouse pointer. */ - void - draw(); + void draw(); /** - * Return game font + * Return game font. */ - gcn::Font* - getFont() { return mGuiFont; } + gcn::Font* getFont() const + { return mGuiFont; } /** * Sets whether a custom cursor should be rendered. */ - void - setUseCustomCursor(bool customCursor); + void setUseCustomCursor(bool customCursor); + + /** + * Sets which cursor should be used. + */ + void setCursorType(int index) + { mCursorType = index; } + + /** + * Cursors are in graphic order from left to right. + * CURSOR_POINTER should be left untouched. + * CURSOR_TOTAL should always be last. + */ + enum { + CURSOR_POINTER = 0, + CURSOR_RESIZE_ACROSS, + CURSOR_RESIZE_DOWN, + CURSOR_RESIZE_DOWN_LEFT, + CURSOR_RESIZE_DOWN_RIGHT, + CURSOR_TOTAL + }; private: GuiConfigListener *mConfigListener; gcn::Font *mGuiFont; /**< The global GUI font */ - Image *mMouseCursor; /**< Mouse cursor image */ bool mCustomCursor; /**< Show custom cursor */ + ImageSet *mMouseCursors; /**< Mouse cursor images */ + int mCursorType; }; extern Gui *gui; /**< The GUI system */ diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 085ab188..1e62b130 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -51,6 +51,7 @@ InventoryWindow::InventoryWindow(): mSplit(false) { setResizable(true); + setCloseButton(true); setMinWidth(240); setMinHeight(172); // If you adjust these defaults, don't forget to adjust the trade window's. @@ -69,7 +70,6 @@ InventoryWindow::InventoryWindow(): mItems->addSelectionListener(this); mInvenScroll = new ScrollArea(mItems); - mInvenScroll->setPosition(8, 8); mItemNameLabel = new gcn::Label(strprintf(_("Name: %s"), "")); mItemDescriptionLabel = new gcn::Label( @@ -100,8 +100,8 @@ InventoryWindow::InventoryWindow(): mSplitButton->setWidth(48); } + addWindowListener(this); loadWindowState("Inventory"); - updateContentSize(); } InventoryWindow::~InventoryWindow() @@ -130,7 +130,6 @@ void InventoryWindow::logic() mWeightLabel->setCaption( strprintf(_("Total Weight: %d - Maximum Weight: %d"), player_node->getTotalWeight(), player_node->getMaxWeight())); - mWeightLabel->adjustSize(); } void InventoryWindow::action(const gcn::ActionEvent &event) @@ -215,7 +214,7 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) } } -void InventoryWindow::updateContentSize() +void InventoryWindow::windowResized(const WindowEvent &event) { const gcn::Rectangle area = getChildrenArea(); @@ -260,8 +259,7 @@ Item* InventoryWindow::getItem() return mItems->getItem(); } -void -InventoryWindow::keyPressed(gcn::KeyEvent &event) +void InventoryWindow::keyPressed(gcn::KeyEvent &event) { switch (event.getKey().getValue()) { @@ -271,8 +269,7 @@ InventoryWindow::keyPressed(gcn::KeyEvent &event) } } -void -InventoryWindow::keyReleased(gcn::KeyEvent &event) +void InventoryWindow::keyReleased(gcn::KeyEvent &event) { switch (event.getKey().getValue()) { diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index 37ef0406..a9fdadf2 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -29,8 +29,9 @@ #include -#include "window.h" #include "selectionlistener.h" +#include "window.h" +#include "windowlistener.h" #include "../guichanfwd.h" @@ -45,7 +46,8 @@ class ItemContainer; class InventoryWindow : public Window, public gcn::ActionListener, public gcn::KeyListener, - public SelectionListener + public SelectionListener, + public WindowListener { public: /** @@ -92,7 +94,10 @@ class InventoryWindow : public Window, */ void selectionChanged(const SelectionEvent &event); - void updateContentSize(); /**< Updates widgets size/position. */ + /** + * Called whenever the window is resized. + */ + void windowResized(const WindowEvent &event); private: void updateButtons(); /**< Updates button states. */ diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index b032bd49..bddf7cee 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -30,6 +30,7 @@ #include "../graphics.h" #include "../inventory.h" #include "../item.h" +#include "../itemshortcut.h" #include "../localplayer.h" #include "../resources/image.h" @@ -38,6 +39,9 @@ #include "../utils/tostring.h" +// TODO: Add support for adding items to the item shortcut window (global +// itemShortcut). + static const int BOX_WIDTH = 36; static const int BOX_HEIGHT = 44; diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp new file mode 100644 index 00000000..1943ef93 --- /dev/null +++ b/src/gui/itemshortcutcontainer.cpp @@ -0,0 +1,224 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#include "itemshortcutcontainer.h" + +#include "../graphics.h" +#include "../item.h" +#include "../itemshortcut.h" +#include "../keyboardconfig.h" + +#include "../resources/image.h" +#include "../resources/resourcemanager.h" + +#include "../utils/tostring.h" + +ItemShortcutContainer::ItemShortcutContainer(): + mGridWidth(1), + mGridHeight(1), + mItemClicked(false), + mItemMoved(NULL) +{ + addMouseListener(this); + + ResourceManager *resman = ResourceManager::getInstance(); + + mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png"); + mMaxItems = itemShortcut->getItemCount(); + + mBoxHeight = 42; + mBoxWidth = 36; +} + +ItemShortcutContainer::~ItemShortcutContainer() +{ + mBackgroundImg->decRef(); +} + +void +ItemShortcutContainer::logic() +{ + gcn::Widget::logic(); + + int i = itemShortcut->getItemCount(); + + if (i != mMaxItems) + { + mMaxItems = i; + setWidth(getWidth()); + } +} + +void +ItemShortcutContainer::draw(gcn::Graphics *graphics) +{ + Graphics *g = static_cast(graphics); + + for (int i = 0; i < mMaxItems; i++) + { + const int itemX = (i % mGridWidth) * mBoxWidth; + const int itemY = (i / mGridWidth) * mBoxHeight; + + g->drawImage(mBackgroundImg, itemX, itemY); + + // Draw item keyboard shortcut. + const char *key = SDL_GetKeyName( + (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_0+i)); + g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT); + + Item *item = itemShortcut->getItem(i); + if (item) { + // Draw item icon. + Image* image = item->getInfo().getImage(); + if (image) { + g->drawImage(image, itemX, itemY); + g->drawText( + toString(item->getQuantity()), + itemX + mBoxWidth / 2, + itemY + mBoxHeight - 14, + gcn::Graphics::CENTER); + } + } + } + if (mItemMoved) + { + // Draw the item image being dragged by the cursor. + Image* image = mItemMoved->getInfo().getImage(); + if (image) + { + const int tPosX = mCursorPosX - (image->getWidth() / 2); + const int tPosY = mCursorPosY - (image->getHeight() / 2); + + g->drawImage(image, tPosX, tPosY); + g->drawText( + toString(mItemMoved->getQuantity()), + tPosX + mBoxWidth / 2, + tPosY + mBoxHeight - 14, + gcn::Graphics::CENTER); + } + } +} + +void +ItemShortcutContainer::setWidth(int width) +{ + gcn::Widget::setWidth(width); + + mGridWidth = getWidth() / mBoxWidth; + if (mGridWidth < 1) { + mGridWidth = 1; + } + + setHeight((mMaxItems / mGridWidth + + (mMaxItems % mGridWidth > 0 ? 1 : 0)) * mBoxHeight); + + mGridHeight = getHeight() / mBoxHeight; + if (mGridHeight < 1) { + mGridHeight = 1; + } +} + +void +ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) +{ + if (event.getButton() == gcn::MouseEvent::LEFT) { + if (!mItemMoved && mItemClicked) { + const int index = getIndexFromGrid(event.getX(), event.getY()); + if (index == -1) { + return; + } + Item *item = itemShortcut->getItem(index); + if (item) + { + mItemMoved = item; + itemShortcut->removeItem(index); + } + } + if (mItemMoved) { + mCursorPosX = event.getX(); + mCursorPosY = event.getY(); + } + } +} + +void +ItemShortcutContainer::mousePressed(gcn::MouseEvent &event) +{ + const int index = getIndexFromGrid(event.getX(), event.getY()); + if (index == -1) { + return; + } + + // Stores the selected item if theirs one. + if (itemShortcut->isItemSelected()) { + itemShortcut->setItem(index); + itemShortcut->setItemSelected(NULL); + } + else if (itemShortcut->getItem(index)) { + mItemClicked = true; + } +} + +void +ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event) +{ + if (event.getButton() == gcn::MouseEvent::LEFT) + { + if (itemShortcut->isItemSelected()) + { + itemShortcut->setItemSelected(NULL); + } + const int index = getIndexFromGrid(event.getX(), event.getY()); + if (index == -1) { + mItemMoved = NULL; + return; + } + if (mItemMoved) { + itemShortcut->setItems(index, mItemMoved); + mItemMoved = NULL; + } + else if (itemShortcut->getItem(index) && mItemClicked) + { + itemShortcut->useItem(index); + } + if (mItemClicked) { + mItemClicked = false; + } + } +} + +int +ItemShortcutContainer::getIndexFromGrid(int pointX, int pointY) const +{ + const gcn::Rectangle tRect = gcn::Rectangle( + 0, 0, mGridWidth * mBoxWidth, mGridHeight * mBoxHeight); + if (!tRect.isPointInRect(pointX, pointY)) { + return -1; + } + const int index = ((pointY / mBoxHeight) * mGridWidth) + + pointX / mBoxWidth; + if (index >= mMaxItems) + { + return -1; + } + return index; +} diff --git a/src/gui/itemshortcutcontainer.h b/src/gui/itemshortcutcontainer.h new file mode 100644 index 00000000..4b154cbb --- /dev/null +++ b/src/gui/itemshortcutcontainer.h @@ -0,0 +1,115 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#ifndef _TMW_ITEMSHORTCUTCONTAINER_H__ +#define _TMW_ITEMSHORTCUTCONTAINER_H__ + +#include +#include + +#include + +class Image; +class Item; + +/** + * An item shortcut container. Used to quickly use items. + * + * \ingroup GUI + */ +class ItemShortcutContainer : public gcn::Widget, public gcn::MouseListener +{ + public: + /** + * Constructor. Initializes the graphic. + */ + ItemShortcutContainer(); + + /** + * Destructor. + */ + virtual ~ItemShortcutContainer(); + + /** + * Handles the logic of the ItemContainer + */ + void logic(); + + /** + * Draws the items. + */ + void draw(gcn::Graphics *graphics); + + /** + * Sets the width of the container. This is used to determine the new + * height of the container. + */ + void setWidth(int width); + + /** + * Handles mouse when dragged. + */ + void mouseDragged(gcn::MouseEvent &event); + + /** + * Handles mouse when pressed. + */ + void mousePressed(gcn::MouseEvent &event); + + /** + * Handles mouse release. + */ + void mouseReleased(gcn::MouseEvent &event); + + + int getMaxItems() + { return mMaxItems; } + + int getBoxWidth() + { return mBoxWidth; } + + int getBoxHeight() + { return mBoxHeight; } + + private: + /** + * Gets the index from the grid provided the point is in an item box. + * + * @param pointX X coordinate of the point. + * @param pointY Y coordinate of the point. + * @return index on success, -1 on failure. + */ + int getIndexFromGrid(int pointX, int pointY) const; + + Image *mBackgroundImg; + + int mMaxItems; + int mBoxWidth; + int mBoxHeight; + int mCursorPosX, mCursorPosY; + int mGridWidth, mGridHeight; + bool mItemClicked; + Item *mItemMoved; + +}; + +#endif diff --git a/src/gui/itemshortcutwindow.cpp b/src/gui/itemshortcutwindow.cpp new file mode 100644 index 00000000..dd97a7db --- /dev/null +++ b/src/gui/itemshortcutwindow.cpp @@ -0,0 +1,74 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#include "itemshortcutwindow.h" + +#include "itemshortcutcontainer.h" +#include "scrollarea.h" + +static const int SCROLL_PADDING = 0; + +ItemShortcutWindow::ItemShortcutWindow() +{ + // no title presented, title bar is padding so window can be moved. + gcn::Window::setTitleBarHeight(gcn::Window::getPadding()); + setShowTitle(false); + setResizable(true); + setDefaultSize(758, 174, 42, 426); + + mItems = new ItemShortcutContainer(); + + int border = SCROLL_PADDING * 2 + getPadding() * 2; + setMinWidth(mItems->getBoxWidth() + border); + setMinHeight(mItems->getBoxHeight() + border); + setMaxWidth(mItems->getBoxWidth() * mItems->getMaxItems() + border); + setMaxHeight(mItems->getBoxHeight() * mItems->getMaxItems() + border); + + mInvenScroll = new ScrollArea(mItems); + mInvenScroll->setPosition(SCROLL_PADDING, SCROLL_PADDING); + mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + + add(mInvenScroll); + + addWindowListener(this); + loadWindowState("ItemShortcut"); +} + +ItemShortcutWindow::~ItemShortcutWindow() +{ + delete mItems; + delete mInvenScroll; +} + +void ItemShortcutWindow::logic() +{ + Window::logic(); +} + +void ItemShortcutWindow::windowResized(const WindowEvent &event) +{ + const gcn::Rectangle area = getChildrenArea(); + + mInvenScroll->setSize( + area.width - SCROLL_PADDING, + area.height - SCROLL_PADDING); +} diff --git a/src/gui/itemshortcutwindow.h b/src/gui/itemshortcutwindow.h new file mode 100644 index 00000000..83bc348d --- /dev/null +++ b/src/gui/itemshortcutwindow.h @@ -0,0 +1,69 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#ifndef _TMW_ITEMSHORTCUTWINDOW_H +#define _TMW_ITEMSHORTCUTWINDOW_H + +#include "window.h" +#include "windowlistener.h" + +#include "../guichanfwd.h" + +class ItemShortcutContainer; + +/** + * Inventory dialog. + * + * \ingroup Interface + */ +class ItemShortcutWindow : public Window, WindowListener +{ + public: + /** + * Constructor. + */ + ItemShortcutWindow(); + + /** + * Destructor. + */ + ~ItemShortcutWindow(); + + /** + * Logic (updates buttons and weight information). + */ + void logic(); + + /** + * Called whenever the window is resized. + */ + void windowResized(const WindowEvent &event); + + private: + ItemShortcutContainer *mItems; + + gcn::ScrollArea *mInvenScroll; +}; + +extern ItemShortcutWindow *itemShortcutWindow; + +#endif diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp index bfa2f1f2..8d4d184d 100644 --- a/src/gui/menuwindow.cpp +++ b/src/gui/menuwindow.cpp @@ -37,6 +37,7 @@ extern Window *inventoryWindow; extern Window *equipmentWindow; extern Window *skillDialog; extern Window *statusWindow; +extern Window *itemShortcutWindow; namespace { struct MenuWindowListener : public gcn::ActionListener @@ -62,6 +63,7 @@ MenuWindow::MenuWindow(): N_("Equipment"), N_("Inventory"), N_("Skills"), + N_("Shortcut"), N_("Setup"), 0 }; @@ -109,14 +111,20 @@ void MenuWindowListener::action(const gcn::ActionEvent &event) { window = skillDialog; } + else if (event.getId() == "Shortcut") + { + window = itemShortcutWindow; + } else if (event.getId() == "Setup") { window = setupWindow; } - if (window) { + if (window) + { window->setVisible(!window->isVisible()); - if (window->isVisible()) { + if (window->isVisible()) + { window->requestMoveToTop(); } } diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 48bbd3d0..aeb6637d 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -200,12 +200,6 @@ void PopupMenu::handleLink(const std::string& link) setVisible(false); - /* - * This is need cause of a bug in guichan that leave - * the focus on the popup menu even if is not visible. - */ - _getFocusHandler()->focusNone(); - mBeing = NULL; mFloorItem = NULL; mItem = NULL; diff --git a/src/gui/selectionlistener.h b/src/gui/selectionlistener.h index b39672b5..917a4871 100644 --- a/src/gui/selectionlistener.h +++ b/src/gui/selectionlistener.h @@ -25,33 +25,23 @@ #define _TMW_SELECTIONLISTENER_H__ #include +#include /** * An event that characterizes a change in the current selection. * * \ingroup GUI */ -class SelectionEvent +class SelectionEvent : public gcn::Event { public: /** * Constructor. */ SelectionEvent(gcn::Widget *source): - mSource(source) + gcn::Event(source) { } - - /** - * The widget from which the event originated. - */ - gcn::Widget* getSource() const - { - return mSource; - } - - private: - gcn::Widget *mSource; }; /** diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index b601d70c..5f1011c1 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -44,58 +44,44 @@ SellDialog::SellDialog(): Window("Sell"), mMaxItems(0), mAmountItems(0) { + setResizable(true); + setMinWidth(260); + setMinHeight(230); + setDefaultSize(0, 0, 260, 230); + mShopItems = new ShopItems(); mShopItemList = new ShopListBox(mShopItems, mShopItems); - ScrollArea *scrollArea = new ScrollArea(mShopItemList); + mScrollArea = new ScrollArea(mShopItemList); mSlider = new Slider(1.0); mQuantityLabel = new gcn::Label("0"); mMoneyLabel = new gcn::Label("Money: 0 GP / Total: 0 GP"); - mItemDescLabel = new gcn::Label("Description:"); - mItemEffectLabel = new gcn::Label("Effect:"); mIncreaseButton = new Button("+", "+", this); mDecreaseButton = new Button("-", "-", this); mSellButton = new Button("Sell", "sell", this); - Button *quitButton = new Button("Quit", "quit", this); - mSellButton->setEnabled(false); - - setContentSize(260, 210); - scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); - scrollArea->setDimension(gcn::Rectangle(5, 5, 250, 110)); - mShopItemList->setDimension(gcn::Rectangle(5, 5, 238, 110)); - - mSlider->setDimension(gcn::Rectangle(5, 120, 200, 10)); - mSlider->setEnabled(false); - - mQuantityLabel->setPosition(215, 120); + mQuitButton = new Button("Quit", "quit", this); + mItemDescLabel = new gcn::Label("Description:"); + mItemEffectLabel = new gcn::Label("Effect:"); - mIncreaseButton->setPosition(40, 186); mIncreaseButton->setSize(20, 20); - mIncreaseButton->setEnabled(false); - - mDecreaseButton->setPosition(10, 186); mDecreaseButton->setSize(20, 20); - mDecreaseButton->setEnabled(false); + mQuantityLabel->setWidth(60); - mMoneyLabel->setPosition(5, 130); - mItemEffectLabel->setDimension(gcn::Rectangle(5, 150, 240, 14)); - mItemDescLabel->setDimension(gcn::Rectangle(5, 169, 240, 14)); - - mSellButton->setPosition(175, 186); + mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + mIncreaseButton->setEnabled(false); + mDecreaseButton->setEnabled(false); mSellButton->setEnabled(false); + mSlider->setEnabled(false); - quitButton->setPosition(208, 186); - + mShopItemList->setPriceCheck(false); mShopItemList->setActionEventId("item"); mSlider->setActionEventId("slider"); - mShopItemList->setPriceCheck(false); - mShopItemList->addActionListener(this); mShopItemList->addSelectionListener(this); mSlider->addActionListener(this); - add(scrollArea); + add(mScrollArea); add(mSlider); add(mQuantityLabel); add(mMoneyLabel); @@ -104,8 +90,10 @@ SellDialog::SellDialog(): add(mIncreaseButton); add(mDecreaseButton); add(mSellButton); - add(quitButton); + add(mQuitButton); + addWindowListener(this); + loadWindowState("Sell"); setLocationRelativeTo(getParent()); } @@ -117,7 +105,7 @@ SellDialog::~SellDialog() void SellDialog::reset() { mShopItems->clear(); - mSlider->setValue(0.0); + mSlider->setValue(0); // Reset previous selected item to prevent failing asserts mShopItemList->setSelected(-1); @@ -135,16 +123,11 @@ void SellDialog::action(const gcn::ActionEvent &event) { int selectedItem = mShopItemList->getSelected(); - if (event.getId() == "item") - { - mAmountItems = 0; - mSlider->setValue(0); - updateButtonsAndLabels(); - } - else if (event.getId() == "quit") + if (event.getId() == "quit") { setVisible(false); current_npc = 0; + return; } // The following actions require a valid item selection @@ -156,21 +139,19 @@ void SellDialog::action(const gcn::ActionEvent &event) if (event.getId() == "slider") { - mAmountItems = (int) (mSlider->getValue() * mMaxItems); + mAmountItems = (int) mSlider->getValue(); updateButtonsAndLabels(); } else if (event.getId() == "+" && mAmountItems < mMaxItems) { mAmountItems++; - - mSlider->setValue((double) mAmountItems /(double) mMaxItems); + mSlider->setValue(mAmountItems); updateButtonsAndLabels(); } - else if (event.getId() == "-" && mAmountItems > 0) + else if (event.getId() == "-" && mAmountItems > 1) { mAmountItems--; - - mSlider->setValue((double) mAmountItems / (double) mMaxItems); + mSlider->setValue(mAmountItems); updateButtonsAndLabels(); } else if (event.getId() == "sell" && mAmountItems > 0 @@ -182,8 +163,7 @@ void SellDialog::action(const gcn::ActionEvent &event) mMaxItems -= mAmountItems; mShopItems->getShop()->at(selectedItem).quantity = mMaxItems; mPlayerMoney += (mAmountItems * mShopItems->at(selectedItem).price); - mAmountItems = 0; - mSlider->setValue(0); + mAmountItems = 1; if (!mMaxItems) { @@ -194,6 +174,7 @@ void SellDialog::action(const gcn::ActionEvent &event) } else { + mSlider->gcn::Slider::setScale(1, mMaxItems); // Update only when there are items left, the entry doesn't exist // otherwise and can't be updated updateButtonsAndLabels(); @@ -204,10 +185,54 @@ void SellDialog::action(const gcn::ActionEvent &event) void SellDialog::selectionChanged(const SelectionEvent &event) { // Reset amount of items and update labels - mAmountItems = 0; + mAmountItems = 1; mSlider->setValue(0); updateButtonsAndLabels(); + mSlider->gcn::Slider::setScale(1, mMaxItems); +} + +void SellDialog::windowResized(const WindowEvent &event) +{ + gcn::Rectangle area = getChildrenArea(); + int width = area.width; + int height = area.height; + + mDecreaseButton->setPosition(8, height - 8 - mDecreaseButton->getHeight()); + mIncreaseButton->setPosition( + mDecreaseButton->getX() + mDecreaseButton->getWidth() + 5, + mDecreaseButton->getY()); + + mQuitButton->setPosition( + width - 8 - mQuitButton->getWidth(), + height - 8 - mQuitButton->getHeight()); + mSellButton->setPosition( + mQuitButton->getX() - 5 - mSellButton->getWidth(), + mQuitButton->getY()); + + mItemDescLabel->setDimension(gcn::Rectangle(8, + mSellButton->getY() - 5 - mItemDescLabel->getHeight(), + width - 16, + mItemDescLabel->getHeight())); + mItemEffectLabel->setDimension(gcn::Rectangle(8, + mItemDescLabel->getY() - 5 - mItemEffectLabel->getHeight(), + width - 16, + mItemEffectLabel->getHeight())); + mMoneyLabel->setDimension(gcn::Rectangle(8, + mItemEffectLabel->getY() - 5 - mMoneyLabel->getHeight(), + width - 16, + mMoneyLabel->getHeight())); + + mQuantityLabel->setPosition( + width - mQuantityLabel->getWidth() - 8, + mMoneyLabel->getY() - 5 - mQuantityLabel->getHeight()); + mSlider->setDimension(gcn::Rectangle(8, + mQuantityLabel->getY(), + mQuantityLabel->getX() - 8 - 8, + 10)); + + mScrollArea->setDimension(gcn::Rectangle(8, 8, width - 16, + mSlider->getY() - 5 - 8)); } void SellDialog::setMoney(int amount) @@ -246,15 +271,13 @@ SellDialog::updateButtonsAndLabels() // Update Buttons and slider mSellButton->setEnabled(mAmountItems > 0); - mDecreaseButton->setEnabled(mAmountItems > 0); + mDecreaseButton->setEnabled(mAmountItems > 1); mIncreaseButton->setEnabled(mAmountItems < mMaxItems); - mSlider->setEnabled(selectedItem > -1); + mSlider->setEnabled(mMaxItems > 1); // Update the quantity and money labels mQuantityLabel->setCaption( toString(mAmountItems) + " / " + toString(mMaxItems)); - mQuantityLabel->adjustSize(); mMoneyLabel->setCaption("Money: " + toString(income) + " GP / Total: " + toString(mPlayerMoney + income) + " GP"); - mMoneyLabel->adjustSize(); } diff --git a/src/gui/sell.h b/src/gui/sell.h index fc42fd1c..d1e2ddd2 100644 --- a/src/gui/sell.h +++ b/src/gui/sell.h @@ -28,6 +28,7 @@ #include "window.h" #include "selectionlistener.h" +#include "windowlistener.h" #include "../guichanfwd.h" @@ -40,7 +41,8 @@ class ShopListBox; * * \ingroup Interface */ -class SellDialog : public Window, gcn::ActionListener, SelectionListener +class SellDialog : public Window, gcn::ActionListener, SelectionListener, + WindowListener { public: /** @@ -77,22 +79,28 @@ class SellDialog : public Window, gcn::ActionListener, SelectionListener */ void selectionChanged(const SelectionEvent &event); + /** + * Called whenever the window is resized. + */ + void windowResized(const WindowEvent &event); + /** * Gives Player's Money amount */ void setMoney(int amount); + private: /** * Updates the state of buttons and labels. */ - void - updateButtonsAndLabels(); + void updateButtonsAndLabels(); - private: gcn::Button *mSellButton; + gcn::Button *mQuitButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; ShopListBox *mShopItemList; + gcn::ScrollArea *mScrollArea; gcn::Label *mMoneyLabel; gcn::Label *mItemDescLabel; gcn::Label *mItemEffectLabel; diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 3ea19059..6a13232a 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -27,6 +27,7 @@ #include "setup_audio.h" #include "setup_joystick.h" #include "setup_video.h" +#include "setup_keyboard.h" #include "tabbedcontainer.h" #include "../utils/dtor.h" @@ -43,7 +44,8 @@ extern Window *skillDialog; Setup::Setup(): Window(_("Setup")) { - int width = 230; + setCloseButton(true); + int width = 250; int height = 245; setContentSize(width, height); @@ -59,7 +61,7 @@ Setup::Setup(): } TabbedContainer *panel = new TabbedContainer(); - panel->setDimension(gcn::Rectangle(5, 5, 220, 205)); + panel->setDimension(gcn::Rectangle(5, 5, 250, 205)); panel->setOpaque(false); SetupTab *tab; @@ -76,6 +78,10 @@ Setup::Setup(): panel->addTab(tab, _("Joystick")); mTabs.push_back(tab); + tab = new Setup_Keyboard(); + panel->addTab(tab, "Keyboard"); + mTabs.push_back(tab); + add(panel); setLocationRelativeTo(getParent()); diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp new file mode 100644 index 00000000..e88080b5 --- /dev/null +++ b/src/gui/setup_keyboard.cpp @@ -0,0 +1,187 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "setup_keyboard.h" + +#include +#include + +#include "button.h" +#include "listbox.h" +#include "ok_dialog.h" +#include "scrollarea.h" + +#include "../configuration.h" +#include "../keyboardconfig.h" + +#include "../utils/tostring.h" + +#include + +/** + * The list model for key function list. + * + * \ingroup Interface + */ +class KeyListModel : public gcn::ListModel +{ + public: + /** + * Returns the number of elements in container. + */ + int getNumberOfElements() { return keyboard.KEY_TOTAL; } + + /** + * Returns element from container. + */ + std::string getElementAt(int i) { return mKeyFunctions[i]; } + + /** + * Sets element from container. + */ + void setElementAt(int i, std::string caption) + { + mKeyFunctions[i] = caption; + } + + private: + std::string mKeyFunctions[KeyboardConfig::KEY_TOTAL]; +}; + +Setup_Keyboard::Setup_Keyboard(): + mKeyListModel(new KeyListModel()), + mKeyList(new ListBox(mKeyListModel)), + mKeySetting(false) +{ + keyboard.setSetupKeyboard(this); + setOpaque(false); + + refreshKeys(); + + mKeyList->setDimension(gcn::Rectangle(0, 0, 185, 140)); + mKeyList->addActionListener(this); + mKeyList->setSelected(-1); + + ScrollArea *scrollArea = new ScrollArea(mKeyList); + scrollArea->setDimension(gcn::Rectangle(10, 10, 200, 140)); + add(scrollArea); + + mAssignKeyButton = new Button("Assign", "assign", this); + mAssignKeyButton->setPosition(165, 155); + mAssignKeyButton->addActionListener(this); + mAssignKeyButton->setEnabled(false); + add(mAssignKeyButton); + + mMakeDefaultButton = new Button("Default", "makeDefault", this); + mMakeDefaultButton->setPosition(10, 155); + mMakeDefaultButton->addActionListener(this); + add(mMakeDefaultButton); +} + +Setup_Keyboard::~Setup_Keyboard() +{ + delete mKeyList; + delete mKeyListModel; + + delete mAssignKeyButton; + delete mMakeDefaultButton; +} + +void Setup_Keyboard::apply() +{ + keyUnresolved(); + + if (keyboard.hasConflicts()) + { + new OkDialog("Key Conflict(s) Detected.", + "Resolve them, or gameplay may result in strange behaviour."); + } + keyboard.setEnabled(true); + keyboard.store(); +} + +void Setup_Keyboard::cancel() +{ + keyUnresolved(); + + keyboard.retrieve(); + keyboard.setEnabled(true); + + refreshKeys(); +} + +void Setup_Keyboard::action(const gcn::ActionEvent &event) +{ + if (event.getSource() == mKeyList) + { + if (!mKeySetting) { + mAssignKeyButton->setEnabled(true); + } + } + else if (event.getId() == "assign") + { + mKeySetting = true; + mAssignKeyButton->setEnabled(false); + keyboard.setEnabled(false); + int i(mKeyList->getSelected()); + keyboard.setNewKeyIndex(i); + mKeyListModel->setElementAt(i, keyboard.getKeyCaption(i) + ": ?"); + } + else if (event.getId() == "makeDefault") + { + keyboard.makeDefault(); + refreshKeys(); + } +} + +void Setup_Keyboard::refreshAssignedKey(int index) +{ + std::string caption; + char *temp = SDL_GetKeyName( + (SDLKey) keyboard.getKeyValue(index)); + caption = keyboard.getKeyCaption(index) + ": " + toString(temp); + mKeyListModel->setElementAt(index, caption); +} + +void Setup_Keyboard::newKeyCallback(int index) +{ + mKeySetting = false; + refreshAssignedKey(index); + mAssignKeyButton->setEnabled(true); +} + +void Setup_Keyboard::refreshKeys() +{ + for(int i = 0; i < keyboard.KEY_TOTAL; i++) + { + refreshAssignedKey(i); + } +} + +void Setup_Keyboard::keyUnresolved() +{ + if (mKeySetting) { + newKeyCallback(keyboard.getNewKeyIndex()); + keyboard.setNewKeyIndex(keyboard.KEY_NO_VALUE); + } +} diff --git a/src/gui/setup_keyboard.h b/src/gui/setup_keyboard.h new file mode 100644 index 00000000..b72e8746 --- /dev/null +++ b/src/gui/setup_keyboard.h @@ -0,0 +1,84 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_GUI_SETUP_KEYBOARD_H +#define _TMW_GUI_SETUP_KEYBOARD_H + +#include "setuptab.h" +#include "button.h" +#include "../guichanfwd.h" + +#include + + +#include + +class Setup_Keyboard : public SetupTab, public gcn::ActionListener +{ + public: + /** + * Constructor + */ + Setup_Keyboard(); + + /** + * Destructor + */ + ~Setup_Keyboard(); + + void apply(); + void cancel(); + + void action(const gcn::ActionEvent &event); + + /** + * Get an update on the assigned key. + */ + void refreshAssignedKey(int index); + + /** + * The callback function when a new key has been pressed. + */ + void newKeyCallback(int index); + + /** + * Shorthand method to update all the keys. + */ + void refreshKeys(); + + /** + * If a key function is unresolved, then this reverts it. + */ + void keyUnresolved(); + + private: + class KeyListModel *mKeyListModel; + gcn::ListBox *mKeyList; + + gcn::Button *mAssignKeyButton; + gcn::Button *mMakeDefaultButton; + + bool mKeySetting; /**< flag to check if key being set. */ +}; + +#endif diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp index 0e2ea6d3..ae787ab7 100644 --- a/src/gui/shoplistbox.cpp +++ b/src/gui/shoplistbox.cpp @@ -129,24 +129,8 @@ void ShopListBox::mousePressed(gcn::MouseEvent &event) { if (event.getButton() == gcn::MouseEvent::LEFT) { - bool enoughMoney = false; - int y = event.getY(); - - if (mShopItems && mPriceCheck) - { - if (mPlayerMoney >= mShopItems->at(y / mRowHeight).price) - enoughMoney = true; - } - else // Old Behaviour - { - enoughMoney = true; - } - - if (enoughMoney) - { - setSelected(y / mRowHeight); - generateAction(); - } + setSelected(event.getY() / mRowHeight); + generateAction(); } } diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 884b3744..d5cfe76a 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -63,22 +63,18 @@ const char *skill_db[] = { SkillDialog::SkillDialog(): Window("Skills") { + setCloseButton(true); setDefaultSize(windowContainer->getWidth() - 255, 25, 240, 240); mSkillListBox = new ListBox(this); ScrollArea *skillScrollArea = new ScrollArea(mSkillListBox); - mCloseButton = new Button("Close", "close", this); mSkillListBox->setActionEventId("skill"); skillScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); skillScrollArea->setDimension(gcn::Rectangle(5, 5, 230, 180)); - mCloseButton->setPosition( - skillScrollArea->getX() + skillScrollArea->getWidth() - mCloseButton->getWidth(), - 210); add(skillScrollArea); - add(mCloseButton); mSkillListBox->addActionListener(this); diff --git a/src/gui/skill.h b/src/gui/skill.h index b8794e35..f1a14d50 100644 --- a/src/gui/skill.h +++ b/src/gui/skill.h @@ -71,7 +71,6 @@ class SkillDialog : public Window, public gcn::ActionListener, private: gcn::ListBox *mSkillListBox; - gcn::Button *mCloseButton; std::vector mSkillList; }; diff --git a/src/gui/status.cpp b/src/gui/status.cpp index 7da3b905..323a6b16 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -39,6 +39,7 @@ StatusWindow::StatusWindow(LocalPlayer *player): mPlayer(player) { setResizable(true); + setCloseButton(true); setDefaultSize((windowContainer->getWidth() - 365) / 2, (windowContainer->getHeight() - 255) / 2, 365, 280); loadWindowState("Status"); @@ -219,7 +220,7 @@ void StatusWindow::update() mHpBar->setColor(0, 171, 34); // Green } - mHpBar->setProgress((float)hp / maxHp); + mHpBar->setProgress((float) hp / maxHp); // Stats Part // ---------- @@ -235,7 +236,8 @@ void StatusWindow::update() int statusPoints = mPlayer->getAttributeIncreasePoints(); // Update labels - for (int i = 0; i < 7; i++) { + for (int i = 0; i < 7; i++) + { mStatsLabel[i]->setCaption(attrNames[i]); mStatsDisplayLabel[i]->setCaption( strprintf("%d / %d", diff --git a/src/gui/status.h b/src/gui/status.h index 40d25a2a..62cd8805 100644 --- a/src/gui/status.h +++ b/src/gui/status.h @@ -41,7 +41,8 @@ class ProgressBar; * * \ingroup Interface */ -class StatusWindow : public Window, public gcn::ActionListener { +class StatusWindow : public Window, public gcn::ActionListener +{ public: /** * Constructor. diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index ed75e5b3..5d81bb9c 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -46,6 +46,8 @@ #include "../resources/resourcemanager.h" +extern std::string homeDir; + /** * Calculates the Alder-32 checksum for the given file. */ @@ -119,7 +121,7 @@ UpdaterWindow::UpdaterWindow(): mUpdateHost = config.getValue("updatehost", "http://updates.themanaworld.org"); - mBasePath = config.getValue("homeDir", "."); + mBasePath = homeDir; // Try to download the updates list download(); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 2af1d960..4c6b04a2 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -55,8 +55,7 @@ Viewport::Viewport(): mCameraX(0), mCameraY(0), mShowDebugPath(false), - mPlayerFollowMouse(false), - mPopupActive(false) + mPlayerFollowMouse(false) { setOpaque(false); addMouseListener(this); @@ -372,21 +371,20 @@ Viewport::mousePressed(gcn::MouseEvent &event) if ((being = beingManager->findBeing(tilex, tiley)) && being->getType() != Being::LOCALPLAYER) { - showPopup(event.getX(), event.getY(), being); + mPopupMenu->showPopup(event.getX(), event.getY(), being); return; } else if((floorItem = floorItemManager->findByCoordinates(tilex, tiley))) { - showPopup(event.getX(), event.getY(), floorItem); + mPopupMenu->showPopup(event.getX(), event.getY(), floorItem); return; } } // If a popup is active, just remove it - if (mPopupActive) + if (mPopupMenu->isVisible()) { mPopupMenu->setVisible(false); - mPopupActive = false; return; } @@ -450,21 +448,6 @@ void Viewport::showPopup(int x, int y, Item *item) { mPopupMenu->showPopup(x, y, item); - mPopupActive = true; -} - -void -Viewport::showPopup(int x, int y, FloorItem *floorItem) -{ - mPopupMenu->showPopup(x, y, floorItem); - mPopupActive = true; -} - -void -Viewport::showPopup(int x, int y, Being *being) -{ - mPopupMenu->showPopup(x, y, being); - mPopupActive = true; } void diff --git a/src/gui/viewport.h b/src/gui/viewport.h index 22d0f249..eeb31bae 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -129,18 +129,6 @@ class Viewport : public WindowContainer, public gcn::MouseListener, getCameraY() { return mCameraY; } private: - /** - * Shows a popup for a floor item. - * TODO Find some way to get rid of FloorItem here - */ - void showPopup(int x, int y, FloorItem *floorItem); - - /** - * Shows a popup for a being. - * TODO Find some way to get rid of Being here - */ - void showPopup(int x, int y, Being *being); - /** * Helper function for loading target cursors */ @@ -187,7 +175,6 @@ class Viewport : public WindowContainer, public gcn::MouseListener, int mWalkTime; PopupMenu *mPopupMenu; /**< Popup menu. */ - bool mPopupActive; }; #endif diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 84f4466c..17447009 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -26,6 +26,7 @@ #include #include +#include "gui.h" #include "gccontainer.h" #include "windowcontainer.h" @@ -42,7 +43,9 @@ ConfigListener *Window::windowConfigListener = 0; WindowContainer *Window::windowContainer = 0; int Window::instances = 0; +int Window::mouseResize = 0; ImageRect Window::border; +Image *Window::closeImage = NULL; class WindowConfigListener : public ConfigListener { @@ -60,7 +63,7 @@ Window::Window(const std::string& caption, bool modal, Window *parent): mParent(parent), mModal(modal), mResizable(false), - mMouseResize(0), + mCloseButton(false), mSticky(false), mMinWinWidth(100), mMinWinHeight(40), @@ -88,6 +91,8 @@ Window::Window(const std::string& caption, bool modal, Window *parent): border.grid[7] = dBorders->getSubImage(4, 15, 3, 4); border.grid[8] = dBorders->getSubImage(7, 15, 4, 4); dBorders->decRef(); + closeImage = resman->getImage("graphics/gui/close_button.png"); + windowConfigListener = new WindowConfigListener(); // Send GUI alpha changed for initialization windowConfigListener->optionChanged("guialpha"); @@ -110,6 +115,7 @@ Window::Window(const std::string& caption, bool modal, Window *parent): if (mModal) { + gui->setCursorType(Gui::CURSOR_POINTER); requestModalFocus(); } @@ -153,6 +159,7 @@ Window::~Window() delete border.grid[6]; delete border.grid[7]; delete border.grid[8]; + closeImage->decRef(); } delete mChrome; @@ -173,11 +180,19 @@ void Window::draw(gcn::Graphics *graphics) // Draw title if (getTitleBarHeight()) { - graphics->setColor(gcn::Color(0, 0, 0)); - graphics->setFont(getFont()); - graphics->drawText(getCaption(), 7, 5, gcn::Graphics::LEFT); + g->setColor(gcn::Color(0, 0, 0)); + g->setFont(getFont()); + g->drawText(getCaption(), 7, 5, gcn::Graphics::LEFT); } + // Draw Close Button + if (mCloseButton) + { + g->drawImage(closeImage, + getWidth() - closeImage->getWidth() - getPadding(), + getPadding() + ); + } drawChildren(graphics); } @@ -207,6 +222,8 @@ void Window::setWidth(int width) { mGrip->setX(getWidth() - mGrip->getWidth() - getChildrenArea().x); } + + fireWindowEvent(WindowEvent(this, WindowEvent::WINDOW_RESIZED)); } void Window::setHeight(int height) @@ -217,6 +234,8 @@ void Window::setHeight(int height) { mGrip->setY(getHeight() - mGrip->getHeight() - getChildrenArea().y); } + + fireWindowEvent(WindowEvent(this, WindowEvent::WINDOW_RESIZED)); } void Window::setDimension(const gcn::Rectangle &dimension) @@ -228,6 +247,27 @@ void Window::setDimension(const gcn::Rectangle &dimension) mGrip->setX(getWidth() - mGrip->getWidth() - getChildrenArea().x); mGrip->setY(getHeight() - mGrip->getHeight() - getChildrenArea().y); } + + fireWindowEvent(WindowEvent(this, WindowEvent::WINDOW_RESIZED)); + fireWindowEvent(WindowEvent(this, WindowEvent::WINDOW_MOVED)); +} + +void Window::setPosition(int x, int y) +{ + gcn::Window::setPosition(x, y); + fireWindowEvent(WindowEvent(this, WindowEvent::WINDOW_MOVED)); +} + +void Window::setX(int x) +{ + gcn::Window::setX(x); + fireWindowEvent(WindowEvent(this, WindowEvent::WINDOW_MOVED)); +} + +void Window::setY(int y) +{ + gcn::Window::setY(y); + fireWindowEvent(WindowEvent(this, WindowEvent::WINDOW_MOVED)); } void Window::setLocationRelativeTo(gcn::Widget *widget) @@ -280,6 +320,11 @@ void Window::setResizable(bool r) } } +void Window::setCloseButton(bool flag) +{ + mCloseButton = flag; +} + bool Window::isResizable() { return mResizable; @@ -327,27 +372,73 @@ void Window::mousePressed(gcn::MouseEvent &event) // Let Guichan move window to top and figure out title bar drag gcn::Window::mousePressed(event); - const int x = event.getX(); - const int y = event.getY(); - mMouseResize = 0; + if (event.getButton() == gcn::MouseEvent::LEFT) + { + const int x = event.getX(); + const int y = event.getY(); + + // Handle close button + if (mCloseButton) + { + gcn::Rectangle closeButtonRect( + getWidth() - closeImage->getWidth() - getPadding(), + getPadding(), + closeImage->getWidth(), + closeImage->getHeight()); + + if (closeButtonRect.isPointInRect(x, y)) + { + setVisible(false); + } + } + + // Handle window resizing + mouseResize = getResizeHandles(event); + } +} + +void Window::mouseReleased(gcn::MouseEvent &event) +{ + if (mResizable && mouseResize) + { + mouseResize = 0; + gui->setCursorType(Gui::CURSOR_POINTER); + } + + // This should be the responsibility of Guichan (and is from 0.8.0 on) + mIsMoving = false; +} - // Activate resizing handles as appropriate - if (event.getSource() == this && isResizable() && - event.getButton() == gcn::MouseEvent::LEFT && - !getChildrenArea().isPointInRect(x, y)) +void Window::mouseExited(gcn::MouseEvent &event) +{ + if (mResizable && !mouseResize) { - mMouseResize |= (x > getWidth() - resizeBorderWidth) ? RIGHT : - (x < resizeBorderWidth) ? LEFT : 0; - mMouseResize |= (y > getHeight() - resizeBorderWidth) ? BOTTOM : - (y < resizeBorderWidth) ? TOP : 0; + gui->setCursorType(Gui::CURSOR_POINTER); } - else if (event.getSource() == mGrip && - event.getButton() == gcn::MouseEvent::LEFT) +} + +void Window::mouseMoved(gcn::MouseEvent &event) +{ + int resizeHandles = getResizeHandles(event); + + // Changes the custom mouse cursor based on it's current position. + switch (resizeHandles) { - mDragOffsetX = x; - mDragOffsetY = y; - mMouseResize |= BOTTOM | RIGHT; - mIsMoving = false; + case BOTTOM | RIGHT: + gui->setCursorType(Gui::CURSOR_RESIZE_DOWN_RIGHT); + break; + case BOTTOM | LEFT: + gui->setCursorType(Gui::CURSOR_RESIZE_DOWN_LEFT); + break; + case BOTTOM: + gui->setCursorType(Gui::CURSOR_RESIZE_DOWN); + break; + case RIGHT: + case LEFT: + gui->setCursorType(Gui::CURSOR_RESIZE_ACROSS); + break; + default: + gui->setCursorType(Gui::CURSOR_POINTER); } } @@ -366,31 +457,31 @@ void Window::mouseDragged(gcn::MouseEvent &event) setPosition(newX, newY); } - if (mMouseResize && !mIsMoving) + if (mouseResize && !mIsMoving) { const int dx = event.getX() - mDragOffsetX; const int dy = event.getY() - mDragOffsetY; gcn::Rectangle newDim = getDimension(); - if (mMouseResize & (TOP | BOTTOM)) + if (mouseResize & (TOP | BOTTOM)) { - int newHeight = newDim.height + ((mMouseResize & TOP) ? -dy : dy); + int newHeight = newDim.height + ((mouseResize & TOP) ? -dy : dy); newDim.height = std::min(mMaxWinHeight, std::max(mMinWinHeight, newHeight)); - if (mMouseResize & TOP) + if (mouseResize & TOP) { newDim.y -= newDim.height - getHeight(); } } - if (mMouseResize & (LEFT | RIGHT)) + if (mouseResize & (LEFT | RIGHT)) { - int newWidth = newDim.width + ((mMouseResize & LEFT) ? -dx : dx); + int newWidth = newDim.width + ((mouseResize & LEFT) ? -dx : dx); newDim.width = std::min(mMaxWinWidth, std::max(mMinWinWidth, newWidth)); - if (mMouseResize & LEFT) + if (mouseResize & LEFT) { newDim.x -= newDim.width - getWidth(); } @@ -417,11 +508,11 @@ void Window::mouseDragged(gcn::MouseEvent &event) } // Update mouse offset when dragging bottom or right border - if (mMouseResize & BOTTOM) + if (mouseResize & BOTTOM) { mDragOffsetY += newDim.height - getHeight(); } - if (mMouseResize & RIGHT) + if (mouseResize & RIGHT) { mDragOffsetX += newDim.width - getWidth(); } @@ -469,3 +560,50 @@ void Window::resetToDefaultSize() setContentSize(mDefaultWidth, mDefaultHeight); updateContentSize(); } + +int Window::getResizeHandles(gcn::MouseEvent &event) +{ + int resizeHandles = 0; + const int y = event.getY(); + + if (mResizable && y > (int) mTitleBarHeight) + { + const int x = event.getX(); + + if (!getChildrenArea().isPointInRect(x, y) && + event.getSource() == this) + { + resizeHandles |= (x > getWidth() - resizeBorderWidth) ? RIGHT : + (x < resizeBorderWidth) ? LEFT : 0; + resizeHandles |= (y > getHeight() - resizeBorderWidth) ? BOTTOM : + (y < resizeBorderWidth) ? TOP : 0; + } + + if (event.getSource() == mGrip) + { + mDragOffsetX = x; + mDragOffsetY = y; + resizeHandles |= BOTTOM | RIGHT; + } + } + + return resizeHandles; +} + +void Window::fireWindowEvent(const WindowEvent &event) +{ + WindowListeners::iterator i_end = mListeners.end(); + WindowListeners::iterator i = mListeners.begin(); + + switch (event.getType()) + { + case WindowEvent::WINDOW_MOVED: + for (; i != i_end; ++i) + { (*i)->windowMoved(event); } + break; + case WindowEvent::WINDOW_RESIZED: + for (; i != i_end; ++i) + { (*i)->windowResized(event); } + break; + } +} diff --git a/src/gui/window.h b/src/gui/window.h index 1ba23fb2..ab266422 100644 --- a/src/gui/window.h +++ b/src/gui/window.h @@ -28,11 +28,14 @@ #include "../guichanfwd.h" +#include "windowlistener.h" + class ConfigListener; class GCContainer; class ImageRect; class ResizeGrip; class WindowContainer; +class Image; /** * A window. This window can be dragged around and has a title bar. Windows are @@ -119,16 +122,36 @@ class Window : public gcn::Window */ void setDimension(const gcn::Rectangle &dimension); + /** + * Sets the position of this window. + */ + void setPosition(int x, int y); + + /** + * Sets the window x coordinate. + */ + void setX(int x); + + /** + * Sets the window y coordinate. + */ + void setY(int y); + /** * Sets the location relative to the given widget. */ void setLocationRelativeTo(gcn::Widget *widget); /** - * Sets whether of not the window can be resized. + * Sets whether or not the window can be resized. */ void setResizable(bool resize); + /** + * Sets whether or not the window has a close button. + */ + void setCloseButton(bool flag); + /** * Returns whether the window can be resized. */ @@ -155,9 +178,14 @@ class Window : public gcn::Window void setMaxHeight(unsigned int height); /** - * Sets whether the window is sticky. - * A sticky window will not have its visibility set to false - * on a general setVisible(false) call. + * Sets flag to show a title or not. + */ + void setShowTitle(bool flag) + { mShowTitle = flag; } + + /** + * Sets whether the window is sticky. A sticky window will not have + * its visibility set to false on a general setVisible(false) call. */ void setSticky(bool sticky); @@ -167,10 +195,9 @@ class Window : public gcn::Window bool isSticky(); /** - * Overloads window setVisible by guichan to allow sticky window - * Handling + * Overloads window setVisible by Guichan to allow sticky window + * handling. */ - void setVisible(bool visible); /** @@ -198,6 +225,24 @@ class Window : public gcn::Window */ void mouseDragged(gcn::MouseEvent &event); + /** + * Implements custom cursor image changing context, based on mouse + * relative position. + */ + void mouseMoved(gcn::MouseEvent &event); + + /** + * When the mouse button has been let go, this ensures that the mouse + * custom cursor is restored back to it's standard image. + */ + void mouseReleased(gcn::MouseEvent &event); + + /** + * When the mouse leaves the window this ensures that the custom cursor + * is restored back to it's standard image. + */ + void mouseExited(gcn::MouseEvent &event); + /** * Read the x, y, and width and height for resizables in the config * based on the given string. @@ -216,11 +261,25 @@ class Window : public gcn::Window int defaultWidth, int defaultHeight); /** - * Reset the win pos and size to default. - * Don't forget to set defaults first. + * Reset the win pos and size to default. Don't forget to set defaults + * first. */ void resetToDefaultSize(); + /** + * Adds a listener to the list that's notified when the window is + * moved or resized. + */ + void addWindowListener(WindowListener *listener) + { mListeners.push_back(listener); } + + /** + * Removes a listener from the list that's notified when the window is + * moved or resized. + */ + void removeWindowListener(WindowListener *listener) + { mListeners.remove(listener); } + enum ResizeHandles { TOP = 0x01, @@ -233,13 +292,23 @@ class Window : public gcn::Window static WindowContainer *windowContainer; private: + /** + * Determines if the mouse is in a resize area and returns appropriate + * resize handles. Also initializes drag offset in case the resize + * grip is used. + * + * @see ResizeHandles + */ + int getResizeHandles(gcn::MouseEvent &event); + GCContainer *mChrome; /**< Contained container */ ResizeGrip *mGrip; /**< Resize grip */ Window *mParent; /**< The parent window */ std::string mConfigName; /**< Name used for saving window-related data */ + bool mShowTitle; /**< Window has a title bar */ bool mModal; /**< Window is modal */ bool mResizable; /**< Window can be resized */ - int mMouseResize; /**< Window is being resized */ + bool mCloseButton; /**< Window has a close button */ bool mSticky; /**< Window resists minimization */ int mMinWinWidth; /**< Minimum window width */ int mMinWinHeight; /**< Minimum window height */ @@ -255,8 +324,10 @@ class Window : public gcn::Window */ static ConfigListener *windowConfigListener; + static int mouseResize; /**< Active resize handles */ static int instances; /**< Number of Window instances */ static ImageRect border; /**< The window border and background */ + static Image *closeImage; /**< Close Button Image */ /** * The width of the resize border. Is independent of the actual window @@ -264,6 +335,14 @@ class Window : public gcn::Window * where two borders are moved at the same time. */ static const int resizeBorderWidth = 10; + + private: + /** + * Sends out a window event to the list of selection listeners. + */ + void fireWindowEvent(const WindowEvent &event); + + WindowListeners mListeners; }; #endif diff --git a/src/gui/windowlistener.h b/src/gui/windowlistener.h new file mode 100644 index 00000000..08aab71d --- /dev/null +++ b/src/gui/windowlistener.h @@ -0,0 +1,86 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_WINDOW_LISTENER_H_ +#define _TMW_WINDOW_LISTENER_H_ + +#include +#include + +/** + * An event that characterizes a window move or resize. + * + * \ingroup GUI + */ +class WindowEvent : public gcn::Event +{ + public: + /** + * Constructor. + */ + WindowEvent(gcn::Window *source, int type): + gcn::Event(source) + { + mType = type; + } + + /** + * Returns the event type. + */ + int getType() const + { return mType; } + + enum WindowEventType + { + WINDOW_MOVED, + WINDOW_RESIZED + }; +}; + +/** + * The listener that's notified when a window is moved or resized. + * + * \ingroup GUI + */ +class WindowListener +{ + public: + /** + * Virtual destructor. + */ + virtual ~WindowListener() {} + + /** + * Called whenever the window is moved. + */ + virtual void windowMoved(const WindowEvent &event) {} + + /** + * Called whenever the window is resized. + */ + virtual void windowResized(const WindowEvent &event) {} +}; + +typedef std::list WindowListeners; + +#endif diff --git a/src/imageparticle.cpp b/src/imageparticle.cpp index 35cc21ad..17581a2a 100644 --- a/src/imageparticle.cpp +++ b/src/imageparticle.cpp @@ -31,12 +31,12 @@ ImageParticle::ImageParticle(Map *map, Image *image): Particle(map), mImage(image) { - mImage->incRef(); + if (mImage) mImage->incRef(); } ImageParticle::~ImageParticle() { - mImage->decRef(); + if (mImage) mImage->decRef(); } void ImageParticle::draw(Graphics *graphics, int offsetX, int offsetY) const @@ -44,8 +44,8 @@ void ImageParticle::draw(Graphics *graphics, int offsetX, int offsetY) const if (!mAlive) return; - int screenX = (int) mPosX + offsetX - mImage->getWidth() / 2; - int screenY = (int) mPosY - (int) mPosZ + offsetY - mImage->getHeight()/2; + int screenX = (int) mPos.x + offsetX - mImage->getWidth() / 2; + int screenY = (int) mPos.y - (int)mPos.z + offsetY - mImage->getHeight()/2; // Check if on screen if (screenX + mImage->getWidth() < 0 || diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp new file mode 100644 index 00000000..8a514c7e --- /dev/null +++ b/src/itemshortcut.cpp @@ -0,0 +1,87 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#include "itemshortcut.h" + +#include "localplayer.h" +#include "configuration.h" + +#include "utils/tostring.h" + +ItemShortcut::ItemShortcut *itemShortcut; + +ItemShortcut::ItemShortcut(): + mItemSelected(NULL) +{ + for (int i = 0; i < SHORTCUT_ITEMS; i++) + { + mItems[i] = NULL; + } +} + +ItemShortcut::~ItemShortcut() +{ + save(); +} + +void ItemShortcut::load() +{ + for (int i = 0; i < SHORTCUT_ITEMS; i++) + { + int itemId = (int) config.getValue("itemShortcut" + toString(i), -1); + + if (itemId != -1) + { + ItemPtr item = player_node->searchForItem(itemId); + if (item) + { + mItems[i] = item; + } + } + } +} + +void ItemShortcut::save() +{ + for (int i = 0; i < SHORTCUT_ITEMS; i++) + { + if (mItems[i]) + { + config.setValue("shortcut" + toString(i), mItems[i]->getId()); + } + else + { + config.setValue("shortcut" + toString(i), -1); + } + } +} + +void ItemShortcut::useItem(int index) +{ + if (mItems[index]) + { + if (mItems[index]->getQuantity()) { + // TODO: Fix this (index vs. pointer mismatch) + //player_node->useItem(mItems[index]); + } + } +} diff --git a/src/itemshortcut.h b/src/itemshortcut.h new file mode 100644 index 00000000..d211c7f3 --- /dev/null +++ b/src/itemshortcut.h @@ -0,0 +1,130 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#ifndef _TMW_ITEMSHORTCUT_H__ +#define _TMW_ITEMSHORTCUT_H__ + +#include "item.h" + +#define SHORTCUT_ITEMS 10 + +/** + * The item pointer + */ +typedef Item* ItemPtr; + +class ItemShortcut +{ + public: + /** + * Constructor. + */ + ItemShortcut(); + + /** + * Destructor. + */ + ~ItemShortcut(); + + /** + * Load the configuration information. + */ + void load(); + + /** + * Returns the shortcut item specified by the index. + * + * @param index Index of the shortcut item. + */ + ItemPtr getItem(int index) const + { return mItems[index]; } + + /** + * Returns the amount of shortcut items. + */ + int getItemCount() const + { return SHORTCUT_ITEMS; } + + /** + * Returns the item that is currently selected. + */ + ItemPtr getItemSelected() const + { return mItemSelected; } + + /** + * Adds the selected item to the items specified by the index. + * + * @param index Index of the items. + */ + void setItem(int index) + { mItems[index] = mItemSelected; } + + /** + * Adds an item to the items store specified by the index. + * + * @param index Index of the items. + * @param item Item to store. + */ + void setItems(int index, Item *item) + { mItems[index] = item; } + + /** + * Set the item that is selected. + * + * @param item The item that is to be assigned. + */ + void setItemSelected(ItemPtr item) + { mItemSelected = item; } + + /** + * A flag to check if the item is selected. + */ + bool isItemSelected() + { return (mItemSelected) ? true : false; } + + /** + * Remove a item from the shortcut. + */ + void removeItem(int index) + { mItems[index] = NULL; } + + /** + * Try to use the item specified by the index. + * + * @param index Index of the item shortcut. + */ + void useItem(int index); + + private: + /** + * Save the configuration information. + */ + void save(); + + ItemPtr mItems[SHORTCUT_ITEMS]; /**< the items stored */ + ItemPtr mItemSelected; /**< the item held by cursor */ + +}; + +extern ItemShortcut *itemShortcut; + +#endif diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp new file mode 100644 index 00000000..271961c8 --- /dev/null +++ b/src/keyboardconfig.cpp @@ -0,0 +1,144 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "keyboardconfig.h" +#include "configuration.h" +#include "log.h" + +#include + +#include "gui/setup_keyboard.h" + +struct KeyData +{ + const char *configField; + int defaultValue; + const char *caption; +}; + +// keyData must be in same order as enum keyAction. +static KeyData const keyData[KeyboardConfig::KEY_TOTAL] = { + {"keyMoveUp", SDLK_UP, "Move Up"}, + {"keyMoveDown", SDLK_DOWN, "Move Down"}, + {"keyMoveLeft", SDLK_LEFT, "Move Left"}, + {"keyMoveRight", SDLK_RIGHT, "Move Right"}, + {"keyAttack", SDLK_LCTRL, "Attack"}, + {"keyTarget", SDLK_LSHIFT, "Target"}, + {"keyTargetClosest", SDLK_a, "Target Closest"}, + {"keyPickup", SDLK_z, "Pickup"}, + {"keyHideWindows", SDLK_h, "Hide Windows"}, + {"keyBeingSit", SDLK_s, "Sit"}, + {"keyShortcut0", SDLK_0, "Item Shortcut 0"}, + {"keyShortcut1", SDLK_1, "Item Shortcut 1"}, + {"keyShortcut2", SDLK_2, "Item Shortcut 2"}, + {"keyShortcut3", SDLK_3, "Item Shortcut 3"}, + {"keyShortcut4", SDLK_4, "Item Shortcut 4"}, + {"keyShortcut5", SDLK_5, "Item Shortcut 5"}, + {"keyShortcut6", SDLK_6, "Item Shortcut 6"}, + {"keyShortcut7", SDLK_7, "Item Shortcut 7"}, + {"keyShortcut8", SDLK_8, "Item Shortcut 8"}, + {"keyShortcut9", SDLK_9, "Item Shortcut 9"} +}; + +void KeyboardConfig::init() +{ + for (int i = 0; i < KEY_TOTAL; i++) + { + mKey[i].configField = keyData[i].configField; + mKey[i].defaultValue = keyData[i].defaultValue; + mKey[i].caption = keyData[i].caption; + mKey[i].value = KEY_NO_VALUE; + } + mNewKeyIndex = KEY_NO_VALUE; + mEnabled = true; + + retrieve(); +} + +void KeyboardConfig::retrieve() +{ + for (int i = 0; i < KEY_TOTAL; i++) + { + mKey[i].value = (int) config.getValue( + mKey[i].configField, mKey[i].defaultValue); + } +} + +void KeyboardConfig::store() +{ + for (int i = 0; i < KEY_TOTAL; i++) + { + config.setValue(mKey[i].configField, mKey[i].value); + } +} + +void KeyboardConfig::makeDefault() +{ + for (int i = 0; i < KEY_TOTAL; i++) + { + mKey[i].value = mKey[i].defaultValue; + } +} + +bool KeyboardConfig::hasConflicts() +{ + int i, j; + for (i = 0; i < KEY_TOTAL; i++) + { + for (j = 0; j < KEY_TOTAL; j++) + { + if (i != j && mKey[i].value == mKey[j].value) + { + return true; + } + } + } + return false; +} + +void KeyboardConfig::callbackNewKey() +{ + mSetupKey->newKeyCallback(mNewKeyIndex); +} + +int KeyboardConfig::getKeyIndex(int keyValue) const +{ + for (int i = 0; i < KEY_TOTAL; i++) + { + if(keyValue == mKey[i].value) + { + return i; + } + } + return KEY_NO_VALUE; +} + +bool KeyboardConfig::isKeyActive(int index) +{ + return mActiveKeys[ mKey[index].value]; +} + +void KeyboardConfig::refreshActiveKeys() +{ + mActiveKeys = SDL_GetKeyState(NULL); +} diff --git a/src/keyboardconfig.h b/src/keyboardconfig.h new file mode 100644 index 00000000..46394fa5 --- /dev/null +++ b/src/keyboardconfig.h @@ -0,0 +1,185 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_KEYBOARDCONFIG_H +#define _TMW_KEYBOARDCONFIG_H + +#include + +#include "gui/setup_keyboard.h" + +#include + +/** + * Each key represents a key function. Such as 'Move up', 'Attack' etc. + */ +struct KeyFunction +{ + const char* configField; /** Field index that is in the config file. */ + int defaultValue; /** The default key value used. */ + std::string caption; /** The caption value for the key function. */ + int value; /** The actual value that is used. */ +}; + +class KeyboardConfig +{ + public: + /** + * Initializes the keyboard config explicitly. + */ + void init(); + + /** + * Retrieve the key values from config file. + */ + void retrieve(); + + /** + * Store the key values to config file. + */ + void store(); + + /** + * Make the keys their default values. + */ + void makeDefault(); + + /** + * Determines if any key assignments are the same as each other. + */ + bool hasConflicts(); + + /** + * Calls a function back so the key re-assignment(s) can be seen. + */ + void callbackNewKey(); + + /** + * Obtain the value stored in memory. + */ + int getKeyValue(int index) const + { return mKey[index].value; } + + /** + * Get the index of the new key to be assigned. + */ + int getNewKeyIndex() const + { return mNewKeyIndex; } + + /** + * Get the enable flag, which will stop the user from doing actions. + */ + bool isEnabled() const + { return mEnabled; } + + /** + * Get the key caption, providing more meaning to the user. + */ + const std::string &getKeyCaption(int index) const + { return mKey[index].caption; } + + /** + * Get the key function index by providing the keys value. + */ + int getKeyIndex(int keyValue) const; + + /** + * Set the enable flag, which will stop the user from doing actions. + */ + void setEnabled(bool flag) + { mEnabled = flag; } + + /** + * Set the index of the new key to be assigned. + */ + void setNewKeyIndex(int value) + { mNewKeyIndex = value; } + + /** + * Set the value of the new key. + */ + void setNewKey(int value) + { mKey[mNewKeyIndex].value = value; } + + /** + * Set a reference to the key setup window. + */ + void setSetupKeyboard(Setup_Keyboard *setupKey) + { mSetupKey = setupKey; } + + /** + * Checks if the key is active, by providing the key function index. + */ + bool isKeyActive(int index); + + /** + * Takes a snapshot of all the active keys. + */ + void refreshActiveKeys(); + + /** + * All the key functions. + * KEY_NO_VALUE is used in initialization, and should be unchanged. + * KEY_TOTAL should always be last (used as a conditional in loops). + * The key assignment view gets arranged according to the order of + * these values. + */ + enum KeyAction { + KEY_NO_VALUE = -1, + KEY_MOVE_UP, + KEY_MOVE_DOWN, + KEY_MOVE_LEFT, + KEY_MOVE_RIGHT, + KEY_ATTACK, + KEY_TARGET, + KEY_TARGET_CLOSEST, + KEY_PICKUP, + KEY_HIDE_WINDOWS, + KEY_SIT, + KEY_SHORTCUT_0, + KEY_SHORTCUT_1, + KEY_SHORTCUT_2, + KEY_SHORTCUT_3, + KEY_SHORTCUT_4, + KEY_SHORTCUT_5, + KEY_SHORTCUT_6, + KEY_SHORTCUT_7, + KEY_SHORTCUT_8, + KEY_SHORTCUT_9, + KEY_TOTAL + }; + + private: + int mNewKeyIndex; /**< Index of new key to be assigned */ + bool mEnabled; /**< Flag to respond to key input */ + + Setup_Keyboard *mSetupKey; /**< Reference to setup window */ + + KeyFunction mKey[KEY_TOTAL]; /**< Pointer to all the key data */ + + Uint8 *mActiveKeys; /**< Stores a list of all the keys */ +}; + +extern KeyboardConfig keyboard; + +#endif diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 95e7a478..f4ad7587 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -29,11 +29,19 @@ #include "inventory.h" #include "item.h" #include "main.h" +#include "particle.h" #include "sound.h" #include "log.h" #include "net/gameserver/player.h" +#include "gui/gui.h" + +#include "net/messageout.h" +#include "net/protocol.h" + +#include "utils/tostring.h" + LocalPlayer *player_node = NULL; LocalPlayer::LocalPlayer(): @@ -46,6 +54,7 @@ LocalPlayer::LocalPlayer(): mLevel(1), mMoney(0), mTotalWeight(1), mMaxWeight(1), mHP(1), mMaxHP(1), + mXp(0), mTarget(NULL), mPickUpTarget(NULL), mTrading(false), mLastAction(-1), mWalkingDir(0), @@ -112,6 +121,17 @@ LocalPlayer::moveInvItem(Item *item, int newIndex) item->getInvIndex(), newIndex, item->getQuantity()); } +Item* LocalPlayer::searchForItem(int itemId) +{ + for (int i = 0; i < INVENTORY_SIZE; i++) + { + if (itemId == mInventory->getItem(i)->getId()) { + return mInventory->getItem(i); + } + } + return NULL; +} + void LocalPlayer::equipItem(Item *item) { Net::GameServer::Player::equip(item->getInvIndex()); @@ -302,10 +322,14 @@ void LocalPlayer::attack() setAction(ATTACK); - if (getWeapon() == 2) - sound.playSfx("sfx/bow_shoot_1.ogg"); - else + if (mEquippedWeapon) + { + std::string soundFile = mEquippedWeapon->getSound(EQUIP_EVENT_STRIKE); + if (soundFile != "") sound.playSfx(soundFile); + } + else { sound.playSfx("sfx/fist-swish.ogg"); + } Net::GameServer::Player::attack(getSpriteDirection()); } @@ -329,3 +353,16 @@ void LocalPlayer::raiseAttribute(size_t attr) mAttributeBase.at(attr)++; // TODO: Inform the server about our desire to raise the attribute } + +void LocalPlayer::setXp(int xp) +{ + if (mMap && xp > mXp) + { + const std::string text = toString(xp - mXp) + " xp"; + + // Show XP number + particleEngine->addTextRiseFadeOutEffect(text, hitYellowFont, + mPx + 16, mPy - 16); + } + mXp = xp; +} diff --git a/src/localplayer.h b/src/localplayer.h index 4f38fdad..ff7bf0b7 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -151,6 +151,14 @@ class LocalPlayer : public Player */ void moveInvItem(Item *item, int newIndex); + /** + * Searches for the specified item by it's identification. + * + * @param itemId The id of the item to be searched. + * @return Item found on success, NULL on failure. + */ + Item* searchForItem(int itemId); + /** * Equips an item. */ @@ -237,6 +245,19 @@ class LocalPlayer : public Player int getHP() const { return mHP; } + /** + * Sets the amount of XP. Shows XP gaining effect if the player is on + * a map. + */ + void setXp(int xp); + + /** + * Returns the amount of experience points. + */ + int getXp() const { return mXp; } + + Uint32 mCharId; + int getMaxHP() const { return mMaxHP; } @@ -298,6 +319,7 @@ class LocalPlayer : public Player int mMaxWeight; int mHP; int mMaxHP; + int mXp; /**< Experience points. */ Being *mTarget; FloorItem *mPickUpTarget; diff --git a/src/main.cpp b/src/main.cpp index 1f4eafde..30fb7c1c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -48,8 +48,10 @@ #endif #include "configuration.h" +#include "keyboardconfig.h" #include "game.h" #include "graphics.h" +#include "itemshortcut.h" #include "lockedarray.h" #include "localplayer.h" #include "log.h" @@ -84,7 +86,6 @@ #include "net/gameserver/gameserver.h" -#include "resources/equipmentdb.h" #include "resources/image.h" #include "resources/itemdb.h" #include "resources/monsterdb.h" @@ -108,6 +109,7 @@ Music *bgm; Configuration config; /**< XML file configuration reader */ Logger *logger; /**< Log object */ +KeyboardConfig keyboard; Net::Connection *accountServerConnection = 0; Net::Connection *gameServerConnection = 0; @@ -189,7 +191,6 @@ void initConfiguration(const Options &options) config.setValue("fpslimit", 0); config.setValue("updatehost", "http://updates.themanaworld.org"); config.setValue("customcursor", 1); - config.setValue("homeDir", homeDir); // Checking if the configuration file exists... otherwise create it with // default options. @@ -319,6 +320,9 @@ void initEngine() // Initialize for drawing graphics->_beginDraw(); + // Initialize the item shortcuts. + itemShortcut = new ItemShortcut(); + gui = new Gui(graphics); state = STATE_CHOOSE_SERVER; /**< Initial game state */ @@ -337,12 +341,19 @@ void initEngine() errorMessage = err; logger->log("Warning: %s", err); } + + // Initialize keyboard + keyboard.init(); } /** Clear the engine */ void exit_engine() { + // Before config.write() since it writes the shortcuts to the config + delete itemShortcut; + config.write(); + delete gui; delete graphics; @@ -353,7 +364,6 @@ void exit_engine() sound.close(); // Unload XML databases - EquipmentDB::unload(); ItemDB::unload(); MonsterDB::unload(); @@ -457,7 +467,6 @@ void loadUpdates() const std::string updatesFile = "updates/resources2.txt"; ResourceManager *resman = ResourceManager::getInstance(); std::vector lines = resman->loadTextFile(updatesFile); - std::string homeDir = config.getValue("homeDir", ""); for (unsigned int i = 0; i < lines.size(); ++i) { @@ -895,7 +904,6 @@ int main(int argc, char *argv[]) false); // Load XML databases - EquipmentDB::load(); ItemDB::load(); MonsterDB::load(); state = STATE_LOGIN; @@ -1039,7 +1047,6 @@ int main(int argc, char *argv[]) } } } - } catch (...) { diff --git a/src/monster.cpp b/src/monster.cpp index 768bf16a..2522a3e1 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -57,7 +57,7 @@ Monster::setAction(Action action) break; case DEAD: currentAction = ACTION_DEAD; - sound.playSfx(getInfo().getSound(EVENT_DIE)); + sound.playSfx(getInfo().getSound(MONSTER_EVENT_DIE)); break; case ATTACK: currentAction = ACTION_ATTACK; @@ -87,10 +87,10 @@ Monster::handleAttack() const MonsterInfo &mi = getInfo(); - // TODO: It's not possible to determine hit or miss here, so this stuff probably needs - // to be moved somewhere else. We may lose synchronization between attack animation and - // the sound, unless we adapt the protocol... - sound.playSfx(mi.getSound(EVENT_HIT)); + // TODO: It's not possible to determine hit or miss here, so this stuff + // probably needs to be moved somewhere else. We may lose synchronization + // between attack animation and the sound, unless we adapt the protocol... + sound.playSfx(mi.getSound(MONSTER_EVENT_HIT)); } Being::TargetCursorSize diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 87972212..b88d443e 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -114,7 +114,7 @@ void BeingHandler::handleMessage(MessageIn &msg) dstBeing = beingManager->findBeing(id); - if (dstBeing == NULL) + if (!dstBeing) { // Being with id >= 110000000 and job 0 are better // known as ghosts, so don't create those. @@ -138,30 +138,32 @@ void BeingHandler::handleMessage(MessageIn &msg) dstBeing->setWalkSpeed(speed); dstBeing->mJob = job; - dstBeing->setHairStyle(msg.readShort()); - dstBeing->setWeapon(msg.readShort()); + dstBeing->setHairStyle(msg->readShort()); + dstBeing->setVisibleEquipment( + Being::WEAPON_SPRITE, msg->readShort()); dstBeing->setVisibleEquipment( - Being::BOTTOMCLOTHES_SPRITE, msg.readShort()); + Being::BOTTOMCLOTHES_SPRITE, msg->readShort()); if (msg.getId() == SMSG_BEING_MOVE) { msg.readLong(); // server tick } - msg.readShort(); // shield - dstBeing->setVisibleEquipment(Being::HAIT_SPRITE, msg.readShort()); - dstBeing->setVisibleEquipment( - Being::TOPCLOTHES_SPRITE, msg.readShort()); - dstBeing->setHairColor(msg.readShort()); - msg.readShort(); // unknown - msg.readShort(); // head dir - msg.readShort(); // guild - msg.readShort(); // unknown - msg.readShort(); // unknown - msg.readShort(); // manner - msg.readShort(); // karma - msg.readByte(); // unknown - dstBeing->setSex(1 - msg.readByte()); // sex + msg->readShort(); // shield + headTop = msg->readShort(); + headMid = msg->readShort(); + dstBeing->setVisibleEquipment(Being::HAT_SPRITE, headTop); + dstBeing->setVisibleEquipment(Being::TOPCLOTHES_SPRITE, headMid); + dstBeing->setHairColor(msg->readShort()); + msg->readShort(); // unknown + msg->readShort(); // head dir + msg->readShort(); // guild + msg->readShort(); // unknown + msg->readShort(); // unknown + msg->readShort(); // manner + msg->readShort(); // karma + msg->readByte(); // unknown + dstBeing->setSex(1 - msg->readByte()); // sex if (msg.getId() == SMSG_BEING_MOVE) { @@ -256,10 +258,12 @@ void BeingHandler::handleMessage(MessageIn &msg) } Particle *levelupFX; if (msg->readLong() == 0) { // type - levelupFX = particleEngine->addEffect("graphics/particles/levelup.particle.xml", 0, 0); + levelupFX = particleEngine->addEffect( + "graphics/particles/levelup.particle.xml", 0, 0); } else { - levelupFX = particleEngine->addEffect("graphics/particles/skillup.particle.xml", 0, 0); + levelupFX = particleEngine->addEffect( + "graphics/particles/skillup.particle.xml", 0, 0); } beingManager->findBeing(id)->controlParticle(levelupFX); break; @@ -289,28 +293,26 @@ void BeingHandler::handleMessage(MessageIn &msg) dstBeing->setHairStyle(id); break; case 2: - dstBeing->setWeapon(id); + dstBeing->setVisibleEquipment(Being::WEAPON_SPRITE, id); break; case 3: // Change lower headgear for eAthena, pants for us dstBeing->setVisibleEquipment( - Being::BOTTOMCLOTHES_SPRITE, - id); + Being::BOTTOMCLOTHES_SPRITE, id); break; case 4: // Change upper headgear for eAthena, hat for us dstBeing->setVisibleEquipment( - Being::HAT_SPRITE, - id); + Being::HAT_SPRITE, id); break; case 5: // Change middle headgear for eathena, armor for us dstBeing->setVisibleEquipment( - Being::TOPCLOTHES_SPRITE, - id); + Being::TOPCLOTHES_SPRITE, id); break; case 6: dstBeing->setHairColor(id); break; default: - logger->log("c3: %i\n", id); // unsupported + logger->log("SMSG_BEING_CHANGE_LOOKS: unsupported type: " + "%d, id: %d", type, id); break; } } @@ -336,17 +338,18 @@ void BeingHandler::handleMessage(MessageIn &msg) dstBeing = beingManager->findBeing(id); - if (dstBeing == NULL) + if (!dstBeing) { dstBeing = beingManager->createBeing(id, job); } dstBeing->setWalkSpeed(speed); dstBeing->mJob = job; - dstBeing->setHairStyle(msg.readShort()); - dstBeing->setWeaponById(msg.readShort()); // item id 1 - msg.readShort(); // item id 2 - headBottom = msg.readShort(); + dstBeing->setHairStyle(msg->readShort()); + dstBeing->setVisibleEquipment( + Being::WEAPON_SPRITE, msg->readShort()); + msg->readShort(); // item id 2 + headBottom = msg->readShort(); if (msg.getId() == SMSG_PLAYER_MOVE) { @@ -407,9 +410,9 @@ void BeingHandler::handleMessage(MessageIn &msg) case 0x0119: // Change in players look - logger->log("0x0119 %li %i %i %x %i\n", msg.readLong(), - msg.readShort(), msg.readShort(), msg.readShort(), - msg.readByte()); + logger->log("0x0119 %i %i %i %x %i", msg->readLong(), + msg->readShort(), msg->readShort(), msg->readShort(), + msg->readByte()); break; */ } @@ -428,11 +431,9 @@ static void handleLooks(Being *being, MessageIn &msg) if (mask & (1 << 7)) { // The equipment has to be cleared first. - being->setWeaponById(0); for (int i = 0; i < nb_slots; ++i) { - if (slots[i] != Being::WEAPON_SPRITE) - being->setVisibleEquipment(slots[i], 0); + being->setVisibleEquipment(slots[i], 0); } } @@ -441,10 +442,7 @@ static void handleLooks(Being *being, MessageIn &msg) { if (!(mask & (1 << i))) continue; int id = msg.readShort(); - if (slots[i] != Being::WEAPON_SPRITE) - being->setVisibleEquipment(slots[i], id); - else - being->setWeaponById(id); + being->setVisibleEquipment(slots[i], id); } } diff --git a/src/net/chathandler.cpp b/src/net/chathandler.cpp index 3efe3174..afdc2ab5 100644 --- a/src/net/chathandler.cpp +++ b/src/net/chathandler.cpp @@ -37,6 +37,7 @@ #include "../gui/chat.h" #include "../utils/tostring.h" +#include "../utils/trim.h" extern Being *player_node; @@ -167,6 +168,7 @@ void ChatHandler::handleMessage(MessageIn &msg) chatMsg = msg.readString(chatMsgLength); chatWindow->chatLog(chatMsg, BY_OTHER); chatMsg.erase(0, chatMsg.find(" : ", 0) + 3); + trim(chatMsg); being->setSpeech(chatMsg, SPEECH_TIME); break; diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index 354dd685..de74e8f5 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -31,6 +31,7 @@ #include "../equipment.h" #include "../inventory.h" #include "../item.h" +#include "../itemshortcut.h" #include "../localplayer.h" #include "../gui/chat.h" @@ -77,6 +78,7 @@ void InventoryHandler::handleMessage(MessageIn &msg) it->setQuantity(amount); } }; + itemShortcut->load(); break; } } diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index b94b5128..afaeca69 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -133,7 +133,8 @@ void PlayerHandler::handleMessage(MessageIn &msg) } else { - logger->log("Warning: server wants to update unknown attribute %d to %d", stat, value); + logger->log("Warning: server wants to update unknown " + "attribute %d to %d", stat, value); } } } break; diff --git a/src/particle.cpp b/src/particle.cpp index 805da102..148bbf6f 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -52,14 +52,12 @@ const float Particle::PARTICLE_SKY = 800.0f; Particle::Particle(Map *map): mAlive(true), - mPosX(0.0f), mPosY(0.0f), mPosZ(0.0f), mLifetimeLeft(-1), mLifetimePast(0), mFadeOut(0), mFadeIn(0), mAutoDelete(true), mMap(map), - mVectorX(0.0f), mVectorY(0.0f), mVectorZ(0.0f), mGravity(0.0f), mRandomnes(0), mBounce(0.0f), @@ -109,7 +107,7 @@ Particle::update() p++ ) { - (*p)->moveBy(mPosX, mPosY, mPosZ); + (*p)->moveBy(mPos.x, mPos.y, mPos.z); mChildParticles.push_back (*p); } } @@ -117,31 +115,28 @@ Particle::update() if (mMomentum != 1.0f) { - mVectorX *= mMomentum; - mVectorY *= mMomentum; - mVectorZ *= mMomentum; + mVelocity *= mMomentum; } if (mTarget && mAcceleration != 0.0f) { - float distX = (mPosX - mTarget->getPosX()) * SIN45; - float distY = mPosY - mTarget->getPosY(); - float distZ = mPosZ - mTarget->getPosZ(); + Vector dist = mPos - mTarget->getPosition(); + dist.x *= SIN45; float invHypotenuse; - switch(Particle::fastPhysics) + switch (Particle::fastPhysics) { case 1: invHypotenuse = fastInvSqrt( - distX * distX + distY * distY + distZ * distZ); + dist.x * dist.x + dist.y * dist.y + dist.z * dist.z); break; case 2: invHypotenuse = 2.0f / - fabs(distX) + fabs(distY) + fabs(distZ); + fabs(dist.x) + fabs(dist.y) + fabs(dist.z); break; default: invHypotenuse = 1.0f / sqrt( - distX * distX + distY * distY + distZ * distZ); + dist.x * dist.x + dist.y * dist.y + dist.z * dist.z); break; } @@ -152,25 +147,23 @@ Particle::update() mAlive = false; } float accFactor = invHypotenuse * mAcceleration; - mVectorX -= distX * accFactor; - mVectorY -= distY * accFactor; - mVectorZ -= distZ * accFactor; + mVelocity -= dist * accFactor; } } if (mRandomnes > 0) { - mVectorX += (rand()%mRandomnes - rand()%mRandomnes) / 1000.0f; - mVectorY += (rand()%mRandomnes - rand()%mRandomnes) / 1000.0f; - mVectorZ += (rand()%mRandomnes - rand()%mRandomnes) / 1000.0f; + mVelocity.x += (rand()%mRandomnes - rand()%mRandomnes) / 1000.0f; + mVelocity.y += (rand()%mRandomnes - rand()%mRandomnes) / 1000.0f; + mVelocity.z += (rand()%mRandomnes - rand()%mRandomnes) / 1000.0f; } - mVectorZ -= mGravity; + mVelocity.z -= mGravity; // Update position - mPosX += mVectorX; - mPosY += mVectorY * SIN45; - mPosZ += mVectorZ * SIN45; + mPos.x += mVelocity.x; + mPos.y += mVelocity.y * SIN45; + mPos.z += mVelocity.z * SIN45; // Update other stuff if (mLifetimeLeft > 0) @@ -179,14 +172,13 @@ Particle::update() } mLifetimePast++; - if (mPosZ > PARTICLE_SKY || mPosZ < 0.0f) + if (mPos.z > PARTICLE_SKY || mPos.z < 0.0f) { if (mBounce > 0.0f) { - mPosZ *= -mBounce; - mVectorX *= mBounce; - mVectorY *= mBounce; - mVectorZ *= -mBounce; + mPos.z *= -mBounce; + mVelocity *= mBounce; + mVelocity.z = -mVelocity.z; } else { mAlive = false; @@ -195,10 +187,8 @@ Particle::update() } // Update child particles - for ( ParticleIterator p = mChildParticles.begin(); - p != mChildParticles.end(); - - ) + for (ParticleIterator p = mChildParticles.begin(); + p != mChildParticles.end();) { if ((*p)->update()) { @@ -217,14 +207,9 @@ Particle::update() return true; } - -void Particle::draw(Graphics *graphics, int offsetX, int offsetY) const -{ -} - - Particle* -Particle::addEffect(std::string particleEffectFile, int pixelX, int pixelY) +Particle::addEffect(const std::string &particleEffectFile, + int pixelX, int pixelY) { Particle *newParticle = NULL; @@ -289,9 +274,9 @@ Particle::addEffect(std::string particleEffectFile, int pixelX, int pixelY) int offsetY = XML::getProperty(effectChildNode, "position-y", 0); int offsetZ = XML::getProperty(effectChildNode, "position-z", 0); - int particleX = (int)mPosX + pixelX + offsetX; - int particleY = (int)mPosY + pixelY + offsetY; - int particleZ = (int)mPosZ + offsetZ; + int particleX = (int) mPos.x + pixelX + offsetX; + int particleY = (int) mPos.y + pixelY + offsetY; + int particleZ = (int) mPos.z + offsetZ; int lifetime = XML::getProperty(effectChildNode, "lifetime", -1); @@ -317,17 +302,16 @@ Particle::addEffect(std::string particleEffectFile, int pixelX, int pixelY) Particle* -Particle::addTextSplashEffect(std::string text, +Particle::addTextSplashEffect(const std::string &text, int colorR, int colorG, int colorB, gcn::Font *font, int x, int y) { Particle *newParticle = new TextParticle(mMap, text, colorR, colorG, colorB, font); newParticle->setPosition(x, y, 0); - newParticle->setVector ( ((rand()%100) - 50) / 200.0f, // X vector - ((rand()%100) - 50) / 200.0f, // Y vector - ((rand()%100) / 200.0f) + 4.0f // Z vector - ); + newParticle->setVelocity(((rand() % 100) - 50) / 200.0f, // X + ((rand() % 100) - 50) / 200.0f, // Y + ((rand() % 100) / 200.0f) + 4.0f); // Z newParticle->setGravity(0.1f); newParticle->setBounce(0.5f); newParticle->setLifetime(200); @@ -338,14 +322,28 @@ Particle::addTextSplashEffect(std::string text, return newParticle; } +Particle* +Particle::addTextRiseFadeOutEffect(const std::string &text, gcn::Font *font, + int x, int y) +{ + Particle *newParticle = new TextParticle(mMap, text, 255, 255, 255, font); + newParticle->setPosition(x, y, 0); + newParticle->setVelocity(0.0f, 0.0f, 0.5f); + newParticle->setGravity(0.0015f); + newParticle->setLifetime(300); + newParticle->setFadeOut(50); + newParticle->setFadeIn(200); + + mChildParticles.push_back(newParticle); + + return newParticle; +} void Particle::setMap(Map *map) { mMap = map; if (mMap) setSpriteIterator(mMap->addSprite(this)); - - // TODO: Create map emitters based on emitter data in map data } diff --git a/src/particle.h b/src/particle.h index 9e9223c7..dd7c5ee2 100644 --- a/src/particle.h +++ b/src/particle.h @@ -31,7 +31,7 @@ #include "guichanfwd.h" #include "sprite.h" - +#include "vector.h" class Map; class Particle; @@ -67,43 +67,37 @@ class Particle : public Sprite ~Particle(); /** - * Deletes all child particles and emitters + * Deletes all child particles and emitters. */ void clear(); /** * Gives a particle the properties of an engine root particle and loads - * the particle-related config settings + * the particle-related config settings. */ void setupEngine(); /** * Updates particle position, returns false when the particle should - * be deleted + * be deleted. */ virtual bool update(); /** - * Draws the particle image + * Draws the particle image. */ virtual void - draw(Graphics *graphics, int offsetX, int offsetY) const; + draw(Graphics *graphics, int offsetX, int offsetY) const {} /** - * Necessary for sorting with the other sprites + * Necessary for sorting with the other sprites. */ virtual int getPixelY() const - { - return (int)(mPosY + mPosZ) - 64; - }; - - /* - Basic Particle properties: - */ + { return (int) (mPos.y + mPos.z) - 64; } /** * Sets the map the particle is on. @@ -115,15 +109,24 @@ class Particle : public Sprite * particleEffectFile. */ Particle* - addEffect(std::string particleEffectFile, int pixelX, int pixelY); + addEffect(const std::string &particleEffectFile, + int pixelX, int pixelY); /** * Creates a standalone text particle. */ Particle* - addTextSplashEffect(std::string text, int colorR, int colorG, int colorB, + addTextSplashEffect(const std::string &text, + int colorR, int colorG, int colorB, gcn::Font *font, int x, int y); + /** + * Creates a standalone text particle. + */ + Particle* + addTextRiseFadeOutEffect(const std::string &text, gcn::Font *font, + int x, int y); + /** * Adds an emitter to the particle. */ @@ -132,34 +135,31 @@ class Particle : public Sprite { mChildEmitters.push_back(emitter); } /** - * Sets the position in 3 dimensional space in pixels relative to map + * Sets the position in 3 dimensional space in pixels relative to map. */ void setPosition(float x, float y, float z) - { mPosX = x; mPosY = y; mPosZ = z; } + { mPos.x = x; mPos.y = y; mPos.z = z; } /** - * Sets the position in 2 dimensional space in pixels relative to map + * Sets the position in 2 dimensional space in pixels relative to map. */ void setPosition(float x, float y) - { mPosX = x; mPosY = y; } - - float getPosX() const - { return mPosX; } + { mPos.x = x; mPos.y = y; } - float getPosY() const - { return mPosY; } - - float getPosZ() const - { return mPosZ; } + /** + * Returns the particle position. + */ + const Vector& getPosition() const + { return mPos; } /** * Changes the particle position relative */ void moveBy(float x, float y, float z) - { mPosX += x; mPosY += y; mPosZ += z; } + { mPos.x += x; mPos.y += y; mPos.z += z; } /** * Sets the time in game ticks until the particle is destroyed. @@ -170,48 +170,48 @@ class Particle : public Sprite /** * Sets the age of the pixel in game ticks where the particle has - * faded in completely + * faded in completely. */ void - setFadeOut (int fadeOut) + setFadeOut(int fadeOut) { mFadeOut = fadeOut; } /** * Sets the remaining particle lifetime where the particle starts to - * fade out + * fade out. */ void - setFadeIn (int fadeIn) + setFadeIn(int fadeIn) { mFadeIn = fadeIn; } /** * Sets the sprite iterator of the particle on the current map to make - * it easier to remove the particle from the map when it is destroyed + * it easier to remove the particle from the map when it is destroyed. */ void setSpriteIterator(std::list::iterator spriteIterator) { mSpriteIterator = spriteIterator; } /** - * Gets the sprite iterator of the particle on the current map + * Gets the sprite iterator of the particle on the current map. */ std::list::iterator getSpriteIterator() const { return mSpriteIterator; } /** - * Sets the current velocity in 3 dimensional space + * Sets the current velocity in 3 dimensional space. */ void - setVector(float x, float y, float z) - { mVectorX = x; mVectorY = y; mVectorZ = z; } + setVelocity(float x, float y, float z) + { mVelocity.x = x; mVelocity.y = y; mVelocity.z = z; } /** - * Sets the downward acceleration + * Sets the downward acceleration. */ void - setGravity(float g) - { mGravity = g; } + setGravity(float gravity) + { mGravity = gravity; } /** * Sets the ammount of random vector changes @@ -237,8 +237,8 @@ class Particle : public Sprite /** * Sets the distance in pixel the particle can come near the target - * particle before it is destroyed. Does only make sense after a - * target particle has been set using setDestination. + * particle before it is destroyed. Does only make sense after a target + * particle has been set using setDestination. */ void setDieDistance(float dist) { mInvDieDistance = 1.0f / dist; } @@ -247,7 +247,7 @@ class Particle : public Sprite { return mAlive; } /** - * Manually marks the particle for deletion + * Manually marks the particle for deletion. */ void kill() { mAlive = false; mAutoDelete = true; } @@ -261,7 +261,7 @@ class Particle : public Sprite protected: bool mAlive; /**< Is the particle supposed to be drawn and updated?*/ - float mPosX, mPosY, mPosZ; /**< Position in 3 dimensonal space - pixel based relative to map */ + Vector mPos; /**< Position in pixels relative to map. */ int mLifetimeLeft; /**< Lifetime left in game ticks*/ int mLifetimePast; /**< Age of the particle in game ticks*/ int mFadeOut; /**< Lifetime in game ticks left where fading out begins*/ @@ -269,17 +269,19 @@ class Particle : public Sprite private: // generic properties - bool mAutoDelete; /**< May the particle request its deletion by the parent particle?*/ - Map *mMap; /**< Map the particle is on*/ + bool mAutoDelete; /**< May the particle request its deletion by the parent particle? */ + Map *mMap; /**< Map the particle is on. */ std::list::iterator mSpriteIterator; /**< iterator of the particle on the current map */ - Emitters mChildEmitters; /**< List of child emitters*/ - Particles mChildParticles; /**< List of particles controlled by this particle*/ - //dynamic particle - float mVectorX, mVectorY, mVectorZ; /**< Speed in 3 dimensional space in pixels per game-tick */ - float mGravity; /**< Downward acceleration in pixels per game-tick²*/ - int mRandomnes; /**< Ammount of random vector change*/ - float mBounce; /**< How much the particle bounces off when hitting the ground*/ - //follow-point particles + Emitters mChildEmitters; /**< List of child emitters. */ + Particles mChildParticles; /**< List of particles controlled by this particle */ + + // dynamic particle + Vector mVelocity; /**< Speed in pixels per game-tick. */ + float mGravity; /**< Downward acceleration in pixels per game-tick. */ + int mRandomnes; /**< Ammount of random vector change */ + float mBounce; /**< How much the particle bounces off when hitting the ground */ + + // follow-point particles Particle *mTarget; /**< The particle that attracts this particle*/ float mAcceleration; /**< Acceleration towards the target particle in pixels per game-tick²*/ float mInvDieDistance; /**< Distance in pixels from the target particle that causes the destruction of the particle*/ diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp index 60a98cc5..035882b6 100644 --- a/src/particleemitter.cpp +++ b/src/particleemitter.cpp @@ -248,10 +248,9 @@ ParticleEmitter::readMinMax(xmlNodePtr propertyNode, T def) { MinMax retval; - def = (T)XML::getFloatProperty(propertyNode, "value", (double)def); - retval.set ( (T)XML::getFloatProperty(propertyNode, "min", (double)def), - (T)XML::getFloatProperty(propertyNode, "max", (double)def) - ); + def = (T) XML::getFloatProperty(propertyNode, "value", (double) def); + retval.set((T) XML::getFloatProperty(propertyNode, "min", (double) def), + (T) XML::getFloatProperty(propertyNode, "max", (double) def)); return retval; } @@ -284,19 +283,17 @@ ParticleEmitter::createParticles() newParticle->setPosition( - mParticlePosX.value(), - mParticlePosY.value(), - mParticlePosZ.value() - ); + mParticlePosX.value(), + mParticlePosY.value(), + mParticlePosZ.value()); float angleH = mParticleAngleHorizontal.value(); float angleV = mParticleAngleVertical.value(); float power = mParticlePower.value(); - newParticle->setVector( - cos(angleH) * cos(angleV) * power, - sin(angleH) * cos(angleV) * power, - sin(angleV) * power - ); + newParticle->setVelocity( + cos(angleH) * cos(angleV) * power, + sin(angleH) * cos(angleV) * power, + sin(angleV) * power); newParticle->setRandomnes(mParticleRandomnes.value()); newParticle->setGravity(mParticleGravity.value()); @@ -312,10 +309,9 @@ ParticleEmitter::createParticles() newParticle->setFadeOut(mParticleFadeOut.value()); newParticle->setFadeIn(mParticleFadeIn.value()); - for ( std::list::iterator i = mParticleChildEmitters.begin(); - i != mParticleChildEmitters.end(); - i++ - ) + for (std::list::iterator i = mParticleChildEmitters.begin(); + i != mParticleChildEmitters.end(); + i++) { newParticle->addEmitter(new ParticleEmitter(*i)); } diff --git a/src/player.cpp b/src/player.cpp index d3c27aa0..b63dcd5b 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -28,7 +28,8 @@ #include "graphics.h" #include "log.h" -#include "resources/equipmentdb.h" +#include "resources/itemdb.h" +#include "resources/iteminfo.h" #include "utils/tostring.h" @@ -37,7 +38,6 @@ Player::Player(Uint16 id, Uint16 job, Map *map): Being(id, job, map) { - setWeapon(0); } Being::Type @@ -93,8 +93,8 @@ Player::setSex(Uint8 sex) if (i != HAIR_SPRITE && mEquipmentSpriteIDs.at(i) != 0) { AnimatedSprite *newEqSprite = new AnimatedSprite( - "graphics/sprites/" + EquipmentDB::get( - mEquipmentSpriteIDs.at(i))->getSprite(sex)); + "graphics/sprites/" + ItemDB::get( + mEquipmentSpriteIDs.at(i)).getSprite(sex)); delete mSprites[i]; mSprites[i] = newEqSprite; } @@ -102,39 +102,6 @@ Player::setSex(Uint8 sex) } } -void -Player::setWeapon(Uint16 weapon) -{ - if (weapon != mWeapon) - { - AnimatedSprite *newWeaponSprite = NULL; - - switch (weapon) - { - case 0: - newWeaponSprite = - new AnimatedSprite("graphics/sprites/weapon-fist.xml"); - break; - case 1: - newWeaponSprite = - new AnimatedSprite("graphics/sprites/weapon-dagger.xml"); - break; - case 2: - newWeaponSprite = - new AnimatedSprite("graphics/sprites/weapon-bow.xml"); - break; - case 3: - newWeaponSprite = - new AnimatedSprite("graphics/sprites/weapon-scythe.xml"); - break; - } - - delete mSprites[WEAPON_SPRITE]; - mSprites[WEAPON_SPRITE] = newWeaponSprite; - } - Being::setWeapon(weapon); -} - void Player::setHairColor(Uint16 color) { @@ -189,11 +156,11 @@ Player::setVisibleEquipment(Uint8 slot, int id) if (mSex == 0) { equipmentSprite = new AnimatedSprite( - "graphics/sprites/" + EquipmentDB::get(id)->getSprite(0)); + "graphics/sprites/" + ItemDB::get(id).getSprite(0)); } else { equipmentSprite = new AnimatedSprite( - "graphics/sprites/" + EquipmentDB::get(id)->getSprite(1)); + "graphics/sprites/" + ItemDB::get(id).getSprite(1)); } equipmentSprite->setDirection(getSpriteDirection()); @@ -201,6 +168,11 @@ Player::setVisibleEquipment(Uint8 slot, int id) delete mSprites[slot]; mSprites[slot] = equipmentSprite; + if (slot == WEAPON_SPRITE) + { + mEquippedWeapon = &ItemDB::get(id); + } + setAction(mAction); } diff --git a/src/player.h b/src/player.h index 8aa84992..2c06bfba 100644 --- a/src/player.h +++ b/src/player.h @@ -59,9 +59,6 @@ class Player : public Being virtual void setVisibleEquipment(Uint8 slot, int id); - - virtual void - setWeapon(Uint16 weapon); }; #endif diff --git a/src/resources/equipmentdb.cpp b/src/resources/equipmentdb.cpp deleted file mode 100644 index 38ac6415..00000000 --- a/src/resources/equipmentdb.cpp +++ /dev/null @@ -1,156 +0,0 @@ -/* - * The Mana World - * Copyright 2006 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#include "equipmentdb.h" - -#include "resourcemanager.h" - -#include "../log.h" - -#include "../utils/dtor.h" -#include "../utils/xml.h" - -namespace -{ - EquipmentDB::EquipmentInfos mEquipmentInfos; - EquipmentInfo mUnknown; - bool mLoaded = false; -} - -void -EquipmentDB::load() -{ - if (mLoaded) - return; - - logger->log("Initializing equipment database..."); - mUnknown.setSprite("error.xml", 0); - mUnknown.setSprite("error.xml", 1); - - ResourceManager *resman = ResourceManager::getInstance(); - int size; - char *data = (char*)resman->loadFile("equipment.xml", size); - - if (!data) - { - logger->error("Equipment Database: Could not find equipment.xml!"); - } - - xmlDocPtr doc = xmlParseMemory(data, size); - free(data); - - if (!doc) - { - logger->error("Equipment Database: Error while parsing equipment database (equipment.xml)!"); - } - - xmlNodePtr rootNode = xmlDocGetRootElement(doc); - if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "equipments")) - { - logger->error("Equipment Database: equipment.xml is not a valid database file!"); - } - - //iterate s - for_each_xml_child_node(equipmentNode, rootNode) - { - if (!xmlStrEqual(equipmentNode->name, BAD_CAST "equipment")) - { - continue; - } - - EquipmentInfo *currentInfo = new EquipmentInfo(); - - currentInfo->setSlot (XML::getProperty(equipmentNode, "slot", 0)); - - //iterate s - for_each_xml_child_node(spriteNode, equipmentNode) - { - if (!xmlStrEqual(spriteNode->name, BAD_CAST "sprite")) - { - continue; - } - - std::string gender = XML::getProperty(spriteNode, "gender", "unisex"); - std::string filename = (const char*) spriteNode->xmlChildrenNode->content; - - if (gender == "male" || gender == "unisex") - { - currentInfo->setSprite(filename, 0); - } - - if (gender == "female" || gender == "unisex") - { - currentInfo->setSprite(filename, 1); - } - } - - setEquipment( XML::getProperty(equipmentNode, "id", 0), - currentInfo); - } - - mLoaded = true; -} - -void -EquipmentDB::unload() -{ - // kill EquipmentInfos - for_each ( mEquipmentInfos.begin(), mEquipmentInfos.end(), - make_dtor(mEquipmentInfos)); - mEquipmentInfos.clear(); - - mLoaded = false; -} - -EquipmentInfo* -EquipmentDB::get(int id) -{ - if (!mLoaded) { - logger->error("Error: Equipment database used before initialization!"); - } - - EquipmentInfoIterator i = mEquipmentInfos.find(id); - - if (i == mEquipmentInfos.end() ) - { - logger->log("EquipmentDB: Error, unknown equipment ID# %d", id); - return &mUnknown; - } - else - { - return i->second; - } -} - -void -EquipmentDB::setEquipment(int id, EquipmentInfo* equipmentInfo) -{ - if (mEquipmentInfos.find(id) != mEquipmentInfos.end()) { - logger->log("Warning: Equipment Piece with ID %d defined multiple times", - id); - delete equipmentInfo; - } - else { - mEquipmentInfos[id] = equipmentInfo; - }; -} diff --git a/src/resources/equipmentdb.h b/src/resources/equipmentdb.h deleted file mode 100644 index 1c1db7d1..00000000 --- a/src/resources/equipmentdb.h +++ /dev/null @@ -1,55 +0,0 @@ -/* - * The Mana World - * Copyright 2006 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#ifndef _TMW_EQUIPMENT_DB_H -#define _TMW_EQUIPMENT_DB_H - -#include - -#include "equipmentinfo.h" - -/** - * Equipment information database. - */ -namespace EquipmentDB -{ - /** - * Loads the equipment info from Items.xml - */ - void load(); - - /** - * Frees equipment data - */ - void unload(); - - void setEquipment(int id, EquipmentInfo* equipmentInfo); - - EquipmentInfo* get(int id); - - // Equipment database types - typedef std::map EquipmentInfos; - typedef EquipmentInfos::iterator EquipmentInfoIterator; -} - -#endif diff --git a/src/resources/equipmentinfo.h b/src/resources/equipmentinfo.h deleted file mode 100644 index 75ed1b8a..00000000 --- a/src/resources/equipmentinfo.h +++ /dev/null @@ -1,52 +0,0 @@ -/* - * The Mana World - * Copyright 2006 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: - */ - -#ifndef _TMW_EQUIPMENTINFO_H_ -#define _TMW_EQUIPMENTINFO_H_ - -#include -#include - -class EquipmentInfo -{ - public: - EquipmentInfo(): - mSlot (0) - { - }; - - void - setSlot (int slot) { mSlot = slot; }; - - const std::string& - getSprite(int gender) {return animationFiles[gender]; }; - - void - setSprite(std::string animationFile, int gender) {animationFiles[gender] = animationFile; }; - - private: - int mSlot; //not used at the moment but maybe useful on our own server - std::map animationFiles; -}; - -#endif diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 7b16339c..18952ae9 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -18,9 +18,11 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id: + * $Id$ */ +#include + #include "itemdb.h" #include @@ -36,10 +38,13 @@ namespace { ItemDB::ItemInfos mItemInfos; - ItemInfo mUnknown; + ItemInfo *mUnknown; bool mLoaded = false; } +// Forward declarations +static void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node); +static void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node); void ItemDB::load() { @@ -47,11 +52,16 @@ void ItemDB::load() return; logger->log("Initializing item database..."); - mUnknown.setName("Unknown item"); + + mUnknown = new ItemInfo(); + mUnknown->setName("Unknown item"); + mUnknown->setImage(""); + mUnknown->setSprite("error.xml", 0); + mUnknown->setSprite("error.xml", 1); ResourceManager *resman = ResourceManager::getInstance(); int size; - char *data = (char*)resman->loadFile("items.xml", size); + char *data = (char*) resman->loadFile("items.xml", size); if (!data) { logger->error("ItemDB: Could not find items.xml!"); @@ -73,48 +83,66 @@ void ItemDB::load() for_each_xml_child_node(node, rootNode) { - if (!xmlStrEqual(node->name, BAD_CAST "item")) { + if (!xmlStrEqual(node->name, BAD_CAST "item")) continue; - } int id = XML::getProperty(node, "id", 0); - int art = XML::getProperty(node, "art", 0); + + if (id == 0) + { + logger->log("ItemDB: Invalid or missing item ID in items.xml!"); + continue; + } + else if (mItemInfos.find(id) != mItemInfos.end()) + { + logger->log("ItemDB: Redefinition of item ID %d", id); + } + int type = XML::getProperty(node, "type", 0); int weight = XML::getProperty(node, "weight", 0); + int view = XML::getProperty(node, "view", 0); int slot = XML::getProperty(node, "slot", 0); std::string name = XML::getProperty(node, "name", ""); std::string image = XML::getProperty(node, "image", ""); std::string description = XML::getProperty(node, "description", ""); std::string effect = XML::getProperty(node, "effect", ""); + std::string attackType = XML::getProperty(node, "attacktype", ""); - if (id && name != "") + if (id) { ItemInfo *itemInfo = new ItemInfo(); itemInfo->setImage(image); - itemInfo->setArt(art); - itemInfo->setName(name); + itemInfo->setName((name == "") ? "Unnamed" : name); itemInfo->setDescription(description); itemInfo->setEffect(effect); itemInfo->setType(type); + itemInfo->setView(view); itemInfo->setWeight(weight); itemInfo->setSlot(slot); - mItemInfos[id] = itemInfo; - } + itemInfo->setAttackType(attackType); + + for_each_xml_child_node(itemChild, node) + { + if (xmlStrEqual(itemChild->name, BAD_CAST "sprite")) + { + loadSpriteRef(itemInfo, itemChild); + } + else if (xmlStrEqual(itemChild->name, BAD_CAST "sound")) + { + loadSoundRef(itemInfo, itemChild); + } + } - if (id == 0) - { - logger->log("ItemDB: An item has no ID in items.xml!"); + mItemInfos[id] = itemInfo; } #define CHECK_PARAM(param, error_value) \ if (param == error_value) \ - logger->log("ItemDB: Missing" #param " parameter for item %i! %s", \ - id, name.c_str()) + logger->log("ItemDB: Missing " #param " attribute for item %i!",id) CHECK_PARAM(name, ""); CHECK_PARAM(image, ""); - // CHECK_PARAM(art, 0); // CHECK_PARAM(description, ""); // CHECK_PARAM(effect, ""); // CHECK_PARAM(type, 0); @@ -131,19 +159,65 @@ void ItemDB::load() void ItemDB::unload() { - for (ItemInfoIterator i = mItemInfos.begin(); i != mItemInfos.end(); i++) - { - delete i->second; - } - mItemInfos.clear(); + logger->log("Unloading item database..."); + + delete mUnknown; + mUnknown = NULL; + for_each(mItemInfos.begin(), mItemInfos.end(), make_dtor(mItemInfos)); + mItemInfos.clear(); mLoaded = false; } -const ItemInfo& -ItemDB::get(int id) +const ItemInfo& ItemDB::get(int id) { + assert(mLoaded); + ItemInfoIterator i = mItemInfos.find(id); - return (i != mItemInfos.end()) ? *(i->second) : mUnknown; + if (i == mItemInfos.end()) + { + logger->log("ItemDB: Error, unknown item ID# %d", id); + return *mUnknown; + } + else + { + return *(i->second); + } +} + +void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node) +{ + std::string gender = XML::getProperty(node, "gender", "unisex"); + std::string filename = (const char*) node->xmlChildrenNode->content; + + if (gender == "male" || gender == "unisex") + { + itemInfo->setSprite(filename, 0); + } + + if (gender == "female" || gender == "unisex") + { + itemInfo->setSprite(filename, 1); + } +} + +void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node) +{ + std::string event = XML::getProperty(node, "event", ""); + std::string filename = (const char*) node->xmlChildrenNode->content; + + if (event == "hit") + { + itemInfo->addSound(EQUIP_EVENT_HIT, filename); + } + else if (event == "strike") + { + itemInfo->addSound(EQUIP_EVENT_STRIKE, filename); + } + else + { + logger->log("ItemDB: Ignoring unknown sound event '%s'", + event.c_str()); + } } diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 3a41c657..b5b25ac0 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -25,11 +25,11 @@ #include "resourcemanager.h" #include "image.h" - +#include "itemdb.h" ItemInfo::~ItemInfo() { - if (mImage != NULL) + if (mImage) { mImage->decRef(); } @@ -38,19 +38,87 @@ ItemInfo::~ItemInfo() void ItemInfo::setImage(const std::string &image) { + if (mImage) + { + mImage->decRef(); + } + + ResourceManager *resman = ResourceManager::getInstance(); mImageName = "graphics/items/" + image; + mImage = ResourceManager::getInstance()->getImage(mImageName); - if (mImageName != "") + if (!mImage) { - if (mImage != NULL) - { - mImage->decRef(); - } + mImage = resman->getImage("graphics/gui/unknown-item.png"); + } +} - mImage = ResourceManager::getInstance()->getImage(mImageName); +const std::string& +ItemInfo::getSprite(int gender) const +{ + if (mView) + { + // Forward the request to the item defining how to view this item + return ItemDB::get(mView).getSprite(gender); } else { - mImage = NULL; + static const std::string empty = ""; + std::map::const_iterator i = + mAnimationFiles.find(gender); + + return (i != mAnimationFiles.end()) ? i->second : empty; + } +} + +void +ItemInfo::setAttackType(const std::string &attackType) +{ + if (attackType == "swing") + { + mAttackType = ACTION_ATTACK_SWING; + } + else if (attackType == "stab") + { + mAttackType = ACTION_ATTACK_STAB; + } + else if (attackType == "bow") + { + mAttackType = ACTION_ATTACK_BOW; } + else if (attackType == "throw") + { + mAttackType = ACTION_ATTACK_THROW; + } + else if (attackType == "none") + { + mAttackType = ACTION_DEFAULT; + } + else + { + mAttackType = ACTION_ATTACK; + } +} + +void +ItemInfo::addSound(EquipmentSoundEvent event, const std::string &filename) +{ + if (mSounds.find(event) == mSounds.end()) + { + mSounds[event] = new std::vector; + } + + mSounds[event]->push_back("sfx/" + filename); +} + + +const std::string& +ItemInfo::getSound(EquipmentSoundEvent event) const +{ + static const std::string empty = ""; + std::map*>::const_iterator i; + i = mSounds.find(event); + + return (i == mSounds.end()) ? empty : + i->second->at(rand() % i->second->size()); } diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index e4f851bb..4fd1638e 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -24,12 +24,23 @@ #ifndef _TMW_ITEMINFO_H_ #define _TMW_ITEMINFO_H_ +#include #include +#include + +#include "spritedef.h" class Image; +enum EquipmentSoundEvent +{ + EQUIP_EVENT_STRIKE, + EQUIP_EVENT_HIT +}; + /** - * Defines a class for storing item infos. + * Defines a class for storing item infos. This includes information used when + * the item is equipped. */ class ItemInfo { @@ -40,10 +51,11 @@ class ItemInfo ItemInfo(): mImageName(""), mImage(NULL), - mArt(0), mType(0), mWeight(0), - mSlot(0) + mView(0), + mSlot(0), + mAttackType(ACTION_DEFAULT) { } @@ -52,73 +64,89 @@ class ItemInfo */ ~ItemInfo(); - void - setArt(short art) { mArt = art; } + void setName(const std::string &name) + { mName = name; } - short - getArt() const { return mArt; } + const std::string& getName() const + { return mName; } - void - setName(const std::string &name) { mName = name; } + void setImage(const std::string &image); - const std::string& - getName() const { return mName; } + Image* getImage() const + { return mImage; } - void - setImage(const std::string &image); + void setDescription(const std::string &description) + { mDescription = description; } - Image* - getImage() const { return mImage; } + const std::string& getDescription() const + { return mDescription; } - void - setDescription(const std::string &description) - { - mDescription = description; - } + void setEffect(const std::string &effect) + { mEffect = effect; } const std::string& - getDescription() const { return mDescription; } + getEffect() const { return mEffect; } - void - setEffect(const std::string &effect) { mEffect = effect; } + void setType(short type) + { mType = type; } - const std::string& - getEffect() const { return mEffect; } + short getType() const + { return mType; } + + void setWeight(short weight) + { mWeight = weight; } + + short getWeight() const + { return mWeight; } + + void setView(int view) + { mView = view; } + + void setSlot(char slot) + { mSlot = slot; } - void - setType(short type) { mType = type; } + char getSlot() const + { return mSlot; } - short - getType() const { return mType; } + void setSprite(const std::string &animationFile, int gender) + { mAnimationFiles[gender] = animationFile; } - void - setWeight(short weight) { mWeight = weight; } + const std::string& getSprite(int gender) const; - short - getWeight() const { return mWeight; } + void setAttackType(const std::string &attackType); - void - setSlot(char slot) { mSlot = slot; } + const SpriteAction getAttackType() const + { return mAttackType; } - char - getSlot() const { return mSlot; } + void addSound(EquipmentSoundEvent event, const std::string &filename); + + const std::string& getSound(EquipmentSoundEvent event) const; protected: - std::string mImageName; + std::string mImageName; /**< The filename of the icon image. */ /* TODO (BL): I do not think the item info should keep a reference to * the item icon. It would probably be better if this was kept in the * Item class, so that the images can be lazily instantiated and also * unloaded when no longer used. */ - Image *mImage; - short mArt; + Image *mImage; /**< The loaded icon image. */ std::string mName; - std::string mDescription; - std::string mEffect; - short mType; - short mWeight; - char mSlot; + std::string mDescription; /**< Short description. */ + std::string mEffect; /**< Description of effects. */ + short mType; /**< Item type (never used). */ + short mWeight; /**< Weight in grams. */ + int mView; /**< Item ID of how this item looks. */ + + // Equipment related members + char mSlot; /**< Equipment slot. */ + SpriteAction mAttackType; /**< Attack type, in case of weapon. */ + + /** Maps gender to sprite filenames. */ + std::map mAnimationFiles; + + /** Stores the names of sounds to be played at certain event. */ + std::map* > mSounds; }; #endif diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 260d5aa9..940ded36 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -156,7 +156,7 @@ MapReader::readMap(const std::string &filename) if (buffer == NULL) { - logger->log("Map file not found (%s)\n", filename.c_str()); + logger->log("Map file not found (%s)", filename.c_str()); return NULL; } diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index 339ed6ba..f4864eea 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -120,19 +120,19 @@ MonsterDB::load() if (event == "hit") { - currentInfo->addSound(EVENT_HIT, filename); + currentInfo->addSound(MONSTER_EVENT_HIT, filename); } else if (event == "miss") { - currentInfo->addSound(EVENT_MISS, filename); + currentInfo->addSound(MONSTER_EVENT_MISS, filename); } else if (event == "hurt") { - currentInfo->addSound(EVENT_HURT, filename); + currentInfo->addSound(MONSTER_EVENT_HURT, filename); } else if (event == "die") { - currentInfo->addSound(EVENT_DIE, filename); + currentInfo->addSound(MONSTER_EVENT_DIE, filename); } else { diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp index 2a59419e..2e896237 100644 --- a/src/resources/monsterinfo.cpp +++ b/src/resources/monsterinfo.cpp @@ -33,15 +33,15 @@ MonsterInfo::MonsterInfo(): MonsterInfo::~MonsterInfo() { - //kill vectors in mSoundEffects - for_each ( mSounds.begin(), mSounds.end(), - make_dtor(mSounds)); + // kill vectors in mSoundEffects + for_each (mSounds.begin(), mSounds.end(), + make_dtor(mSounds)); mSounds.clear(); } void -MonsterInfo::addSound (SoundEvent event, std::string filename) +MonsterInfo::addSound(MonsterSoundEvent event, std::string filename) { if (mSounds.find(event) == mSounds.end()) { @@ -53,9 +53,9 @@ MonsterInfo::addSound (SoundEvent event, std::string filename) std::string -MonsterInfo::getSound (SoundEvent event) const +MonsterInfo::getSound(MonsterSoundEvent event) const { - std::map* >::const_iterator i; + std::map* >::const_iterator i; i = mSounds.find(event); diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h index aa7db9f0..c9fbd4c9 100644 --- a/src/resources/monsterinfo.h +++ b/src/resources/monsterinfo.h @@ -31,12 +31,12 @@ #include "../being.h" -enum SoundEvent +enum MonsterSoundEvent { - EVENT_HIT, - EVENT_MISS, - EVENT_HURT, - EVENT_DIE + MONSTER_EVENT_HIT, + MONSTER_EVENT_MISS, + MONSTER_EVENT_HURT, + MONSTER_EVENT_DIE }; /** @@ -69,7 +69,7 @@ class MonsterInfo { mTargetCursorSize = targetCursorSize; } void - addSound(SoundEvent event, std::string filename); + addSound(MonsterSoundEvent event, std::string filename); const std::string& getName () const { return mName; }; @@ -81,13 +81,13 @@ class MonsterInfo getTargetCursorSize() const { return mTargetCursorSize; } std::string - getSound (SoundEvent event) const; + getSound(MonsterSoundEvent event) const; private: std::string mName; std::string mSprite; Being::TargetCursorSize mTargetCursorSize; - std::map* > mSounds; + std::map* > mSounds; }; #endif diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index 6d335b02..55d7f459 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -24,11 +24,11 @@ #ifndef _TMW_SPRITEDEF_H #define _TMW_SPRITEDEF_H -#include "resource.h" - #include #include +#include "resource.h" + #include class Action; diff --git a/src/textparticle.cpp b/src/textparticle.cpp index dd01d2fe..4bc859cd 100644 --- a/src/textparticle.cpp +++ b/src/textparticle.cpp @@ -26,7 +26,8 @@ #include "graphics.h" TextParticle::TextParticle(Map *map, const std::string &text, - int colorR, int colorG, int colorB, gcn::Font *font): + int colorR, int colorG, int colorB, + gcn::Font *font): Particle(map), mText(text), mTextFont(font), @@ -41,8 +42,8 @@ void TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const if (!mAlive) return; - int screenX = (int)mPosX + offsetX; - int screenY = (int)mPosY - int(mPosZ) + offsetY; + int screenX = (int) mPos.x + offsetX; + int screenY = (int) mPos.y - (int) mPos.z + offsetY; int alpha = 255; @@ -50,7 +51,7 @@ void TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const { alpha *= mLifetimeLeft; alpha /= mFadeOut; - }; + } if (mLifetimePast < mFadeIn) { @@ -59,6 +60,6 @@ void TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const } graphics->setFont(mTextFont); - graphics->setColor(gcn::Color (mColorR, mColorG, mColorB, alpha)); + graphics->setColor(gcn::Color(mColorR, mColorG, mColorB, alpha)); graphics->drawText(mText, screenX, screenY, gcn::Graphics::CENTER); } diff --git a/src/textparticle.h b/src/textparticle.h index b365c885..34badb57 100644 --- a/src/textparticle.h +++ b/src/textparticle.h @@ -33,21 +33,26 @@ class TextParticle : public Particle { public: + /** + * Constructor. + */ TextParticle(Map *map, const std::string &text, - int colorR, int colorG, int colorB, gcn::Font *font); + int colorR, int colorG, int colorB, + gcn::Font *font); /** - * Draws the particle image + * Draws the particle image. */ virtual void draw(Graphics *graphics, int offsetX, int offsetY) const; // hack to improve text visibility - virtual int getPixelY() const { return (int)(mPosY + mPosZ); } + virtual int getPixelY() const + { return (int) (mPos.y + mPos.z); } private: - std::string mText; /**< Text of the particle */ - gcn::Font *mTextFont; /**< Font used for drawing the text */ - int mColorR, mColorG, mColorB; /**< Color used for drawing the text */ + std::string mText; /**< Text of the particle. */ + gcn::Font *mTextFont; /**< Font used for drawing the text. */ + int mColorR, mColorG, mColorB; /**< Color used for drawing the text. */ }; #endif diff --git a/src/utils/fastsqrt.h b/src/utils/fastsqrt.h index 78768149..b7b036e9 100644 --- a/src/utils/fastsqrt.h +++ b/src/utils/fastsqrt.h @@ -5,6 +5,8 @@ * http://www.math.purdue.edu/~clomont/Math/Papers/2003/InvSqrt.pdf * * Unfortunately the original creator of this function seems to be unknown. + * + * $Id$ */ float fastInvSqrt(float x) diff --git a/src/utils/minmax.h b/src/utils/minmax.h index 27eb2565..ea6ad9e0 100644 --- a/src/utils/minmax.h +++ b/src/utils/minmax.h @@ -18,6 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * + * $Id$ */ /** diff --git a/src/utils/trim.h b/src/utils/trim.h new file mode 100644 index 00000000..1b5311e6 --- /dev/null +++ b/src/utils/trim.h @@ -0,0 +1,53 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_UTILS_TRIM_H_ +#define _TMW_UTILS_TRIM_H_ + +#include + +/** + * Trims spaces off the end and the beginning of the given string. + * + * @param str the string to trim spaces off + */ +static void trim(std::string &str) +{ + std::string::size_type pos = str.find_last_not_of(' '); + if (pos != std::string::npos) + { + str.erase(pos + 1); + pos = str.find_first_not_of(' '); + if (pos != std::string::npos) + { + str.erase(0, pos); + } + } + else + { + // There is nothing else but whitespace in the string + str.clear(); + } +} + +#endif diff --git a/src/vector.h b/src/vector.h new file mode 100644 index 00000000..7a5da241 --- /dev/null +++ b/src/vector.h @@ -0,0 +1,134 @@ +/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_VECTOR_H_ +#define _TMW_VECTOR_H_ + +/** + * Vector class. Represents either a 3D point in space, a velocity or a force. + * Provides several convenient operator overloads. + */ +class Vector +{ + public: + /** + * Constructor. + */ + Vector(): + x(0.0f), + y(0.0f), + z(0.0f) + {} + + /** + * Constructor. + */ + Vector(float x, float y, float z): + x(x), + y(y), + z(z) + {} + + /** + * Copy constructor. + */ + Vector(const Vector &v): + x(v.x), + y(v.y), + z(v.z) + {} + + /** + * Scale vector operator. + */ + Vector operator*(float c) const + { + return Vector(x * c, + y * c, + z * c); + } + + /** + * In-place scale vector operator. + */ + void operator*=(float c) + { + x *= c; + y *= c; + z *= c; + } + + /** + * Scale vector operator. + */ + Vector operator/(float c) const + { + return Vector(x / c, + y / c, + z / c); + } + + /** + * Add vector operator. + */ + Vector operator+(const Vector &v) const + { + return Vector(x + v.x, + y + v.y, + z + v.z); + } + + /** + * In-place add vector operator. + */ + void operator+=(const Vector &v) + { + x += v.x; + y += v.y; + z += v.z; + } + + /** + * Substract vector operator. + */ + Vector operator-(const Vector &v) const + { + return Vector(x - v.x, + y - v.y, + z - v.z); + } + + /** + * In-place substract vector operator. + */ + void operator-=(const Vector &v) + { + x -= v.x; + y -= v.y; + z -= v.z; + } + + float x, y, z; +}; + +#endif diff --git a/tools/adler32.c b/tools/adler32.c new file mode 100644 index 00000000..4e851713 --- /dev/null +++ b/tools/adler32.c @@ -0,0 +1,67 @@ +/* + * adler32.c (c) 2006 Bjorn Lindeijer + * License: GPL, v2 or later + * + * Calculates Adler-32 checksums for all files passed as argument. + * + * Usage: adler32 [file]... + */ + +#include +#include + +/** + * Calculates the Adler-32 checksum for the given file. + */ +unsigned long fadler32(FILE *file) +{ + // Obtain file size + fseek(file, 0, SEEK_END); + long fileSize = ftell(file); + rewind(file); + + // Calculate Adler-32 checksum + char *buffer = (char*) malloc(fileSize); + fread(buffer, 1, fileSize, file); + unsigned long adler = adler32(0L, Z_NULL, 0); + adler = adler32(adler, (Bytef*) buffer, fileSize); + free(buffer); + + return adler; +} + +/** + * Prints out usage and exists. + */ +void print_usage() +{ + printf("Usage: adler32 [file]...\n"); + exit(0); +} + +int main(int argc, char *argv[]) +{ + int i; /**< Loops through arguments. */ + + if (argc == 1) + { + print_usage(); + } + + for (i = 1; i < argc; ++i) + { + FILE *file = fopen(argv[i], "r"); + + if (!file) + { + printf("Error while opening '%s' for reading!\n", argv[i]); + exit(1); + } + + unsigned long adler = fadler32(file); + printf("%s %lx\n", argv[i], adler); + fclose(file); + } + + return 0; +} -- cgit v1.2.3-60-g2f50 From 54ac35bc5a1484757efeae9b342469b9a00fe2a2 Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Thu, 18 Oct 2007 19:00:38 +0000 Subject: Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. --- ChangeLog | 15 +++++++++ src/animatedsprite.cpp | 18 ++++------- src/animatedsprite.h | 4 +-- src/being.cpp | 26 ++-------------- src/being.h | 50 +----------------------------- src/gui/minimap.cpp | 12 +++++--- src/gui/viewport.cpp | 2 +- src/localplayer.cpp | 8 ++--- src/localplayer.h | 3 +- src/monster.cpp | 2 +- src/net/beinghandler.cpp | 15 ++++----- src/net/charserverhandler.cpp | 2 +- src/npc.cpp | 2 +- src/player.cpp | 64 +++++++++++++++++---------------------- src/player.h | 43 ++++++++++++++++++++------ src/resources/itemdb.cpp | 4 +-- src/resources/iteminfo.cpp | 45 +++++++++++++-------------- src/resources/iteminfo.h | 2 +- src/resources/resourcemanager.cpp | 7 +++++ src/resources/spritedef.cpp | 4 +-- 20 files changed, 143 insertions(+), 185 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index e7c46186..e01f8574 100644 --- a/ChangeLog +++ b/ChangeLog @@ -7,6 +7,21 @@ * src/monster.cpp: Removed compatibility hack. * data/monsters.xml: Merged client and server monster data. * data/items.xml: Merged server item data. Removed obsolete fields. + * src/localplayer.cpp, src/localplayer.h: Moved equipment and inventory + storage to local player. Removed specific type. + * src/gui/viewport.cpp, src/gui/minimap.cpp: Changed identification of + local player to a check of player_node. + * src/animatedsprite.cpp, src/animatedsprite.h, src/npc.cpp, + src/player.cpp, src/monster.cpp: + * src/being.cpp, src/being.h, src/player.h, src/net/beinghandler.cpp, + src/net/charserverhandler.cpp: Removed hair style, hair color, gender, + and equipment from generic being. + * src/resources/spritedef.cpp: Added filename to fatal error messages. + * src/resources/resourcemanager.cpp: Prevented client from exiting on + missing sprite. + * src/resources/iteminfo.cpp, src/resources/iteminfo.h, + src/resources/itemdb.cpp, data/items.xml: Merged weapon_type and + attacktype field. 2007-10-15 Bjørn Lindeijer diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index c1e89ff0..466779fd 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -54,20 +54,14 @@ AnimatedSprite::AnimatedSprite(SpriteDef *sprite): play(ACTION_STAND); } -AnimatedSprite::AnimatedSprite(const std::string& filename, int variant): - mDirection(DIRECTION_DOWN), - mLastTime(0), - mFrameIndex(0), - mFrameTime(0), - mAnimation(0), - mFrame(0) +AnimatedSprite *AnimatedSprite::load(const std::string& filename, int variant) { ResourceManager *resman = ResourceManager::getInstance(); - mSprite = resman->getSprite(filename, variant); - assert(mSprite); - - // Play the stand animation by default - play(ACTION_STAND); + SpriteDef *s = resman->getSprite(filename, variant); + if (!s) return NULL; + AnimatedSprite *as = new AnimatedSprite(s); + s->decRef(); + return as; } AnimatedSprite::~AnimatedSprite() diff --git a/src/animatedsprite.h b/src/animatedsprite.h index d77d08f5..a1fbe7a0 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -46,13 +46,13 @@ class AnimatedSprite AnimatedSprite(SpriteDef *sprite); /** - * A convenience constructor, which will request the sprite to animate + * An helper function, which will request the sprite to animate * from the resource manager. * * @param filename the file of the sprite to animate * @param variant the sprite variant */ - AnimatedSprite(const std::string& filename, int variant = 0); + static AnimatedSprite *load(std::string const &filename, int variant = 0); /** * Destructor. diff --git a/src/being.cpp b/src/being.cpp index 81bed667..d5f37371 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -46,26 +46,22 @@ int Being::instances = 0; ImageSet *Being::emotionSet = NULL; -Being::Being(Uint16 id, Uint16 job, Map *map): +Being::Being(int id, int job, Map *map): mJob(job), mX(0), mY(0), mAction(STAND), mWalkTime(0), mEmotion(0), mEmotionTime(0), mAttackSpeed(350), - mEquipment(new Equipment()), mId(id), - mSex(2), mWalkSpeed(150), mSpeedModifier(1024), mSpriteDirection(DIRECTION_DOWN), mDirection(DOWN), mMap(NULL), mEquippedWeapon(NULL), - mHairStyle(0), mHairColor(0), mSpeechTime(0), mPx(0), mPy(0), - mSprites(VECTOREND_SPRITE, NULL), - mEquipmentSpriteIDs(VECTOREND_SPRITE, 0) + mSprites(VECTOREND_SPRITE, NULL) { setMap(map); @@ -272,24 +268,6 @@ Being::setPath(const Path &path, int mod) } } -void -Being::setHairColor(Uint16 color) -{ - mHairColor = (color < NR_HAIR_COLORS) ? color : 0; -} - -void -Being::setHairStyle(Uint16 style) -{ - mHairStyle = (style < NR_HAIR_STYLES) ? style : 0; -} - -void -Being::setVisibleEquipment(Uint8 slot, int id) -{ - mEquipmentSpriteIDs[slot] = id; -} - void Being::setSpeech(const std::string &text, Uint32 time) { diff --git a/src/being.h b/src/being.h index fadf9656..fd17caf5 100644 --- a/src/being.h +++ b/src/being.h @@ -68,7 +68,6 @@ class Being : public Sprite public: enum Type { UNKNOWN, - LOCALPLAYER, PLAYER, NPC, MONSTER @@ -125,7 +124,7 @@ class Being : public Sprite /** * Constructor. */ - Being(Uint16 id, Uint16 job, Map *map); + Being(int id, int job, Map *map); /** * Destructor. @@ -189,48 +188,6 @@ class Being : public Sprite void setName(const std::string &name) { mName = name; } - /** - * Sets the hair color for this being. - */ - virtual void - setHairColor(Uint16 color); - - /** - * Gets the hair color for this being. - */ - Uint16 - getHairColor() const { return mHairColor; } - - /** - * Sets the hair style for this being. - */ - virtual void - setHairStyle(Uint16 style); - - /** - * Gets the hair style for this being. - */ - Uint16 - getHairStyle() const { return mHairStyle; } - - /** - * Sets visible equipments for this being. - */ - virtual void - setVisibleEquipment(Uint8 slot, int id); - - /** - * Sets the sex for this being. - */ - virtual void - setSex(Uint8 sex) { mSex = sex; } - - /** - * Gets the sex for this being. - */ - Uint8 - getSex() const { return mSex; } - /** * Makes this being take the next step of his path. */ @@ -364,8 +321,6 @@ class Being : public Sprite virtual Being::TargetCursorSize getTargetCursorSize() const { return TC_MEDIUM; } - std::auto_ptr mEquipment; - /** * Take control of a particle. */ @@ -378,7 +333,6 @@ class Being : public Sprite void setPath(const Path &path, int mod = 1024); Uint16 mId; /**< Unique being id */ - Uint8 mSex; /**< Character's gender */ Uint16 mWalkSpeed; /**< Walking speed */ Uint16 mSpeedModifier; /**< Modifier to keep course on sync (1024 = normal speed) */ Uint8 mSpriteDirection; /**< Facing direction */ @@ -391,12 +345,10 @@ class Being : public Sprite Path mPath; std::string mSpeech; - Uint16 mHairStyle, mHairColor; Uint32 mSpeechTime; Sint32 mPx, mPy; /**< Pixel coordinates */ std::vector mSprites; - std::vector mEquipmentSpriteIDs; std::list mChildParticleEffects; private: diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index a8e9dafd..f78447cd 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -26,6 +26,7 @@ #include "../being.h" #include "../beingmanager.h" #include "../graphics.h" +#include "../localplayer.h" #include "../resources/image.h" @@ -86,12 +87,13 @@ void Minimap::draw(gcn::Graphics *graphics) int dotSize = 2; switch (being->getType()) { - case Being::LOCALPLAYER: - dotSize = 3; - graphics->setColor(gcn::Color(61, 209, 52)); - break; - case Being::PLAYER: + if (being == player_node) + { + dotSize = 3; + graphics->setColor(gcn::Color(61, 209, 52)); + break; + } graphics->setColor(gcn::Color(61, 52, 209)); break; diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 915b618d..5c48c355 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -373,7 +373,7 @@ Viewport::mousePressed(gcn::MouseEvent &event) FloorItem *floorItem; if ((being = beingManager->findBeing(tilex, tiley)) && - being->getType() != Being::LOCALPLAYER) + being != player_node) { mPopupMenu->showPopup(event.getX(), event.getY(), being); return; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index f4ad7587..346597a8 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -47,7 +47,8 @@ LocalPlayer *player_node = NULL; LocalPlayer::LocalPlayer(): Player(65535, 0, NULL), mAttackRange(0), - mInventory(new Inventory()), + mInventory(new Inventory), + mEquipment(new Equipment), mAttributeBase(NB_CHARACTER_ATTRIBUTES, 0), mAttributeEffective(NB_CHARACTER_ATTRIBUTES, 0), mAttributeIncreasePoints(0), @@ -94,11 +95,6 @@ void LocalPlayer::nextStep() Player::nextStep(); } -Being::Type LocalPlayer::getType() const -{ - return LOCALPLAYER; -} - void LocalPlayer::clearInventory() { mEquipment->clear(); diff --git a/src/localplayer.h b/src/localplayer.h index ff7bf0b7..6349f7ed 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -141,8 +141,6 @@ class LocalPlayer : public Player virtual void drawName(Graphics *, int, int) {}; - virtual Type getType() const; - void clearInventory(); Item* getInvItem(int index); @@ -305,6 +303,7 @@ class LocalPlayer : public Player float mLastAttackTime; /**< Used to synchronize the charge dialog */ std::auto_ptr mInventory; + std::auto_ptr mEquipment; protected: void walk(unsigned char dir); diff --git a/src/monster.cpp b/src/monster.cpp index fe78c878..bc964b0b 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -35,7 +35,7 @@ Monster::Monster(Uint16 id, Uint16 job, Map *map): Being(id, job, map) { - mSprites[BASE_SPRITE] = new AnimatedSprite( + mSprites[BASE_SPRITE] = AnimatedSprite::load( "graphics/sprites/" + getInfo().getSprite()); } diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 020d24af..6bd31c9f 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -418,7 +418,7 @@ void BeingHandler::handleMessage(MessageIn &msg) } } -static void handleLooks(Being *being, MessageIn &msg) +static void handleLooks(Player *being, MessageIn &msg) { // Order of sent slots. Has to be in sync with the server code. static int const nb_slots = 4; @@ -471,10 +471,11 @@ BeingHandler::handleBeingEnterMessage(MessageIn &msg) being = beingManager->createBeing(id, type, 0); being->setName(name); } - being->setHairStyle(msg.readByte()); - being->setHairColor(msg.readByte()); - being->setSex(msg.readByte()); - handleLooks(being, msg); + Player *p = static_cast< Player * >(being); + p->setHairStyle(msg.readByte()); + p->setHairColor(msg.readByte()); + p->setGender(msg.readByte()); + handleLooks(p, msg); } break; case OBJECT_MONSTER: @@ -591,7 +592,7 @@ void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg) void BeingHandler::handleBeingLooksChangeMessage(MessageIn &msg) { Being *being = beingManager->findBeing(msg.readShort()); - if (!being) return; - handleLooks(being, msg); + if (!being || being->getType() != Being::PLAYER) return; + handleLooks(static_cast< Player * >(being), msg); } diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index 820aaea4..1cfd815b 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -216,7 +216,7 @@ CharServerHandler::readPlayerData(MessageIn &msg, int &slot) LocalPlayer *tempPlayer = new LocalPlayer; slot = msg.readByte(); // character slot tempPlayer->mName = msg.readString(); - tempPlayer->setSex(msg.readByte()); + tempPlayer->setGender(msg.readByte()); tempPlayer->setHairStyle(msg.readByte()); tempPlayer->setHairColor(msg.readByte()); tempPlayer->setLevel(msg.readByte()); diff --git a/src/npc.cpp b/src/npc.cpp index f65c8d19..980f1c8b 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -35,7 +35,7 @@ NPC *current_npc = 0; NPC::NPC(Uint16 id, Uint16 job, Map *map): Being(id, job, map) { - mSprites[BASE_SPRITE] = new AnimatedSprite("graphics/sprites/npc.xml", + mSprites[BASE_SPRITE] = AnimatedSprite::load("graphics/sprites/npc.xml", job - 100); } diff --git a/src/player.cpp b/src/player.cpp index b63dcd5b..0fe6460c 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -35,8 +35,10 @@ #include "gui/gui.h" -Player::Player(Uint16 id, Uint16 job, Map *map): - Being(id, job, map) +Player::Player(int id, int job, Map *map): + Being(id, job, map), + mEquipmentSpriteIDs(VECTOREND_SPRITE, 0), + mGender(2), mHairStyle(0), mHairColor(0) { } @@ -57,8 +59,7 @@ Player::drawName(Graphics *graphics, int offsetX, int offsetY) graphics->drawText(mName, px + 15, py + 30, gcn::Graphics::CENTER); } -void -Player::setSex(Uint8 sex) +void Player::setGender(int sex) { // Players can only be male or female if (sex > 1) @@ -67,20 +68,20 @@ Player::setSex(Uint8 sex) sex = 0; } - if (sex != mSex) + if (sex != mGender) { - Being::setSex(sex); + mGender = sex; // Reload base sprite AnimatedSprite *newBaseSprite; if (sex == 0) { - newBaseSprite = new AnimatedSprite( + newBaseSprite = AnimatedSprite::load( "graphics/sprites/player_male_base.xml"); } else { - newBaseSprite = new AnimatedSprite( + newBaseSprite = AnimatedSprite::load( "graphics/sprites/player_female_base.xml"); } @@ -92,7 +93,7 @@ Player::setSex(Uint8 sex) { if (i != HAIR_SPRITE && mEquipmentSpriteIDs.at(i) != 0) { - AnimatedSprite *newEqSprite = new AnimatedSprite( + AnimatedSprite *newEqSprite = AnimatedSprite::load( "graphics/sprites/" + ItemDB::get( mEquipmentSpriteIDs.at(i)).getSprite(sex)); delete mSprites[i]; @@ -102,17 +103,17 @@ Player::setSex(Uint8 sex) } } -void -Player::setHairColor(Uint16 color) +void Player::setHairColor(int color) { if (color != mHairColor) { - Being::setHairColor(color); + mHairColor = color < NR_HAIR_COLORS ? color : 0; - AnimatedSprite *newHairSprite = new AnimatedSprite( - "graphics/sprites/hairstyle" + toString(mHairStyle) + ".xml", + AnimatedSprite *newHairSprite = AnimatedSprite::load( + "graphics/sprites/hairstyle" + toString(getHairStyle()) + ".xml", mHairColor); - newHairSprite->setDirection(getSpriteDirection()); + if (newHairSprite) + newHairSprite->setDirection(getSpriteDirection()); delete mSprites[HAIR_SPRITE]; mSprites[HAIR_SPRITE] = newHairSprite; @@ -121,17 +122,17 @@ Player::setHairColor(Uint16 color) } } -void -Player::setHairStyle(Uint16 style) +void Player::setHairStyle(int style) { if (style != mHairStyle) { - Being::setHairStyle(style); + mHairStyle = style < NR_HAIR_STYLES ? style : 0; - AnimatedSprite *newHairSprite = new AnimatedSprite( - "graphics/sprites/hairstyle" + toString(mHairStyle) + ".xml", + AnimatedSprite *newHairSprite = AnimatedSprite::load( + "graphics/sprites/hairstyle" + toString(getHairStyle()) + ".xml", mHairColor); - newHairSprite->setDirection(getSpriteDirection()); + if (newHairSprite) + newHairSprite->setDirection(getSpriteDirection()); delete mSprites[HAIR_SPRITE]; mSprites[HAIR_SPRITE] = newHairSprite; @@ -140,8 +141,7 @@ Player::setHairStyle(Uint16 style) } } -void -Player::setVisibleEquipment(Uint8 slot, int id) +void Player::setVisibleEquipment(int slot, int id) { // id = 0 means unequip if (id == 0) @@ -151,19 +151,11 @@ Player::setVisibleEquipment(Uint8 slot, int id) } else { - AnimatedSprite *equipmentSprite; - - if (mSex == 0) - { - equipmentSprite = new AnimatedSprite( - "graphics/sprites/" + ItemDB::get(id).getSprite(0)); - } - else { - equipmentSprite = new AnimatedSprite( - "graphics/sprites/" + ItemDB::get(id).getSprite(1)); - } + AnimatedSprite *equipmentSprite = AnimatedSprite::load( + "graphics/sprites/" + ItemDB::get(id).getSprite(mGender)); - equipmentSprite->setDirection(getSpriteDirection()); + if (equipmentSprite) + equipmentSprite->setDirection(getSpriteDirection()); delete mSprites[slot]; mSprites[slot] = equipmentSprite; @@ -176,5 +168,5 @@ Player::setVisibleEquipment(Uint8 slot, int id) setAction(mAction); } - Being::setVisibleEquipment(slot, id); + mEquipmentSpriteIDs[slot] = id; } diff --git a/src/player.h b/src/player.h index 2c06bfba..e6d3743a 100644 --- a/src/player.h +++ b/src/player.h @@ -40,7 +40,7 @@ class Player : public Being /** * Constructor. */ - Player(Uint16 id, Uint16 job, Map *map); + Player(int id, int job, Map *map); virtual Type getType() const; @@ -48,17 +48,42 @@ class Player : public Being virtual void drawName(Graphics *graphics, int offsetX, int offsetY); - virtual void - setSex(Uint8 sex); + /** + * Sets the sex for this player. + */ + void setGender(int); - virtual void - setHairColor(Uint16 color); + /** + * Gets the hair color for this player. + */ + int getHairColor() const + { return mHairColor; } - virtual void - setHairStyle(Uint16 style); + /** + * Sets the hair color for this player. + */ + void setHairColor(int color); - virtual void - setVisibleEquipment(Uint8 slot, int id); + /** + * Gets the hair style for this player. + */ + int getHairStyle() const + { return mHairStyle; } + + /** + * Sets the hair style for this player. + */ + void setHairStyle(int style); + + /** + * Sets visible equipments for this player. + */ + void setVisibleEquipment(int slot, int id); + + private: + + std::vector mEquipmentSpriteIDs; + Uint8 mGender, mHairStyle, mHairColor; }; #endif diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 157e522c..4e978093 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -107,7 +107,7 @@ void ItemDB::load() std::string image = XML::getProperty(node, "image", ""); std::string description = XML::getProperty(node, "description", ""); std::string effect = XML::getProperty(node, "effect", ""); - std::string attackType = XML::getProperty(node, "attacktype", ""); + int weaponType = XML::getProperty(node, "weapon_type", 0); if (id) { @@ -120,7 +120,7 @@ void ItemDB::load() itemInfo->setView(view); itemInfo->setWeight(weight); itemInfo->setSlot(slot); - itemInfo->setAttackType(attackType); + itemInfo->setWeaponType(weaponType); for_each_xml_child_node(itemChild, node) { diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index b5b25ac0..6654ccca 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -71,32 +71,29 @@ ItemInfo::getSprite(int gender) const } } -void -ItemInfo::setAttackType(const std::string &attackType) +void ItemInfo::setWeaponType(int type) { - if (attackType == "swing") - { - mAttackType = ACTION_ATTACK_SWING; - } - else if (attackType == "stab") - { - mAttackType = ACTION_ATTACK_STAB; - } - else if (attackType == "bow") - { - mAttackType = ACTION_ATTACK_BOW; - } - else if (attackType == "throw") - { - mAttackType = ACTION_ATTACK_THROW; - } - else if (attackType == "none") - { - mAttackType = ACTION_DEFAULT; - } - else + // See server item.hpp file for type values. + switch (type) { - mAttackType = ACTION_ATTACK; + case 0: // none + mAttackType = ACTION_DEFAULT; + break; + case 1: // knife + case 2: // sword + mAttackType = ACTION_ATTACK_STAB; + break; + case 8: // projectile + mAttackType = ACTION_ATTACK_THROW; + break; + case 10: // bow + mAttackType = ACTION_ATTACK_BOW; + break; + case 11: // sickle + mAttackType = ACTION_ATTACK_SWING; + break; + default: + mAttackType = ACTION_ATTACK; } } diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 4fd1638e..4cab66fa 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -113,7 +113,7 @@ class ItemInfo const std::string& getSprite(int gender) const; - void setAttackType(const std::string &attackType); + void setWeaponType(int); const SpriteAction getAttackType() const { return mAttackType; } diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index 448e7f80..5e3f3bc7 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -275,6 +275,13 @@ ResourceManager::getSprite(const std::string &path, int variant) return dynamic_cast(resIter->second); } + // FIXME: modify SpriteDef so that it gracefully fails on missing sprite. + if (!exists(path) || isDirectory(path)) + { + logger->log("Failed to load file: %s", path.c_str()); + return NULL; + } + SpriteDef *sprite = new SpriteDef(idPath, path, variant); sprite->incRef(); mResources[idPath] = sprite; diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp index 24156be1..d90d4067 100644 --- a/src/resources/spritedef.cpp +++ b/src/resources/spritedef.cpp @@ -73,13 +73,13 @@ SpriteDef::load(const std::string &animationFile, int variant) if (!doc) { logger->error( - "Animation: Error while parsing animation definition file!"); + "Animation: Error while parsing " + animationFile + " file!"); } xmlNodePtr rootNode = xmlDocGetRootElement(doc); if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "sprite")) { logger->error( - "Animation: this is not a valid animation definition file!"); + "Animation: this is not a valid " + animationFile + " file!"); } // Get the variant -- cgit v1.2.3-60-g2f50 From 7a4efbb335f5dae02f4ae033d47622acac865149 Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Thu, 18 Oct 2007 20:18:28 +0000 Subject: Removed unused slot field. --- ChangeLog | 2 ++ src/resources/itemdb.cpp | 2 -- src/resources/iteminfo.h | 10 +--------- 3 files changed, 3 insertions(+), 11 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index e8fce7bb..e99e7a56 100644 --- a/ChangeLog +++ b/ChangeLog @@ -21,6 +21,8 @@ * src/resources/iteminfo.cpp, src/resources/iteminfo.h, src/resources/itemdb.cpp, data/items.xml: Merged weapon_type and attacktype field. + * src/resources/iteminfo.h, src/resources/itemdb.cpp: Removed unused + slot field. 2007-10-15 Bjørn Lindeijer diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 4e978093..10fd2697 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -101,7 +101,6 @@ void ItemDB::load() int type = XML::getProperty(node, "type", 0); int weight = XML::getProperty(node, "weight", 0); int view = XML::getProperty(node, "view", 0); - int slot = XML::getProperty(node, "slot", 0); std::string name = XML::getProperty(node, "name", ""); std::string image = XML::getProperty(node, "image", ""); @@ -119,7 +118,6 @@ void ItemDB::load() itemInfo->setType(type); itemInfo->setView(view); itemInfo->setWeight(weight); - itemInfo->setSlot(slot); itemInfo->setWeaponType(weaponType); for_each_xml_child_node(itemChild, node) diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 4cab66fa..d6c43198 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -54,7 +54,6 @@ class ItemInfo mType(0), mWeight(0), mView(0), - mSlot(0), mAttackType(ACTION_DEFAULT) { } @@ -102,12 +101,6 @@ class ItemInfo void setView(int view) { mView = view; } - void setSlot(char slot) - { mSlot = slot; } - - char getSlot() const - { return mSlot; } - void setSprite(const std::string &animationFile, int gender) { mAnimationFiles[gender] = animationFile; } @@ -134,12 +127,11 @@ class ItemInfo std::string mName; std::string mDescription; /**< Short description. */ std::string mEffect; /**< Description of effects. */ - short mType; /**< Item type (never used). */ + char mType; /**< Item type. */ short mWeight; /**< Weight in grams. */ int mView; /**< Item ID of how this item looks. */ // Equipment related members - char mSlot; /**< Equipment slot. */ SpriteAction mAttackType; /**< Attack type, in case of weapon. */ /** Maps gender to sprite filenames. */ -- cgit v1.2.3-60-g2f50 From e27f3c797322be87a9519a5229fab51f5856233c Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Sun, 21 Oct 2007 16:17:25 +0000 Subject: Plugged memory leak in equipment sound. --- ChangeLog | 2 ++ src/resources/iteminfo.cpp | 14 ++++---------- src/resources/iteminfo.h | 3 +-- 3 files changed, 7 insertions(+), 12 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index be91d6be..9bcf2a63 100644 --- a/ChangeLog +++ b/ChangeLog @@ -19,6 +19,8 @@ * src/resources/monsterdb.cpp: Plugged memory leak in database reader. * src/resources/spritedef.cpp: Plugged memory leak in sprites. * src/gui/quitdialog.cpp: Plugged memory leak in quit dialog. + * src/resources/iteminfo.cpp, src/resources/iteminfo.h: Plugged memory + leak in equipment sound. 2007-10-20 Guillaume Melquiond diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 6654ccca..82c46e3c 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -100,22 +100,16 @@ void ItemInfo::setWeaponType(int type) void ItemInfo::addSound(EquipmentSoundEvent event, const std::string &filename) { - if (mSounds.find(event) == mSounds.end()) - { - mSounds[event] = new std::vector; - } - - mSounds[event]->push_back("sfx/" + filename); + mSounds[event].push_back("sfx/" + filename); } const std::string& ItemInfo::getSound(EquipmentSoundEvent event) const { - static const std::string empty = ""; - std::map*>::const_iterator i; + static const std::string empty; + std::map< EquipmentSoundEvent, std::vector >::const_iterator i; i = mSounds.find(event); - return (i == mSounds.end()) ? empty : - i->second->at(rand() % i->second->size()); + return i == mSounds.end() ? empty : i->second[rand() % i->second.size()]; } diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index d6c43198..b6fc922c 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -49,7 +49,6 @@ class ItemInfo * Constructor. */ ItemInfo(): - mImageName(""), mImage(NULL), mType(0), mWeight(0), @@ -138,7 +137,7 @@ class ItemInfo std::map mAnimationFiles; /** Stores the names of sounds to be played at certain event. */ - std::map* > mSounds; + std::map< EquipmentSoundEvent, std::vector > mSounds; }; #endif -- cgit v1.2.3-60-g2f50 From ee15a808a1e0d36167f80d9f96147103ba5583de Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Sat, 27 Oct 2007 09:03:13 +0000 Subject: Made it compile with GCC 4.3 --- ChangeLog | 17 +++++++++++++++++ src/beingmanager.cpp | 1 + src/channel.cpp | 7 +------ src/channel.h | 4 ++-- src/channelmanager.cpp | 1 + src/flooritemmanager.cpp | 2 ++ src/game.cpp | 16 ++++++++-------- src/gui/button.cpp | 4 +++- src/gui/chat.cpp | 5 +++-- src/gui/chat.h | 2 +- src/gui/playerbox.cpp | 2 ++ src/gui/scrollarea.cpp | 2 ++ src/gui/serverdialog.cpp | 5 +++-- src/gui/setup.cpp | 2 ++ src/gui/skill.cpp | 4 +++- src/gui/tabbedcontainer.cpp | 2 ++ src/gui/textfield.cpp | 4 +++- src/gui/widgets/dropdown.cpp | 2 ++ src/gui/window.cpp | 5 ++++- src/gui/windowcontainer.cpp | 2 ++ src/localplayer.h | 2 +- src/log.cpp | 9 +++++---- src/main.cpp | 2 ++ src/net/messageout.cpp | 5 +++-- src/particle.cpp | 5 +++-- src/properties.h | 3 +-- src/resources/buddylist.cpp | 8 ++++++-- src/resources/imageset.cpp | 2 ++ src/resources/itemdb.cpp | 4 ++-- src/resources/iteminfo.h | 2 +- src/resources/monsterdb.cpp | 2 ++ src/resources/monsterinfo.cpp | 2 ++ src/resources/monsterinfo.h | 2 +- 33 files changed, 95 insertions(+), 42 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index 6d3dae7b..d382dd8b 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,20 @@ +2007-10-27 Guillaume Melquiond + + * src/properties.h, src/game.cpp, src/channel.h, src/log.cpp, + src/gui/window.cpp, src/gui/setup.cpp, src/gui/button.cpp, + src/gui/chat.h, src/gui/widgets/dropdown.cpp, src/gui/chat.cpp, + src/gui/tabbedcontainer.cpp, src/gui/windowcontainer.cpp, + src/gui/skill.cpp, src/gui/serverdialog.cpp, src/gui/textfield.cpp, + src/gui/playerbox.cpp, src/gui/scrollarea.cpp, src/beingmanager.cpp, + src/flooritemmanager.cpp, src/channelmanager.cpp, src/main.cpp, + src/particle.cpp, src/net/messageout.cpp, src/channel.cpp, + src/localplayer.h, src/resources/imageset.cpp, + src/resources/buddylist.cpp, src/resources/monsterinfo.h, + src/resources/iteminfo.h, src/resources/monsterdb.cpp, + src/resources/monsterinfo.cpp, src/resources/itemdb.cpp: Fixed missing + dependencies, spurious const qualifiers, and weak brackets, so that it + compiles with GCC 4.3. + 2007-10-24 Bjørn Lindeijer * po/nl.po: Completed Dutch translation. diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 56865841..8ef3de1e 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -21,6 +21,7 @@ * $Id$ */ +#include #include #include "beingmanager.h" diff --git a/src/channel.cpp b/src/channel.cpp index 170dbf5e..3204b3b2 100644 --- a/src/channel.cpp +++ b/src/channel.cpp @@ -40,12 +40,7 @@ void Channel::setName(const std::string &channelName) mName = channelName; } -const short Channel::getId() const -{ - return mID; -} - -const int Channel::getUserListSize() const +int Channel::getUserListSize() const { return userList.size(); } diff --git a/src/channel.h b/src/channel.h index 0a62e073..ea6789ee 100644 --- a/src/channel.h +++ b/src/channel.h @@ -30,8 +30,8 @@ class Channel Channel(short id); std::string getName() const; void setName(const std::string &channelName); - const short getId() const; - const int getUserListSize() const; + int getId() const { return mID; } + int getUserListSize() const; std::string getUser(unsigned int i) const; private: typedef std::vector Users; diff --git a/src/channelmanager.cpp b/src/channelmanager.cpp index 082581a1..91c20e98 100644 --- a/src/channelmanager.cpp +++ b/src/channelmanager.cpp @@ -21,6 +21,7 @@ * $Id$ */ +#include #include #include "channelmanager.h" diff --git a/src/flooritemmanager.cpp b/src/flooritemmanager.cpp index 680616a8..8a00cc51 100644 --- a/src/flooritemmanager.cpp +++ b/src/flooritemmanager.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "flooritemmanager.h" #include "floor_item.h" diff --git a/src/game.cpp b/src/game.cpp index 53874f4d..b4887f5b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -684,24 +684,24 @@ void Game::handleInput() unsigned char direction = 0; // Translate pressed keys to movement and direction - if ( keyboard.isKeyActive(keyboard.KEY_MOVE_UP) || - joystick && joystick->isUp()) + if (keyboard.isKeyActive(keyboard.KEY_MOVE_UP) || + (joystick && joystick->isUp())) { direction |= Being::UP; } - else if ( keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) || - joystick && joystick->isDown()) + else if (keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) || + (joystick && joystick->isDown())) { direction |= Being::DOWN; } - if ( keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) || - joystick && joystick->isLeft()) + if (keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) || + (joystick && joystick->isLeft())) { direction |= Being::LEFT; } - else if ( keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) || - joystick && joystick->isRight()) + else if (keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) || + (joystick && joystick->isRight())) { direction |= Being::RIGHT; } diff --git a/src/gui/button.cpp b/src/gui/button.cpp index 0379ebc0..e47f90f8 100644 --- a/src/gui/button.cpp +++ b/src/gui/button.cpp @@ -21,12 +21,14 @@ * $Id$ */ -#include "button.h" +#include #include #include #include +#include "button.h" + #include "../graphics.h" #include "../resources/image.h" diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index da60ef42..de47c8a9 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -21,13 +21,14 @@ * $Id$ */ -#include "chat.h" - +#include #include #include #include +#include "chat.h" + #include "browserbox.h" #include "../channelmanager.h" #include "../channel.h" diff --git a/src/gui/chat.h b/src/gui/chat.h index 2227e87d..ee699cf2 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -218,7 +218,7 @@ class ChatWindow : public Window, public gcn::ActionListener, int mItems; int mItemsKeep; - typedef struct CHATLOG + struct CHATLOG { std::string nick; std::string text; diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index e3f5b540..8e5f1827 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "playerbox.h" #include "../player.h" diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp index 816f94a8..cf555ef4 100644 --- a/src/gui/scrollarea.cpp +++ b/src/gui/scrollarea.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "scrollarea.h" #include "../graphics.h" diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index c05e7aa9..70ed7fe8 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -21,13 +21,14 @@ * $Id$ */ -#include "serverdialog.h" - +#include #include #include #include +#include "serverdialog.h" + #include "button.h" #include "listbox.h" #include "ok_dialog.h" diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 6a13232a..821e9da6 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "setup.h" #include "button.h" diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index d5cfe76a..c553863f 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -21,10 +21,12 @@ * $Id$ */ -#include "skill.h" +#include #include +#include "skill.h" + #include "button.h" #include "listbox.h" #include "scrollarea.h" diff --git a/src/gui/tabbedcontainer.cpp b/src/gui/tabbedcontainer.cpp index 5d6d21d1..8fb2f598 100644 --- a/src/gui/tabbedcontainer.cpp +++ b/src/gui/tabbedcontainer.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "tabbedcontainer.h" #include "button.h" diff --git a/src/gui/textfield.cpp b/src/gui/textfield.cpp index 88d8fff9..81b1a0ab 100644 --- a/src/gui/textfield.cpp +++ b/src/gui/textfield.cpp @@ -21,10 +21,12 @@ * $Id$ */ -#include "textfield.h" +#include #include +#include "textfield.h" + #include "sdlinput.h" #include "../graphics.h" diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index 1176ef2a..6863aa01 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "dropdown.h" #include "../../graphics.h" diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 1509ac92..68b79367 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -21,11 +21,14 @@ * $Id$ */ -#include "window.h" +#include +#include #include #include +#include "window.h" + #include "gui.h" #include "gccontainer.h" #include "windowcontainer.h" diff --git a/src/gui/windowcontainer.cpp b/src/gui/windowcontainer.cpp index 14aaaf68..d10c519c 100644 --- a/src/gui/windowcontainer.cpp +++ b/src/gui/windowcontainer.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "windowcontainer.h" #include "../utils/dtor.h" diff --git a/src/localplayer.h b/src/localplayer.h index 6349f7ed..d6cb11ba 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -24,7 +24,7 @@ #ifndef _TMW_LOCALPLAYER_H #define _TMW_LOCALPLAYER_H -#include +#include #include "player.h" diff --git a/src/log.cpp b/src/log.cpp index 224736bd..6f69c671 100644 --- a/src/log.cpp +++ b/src/log.cpp @@ -19,7 +19,10 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "log.h" +#include +#include +#include +#include #ifdef WIN32 #include "utils/wingettimeofday.h" @@ -31,9 +34,7 @@ #include #endif -#include -#include -#include +#include "log.h" Logger::Logger(): mLogToStandardOut(false) diff --git a/src/main.cpp b/src/main.cpp index e8fe26cb..74a2fe13 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -770,6 +770,7 @@ int main(int argc, char *argv[]) case SDL_KEYDOWN: if (event.key.keysym.sym == SDLK_ESCAPE) + { if (!quitDialog) { quitDialog = new QuitDialog(NULL, &quitDialog); @@ -778,6 +779,7 @@ int main(int argc, char *argv[]) { quitDialog->requestMoveToTop(); } + } break; } diff --git a/src/net/messageout.cpp b/src/net/messageout.cpp index 4d68c14f..208196e2 100644 --- a/src/net/messageout.cpp +++ b/src/net/messageout.cpp @@ -21,12 +21,13 @@ * $Id$ */ -#include "messageout.h" - +#include #include #include +#include "messageout.h" + MessageOut::MessageOut(short id): mData(0), mDataSize(0), diff --git a/src/particle.cpp b/src/particle.cpp index 0f116b15..93fc7893 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -21,10 +21,11 @@ * $Id$ */ -#include "particle.h" - +#include #include +#include "particle.h" + #include "animationparticle.h" #include "configuration.h" #include "imageparticle.h" diff --git a/src/properties.h b/src/properties.h index bcd114c1..69950d56 100644 --- a/src/properties.h +++ b/src/properties.h @@ -63,8 +63,7 @@ class Properties * @return the value of the given property, or 0.0f when it doesn't * exist. */ - const float - getFloatProperty(const std::string &name, float def = 0.0f) + float getFloatProperty(std::string const &name, float def = 0.0f) { PropertyMap::const_iterator i = mProperties.find(name); float ret = def; diff --git a/src/resources/buddylist.cpp b/src/resources/buddylist.cpp index 9327ef60..2f85825a 100644 --- a/src/resources/buddylist.cpp +++ b/src/resources/buddylist.cpp @@ -21,11 +21,15 @@ * $Id$ */ +#include +#include +#include +#include + #include "buddylist.h" + #include "../main.h" #include "../configuration.h" -#include -#include BuddyList::BuddyList() { diff --git a/src/resources/imageset.cpp b/src/resources/imageset.cpp index 565e8860..08a6a110 100644 --- a/src/resources/imageset.cpp +++ b/src/resources/imageset.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "imageset.h" #include "../log.h" diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 49632279..a83da342 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -21,12 +21,12 @@ * $Id$ */ +#include #include +#include #include "itemdb.h" -#include - #include "iteminfo.h" #include "resourcemanager.h" diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index b6fc922c..2726a012 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -107,7 +107,7 @@ class ItemInfo void setWeaponType(int); - const SpriteAction getAttackType() const + SpriteAction getAttackType() const { return mAttackType; } void addSound(EquipmentSoundEvent event, const std::string &filename); diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index 7bdafdc2..84e3a219 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "monsterdb.h" #include "resourcemanager.h" diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp index 2e896237..0a7e18dc 100644 --- a/src/resources/monsterinfo.cpp +++ b/src/resources/monsterinfo.cpp @@ -21,6 +21,8 @@ * $Id$ */ +#include + #include "monsterinfo.h" #include "../utils/dtor.h" diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h index b068056d..3034f10e 100644 --- a/src/resources/monsterinfo.h +++ b/src/resources/monsterinfo.h @@ -77,7 +77,7 @@ class MonsterInfo const std::string& getSprite() const { return mSprite; } - const Being::TargetCursorSize + Being::TargetCursorSize getTargetCursorSize() const { return mTargetCursorSize; } std::string -- cgit v1.2.3-60-g2f50 From 0e925e97554aae573e895afa4e3d8450f01df342 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Thu, 15 Nov 2007 23:44:01 +0000 Subject: Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. --- ChangeLog | 15 ++++++++++ src/CMakeLists.txt | 2 ++ src/Makefile.am | 2 ++ src/equipment.cpp | 24 +++++++++++++++- src/equipment.h | 17 ++++++++---- src/floor_item.cpp | 11 +++----- src/floor_item.h | 8 +++--- src/gui/buy.cpp | 14 ++++++---- src/gui/equipmentwindow.cpp | 9 +++--- src/gui/itemcontainer.cpp | 9 +++--- src/gui/itemshortcutcontainer.cpp | 4 +-- src/gui/sell.cpp | 14 +++++----- src/gui/shop.cpp | 35 +++++++++-------------- src/gui/shop.h | 27 +++++++----------- src/gui/shoplistbox.cpp | 4 +-- src/inventory.cpp | 48 ++++++++++++++++++-------------- src/inventory.h | 8 +++--- src/item.cpp | 22 +++++++++++++++ src/item.h | 13 +++++++++ src/localplayer.cpp | 6 ++-- src/localplayer.h | 2 +- src/net/inventoryhandler.cpp | 4 +-- src/resources/itemdb.cpp | 4 +-- src/resources/iteminfo.cpp | 28 ------------------- src/resources/iteminfo.h | 22 +++------------ src/shopitem.cpp | 33 ++++++++++++++++++++++ src/shopitem.h | 58 +++++++++++++++++++++++++++++++++++++++ 27 files changed, 279 insertions(+), 164 deletions(-) create mode 100644 src/shopitem.cpp create mode 100644 src/shopitem.h (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index 6e20921e..628d7cac 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,18 @@ +2007-11-16 Bjørn Lindeijer + + * src/floor_item.cpp, src/localplayer.cpp, src/item.cpp, + src/inventory.h, src/gui/sell.cpp, src/gui/equipmentwindow.cpp, + src/gui/shop.cpp, src/gui/shoplistbox.cpp, src/gui/shop.h, + src/gui/itemshortcutcontainer.cpp, src/gui/buy.cpp, + src/gui/itemcontainer.cpp, src/inventory.cpp, src/item.h, + src/equipment.h, src/shopitem.cpp, src/CMakeLists.txt, + src/floor_item.h, src/net/inventoryhandler.cpp, src/equipment.cpp, + src/localplayer.h, src/Makefile.am, src/resources/iteminfo.h, + src/resources/itemdb.cpp, src/resources/iteminfo.cpp, src/shopitem.h: + Moved item icon from ItemInfo class to the Item class, so that it can + be loaded on demand. Results in faster startup time and reduced memory + usage. + 2007-11-15 Guillaume Melquiond * src/main.cpp: Disabled update loading. diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 21ae1a25..84310fa0 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -358,6 +358,8 @@ SET(SRCS player.h properties.h serverinfo.h + shopitem.cpp + shopitem.h simpleanimation.cpp simpleanimation.h sound.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 5e2b62fb..31c17edb 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -312,6 +312,8 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ player.h \ properties.h \ serverinfo.h \ + shopitem.cpp \ + shopitem.h \ simpleanimation.cpp \ simpleanimation.h \ sound.cpp \ diff --git a/src/equipment.cpp b/src/equipment.cpp index 9de8c26e..265f230a 100644 --- a/src/equipment.cpp +++ b/src/equipment.cpp @@ -24,9 +24,31 @@ #include #include "equipment.h" +#include "item.h" + +Equipment::Equipment() +{ + std::fill_n(mEquipment, EQUIPMENT_SIZE, (Item*) 0); +} + +Equipment::~Equipment() +{ + clear(); +} void Equipment::clear() { - std::fill_n(mEquipment, EQUIPMENT_SIZE, 0); + for (int i = 0; i < EQUIPMENT_SIZE; ++i) + delete mEquipment[i]; + + std::fill_n(mEquipment, EQUIPMENT_SIZE, (Item*) 0); } +void Equipment::setEquipment(int index, int id) +{ + if (mEquipment[index] && mEquipment[index]->getId() == id) + return; + + delete mEquipment[index]; + mEquipment[index] = (id > 0) ? new Item(id) : 0; +} diff --git a/src/equipment.h b/src/equipment.h index f820dcf0..7a0c8238 100644 --- a/src/equipment.h +++ b/src/equipment.h @@ -26,14 +26,20 @@ #define EQUIPMENT_SIZE 11 +class Item; + class Equipment { public: /** * Constructor. */ - Equipment() - { clear(); } + Equipment(); + + /** + * Destructor. + */ + ~Equipment(); /** * Clears equipment. @@ -43,17 +49,16 @@ class Equipment /** * Get equipment at the given slot. */ - int getEquipment(int index) + Item* getEquipment(int index) { return mEquipment[index]; } /** * Set equipment at the given slot. */ - void setEquipment(int index, int id) - { mEquipment[index] = id; } + void setEquipment(int index, int id); private: - int mEquipment[EQUIPMENT_SIZE]; + Item* mEquipment[EQUIPMENT_SIZE]; }; #endif diff --git a/src/floor_item.cpp b/src/floor_item.cpp index 5d83e1dd..9727093f 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -25,23 +25,18 @@ #include "map.h" -#include "resources/itemdb.h" -#include "resources/iteminfo.h" - - FloorItem::FloorItem(unsigned int id, unsigned int itemId, unsigned short x, unsigned short y, Map *map): mId(id), - mItemId(itemId), mX(x), mY(y), mMap(map) { - // Retrieve item image from item info - mImage = ItemDB::get(itemId).getImage(); + // Create a corresponding item instance + mItem = new Item(itemId); // Add ourselves to the map mSpriteIterator = mMap->addSprite(this); @@ -51,4 +46,6 @@ FloorItem::~FloorItem() { // Remove ourselves from the map mMap->removeSprite(mSpriteIterator); + + delete mItem; } diff --git a/src/floor_item.h b/src/floor_item.h index 36f81585..a87e3f79 100644 --- a/src/floor_item.h +++ b/src/floor_item.h @@ -25,6 +25,7 @@ #define _TMW_FLOORITEM_H_ #include "graphics.h" +#include "item.h" #include "map.h" #include "sprite.h" #include "resources/image.h" @@ -59,7 +60,7 @@ class FloorItem : public Sprite * Returns the item id. */ unsigned int - getItemId() const { return mItemId; } + getItemId() const { return mItem->getId(); } /** * Returns the x coordinate. @@ -89,16 +90,15 @@ class FloorItem : public Sprite void draw(Graphics *graphics, int offsetX, int offsetY) const { - graphics->drawImage(mImage, + graphics->drawImage(mItem->getImage(), mX * 32 + offsetX, mY * 32 + offsetY); } private: unsigned int mId; - unsigned int mItemId; unsigned short mX, mY; - Image *mImage; + Item *mItem; Sprites::iterator mSpriteIterator; Map *mMap; }; diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index a21435f8..d2e12a85 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -35,7 +35,6 @@ #include "../npc.h" #include "../net/gameserver/player.h" -#include "../resources/itemdb.h" #include "../utils/gettext.h" #include "../utils/strprintf.h" @@ -165,7 +164,7 @@ void BuyDialog::action(const gcn::ActionEvent &event) mAmountItems <= mMaxItems) { Net::GameServer::Player::tradeWithNPC - (mShopItems->at(selectedItem).id, mAmountItems); + (mShopItems->at(selectedItem)->getId(), mAmountItems); // Reset selection mAmountItems = 1; @@ -174,7 +173,8 @@ void BuyDialog::action(const gcn::ActionEvent &event) // Update money and adjust the max number of items that can be bought mMaxItems -= mAmountItems; - setMoney(mMoney - mAmountItems * mShopItems->at(selectedItem).price); + setMoney(mMoney - + mAmountItems * mShopItems->at(selectedItem)->getPrice()); } } @@ -197,22 +197,24 @@ BuyDialog::updateButtonsAndLabels() if (selectedItem > -1) { - const ItemInfo &info = ItemDB::get(mShopItems->at(selectedItem).id); + const ItemInfo &info = mShopItems->at(selectedItem)->getInfo(); mItemDescLabel->setCaption (strprintf(_("Description: %s"), info.getDescription().c_str())); mItemEffectLabel->setCaption (strprintf(_("Effect: %s"), info.getEffect().c_str())); + int itemPrice = mShopItems->at(selectedItem)->getPrice(); + // Calculate how many the player can afford - mMaxItems = mMoney / mShopItems->at(selectedItem).price; + mMaxItems = mMoney / itemPrice; if (mAmountItems > mMaxItems) { mAmountItems = mMaxItems; } // Calculate price of pending purchase - price = mAmountItems * mShopItems->at(selectedItem).price; + price = mAmountItems * itemPrice; } else { diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 20cc86e7..9a96b4d6 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -102,11 +102,11 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) for (int i = 0; i < EQUIPMENT_SIZE; i++) { - int itemId = mEquipment->getEquipment(i); - if (itemId) + Item *item = mEquipment->getEquipment(i); + if (item) { // Draw Item. - Image *image = Item(itemId).getInfo().getImage(); + Image *image = item->getImage(); g->drawImage(image, mEquipBox[i].posX, mEquipBox[i].posY); } @@ -149,8 +149,7 @@ void EquipmentWindow::mousePressed(gcn::MouseEvent& mouseEvent) BOX_WIDTH, BOX_HEIGHT); if (tRect.isPointInRect(x, y)) { - int itemId = mEquipment->getEquipment(i); - if (itemId) + if (mEquipment->getEquipment(i)) { mSelected = i; } diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index c51204a7..1abb8f0b 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -104,11 +104,10 @@ ItemContainer::draw(gcn::Graphics *graphics) Item *item = mInventory->getItem((j * mGridColumns) + i); - if (!item) - return; - if (item->getId() == 0) + if (!item || item->getId() == 0) continue; - Image *image = item->getInfo().getImage(); + + Image *image = item->getImage(); if (image) { if (item == mSelectedItem) @@ -232,7 +231,7 @@ ItemContainer::mousePressed(gcn::MouseEvent &event) { mSelectionStatus = SEL_DESELECTING; } - else if (item->getId()) + else if (item && item->getId()) { setSelectedItem(item); mSelectionStatus = SEL_SELECTING; diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp index 1943ef93..6a5d94fc 100644 --- a/src/gui/itemshortcutcontainer.cpp +++ b/src/gui/itemshortcutcontainer.cpp @@ -88,7 +88,7 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics) Item *item = itemShortcut->getItem(i); if (item) { // Draw item icon. - Image* image = item->getInfo().getImage(); + Image* image = item->getImage(); if (image) { g->drawImage(image, itemX, itemY); g->drawText( @@ -102,7 +102,7 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics) if (mItemMoved) { // Draw the item image being dragged by the cursor. - Image* image = mItemMoved->getInfo().getImage(); + Image* image = mItemMoved->getImage(); if (image) { const int tPosX = mCursorPosX - (image->getWidth() / 2); diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 08565654..bc683c0b 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -38,7 +38,6 @@ #include "../item.h" #include "../npc.h" #include "../net/gameserver/player.h" -#include "../resources/itemdb.h" #include "../resources/iteminfo.h" #include "../utils/gettext.h" #include "../utils/strprintf.h" @@ -158,11 +157,12 @@ void SellDialog::action(const gcn::ActionEvent &event) && mAmountItems <= mMaxItems) { Net::GameServer::Player::tradeWithNPC - (mShopItems->at(selectedItem).id, mAmountItems); + (mShopItems->at(selectedItem)->getId(), mAmountItems); mMaxItems -= mAmountItems; - mShopItems->getShop()->at(selectedItem).quantity = mMaxItems; - mPlayerMoney += (mAmountItems * mShopItems->at(selectedItem).price); + mShopItems->getShop()->at(selectedItem)->setQuantity(mMaxItems); + mPlayerMoney += + mAmountItems * mShopItems->at(selectedItem)->getPrice(); mAmountItems = 1; if (!mMaxItems) @@ -206,20 +206,20 @@ SellDialog::updateButtonsAndLabels() if (selectedItem > -1) { - const ItemInfo &info = ItemDB::get(mShopItems->at(selectedItem).id); + const ItemInfo &info = mShopItems->at(selectedItem)->getInfo(); mItemDescLabel->setCaption (strprintf(_("Description: %s"), info.getDescription().c_str())); mItemEffectLabel->setCaption (strprintf(_("Effect: %s"), info.getEffect().c_str())); - mMaxItems = mShopItems->at(selectedItem).quantity; + mMaxItems = mShopItems->at(selectedItem)->getQuantity(); if (mAmountItems > mMaxItems) { mAmountItems = mMaxItems; } - income = mAmountItems * mShopItems->at(selectedItem).price; + income = mAmountItems * mShopItems->at(selectedItem)->getPrice(); } else { diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp index e2fd54f2..1731ae4c 100644 --- a/src/gui/shop.cpp +++ b/src/gui/shop.cpp @@ -22,8 +22,8 @@ */ #include "shop.h" -#include "../utils/tostring.h" -#include "../resources/itemdb.h" + +#include "../utils/dtor.h" ShopItems::~ShopItems() { @@ -32,45 +32,36 @@ ShopItems::~ShopItems() int ShopItems::getNumberOfElements() { - return mItemsShop.size(); + return mShopItems.size(); } std::string ShopItems::getElementAt(int i) { - return mItemsShop.at(i).name; + return mShopItems.at(i)->getDisplayName(); } void ShopItems::addItem(int id, int amount, int price) { - ITEM_SHOP item_shop; - ItemInfo const &item = ItemDB::get(id); - - item_shop.name = item.getName() - + " (" + toString(price) + " GP)"; - item_shop.price = price; - item_shop.id = id; - item_shop.quantity = amount; - item_shop.image = item.getImage(); - - mItemsShop.push_back(item_shop); + mShopItems.push_back(new ShopItem(id, amount, price)); } -ITEM_SHOP ShopItems::at(int i) +void ShopItems::addItem(ShopItem* shopItem) { - return mItemsShop.at(i); + mShopItems.push_back(shopItem); } -void ShopItems::push_back(ITEM_SHOP item_shop) +ShopItem* ShopItems::at(int i) { - mItemsShop.push_back(item_shop); + return mShopItems.at(i); } void ShopItems::clear() { - mItemsShop.clear(); + std::for_each(mShopItems.begin(), mShopItems.end(), make_dtor(mShopItems)); + mShopItems.clear(); } -std::vector* ShopItems::getShop() +std::vector* ShopItems::getShop() { - return &mItemsShop; + return &mShopItems; } diff --git a/src/gui/shop.h b/src/gui/shop.h index 665e92cb..281f4c6d 100644 --- a/src/gui/shop.h +++ b/src/gui/shop.h @@ -28,34 +28,28 @@ #include #include + #include "../resources/image.h" -struct ITEM_SHOP { - short id; - std::string name; - Image *image; - int price; - int index; - int quantity; -}; +#include "../shopitem.h" class ShopItems : public gcn::ListModel { public: /** - * Destructor + * Destructor. */ ~ShopItems(); /** - * Adds an item and its associated picture + * Adds an item and its associated picture. */ void addItem(int id, int amount, int price); /** - * Convenience function for adding items + * Convenience function for adding items. */ - void push_back(ITEM_SHOP item_shop); + void addItem(ShopItem* shopItem); /** * Returns the number of items in the shop. @@ -70,7 +64,7 @@ class ShopItems : public gcn::ListModel /** * Returns the item number i in the shop. */ - ITEM_SHOP at(int i); + ShopItem* at(int i); /** * Clear the vector. @@ -78,13 +72,12 @@ class ShopItems : public gcn::ListModel void clear(); /** - * Direct access to the vector + * Direct access to the vector. */ - std::vector* getShop(); + std::vector* getShop(); private: - std::vector mItemsShop; - + std::vector mShopItems; }; #endif diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp index e4f6e6f9..ffa4d116 100644 --- a/src/gui/shoplistbox.cpp +++ b/src/gui/shoplistbox.cpp @@ -79,7 +79,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics) backgroundColor = gcn::Color(110, 160, 255); } else if (mShopItems && - mPlayerMoney < mShopItems->at(i).price && mPriceCheck) + mPlayerMoney < mShopItems->at(i)->getPrice() && mPriceCheck) { backgroundColor = gcn::Color(0x919191); } @@ -89,7 +89,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics) if (mShopItems) { - Image *icon = mShopItems->at(i).image; + Image *icon = mShopItems->at(i)->getImage(); if (icon) { graphics->drawImage(icon, 1, y); diff --git a/src/inventory.cpp b/src/inventory.cpp index f6cf04f4..bc4bd1c0 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -27,48 +27,54 @@ #include "item.h" -struct SlotUsed : public std::unary_function +struct SlotUsed : public std::unary_function { - bool operator()(const Item &item) const { - return (item.getId() && item.getQuantity()); + bool operator()(const Item *item) const { + return item && item->getId() && item->getQuantity(); } }; Inventory::Inventory() { - mItems = new Item[INVENTORY_SIZE]; - for (int i = 0; i < INVENTORY_SIZE; i++) { - mItems[i].setInvIndex(i); - } + mItems = new Item*[INVENTORY_SIZE]; + std::fill_n(mItems, INVENTORY_SIZE, (Item*) 0); } Inventory::~Inventory() { + for (int i = 0; i < INVENTORY_SIZE; i++) + delete mItems[i]; + delete [] mItems; } -Item* Inventory::getItem(int index) +Item* Inventory::getItem(int index) const { if (index < 0 || index >= INVENTORY_SIZE) - { return 0; - } - return &mItems[index]; + return mItems[index]; } + void Inventory::addItem(int id, int quantity) { - addItem(getFreeSlot(), id, quantity); + setItem(getFreeSlot(), id, quantity); } -void Inventory::addItem(int index, int id, int quantity) +void Inventory::setItem(int index, int id, int quantity) { - mItems[index].setId(id); - mItems[index].increaseQuantity(quantity); + if (!mItems[index] && id > 0) { + mItems[index] = new Item(id, quantity); + mItems[index]->setInvIndex(index); + } else if (id > 0) { + mItems[index]->setId(id); + mItems[index]->setQuantity(quantity); + } else if (mItems[index]) { + removeItemIndex(index); + } } - void Inventory::clear() { for (int i = 0; i < INVENTORY_SIZE; i++) { @@ -79,7 +85,7 @@ void Inventory::clear() void Inventory::removeItem(int id) { for (int i = 0; i < INVENTORY_SIZE; i++) { - if (mItems[i].getId() == id) { + if (mItems[i] && mItems[i]->getId() == id) { removeItemIndex(i); } } @@ -87,14 +93,14 @@ void Inventory::removeItem(int id) void Inventory::removeItemIndex(int index) { - mItems[index].setId(0); - mItems[index].setQuantity(0); + delete mItems[index]; + mItems[index] = 0; } bool Inventory::contains(Item *item) const { for (int i = 0; i < INVENTORY_SIZE; i++) { - if (mItems[i].getId() == item->getId()) { + if (mItems[i] && mItems[i]->getId() == item->getId()) { return true; } } @@ -104,7 +110,7 @@ bool Inventory::contains(Item *item) const int Inventory::getFreeSlot() const { - Item *i = std::find_if(mItems, mItems + INVENTORY_SIZE, + Item **i = std::find_if(mItems, mItems + INVENTORY_SIZE, std::not1(SlotUsed())); return (i == mItems + INVENTORY_SIZE) ? -1 : (i - mItems); } diff --git a/src/inventory.h b/src/inventory.h index 7a9e6ad2..48ace29c 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -44,7 +44,7 @@ class Inventory /** * Returns the item at the specified index. */ - Item* getItem(int index); + Item* getItem(int index) const; /** * Adds a new item in a free slot. @@ -52,9 +52,9 @@ class Inventory void addItem(int id, int quantity); /** - * Adds a new item at a given position. + * Sets the item at the given position. */ - void addItem(int index, int id, int quantity); + void setItem(int index, int id, int quantity); /** * Remove a item from the inventory. @@ -93,7 +93,7 @@ class Inventory static const int NO_SLOT_INDEX = -1; /**< Slot has no index. */ protected: - Item *mItems; /**< The holder of items */ + Item **mItems; /**< The holder of items */ }; #endif diff --git a/src/item.cpp b/src/item.cpp index 66f638a5..210589e9 100644 --- a/src/item.cpp +++ b/src/item.cpp @@ -23,16 +23,38 @@ #include "item.h" +#include "resources/image.h" +#include "resources/resourcemanager.h" + Item::Item(int id, int quantity) : + mImage(0), mQuantity(quantity) { setId(id); } +Item::~Item() +{ + if (mImage) + mImage->decRef(); +} + void Item::setId(int id) { mId = id; + // Types 0 and 1 are not equippable items. mEquipment = id && getInfo().getType() >= 2; + + // Load the associated image + if (mImage) + mImage->decRef(); + + ResourceManager *resman = ResourceManager::getInstance(); + std::string imagePath = "graphics/items/" + getInfo().getImageName(); + mImage = resman->getImage(imagePath); + + if (!mImage) + mImage = resman->getImage("graphics/gui/unknown-item.png"); } diff --git a/src/item.h b/src/item.h index f5d0fc77..fc71e53d 100644 --- a/src/item.h +++ b/src/item.h @@ -26,6 +26,8 @@ #include "resources/itemdb.h" +class Image; + /** * Represents one or more instances of a certain item type. */ @@ -37,6 +39,11 @@ class Item */ Item(int id = 0, int quantity = 0); + /** + * Destructor. + */ + ~Item(); + /** * Sets the item id, identifying the item type. */ @@ -48,6 +55,11 @@ class Item int getId() const { return mId; } + /** + * Returns the item image. + */ + Image* getImage() { return mImage; } + /** * Sets the number of items. */ @@ -92,6 +104,7 @@ class Item protected: int mId; /**< Item type id. */ + Image *mImage; /**< Item image. */ int mQuantity; /**< Number of items. */ bool mEquipment; /**< Item is equipment. */ int mInvIndex; /**< Inventory index. */ diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 346597a8..059bd0f4 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -101,9 +101,9 @@ void LocalPlayer::clearInventory() mInventory->clear(); } -Item* LocalPlayer::getInvItem(int index) +void LocalPlayer::setInvItem(int index, int id, int amount) { - return mInventory->getItem(index); + mInventory->setItem(index, id, amount); } void @@ -137,7 +137,7 @@ void LocalPlayer::unequipItem(int slot) { Net::GameServer::Player::unequip(slot); - // Tidy equipment directly to avoid weapon still shown bug, by instance + // Tidy equipment directly to avoid weapon still shown bug, for instance mEquipment->setEquipment(slot, 0); } diff --git a/src/localplayer.h b/src/localplayer.h index d6cb11ba..ddf5878e 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -142,7 +142,7 @@ class LocalPlayer : public Player drawName(Graphics *, int, int) {}; void clearInventory(); - Item* getInvItem(int index); + void setInvItem(int index, int id, int amount); /** * Move the Inventory item from the old slot to the new slot. diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index de74e8f5..6fdb827d 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -73,9 +73,7 @@ void InventoryHandler::handleMessage(MessageIn &msg) else if (slot >= 32 && slot < 32 + INVENTORY_SIZE) { int amount = id ? msg.readByte() : 0; - Item *it = player_node->getInvItem(slot - 32); - it->setId(id); - it->setQuantity(amount); + player_node->setInvItem(slot - 32, id, amount); } }; itemShortcut->load(); diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index a83da342..ff537bc3 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -65,7 +65,7 @@ void ItemDB::load() mUnknown = new ItemInfo(); mUnknown->setName("Unknown item"); - mUnknown->setImage(""); + mUnknown->setImageName(""); mUnknown->setSprite("error.xml", 0); mUnknown->setSprite("error.xml", 1); @@ -118,7 +118,7 @@ void ItemDB::load() int weaponType = XML::getProperty(node, "weapon_type", 0); ItemInfo *itemInfo = new ItemInfo; - itemInfo->setImage(image); + itemInfo->setImageName(image); itemInfo->setName(name.empty() ? "Unnamed" : name); itemInfo->setDescription(description); itemInfo->setType(type); diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 82c46e3c..f1ebd0a9 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -23,36 +23,8 @@ #include "iteminfo.h" -#include "resourcemanager.h" -#include "image.h" #include "itemdb.h" -ItemInfo::~ItemInfo() -{ - if (mImage) - { - mImage->decRef(); - } -} - -void -ItemInfo::setImage(const std::string &image) -{ - if (mImage) - { - mImage->decRef(); - } - - ResourceManager *resman = ResourceManager::getInstance(); - mImageName = "graphics/items/" + image; - mImage = ResourceManager::getInstance()->getImage(mImageName); - - if (!mImage) - { - mImage = resman->getImage("graphics/gui/unknown-item.png"); - } -} - const std::string& ItemInfo::getSprite(int gender) const { diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 2726a012..680c8d61 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -30,8 +30,6 @@ #include "spritedef.h" -class Image; - enum EquipmentSoundEvent { EQUIP_EVENT_STRIKE, @@ -49,7 +47,6 @@ class ItemInfo * Constructor. */ ItemInfo(): - mImage(NULL), mType(0), mWeight(0), mView(0), @@ -57,21 +54,17 @@ class ItemInfo { } - /** - * Destructor. - */ - ~ItemInfo(); - void setName(const std::string &name) { mName = name; } const std::string& getName() const { return mName; } - void setImage(const std::string &image); + void setImageName(const std::string &imageName) + { mImageName = imageName; } - Image* getImage() const - { return mImage; } + const std::string& getImageName() const + { return mImageName; } void setDescription(const std::string &description) { mDescription = description; } @@ -116,13 +109,6 @@ class ItemInfo protected: std::string mImageName; /**< The filename of the icon image. */ - - /* TODO (BL): I do not think the item info should keep a reference to - * the item icon. It would probably be better if this was kept in the - * Item class, so that the images can be lazily instantiated and also - * unloaded when no longer used. - */ - Image *mImage; /**< The loaded icon image. */ std::string mName; std::string mDescription; /**< Short description. */ std::string mEffect; /**< Description of effects. */ diff --git a/src/shopitem.cpp b/src/shopitem.cpp new file mode 100644 index 00000000..ed5d30a9 --- /dev/null +++ b/src/shopitem.cpp @@ -0,0 +1,33 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "shopitem.h" + +#include "utils/tostring.h" + +ShopItem::ShopItem(int id, int quantity, int price): + Item(id, quantity), + mPrice(price) +{ + mDisplayName = getInfo().getName() + " (" + toString(mPrice) + " GP)"; +} diff --git a/src/shopitem.h b/src/shopitem.h new file mode 100644 index 00000000..ffafbebe --- /dev/null +++ b/src/shopitem.h @@ -0,0 +1,58 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _SHOPITEM_H_ +#define _SHOPITEM_H_ + +#include "item.h" + +/** + * Represents an item in a shop inventory. + */ +class ShopItem : public Item +{ + public: + /** + * Constructor. + */ + ShopItem(int id, int quantity, int price); + + /** + * Gets the price of the item. + */ + int getPrice() const + { return mPrice; } + + /** + * Gets the display name for in the shop list. + */ + const std::string& getDisplayName() const + { return mDisplayName; } + + protected: + int mPrice; + int mIndex; + std::string mDisplayName; +}; + +#endif -- cgit v1.2.3-60-g2f50 From 9c9c105cd26a0b8349cd529c31c2a0800da697ce Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Thu, 10 Jan 2008 15:45:25 +0000 Subject: Item types and weapon types are now identified by name instead of numbers in the items.xml. Removed entries for eAthena compatiblity from items.xml (the database isn't eAthena compatible anymore), added item type and weapon-type properties to all items. All healing items now have a healing effect. --- ChangeLog | 10 ++++++++++ src/resources/itemdb.cpp | 40 ++++++++++++++++++++++++++++++++++++++-- src/resources/iteminfo.cpp | 13 ++++++------- src/resources/iteminfo.h | 43 ++++++++++++++++++++++++++++++++++++++++++- 4 files changed, 96 insertions(+), 10 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index f672155c..7bdda19f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,13 @@ +2007-01-10 Philipp Sehmisch + + * src/resources/itemdb.cpp, src/resources/iteminfo.cpp, + src/resources/iteminfo.h: Item types and weapon types are now + identified by name instead of numbers in the items.xml. + * data/items.xml: Removed entries for eAthena compatiblity (the + database isn't eAthena compatible anymore), added item type and + weapon-type properties to all items. All healing items now have a + healing effect. + 2007-01-09 Philipp Sehmisch * data/items.xml: Added weapon_type properties to weapons so that diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index ff537bc3..6d7f5944 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -56,6 +56,42 @@ static char const *const fields[][2] = { "mp", N_("MP %+d") } }; +ItemType itemTypeFromString (std::string name, int id = 0) +{ + if (name=="generic") return ITEM_UNUSABLE; + else if (name=="usable") return ITEM_USABLE; + else if (name=="equip-1hand") return ITEM_EQUIPMENT_ONE_HAND_WEAPON; + else if (name=="equip-2hand") return ITEM_EQUIPMENT_TWO_HANDS_WEAPON; + else if (name=="equip-torso") return ITEM_EQUIPMENT_TORSO; + else if (name=="equip-arms") return ITEM_EQUIPMENT_ARMS; + else if (name=="equip-head") return ITEM_EQUIPMENT_HEAD; + else if (name=="equip-legs") return ITEM_EQUIPMENT_LEGS; + else if (name=="equip-shield") return ITEM_EQUIPMENT_SHIELD; + else if (name=="equip-ring") return ITEM_EQUIPMENT_RING; + else if (name=="equip-necklace") return ITEM_EQUIPMENT_NECKLACE; + else if (name=="equip-feet") return ITEM_EQUIPMENT_FEET; + else if (name=="equip-ammo") return ITEM_EQUIPMENT_AMMO; + else return ITEM_UNUSABLE; +} + +WeaponType weaponTypeFromString (std::string name, int id = 0) +{ + if (name=="knife") return WPNTYPE_KNIFE; + else if (name=="sword") return WPNTYPE_SWORD; + else if (name=="polearm") return WPNTYPE_POLEARM; + else if (name=="javelin") return WPNTYPE_JAVELIN; + else if (name=="staff") return WPNTYPE_STAFF; + else if (name=="whip") return WPNTYPE_WHIP; + else if (name=="boomerang") return WPNTYPE_BOOMERANG; + else if (name=="bow") return WPNTYPE_BOW; + else if (name=="sickle") return WPNTYPE_SICKLE; + else if (name=="crossbow") return WPNTYPE_CROSSBOW; + else if (name=="mace") return WPNTYPE_MACE; + else if (name=="axe") return WPNTYPE_AXE; + else if (name=="thrown") return WPNTYPE_THROWN; + else return WPNTYPE_NONE; +} + void ItemDB::load() { if (mLoaded) @@ -108,14 +144,14 @@ void ItemDB::load() logger->log("ItemDB: Redefinition of item ID %d", id); } - int type = XML::getProperty(node, "type", 0); + int type = itemTypeFromString(XML::getProperty(node, "type", "")); int weight = XML::getProperty(node, "weight", 0); int view = XML::getProperty(node, "view", 0); std::string name = XML::getProperty(node, "name", ""); std::string image = XML::getProperty(node, "image", ""); std::string description = XML::getProperty(node, "description", ""); - int weaponType = XML::getProperty(node, "weapon_type", 0); + int weaponType = itemTypeFromString(XML::getProperty(node, "weapon_type", "")); ItemInfo *itemInfo = new ItemInfo; itemInfo->setImageName(image); diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index f1ebd0a9..ade7f685 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -45,23 +45,22 @@ ItemInfo::getSprite(int gender) const void ItemInfo::setWeaponType(int type) { - // See server item.hpp file for type values. switch (type) { - case 0: // none + case WPNTYPE_NONE: mAttackType = ACTION_DEFAULT; break; - case 1: // knife - case 2: // sword + case WPNTYPE_KNIFE: + case WPNTYPE_SWORD: mAttackType = ACTION_ATTACK_STAB; break; - case 8: // projectile + case WPNTYPE_THROWN: mAttackType = ACTION_ATTACK_THROW; break; - case 10: // bow + case WPNTYPE_BOW: mAttackType = ACTION_ATTACK_BOW; break; - case 11: // sickle + case WPNTYPE_SICKLE: mAttackType = ACTION_ATTACK_SWING; break; default: diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 680c8d61..c637b010 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -36,6 +36,47 @@ enum EquipmentSoundEvent EQUIP_EVENT_HIT }; +/** + * Enumeration of available Item types. + */ +enum ItemType +{ + ITEM_UNUSABLE = 0, + ITEM_USABLE, // 1 + ITEM_EQUIPMENT_ONE_HAND_WEAPON, // 2 + ITEM_EQUIPMENT_TWO_HANDS_WEAPON,// 3 + ITEM_EQUIPMENT_TORSO,// 4 + ITEM_EQUIPMENT_ARMS,// 5 + ITEM_EQUIPMENT_HEAD,// 6 + ITEM_EQUIPMENT_LEGS,// 7 + ITEM_EQUIPMENT_SHIELD,// 8 + ITEM_EQUIPMENT_RING,// 9 + ITEM_EQUIPMENT_NECKLACE,// 10 + ITEM_EQUIPMENT_FEET,// 11 + ITEM_EQUIPMENT_AMMO// 12 +}; + +/** + * Enumeration of available weapon's types. + */ +enum WeaponType +{ + WPNTYPE_NONE = 0, + WPNTYPE_KNIFE,// 1 + WPNTYPE_SWORD,// 2 + WPNTYPE_POLEARM,// 3 + WPNTYPE_JAVELIN,// 4 + WPNTYPE_STAFF,// 5 + WPNTYPE_WHIP,// 6 + WPNTYPE_BOOMERANG,// 7 + WPNTYPE_BOW,// 8 + WPNTYPE_SICKLE,// 9 + WPNTYPE_CROSSBOW,// 10 + WPNTYPE_MACE,// 11 + WPNTYPE_AXE,// 12 + WPNTYPE_THROWN// 13 +}; + /** * Defines a class for storing item infos. This includes information used when * the item is equipped. @@ -47,7 +88,7 @@ class ItemInfo * Constructor. */ ItemInfo(): - mType(0), + mType(ITEM_UNUSABLE), mWeight(0), mView(0), mAttackType(ACTION_DEFAULT) -- cgit v1.2.3-60-g2f50 From 5ff0cd265460ef3fcc30f663094dc2c99b9926e9 Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Mon, 28 Jan 2008 07:57:49 +0000 Subject: Added weapon skill system and leveling system. --- ChangeLog | 19 ++++++ src/CMakeLists.txt | 2 - src/Makefile.am | 2 - src/game.cpp | 3 - src/game.h | 1 - src/gui/skill.cpp | 125 ++++++++++++------------------------- src/gui/skill.h | 21 ++----- src/gui/status.cpp | 139 ++++++++++++++++++++++++++---------------- src/gui/status.h | 7 ++- src/localplayer.cpp | 66 +++++++++++++++----- src/localplayer.h | 88 +++++++++++++++++--------- src/net/charserverhandler.cpp | 4 +- src/net/gameserver/player.cpp | 14 +++++ src/net/gameserver/player.h | 2 + src/net/playerhandler.cpp | 128 ++++++++++++++++++++++++++++++++++++++ src/net/protocol.h | 16 ++++- src/net/skillhandler.cpp | 93 ---------------------------- src/net/skillhandler.h | 37 ----------- src/particle.cpp | 6 +- src/particle.h | 4 +- src/resources/itemdb.cpp | 6 +- src/resources/iteminfo.cpp | 2 +- src/resources/iteminfo.h | 23 +++---- 23 files changed, 448 insertions(+), 360 deletions(-) delete mode 100644 src/net/skillhandler.cpp delete mode 100644 src/net/skillhandler.h (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index 9286fb40..83b8ffac 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,22 @@ +2007-01-28 Philipp Sehmisch + + * src/game.cpp, src/game.h, src/net/skillhandler.cpp, + src/net/skillhandler.h, src/Makefile.am, src/CMakeLists.txt: + Removed skill handler (relict from eAthena) + * src/gui/skill.cpp, src/gui/skill.h: Implemented provisorical + dialog for viewing skill experience and skill levels. + * src/gui/status.cpp, src/gui/status.h: Implemented raising and + correcting of attributes in the character status GUI. + * src/localplayer.cpp, src/localplayer.h, + src/net/charserverhandler.cpp, src/net/gameserver/player.cpp, + src/net/gameserver/player.h, src/net/playerhandler.cpp, + src/net/protocol.h: Implemented netcode for skill system and + attribute increase system. + * src/resources/itemdp.cpp, src/resources/iteminfo.cpp, + src/resources/iteminfo.h: Updated skill palette to the latest + design decisions. + * data/items.xml: Fixed a few messed up slot numbers. + 2008-01-26 Bjørn Lindeijer * src/gui/truetypefont.cpp: Image alpha should also be set to 1, in diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index a6606c33..4d774f1b 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -226,8 +226,6 @@ SET(SRCS net/playerhandler.cpp net/playerhandler.h net/protocol.h - net/skillhandler.cpp - net/skillhandler.h net/tradehandler.cpp net/tradehandler.h net/accountserver/account.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 31c17edb..a3a7bc1b 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -178,8 +178,6 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ net/playerhandler.cpp \ net/playerhandler.h \ net/protocol.h \ - net/skillhandler.cpp \ - net/skillhandler.h \ net/tradehandler.cpp \ net/tradehandler.h \ net/accountserver/account.cpp \ diff --git a/src/game.cpp b/src/game.cpp index 4bf42a2d..1ad99268 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -77,7 +77,6 @@ #include "net/network.h" #include "net/npchandler.h" #include "net/playerhandler.h" -#include "net/skillhandler.h" #include "net/tradehandler.h" #include "resources/imagewriter.h" @@ -236,7 +235,6 @@ Game::Game(): mItemHandler(new ItemHandler()), mNpcHandler(new NPCHandler()), mPlayerHandler(new PlayerHandler()), - mSkillHandler(new SkillHandler()), mTradeHandler(new TradeHandler()), mLogicCounterId(0), mSecondsCounterId(0) { @@ -279,7 +277,6 @@ Game::Game(): Net::registerHandler(mItemHandler.get()); Net::registerHandler(mNpcHandler.get()); Net::registerHandler(mPlayerHandler.get()); - Net::registerHandler(mSkillHandler.get()); Net::registerHandler(mTradeHandler.get()); } diff --git a/src/game.h b/src/game.h index d1b438bd..fc7e33df 100644 --- a/src/game.h +++ b/src/game.h @@ -67,7 +67,6 @@ class Game : public ConfigListener MessageHandlerPtr mItemHandler; MessageHandlerPtr mNpcHandler; MessageHandlerPtr mPlayerHandler; - MessageHandlerPtr mSkillHandler; MessageHandlerPtr mTradeHandler; SDL_TimerID mLogicCounterId; diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index c553863f..8c47c4ad 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -24,6 +24,7 @@ #include #include +#include #include "skill.h" @@ -35,32 +36,8 @@ #include "../localplayer.h" #include "../utils/dtor.h" - -const char *skill_db[] = { - // 0-99 - "", "Basic", "Sword", "Two hand", "HP regeneration", "Bash", "Provoke", "Magnum", "Endure", "MP regeneration", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "MAX weight", "Discount", "Overcharge", "", - "Identify", "", "", "", "", "", "", "", "Double", "Miss", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - // 100-199 - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "First aid", "Play as dead", "Moving recovery", "Fatal blow", "Auto berserk", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", - "", "", "", "", "", "", "", "", "", "", -}; - +#include "../utils/toString.h" +#include "../utils/gettext.h" SkillDialog::SkillDialog(): Window("Skills") @@ -68,25 +45,32 @@ SkillDialog::SkillDialog(): setCloseButton(true); setDefaultSize(windowContainer->getWidth() - 255, 25, 240, 240); - mSkillListBox = new ListBox(this); - ScrollArea *skillScrollArea = new ScrollArea(mSkillListBox); - - mSkillListBox->setActionEventId("skill"); - - skillScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); - skillScrollArea->setDimension(gcn::Rectangle(5, 5, 230, 180)); + mSkillNameLabels.resize(CHAR_SKILL_NB); + mSkillLevelLabels.resize(CHAR_SKILL_NB); + mSkillExpLabels.resize(CHAR_SKILL_NB); - add(skillScrollArea); + for (int a=0; a < CHAR_SKILL_NB; a++) + { + mSkillNameLabels.at(a) = new gcn::Label(""); + mSkillNameLabels.at(a)->setPosition(1, a*10); + add(mSkillNameLabels.at(a)); + mSkillLevelLabels.at(a) = new gcn::Label(""); + mSkillLevelLabels.at(a)->setPosition(75, a*10); + add(mSkillLevelLabels.at(a)); + mSkillExpLabels.at(a) = new gcn::Label(""); + mSkillExpLabels.at(a)->setPosition(150, a*10); + add(mSkillExpLabels.at(a)); + } - mSkillListBox->addActionListener(this); + update(); setLocationRelativeTo(getParent()); - loadWindowState("Skills"); + loadWindowState(_("Skills")); } SkillDialog::~SkillDialog() { - cleanList(); + } void SkillDialog::action(const gcn::ActionEvent &event) @@ -100,60 +84,29 @@ void SkillDialog::action(const gcn::ActionEvent &event) } } -void SkillDialog::update() +void SkillDialog::draw(gcn::Graphics *g) { -} + update(); -int SkillDialog::getNumberOfElements() -{ - return mSkillList.size(); + Window::draw(g); } -std::string SkillDialog::getElementAt(int i) +void SkillDialog::update() { - if (i >= 0 && i < (int)mSkillList.size()) + for (int a = 0; a < CHAR_SKILL_NB; a++) { - char tmp[128]; - sprintf(tmp, "%s Lv: %i Sp: %i", - skill_db[mSkillList[i]->id], - mSkillList[i]->lv, - mSkillList[i]->sp); - return tmp; + int baseLevel = player_node->getAttributeBase(a + CHAR_SKILL_BEGIN); + int effLevel = player_node->getAttributeEffective(a + CHAR_SKILL_BEGIN); + std::string skillLevel("Lvl:" + toString(effLevel) + " / " + toString(baseLevel)); + + std::pair exp = player_node->getExperience(a); + std::string sExp (toString(exp.first) + " / " + toString(exp.second)); + + mSkillNameLabels.at(a)->setCaption("Skill" + toString(a)); + mSkillNameLabels.at(a)->adjustSize(); + mSkillLevelLabels.at(a)->setCaption(skillLevel); + mSkillLevelLabels.at(a)->adjustSize(); + mSkillExpLabels.at(a)->setCaption(sExp); + mSkillExpLabels.at(a)->adjustSize(); } - return ""; -} - -bool SkillDialog::hasSkill(int id) -{ - for (unsigned int i = 0; i < mSkillList.size(); i++) { - if (mSkillList[i]->id == id) { - return true; - } - } - return false; -} - -void SkillDialog::addSkill(int id, int lvl, int mp) -{ - SKILL *tmp = new SKILL(); - tmp->id = id; - tmp->lv = lvl; - tmp->sp = mp; - mSkillList.push_back(tmp); -} - -void SkillDialog::setSkill(int id, int lvl, int mp) -{ - for (unsigned int i = 0; i < mSkillList.size(); i++) { - if (mSkillList[i]->id == id) { - mSkillList[i]->lv = lvl; - mSkillList[i]->sp = mp; - } - } -} - -void SkillDialog::cleanList() -{ - for_each(mSkillList.begin(), mSkillList.end(), make_dtor(mSkillList)); - mSkillList.clear(); } diff --git a/src/gui/skill.h b/src/gui/skill.h index f1a14d50..55d94d82 100644 --- a/src/gui/skill.h +++ b/src/gui/skill.h @@ -33,18 +33,13 @@ #include "../guichanfwd.h" -struct SKILL { - short id; /**< Index into "skill_db" array */ - short lv, sp; -}; /** * The skill dialog. * * \ingroup Interface */ -class SkillDialog : public Window, public gcn::ActionListener, - public gcn::ListModel +class SkillDialog : public Window, public gcn::ActionListener { public: /** @@ -61,18 +56,14 @@ class SkillDialog : public Window, public gcn::ActionListener, void update(); - int getNumberOfElements(); - std::string getElementAt(int); + void setExp(int id, int exp); - bool hasSkill(int id); - void addSkill(int id, int lv, int sp); - void setSkill(int id, int lv, int sp); - void cleanList(); + void draw(gcn::Graphics *g); private: - gcn::ListBox *mSkillListBox; - - std::vector mSkillList; + std::vector mSkillNameLabels; + std::vector mSkillLevelLabels; + std::vector mSkillExpLabels; }; extern SkillDialog *skillDialog; diff --git a/src/gui/status.cpp b/src/gui/status.cpp index b0a92665..b9ebfecf 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -87,7 +87,6 @@ StatusWindow::StatusWindow(LocalPlayer *player): // Static Labels gcn::Label *mStatsTitleLabel = new gcn::Label("Stats"); gcn::Label *mStatsTotalLabel = new gcn::Label("Total"); - gcn::Label *mStatsCostLabel = new gcn::Label("Cost"); // Derived Stats /* @@ -111,37 +110,44 @@ StatusWindow::StatusWindow(LocalPlayer *player): for (int i = 0; i < 6; i++) { mStatsLabel[i] = new gcn::Label(); mStatsDisplayLabel[i] = new gcn::Label(); - mPointsLabel[i] = new gcn::Label("0"); } - mRemainingStatsPointsLabel = new gcn::Label(); + mCharacterPointsLabel = new gcn::Label(); + mCorrectionPointsLabel = new gcn::Label(); // Set button events Id - mStatsButton[0] = new Button("+", "STR", this); - mStatsButton[1] = new Button("+", "AGI", this); - mStatsButton[2] = new Button("+", "DEX", this); - mStatsButton[3] = new Button("+", "VIT", this); - mStatsButton[4] = new Button("+", "INT", this); - mStatsButton[5] = new Button("+", "WIL", this); - mStatsButton[6] = new Button("+", "CHR", this); + mStatsPlus[0] = new Button("+", "STR+", this); + mStatsPlus[1] = new Button("+", "AGI+", this); + mStatsPlus[2] = new Button("+", "DEX+", this); + mStatsPlus[3] = new Button("+", "VIT+", this); + mStatsPlus[4] = new Button("+", "INT+", this); + mStatsPlus[5] = new Button("+", "WIL+", this); + + mStatsMinus[0] = new Button("-", "STR-", this); + mStatsMinus[1] = new Button("-", "AGI-", this); + mStatsMinus[2] = new Button("-", "DEX-", this); + mStatsMinus[3] = new Button("-", "VIT-", this); + mStatsMinus[4] = new Button("-", "INT-", this); + mStatsMinus[5] = new Button("-", "WIL-", this); + // Set position mStatsTitleLabel->setPosition(mHpLabel->getX(), mHpLabel->getY() + 23 ); mStatsTotalLabel->setPosition(110, mStatsTitleLabel->getY() + 15); int totalLabelY = mStatsTotalLabel->getY(); - mStatsCostLabel->setPosition(170, totalLabelY); for (int i = 0; i < 6; i++) { mStatsLabel[i]->setPosition(5, mStatsTotalLabel->getY() + (i * 23) + 15); - mStatsDisplayLabel[i]->setPosition(85, + mStatsMinus[i]->setPosition(85, totalLabelY + (i * 23) + 15); + mStatsDisplayLabel[i]->setPosition(125, totalLabelY + (i * 23) + 15); - mStatsButton[i]->setPosition(145, totalLabelY + (i * 23) + 10); - mPointsLabel[i]->setPosition(165, totalLabelY + (i * 23) + 15); + mStatsPlus[i]->setPosition(185, totalLabelY + (i * 23) + 15); } - mRemainingStatsPointsLabel->setPosition(5, mPointsLabel[6]->getY() + 25); + mCharacterPointsLabel->setPosition(5, mStatsDisplayLabel[5]->getY() + 25); + mCorrectionPointsLabel->setPosition(5, mStatsDisplayLabel[5]->getY() + 35); /* mStatsAttackLabel->setPosition(220, mStatsLabel[0]->getY()); mStatsDefenseLabel->setPosition(220, mStatsLabel[1]->getY()); @@ -162,13 +168,12 @@ StatusWindow::StatusWindow(LocalPlayer *player): // Assemble add(mStatsTitleLabel); add(mStatsTotalLabel); - add(mStatsCostLabel); for(int i = 0; i < 6; i++) { add(mStatsLabel[i]); add(mStatsDisplayLabel[i]); - add(mStatsButton[i]); - add(mPointsLabel[i]); + add(mStatsPlus[i]); + add(mStatsMinus[i]); }/* add(mStatsAttackLabel); add(mStatsDefenseLabel); @@ -186,14 +191,19 @@ StatusWindow::StatusWindow(LocalPlayer *player): add(mStatsEvadePoints); add(mStatsReflexPoints);*/ - add(mRemainingStatsPointsLabel); + add(mCharacterPointsLabel); + add(mCorrectionPointsLabel); } void StatusWindow::update() { // Status Part // ----------- - mLvlLabel->setCaption("Level: " + toString(mPlayer->getLevel())); + mLvlLabel->setCaption( "Level: " + + toString(mPlayer->getLevel()) + + " (" + + toString(mPlayer->getLevelProgress()) + + "%)"); mLvlLabel->adjustSize(); mMoneyLabel->setCaption("Money: " + toString(mPlayer->getMoney()) + " GP"); @@ -232,8 +242,8 @@ void StatusWindow::update() "Intelligence", "Willpower" }; - int statusPoints = mPlayer->getAttributeIncreasePoints(); - + int characterPoints = mPlayer->getCharacterPoints(); + int correctionPoints = mPlayer->getCorrectionPoints(); // Update labels for (int i = 0; i < 6; i++) { @@ -246,11 +256,16 @@ void StatusWindow::update() mStatsLabel[i]->adjustSize(); mStatsDisplayLabel[i]->adjustSize(); - mStatsButton[i]->setEnabled(statusPoints); + mStatsPlus[i]->setEnabled(characterPoints); + mStatsMinus[i]->setEnabled(correctionPoints); } - mRemainingStatsPointsLabel->setCaption("Remaining Status Points: " + - toString(statusPoints)); - mRemainingStatsPointsLabel->adjustSize(); + mCharacterPointsLabel->setCaption("Character Points: " + + toString(characterPoints)); + mCharacterPointsLabel->adjustSize(); + + mCorrectionPointsLabel->setCaption("Correction Points: " + + toString(correctionPoints)); + mCorrectionPointsLabel->adjustSize(); /* // Derived Stats Points @@ -304,31 +319,53 @@ void StatusWindow::action(const gcn::ActionEvent &event) const std::string &eventId = event.getId(); // Stats Part - if (eventId.length() == 3) + if (eventId == "STR+") + { + mPlayer->raiseAttribute(LocalPlayer::STR); + } + else if (eventId == "AGI+") + { + mPlayer->raiseAttribute(LocalPlayer::AGI); + } + else if (eventId == "DEX+") + { + mPlayer->raiseAttribute(LocalPlayer::DEX); + } + else if (eventId == "VIT+") + { + mPlayer->raiseAttribute(LocalPlayer::VIT); + } + else if (eventId == "INT+") + { + mPlayer->raiseAttribute(LocalPlayer::INT); + } + else if (eventId == "WIL+") + { + mPlayer->raiseAttribute(LocalPlayer::WIL); + } + + else if (eventId == "STR-") + { + mPlayer->lowerAttribute(LocalPlayer::STR); + } + else if (eventId == "AGI-") + { + mPlayer->lowerAttribute(LocalPlayer::AGI); + } + else if (eventId == "DEX-") + { + mPlayer->lowerAttribute(LocalPlayer::DEX); + } + else if (eventId == "VIT-") + { + mPlayer->lowerAttribute(LocalPlayer::VIT); + } + else if (eventId == "INT-") + { + mPlayer->lowerAttribute(LocalPlayer::INT); + } + else if (eventId == "WIL-") { - if (eventId == "STR") - { - mPlayer->raiseAttribute(LocalPlayer::STR); - } - else if (eventId == "AGI") - { - mPlayer->raiseAttribute(LocalPlayer::AGI); - } - else if (eventId == "DEX") - { - mPlayer->raiseAttribute(LocalPlayer::DEX); - } - else if (eventId == "VIT") - { - mPlayer->raiseAttribute(LocalPlayer::VIT); - } - else if (eventId == "INT") - { - mPlayer->raiseAttribute(LocalPlayer::INT); - } - else if (eventId == "WIL") - { - mPlayer->raiseAttribute(LocalPlayer::WIL); - } + mPlayer->lowerAttribute(LocalPlayer::WIL); } } diff --git a/src/gui/status.h b/src/gui/status.h index f3475263..6e613495 100644 --- a/src/gui/status.h +++ b/src/gui/status.h @@ -91,14 +91,15 @@ class StatusWindow : public Window, public gcn::ActionListener * Stats captions. */ gcn::Label *mStatsLabel[6]; - gcn::Label *mPointsLabel[6]; gcn::Label *mStatsDisplayLabel[6]; - gcn::Label *mRemainingStatsPointsLabel; + gcn::Label *mCharacterPointsLabel; + gcn::Label *mCorrectionPointsLabel; /** * Stats buttons. */ - gcn::Button *mStatsButton[6]; + gcn::Button *mStatsPlus[6]; + gcn::Button *mStatsMinus[6]; }; extern StatusWindow *statusWindow; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index d01b613e..12de3de4 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -49,17 +49,21 @@ LocalPlayer::LocalPlayer(): mAttackRange(0), mInventory(new Inventory), mEquipment(new Equipment), - mAttributeBase(NB_CHARACTER_ATTRIBUTES, 0), - mAttributeEffective(NB_CHARACTER_ATTRIBUTES, 0), - mAttributeIncreasePoints(0), - mLevel(1), mMoney(0), + mAttributeBase(NB_CHARACTER_ATTRIBUTES, -1), + mAttributeEffective(NB_CHARACTER_ATTRIBUTES, -1), + mExpCurrent(CHAR_SKILL_NB, -1), + mExpNext(CHAR_SKILL_NB, -1), + mCharacterPoints(-1), + mCorrectionPoints(-1), + mLevel(1), mLevelProgress(0), + mMoney(0), mTotalWeight(1), mMaxWeight(1), mHP(1), mMaxHP(1), - mXp(0), mTarget(NULL), mPickUpTarget(NULL), mTrading(false), mLastAction(-1), mWalkingDir(0), - mDestX(0), mDestY(0) + mDestX(0), mDestY(0), + mExpMessageTime(0) { } @@ -74,6 +78,21 @@ void LocalPlayer::logic() mLastAction = -1; } + // Show XP messages + if(!mExpMessages.empty()) + { + if (mExpMessageTime == 0) + { + particleEngine->addTextRiseFadeOutEffect(mExpMessages.front(), + 0, 128, 255, + speechFont, + mPx + 16, mPy - 16); + mExpMessages.pop_front(); + mExpMessageTime = 30; + } + mExpMessageTime--; + } + Being::logic(); } @@ -326,7 +345,6 @@ void LocalPlayer::attack() else { sound.playSfx("sfx/fist-swish.ogg"); } - Net::GameServer::Player::attack(getSpriteDirection()); } @@ -346,19 +364,35 @@ void LocalPlayer::revive() void LocalPlayer::raiseAttribute(size_t attr) { + // we assume that the server allows the change. When not we will undo it later. + mCharacterPoints--; mAttributeBase.at(attr)++; - // TODO: Inform the server about our desire to raise the attribute + Net::GameServer::Player::raiseAttribute(attr + CHAR_ATTR_BEGIN); } -void LocalPlayer::setXp(int xp) +void LocalPlayer::lowerAttribute(size_t attr) { - if (mMap && xp > mXp) - { - const std::string text = toString(xp - mXp) + " xp"; + // we assume that the server allows the change. When not we will undo it later. + mCorrectionPoints--; + mCharacterPoints++; + mAttributeBase.at(attr)--; + Net::GameServer::Player::lowerAttribute(attr + CHAR_ATTR_BEGIN); +} - // Show XP number - particleEngine->addTextRiseFadeOutEffect(text, hitYellowFont, - mPx + 16, mPy - 16); +void LocalPlayer::setExperience(int skill, int current, int next) +{ + int diff = current - mExpCurrent.at(skill); + if (mMap && mExpCurrent.at(skill) != -1 && diff > 0) + { + const std::string text = toString(diff) + " xp skill" + toString(skill); + mExpMessages.push_back(text); } - mXp = xp; + + mExpCurrent.at(skill) = current; + mExpNext.at(skill) = next; +} + +std::pair LocalPlayer::getExperience(int skill) +{ + return std::pair (mExpCurrent.at(skill), mExpNext.at(skill)); } diff --git a/src/localplayer.h b/src/localplayer.h index 9deb2475..fca6f993 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -82,30 +82,39 @@ enum CHAR_ATTR_END, CHAR_ATTR_NB = CHAR_ATTR_END - CHAR_ATTR_BEGIN, - CHAR_SKILL_WEAPON_BEGIN = CHAR_ATTR_END, + CHAR_SKILL_BEGIN = CHAR_ATTR_END, + + CHAR_SKILL_WEAPON_BEGIN = CHAR_SKILL_BEGIN, CHAR_SKILL_WEAPON_NONE = CHAR_SKILL_WEAPON_BEGIN, CHAR_SKILL_WEAPON_KNIFE, CHAR_SKILL_WEAPON_SWORD, - CHAR_SKILL_WEAPON_SPEAR, - CHAR_SKILL_WEAPON_JAVELIN, - CHAR_SKILL_WEAPON_ROD, + CHAR_SKILL_WEAPON_POLEARM, CHAR_SKILL_WEAPON_STAFF, CHAR_SKILL_WEAPON_WHIP, - CHAR_SKILL_WEAPON_PROJECTILE, - CHAR_SKILL_WEAPON_BOOMERANG, CHAR_SKILL_WEAPON_BOW, - CHAR_SKILL_WEAPON_SICKLE, - CHAR_SKILL_WEAPON_CROSSBOW, - CHAR_SKILL_WEAPON_STICK, - CHAR_SKILL_WEAPON_HAMMER, + CHAR_SKILL_WEAPON_SHOOTING, + CHAR_SKILL_WEAPON_MACE, CHAR_SKILL_WEAPON_AXE, - CHAR_SKILL_WEAPON_HAND_PROJECTILE, + CHAR_SKILL_WEAPON_THROWN, CHAR_SKILL_WEAPON_END, CHAR_SKILL_WEAPON_NB = CHAR_SKILL_WEAPON_END - CHAR_SKILL_WEAPON_BEGIN, - // Magic skills should follow. + CHAR_SKILL_MAGIC_BEGIN = CHAR_SKILL_WEAPON_END, + CHAR_SKILL_MAGIC_IAMJUSTAPLACEHOLDER = CHAR_SKILL_MAGIC_BEGIN, + // add magic skills here + CHAR_SKILL_MAGIC_END, + CHAR_SKILL_MAGIC_NB = CHAR_SKILL_MAGIC_END - CHAR_SKILL_MAGIC_BEGIN, + + CHAR_SKILL_CRAFT_BEGIN = CHAR_SKILL_MAGIC_END, + CHAR_SKILL_CRAFT_IAMJUSTAPLACEHOLDER = CHAR_SKILL_CRAFT_BEGIN, + // add crafting skills here + CHAR_SKILL_CRAFT_END, + CHAR_SKILL_CRAFT_NB = CHAR_SKILL_CRAFT_END - CHAR_SKILL_CRAFT_BEGIN, + + CHAR_SKILL_END = CHAR_SKILL_CRAFT_END, + CHAR_SKILL_NB = CHAR_SKILL_END - CHAR_SKILL_BEGIN, - NB_CHARACTER_ATTRIBUTES = CHAR_SKILL_WEAPON_END + NB_CHARACTER_ATTRIBUTES = CHAR_SKILL_END }; @@ -235,8 +244,16 @@ class LocalPlayer : public Player */ void setWalkingDir(int dir); + /** + * Uses a character point to raise an attribute + */ void raiseAttribute(size_t attr); + /** + * Uses a correction point to lower an attribute + */ + void lowerAttribute(size_t attr); + void toggleSit(); void emote(Uint8 emotion); @@ -245,17 +262,6 @@ class LocalPlayer : public Player int getHP() const { return mHP; } - /** - * Sets the amount of XP. Shows XP gaining effect if the player is on - * a map. - */ - void setXp(int xp); - - /** - * Returns the amount of experience points. - */ - int getXp() const { return mXp; } - Uint32 mCharId; int getMaxHP() const @@ -275,6 +281,12 @@ class LocalPlayer : public Player void setLevel(int value) { mLevel = value; } + void setLevelProgress(int percent) + { mLevelProgress = percent; } + + int getLevelProgress() const + { return mLevelProgress; } + int getMoney() const { return mMoney; } @@ -299,8 +311,21 @@ class LocalPlayer : public Player void setAttributeEffective(int num, int value) { mAttributeEffective[num] = value; } - int getAttributeIncreasePoints() const - { return mAttributeIncreasePoints; } + int getCharacterPoints() const + { return mCharacterPoints; } + + void setCharacterPoints(int n) + { mCharacterPoints = n; } + + int getCorrectionPoints() const + { return mCorrectionPoints; } + + void setCorrectionPoints(int n) + { mCorrectionPoints = n; } + + void setExperience(int skill, int current, int next); + + std::pair getExperience(int skill); float mLastAttackTime; /**< Used to synchronize the charge dialog */ @@ -313,14 +338,17 @@ class LocalPlayer : public Player // Character status: std::vector mAttributeBase; std::vector mAttributeEffective; - int mAttributeIncreasePoints; + std::vector mExpCurrent; + std::vector mExpNext; + int mCharacterPoints; + int mCorrectionPoints; int mLevel; + int mLevelProgress; int mMoney; int mTotalWeight; int mMaxWeight; int mHP; int mMaxHP; - int mXp; /**< Experience points. */ Being *mTarget; FloorItem *mPickUpTarget; @@ -330,6 +358,10 @@ class LocalPlayer : public Player int mWalkingDir; /**< The direction the player is walking in. */ int mDestX; /**< X coordinate of destination. */ int mDestY; /**< Y coordinate of destination. */ + + std::list mExpMessages; /**< Queued exp messages*/ + int mExpMessageTime; + }; extern LocalPlayer *player_node; diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index bbfa82a4..c83b68f1 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -215,7 +215,9 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot) tempPlayer->setGender(msg.readInt8()); int hs = msg.readInt8(), hc = msg.readInt8(); tempPlayer->setHairStyle(hs, hc); - tempPlayer->setLevel(msg.readInt8()); + tempPlayer->setLevel(msg.readInt16()); + tempPlayer->setCharacterPoints(msg.readInt16()); + tempPlayer->setCorrectionPoints(msg.readInt16()); tempPlayer->setMoney(msg.readInt32()); for (int i = 0; i < 7; i++) diff --git a/src/net/gameserver/player.cpp b/src/net/gameserver/player.cpp index bb3567d3..67edc7ad 100644 --- a/src/net/gameserver/player.cpp +++ b/src/net/gameserver/player.cpp @@ -154,3 +154,17 @@ void Net::GameServer::Player::tradeWithNPC(int item, int amount) msg.writeInt16(amount); Net::GameServer::connection->send(msg); } + +void Net::GameServer::Player::raiseAttribute(int attribute) +{ + MessageOut msg(PGMSG_RAISE_ATTRIBUTE); + msg.writeInt8(attribute); + Net::GameServer::connection->send(msg); +} + +void Net::GameServer::Player::lowerAttribute(int attribute) +{ + MessageOut msg(PGMSG_LOWER_ATTRIBUTE); + msg.writeInt8(attribute); + Net::GameServer::connection->send(msg); +} diff --git a/src/net/gameserver/player.h b/src/net/gameserver/player.h index b5f3e6d7..7ebb2830 100644 --- a/src/net/gameserver/player.h +++ b/src/net/gameserver/player.h @@ -51,6 +51,8 @@ namespace Net void tradeItem(int slot, int amount); void tradeMoney(int amount); void tradeWithNPC(int item, int amount); + void raiseAttribute(int attribute); + void lowerAttribute(int attribute); } } } diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index f6f7a8fa..951d6d4e 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -29,6 +29,7 @@ #include "../engine.h" #include "../localplayer.h" #include "../log.h" +#include "../particle.h" #include "../npc.h" #include "../gui/buy.h" @@ -90,6 +91,11 @@ PlayerHandler::PlayerHandler() GPMSG_PLAYER_MAP_CHANGE, GPMSG_PLAYER_SERVER_CHANGE, GPMSG_PLAYER_ATTRIBUTE_CHANGE, + GPMSG_PLAYER_EXP_CHANGE, + GPMSG_LEVELUP, + GPMSG_LEVEL_PROGRESS, + GPMSG_RAISE_ATTRIBUTE_RESPONSE, + GPMSG_LOWER_ATTRIBUTE_RESPONSE, 0 }; handledMessages = _messages; @@ -128,6 +134,14 @@ void PlayerHandler::handleMessage(MessageIn &msg) } else if (stat < NB_CHARACTER_ATTRIBUTES) { + if (stat >= CHAR_SKILL_BEGIN && stat < CHAR_SKILL_END + && player_node->getAttributeBase(stat) < base + && player_node->getAttributeBase(stat) > -1) + { + Particle* effect = particleEngine->addEffect("graphics/particles/skillup.particle.xml", 0, 0); + player_node->controlParticle(effect); + } + player_node->setAttributeBase(stat, base); player_node->setAttributeEffective(stat, value); } @@ -138,6 +152,120 @@ void PlayerHandler::handleMessage(MessageIn &msg) } } } break; + + case GPMSG_PLAYER_EXP_CHANGE: + { + logger->log("EXP Update"); + while (msg.getUnreadLength()) + { + int skill = msg.readInt8(); + int current = msg.readInt32(); + int next = msg.readInt32(); + + if (skill < CHAR_SKILL_NB) + { + player_node->setExperience(skill, current, next); + } + else + { + logger->log("Warning: server wants to update experience of unknown " + "skill %d to %d / %d", skill, current, next); + } + } + } break; + + case GPMSG_LEVELUP: + { + player_node->setLevel(msg.readInt16()); + player_node->setCharacterPoints(msg.readInt16()); + player_node->setCorrectionPoints(msg.readInt16()); + Particle* effect = particleEngine->addEffect("graphics/particles/levelup.particle.xml", 0, 0); + player_node->controlParticle(effect); + } break; + + + case GPMSG_LEVEL_PROGRESS: + { + logger->log("Level Progress Update"); + player_node->setLevelProgress(msg.readInt8()); + } break; + + + case GPMSG_RAISE_ATTRIBUTE_RESPONSE: + { + int errCode = msg.readInt8(); + int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN; + switch (errCode) + { + case ATTRIBMOD_OK: + { + // feel(acknowledgment); + } break; + case ATTRIBMOD_INVALID_ATTRIBUTE: + { + logger->log("Warning: Server denied increase of attribute %d (unknown attribute) ", attrNum); + } break; + case ATTRIBMOD_NO_POINTS_LEFT: + { + // when the server says "you got no points" it + // has to be correct. The server is always right! + // undo attribute change and set points to 0 + logger->log("Warning: Server denied increase of attribute %d (no points left) ", attrNum); + int attrValue = player_node->getAttributeBase(attrNum) - 1; + player_node->setCharacterPoints(0); + player_node->setAttributeBase(attrNum, attrValue); + } break; + case ATTRIBMOD_DENIED: + { + // undo attribute change + logger->log("Warning: Server denied increase of attribute %d (reason unknown) ", attrNum); + int points = player_node->getCharacterPoints() - 1; + player_node->setCharacterPoints(points); + int attrValue = player_node->getAttributeBase(attrNum) - 1; + player_node->setAttributeBase(attrNum, attrValue); + } break; + } + } break; + + case GPMSG_LOWER_ATTRIBUTE_RESPONSE: + { + int errCode = msg.readInt8(); + int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN; + switch (errCode) + { + case ATTRIBMOD_OK: + { + // feel(acknowledgment); + } break; + case ATTRIBMOD_INVALID_ATTRIBUTE: + { + logger->log("Warning: Server denied reduction of attribute %d (unknown attribute) ", attrNum); + } break; + case ATTRIBMOD_NO_POINTS_LEFT: + { + // when the server says "you got no points" it + // has to be correct. The server is always right! + // undo attribute change and set points to 0 + logger->log("Warning: Server denied reduction of attribute %d (no points left) ", attrNum); + int attrValue = player_node->getAttributeBase(attrNum) + 1; + player_node->setCorrectionPoints(0); + player_node->setAttributeBase(attrNum, attrValue); + break; + } break; + case ATTRIBMOD_DENIED: + { + // undo attribute change + logger->log("Warning: Server denied reduction of attribute %d (reason unknown) ", attrNum); + int charaPoints = player_node->getCharacterPoints() - 1; + player_node->setCharacterPoints(charaPoints); + int correctPoints = player_node->getCharacterPoints() + 1; + player_node->setCorrectionPoints(correctPoints); + int attrValue = player_node->getAttributeBase(attrNum) + 1; + player_node->setAttributeBase(attrNum, attrValue); + } break; + } + + } break; /* case SMSG_PLAYER_ARROW_MESSAGE: { diff --git a/src/net/protocol.h b/src/net/protocol.h index d8b9fcb2..e6f5869b 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -49,7 +49,7 @@ enum { APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error PAMSG_CHAR_DELETE = 0x0022, // B index APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error - APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, B level, W money, W*6 stats + APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, W level, W character points, W correction points, D money, W*6 stats PAMSG_CHAR_SELECT = 0x0026, // B index APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port PAMSG_EMAIL_CHANGE = 0x0030, // S email @@ -83,6 +83,13 @@ enum { GPMSG_INVENTORY = 0x0120, // { B slot, W item id [, B amount] }* GPMSG_INVENTORY_FULL = 0x0121, // { B slot, W item id [, B amount] }* GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { B attribute, W base value, W modified value }* + GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { B skill, D exp got, D exp needed }* + GPMSG_LEVELUP = 0x0150, // W new level + GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup + PGMSG_RAISE_ATTRIBUTE = 0x0160, // B attribute + GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, B attribute + PGMSG_LOWER_ATTRIBUTE = 0x0170, // B attribute + GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, B attribute GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position // player: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }* // monster: W type id @@ -183,6 +190,13 @@ enum { CREATE_TOO_MUCH_CHARACTERS }; +// Character attribute modification specific return value +enum AttribmodResponseCode { + ATTRIBMOD_OK = ERRMSG_OK, + ATTRIBMOD_INVALID_ATTRIBUTE = 0x40, + ATTRIBMOD_NO_POINTS_LEFT, + ATTRIBMOD_DENIED +}; // Object type enumeration enum { // A simple item diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp deleted file mode 100644 index 8a19fe45..00000000 --- a/src/net/skillhandler.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/* - * The Mana World - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#include "skillhandler.h" - -#include "messagein.h" -#include "protocol.h" - -#include "../log.h" - -#include "../gui/chat.h" -#include "../gui/skill.h" - -SkillHandler::SkillHandler() -{ - static const Uint16 _messages[] = { - 0 - }; - handledMessages = _messages; -} - -void SkillHandler::handleMessage(MessageIn &msg) -{ - switch (msg.getId()) - { -#if 0 - case SMSG_PLAYER_SKILLS: - msg.readInt16(); // length - skillCount = (msg.getLength() - 4) / 37; - skillDialog->cleanList(); - - for (int k = 0; k < skillCount; k++) - { - Sint16 skillId = msg.readInt16(); - msg.readInt16(); // target type - msg.readInt16(); // unknown - Sint16 level = msg.readInt16(); - Sint16 sp = msg.readInt16(); - msg.readInt16(); // range - std::string skillName = msg.readString(24); - Sint8 up = msg.readInt8(); - - if (level != 0 || up != 0) - { - if (skillDialog->hasSkill(skillId)) { - skillDialog->setSkill(skillId, level, sp); - } - else { - skillDialog->addSkill(skillId, level, sp); - } - } - } - break; - - case SMSG_SKILL_FAILED: - // Action failed (ex. sit because you have not reached the - // right level) - CHATSKILL action; - action.skill = msg.readInt16(); - action.bskill = msg.readInt16(); - action.unused = msg.readInt16(); // unknown - action.success = msg.readInt8(); - action.reason = msg.readInt8(); - if (action.success != SKILL_FAILED && - action.bskill == BSKILL_EMOTE) - { - logger->log("Action: %d/%d", action.bskill, action.success); - } - chatWindow->chatLog(action); - break; -#endif - } -} diff --git a/src/net/skillhandler.h b/src/net/skillhandler.h deleted file mode 100644 index 8c0653d4..00000000 --- a/src/net/skillhandler.h +++ /dev/null @@ -1,37 +0,0 @@ -/* - * The Mana World - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#ifndef _TMW_NET_SKILLHANDLER_H -#define _TMW_NET_SKILLHANDLER_H - -#include "messagehandler.h" - -class SkillHandler : public MessageHandler -{ - public: - SkillHandler(); - - void handleMessage(MessageIn &msg); -}; - -#endif diff --git a/src/particle.cpp b/src/particle.cpp index 93fc7893..dac8c62e 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -329,10 +329,12 @@ Particle::addTextSplashEffect(const std::string &text, } Particle* -Particle::addTextRiseFadeOutEffect(const std::string &text, gcn::Font *font, +Particle::addTextRiseFadeOutEffect(const std::string &text, + int colorR, int colorG, int colorB, + gcn::Font *font, int x, int y) { - Particle *newParticle = new TextParticle(mMap, text, 255, 255, 255, font); + Particle *newParticle = new TextParticle(mMap, text, colorR, colorG, colorB, font); newParticle->setPosition(x, y, 0); newParticle->setVelocity(0.0f, 0.0f, 0.5f); newParticle->setGravity(0.0015f); diff --git a/src/particle.h b/src/particle.h index 045ab9b9..0dd34065 100644 --- a/src/particle.h +++ b/src/particle.h @@ -123,7 +123,9 @@ class Particle : public Sprite * Creates a standalone text particle. */ Particle* - addTextRiseFadeOutEffect(const std::string &text, gcn::Font *font, + addTextRiseFadeOutEffect(const std::string &text, + int colorR, int colorG, int colorB, + gcn::Font *font, int x, int y); /** diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index c03e42a2..5f6846ba 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -79,16 +79,14 @@ WeaponType weaponTypeFromString (std::string name, int id = 0) if (name=="knife") return WPNTYPE_KNIFE; else if (name=="sword") return WPNTYPE_SWORD; else if (name=="polearm") return WPNTYPE_POLEARM; - else if (name=="javelin") return WPNTYPE_JAVELIN; else if (name=="staff") return WPNTYPE_STAFF; else if (name=="whip") return WPNTYPE_WHIP; - else if (name=="boomerang") return WPNTYPE_BOOMERANG; else if (name=="bow") return WPNTYPE_BOW; - else if (name=="sickle") return WPNTYPE_SICKLE; - else if (name=="crossbow") return WPNTYPE_CROSSBOW; + else if (name=="shooting") return WPNTYPE_SHOOTING; else if (name=="mace") return WPNTYPE_MACE; else if (name=="axe") return WPNTYPE_AXE; else if (name=="thrown") return WPNTYPE_THROWN; + else return WPNTYPE_NONE; } diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index ade7f685..ad4c9797 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -60,7 +60,7 @@ void ItemInfo::setWeaponType(int type) case WPNTYPE_BOW: mAttackType = ACTION_ATTACK_BOW; break; - case WPNTYPE_SICKLE: + case WPNTYPE_POLEARM: mAttackType = ACTION_ATTACK_SWING; break; default: diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index c637b010..90675a17 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -62,19 +62,16 @@ enum ItemType enum WeaponType { WPNTYPE_NONE = 0, - WPNTYPE_KNIFE,// 1 - WPNTYPE_SWORD,// 2 - WPNTYPE_POLEARM,// 3 - WPNTYPE_JAVELIN,// 4 - WPNTYPE_STAFF,// 5 - WPNTYPE_WHIP,// 6 - WPNTYPE_BOOMERANG,// 7 - WPNTYPE_BOW,// 8 - WPNTYPE_SICKLE,// 9 - WPNTYPE_CROSSBOW,// 10 - WPNTYPE_MACE,// 11 - WPNTYPE_AXE,// 12 - WPNTYPE_THROWN// 13 + WPNTYPE_KNIFE, + WPNTYPE_SWORD, + WPNTYPE_POLEARM, + WPNTYPE_STAFF, + WPNTYPE_WHIP, + WPNTYPE_BOW, + WPNTYPE_SHOOTING, + WPNTYPE_MACE, + WPNTYPE_AXE, + WPNTYPE_THROWN }; /** -- cgit v1.2.3-60-g2f50 From d3adc61aa4b4924f82d8cbc23bea26da7257da97 Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Fri, 22 Feb 2008 19:58:29 +0000 Subject: Handling gender with an enum everywhere. --- ChangeLog | 4 ++++ src/net/beinghandler.cpp | 2 +- src/net/charserverhandler.cpp | 2 +- src/player.cpp | 11 ++--------- src/player.h | 7 ++++--- src/resources/itemdb.cpp | 8 ++++---- src/resources/iteminfo.cpp | 2 +- src/resources/iteminfo.h | 6 ++++-- 8 files changed, 21 insertions(+), 21 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index fe4722d7..552e6ec7 100644 --- a/ChangeLog +++ b/ChangeLog @@ -5,6 +5,10 @@ on a patch by rodge) * src/gui/char_select.cpp, src/gui/char_select.h, src/player.h: Merged creation of female characters from Legend of Mazzeroth. + * src/net/beinghandler.cpp, src/net/charserverhandler.cpp, + src/player.cpp, src/player.h, src/resources/itemdb.cpp, + src/resources/iteminfo.cpp, src/resources/iteminfo.h: Handling gender + with an enum everywhere. 2008-02-21 Philipp Sehmisch diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 24db8454..38299b8d 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -475,7 +475,7 @@ BeingHandler::handleBeingEnterMessage(MessageIn &msg) Player *p = static_cast< Player * >(being); int hs = msg.readInt8(), hc = msg.readInt8(); p->setHairStyle(hs, hc); - p->setGender(msg.readInt8()); + p->setGender(msg.readInt8() == GENDER_MALE ? GENDER_MALE : GENDER_FEMALE); handleLooks(p, msg); } break; diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index c83b68f1..6cc9e384 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -212,7 +212,7 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot) LocalPlayer *tempPlayer = new LocalPlayer; slot = msg.readInt8(); // character slot tempPlayer->mName = msg.readString(); - tempPlayer->setGender(msg.readInt8()); + tempPlayer->setGender(msg.readInt8() == GENDER_MALE ? GENDER_MALE : GENDER_FEMALE); int hs = msg.readInt8(), hc = msg.readInt8(); tempPlayer->setHairStyle(hs, hc); tempPlayer->setLevel(msg.readInt16()); diff --git a/src/player.cpp b/src/player.cpp index b1372925..b8789256 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -37,7 +37,7 @@ Player::Player(int id, int job, Map *map): Being(id, job, map), - mGender(2), + mGender(GENDER_UNSPECIFIED), mHairStyle(0), mHairColor(0) { @@ -60,15 +60,8 @@ Player::drawName(Graphics *graphics, int offsetX, int offsetY) graphics->drawText(mName, px + 15, py + 30, gcn::Graphics::CENTER); } -void Player::setGender(int gender) +void Player::setGender(Gender gender) { - // Players can only be male or female - if (gender > 1) - { - logger->log("Warning: unsupported gender %i, assuming male.", gender); - gender = 0; - } - if (gender != mGender) { mGender = gender; diff --git a/src/player.h b/src/player.h index 7e742a7a..f6ecbd59 100644 --- a/src/player.h +++ b/src/player.h @@ -31,7 +31,8 @@ class Map; enum Gender { GENDER_MALE = 0, - GENDER_FEMALE = 1 + GENDER_FEMALE = 1, + GENDER_UNSPECIFIED = 2 }; /** @@ -56,7 +57,7 @@ class Player : public Being /** * Sets the gender for this player. */ - void setGender(int); + void setGender(Gender); /** * Gets the hair color for this player. @@ -87,7 +88,7 @@ class Player : public Being setSprite(int slot, int id, const std::string &color = ""); private: - Uint8 mGender; + Gender mGender; Uint8 mHairStyle; Uint8 mHairColor; }; diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 5f6846ba..d507987a 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -100,8 +100,8 @@ void ItemDB::load() mUnknown = new ItemInfo(); mUnknown->setName("Unknown item"); mUnknown->setImageName(""); - mUnknown->setSprite("error.xml", 0); - mUnknown->setSprite("error.xml", 1); + mUnknown->setSprite("error.xml", GENDER_MALE); + mUnknown->setSprite("error.xml", GENDER_FEMALE); ResourceManager *resman = ResourceManager::getInstance(); int size; @@ -241,12 +241,12 @@ void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node) if (gender == "male" || gender == "unisex") { - itemInfo->setSprite(filename, 0); + itemInfo->setSprite(filename, GENDER_MALE); } if (gender == "female" || gender == "unisex") { - itemInfo->setSprite(filename, 1); + itemInfo->setSprite(filename, GENDER_FEMALE); } } diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index ad4c9797..4322db8d 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -26,7 +26,7 @@ #include "itemdb.h" const std::string& -ItemInfo::getSprite(int gender) const +ItemInfo::getSprite(Gender gender) const { if (mView) { diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 90675a17..43047094 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -30,6 +30,8 @@ #include "spritedef.h" +#include "../player.h" + enum EquipmentSoundEvent { EQUIP_EVENT_STRIKE, @@ -131,10 +133,10 @@ class ItemInfo void setView(int view) { mView = view; } - void setSprite(const std::string &animationFile, int gender) + void setSprite(const std::string &animationFile, Gender gender) { mAnimationFiles[gender] = animationFile; } - const std::string& getSprite(int gender) const; + const std::string& getSprite(Gender gender) const; void setWeaponType(int); -- cgit v1.2.3-60-g2f50 From 796c2addfb17b57992d304667248873ee26088dc Mon Sep 17 00:00:00 2001 From: Roderic Morris Date: Sat, 25 Oct 2008 01:40:36 +0000 Subject: attack range fixes, highlight monsters in range (by Chuck Miller) --- ChangeLog | 11 +++++++++++ src/beingmanager.cpp | 39 ++++++++++++++------------------------- src/localplayer.cpp | 14 +++++++++++++- src/localplayer.h | 9 +-------- src/resources/itemdb.cpp | 2 ++ src/resources/iteminfo.h | 37 +++++++++++++++++++++++++++++++++++++ 6 files changed, 78 insertions(+), 34 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index c25a82e4..e91af135 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,14 @@ +2008-10-24 Chuck Miller + + * src/resources/iteminfo.h,src/resources/itemdb.cpp: Added attack + range to item's info + * src/localplayer.h,src/localplayer.cpp: Changed the getAttackRange + method to use item's info, this is so targets will turn blue when you + are close enough, as a result mAttackRange and setAttackRange were + removed + * src/beingmanager.cpp: Fixed not selecting closest being, and cleaned + up some so the selecting code is only in one place + 2008-10-24 Chuck Miller * src/localplayer.cpp: Made it so the player will auto face its target diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 22b3de9b..2ab29fd2 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -165,11 +165,21 @@ Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, Being *closestBeing = NULL; int dist = 0; + //Why do we do this: + //For some reason x,y passed to this function is always + //in map coords, while down below its in pixels + // + //I believe there is a deeper problem under this, but + //for a temp solution we'll convert to coords to pixels + x = x * 32; + y = y * 32; + maxdist = maxdist * 32; + for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) { Being *being = (*i); const Vector &pos = being->getPosition(); - int d = abs((int) pos.x - x) + abs((int) pos.y - y); + int d = abs(((int) pos.x) - x) + abs(((int) pos.y) - y); if ((being->getType() == type || type == Being::UNKNOWN) && (d < dist || closestBeing == NULL) // it is closer @@ -180,34 +190,13 @@ Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, closestBeing = being; } } - - return (maxdist >= dist) ? NULL : closestBeing; + + return (maxdist >= dist) ? closestBeing : NULL; } Being* BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist, Being::Type type) { - Being *closestBeing = NULL; - int dist = 0; const Vector &aroundBeingPos = aroundBeing->getPosition(); - - for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) - { - Being *being = (*i); - const Vector &pos = being->getPosition(); - int d = abs((int) pos.x - aroundBeingPos.x) + - abs((int) pos.y - aroundBeingPos.y); - - if ((being->getType() == type || type == Being::UNKNOWN) - && (d < dist || closestBeing == NULL) // it is closer - && being->mAction != Being::DEAD // no dead beings - && being != aroundBeing - ) - { - dist = d; - closestBeing = being; - } - } - - return (maxdist >= dist) ? NULL : closestBeing; + return findNearestLivingBeing((int) aroundBeingPos.x,(int) aroundBeingPos.y,maxdist,type); } diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 77fd5b90..68648d74 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -52,7 +52,6 @@ LocalPlayer *player_node = NULL; LocalPlayer::LocalPlayer(): Player(65535, 0, NULL), - mAttackRange(0), mInventory(new Inventory), mEquipment(new Equipment), mAttributeBase(NB_CHARACTER_ATTRIBUTES, -1), @@ -510,3 +509,16 @@ std::pair LocalPlayer::getExperience(int skill) { return std::pair (mExpCurrent.at(skill), mExpNext.at(skill)); } + +int LocalPlayer::getAttackRange() +{ + Item *weapon = mEquipment->getEquipment(EQUIP_FIGHT1_SLOT); + if(weapon) + { + const ItemInfo info = weapon->getInfo(); + return info.getAttackRange(); + } + return 32; //unarmed range + +} + diff --git a/src/localplayer.h b/src/localplayer.h index 0b4b66ed..7d6f3862 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -198,15 +198,10 @@ class LocalPlayer : public Player void pickUp(FloorItem *item); - /** - * Sets the attack range. - */ - void setAttackRange(int range) { mAttackRange = range; } - /** * Gets the attack range. */ - int getAttackRange() const { return mAttackRange; } + int getAttackRange(); /** * Sents a trade request to the given being. @@ -279,8 +274,6 @@ class LocalPlayer : public Player int getMaxHP() const { return mMaxHP; } - Uint16 mAttackRange; - void setHP(int value) { mHP = value; } diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 0f89f444..306c0e5a 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -135,6 +135,7 @@ void ItemDB::load() std::string image = XML::getProperty(node, "image", ""); std::string description = XML::getProperty(node, "description", ""); int weaponType = weaponTypeFromString(XML::getProperty(node, "weapon-type", "")); + int attackRange = XML::getProperty(node, "attack-range", 0); ItemInfo *itemInfo = new ItemInfo; itemInfo->setImageName(image); @@ -144,6 +145,7 @@ void ItemDB::load() itemInfo->setView(view); itemInfo->setWeight(weight); itemInfo->setWeaponType(weaponType); + itemInfo->setAttackRange(attackRange); std::string effect; for (int i = 0; i < int(sizeof(fields) / sizeof(fields[0])); ++i) diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 43047094..a8e9f2e4 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -38,6 +38,36 @@ enum EquipmentSoundEvent EQUIP_EVENT_HIT }; +enum EquipmentSlot +{ + // Equipment rules: + // 1 Brest equipment + EQUIP_TORSO_SLOT = 0, + // 1 arms equipment + EQUIP_ARMS_SLOT = 1, + // 1 head equipment + EQUIP_HEAD_SLOT = 2, + // 1 legs equipment + EQUIP_LEGS_SLOT = 3, + // 1 feet equipment + EQUIP_FEET_SLOT = 4, + // 2 rings + EQUIP_RING1_SLOT = 5, + EQUIP_RING2_SLOT = 6, + // 1 necklace + EQUIP_NECKLACE_SLOT = 7, + // Fight: + // 2 one-handed weapons + // or 1 two-handed weapon + // or 1 one-handed weapon + 1 shield. + EQUIP_FIGHT1_SLOT = 8, + EQUIP_FIGHT2_SLOT = 9, + // Projectile: + // this item does not amount to one, it only indicates the chosen projectile. + EQUIP_PROJECTILE_SLOT = 10, +}; + + /** * Enumeration of available Item types. */ @@ -143,6 +173,12 @@ class ItemInfo SpriteAction getAttackType() const { return mAttackType; } + int getAttackRange() const + { return mAttackRange; } + + void setAttackRange(int r) + { mAttackRange = r; } + void addSound(EquipmentSoundEvent event, const std::string &filename); const std::string& getSound(EquipmentSoundEvent event) const; @@ -158,6 +194,7 @@ class ItemInfo // Equipment related members SpriteAction mAttackType; /**< Attack type, in case of weapon. */ + int mAttackRange; /**< Attack range, will be zero if non weapon. */ /** Maps gender to sprite filenames. */ std::map mAnimationFiles; -- cgit v1.2.3-60-g2f50 From 052cdbd8fce689b64371da82409bfd4e0f189f45 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Fri, 31 Oct 2008 23:01:23 +0000 Subject: Merged revisions 4071,4093,4100,4363 via svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4071 | the_enemy | 2008-04-11 16:12:30 +0200 (Fri, 11 Apr 2008) | 3 lines Players now need to click on the monster sprites rather than the tile. Players will now move to the target before attacking it. ........ r4093 | the_enemy | 2008-04-15 18:10:32 +0200 (Tue, 15 Apr 2008) | 1 line Fixed clicking near player. ........ r4100 | peaveydk | 2008-04-16 13:59:36 +0200 (Wed, 16 Apr 2008) | 1 line Cancel walking to a clicked monster if the target is lost while getting to it (killed or otherwise removed). ........ r4363 | crush_tmw | 2008-06-24 14:42:04 +0200 (Tue, 24 Jun 2008) | 1 line corrected date in changelog ........ --- ChangeLog | 17 ++++++++++++++--- src/beingmanager.cpp | 22 ++++++++++++++++++++++ src/beingmanager.h | 1 + src/effectmanager.cpp | 14 ++++++-------- src/gui/viewport.cpp | 8 +++++--- src/localplayer.cpp | 43 ++++++++++++++++++++++++++++++++++++++----- src/localplayer.h | 11 +++++++++++ src/resources/iteminfo.h | 2 +- 8 files changed, 98 insertions(+), 20 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/ChangeLog b/ChangeLog index 94b3644e..307bca84 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,7 +1,7 @@ 2008-10-27 David Athay - * src/commandhandler.cpp: Remove check command, now there is an NPC for - checking for post. + * src/commandhandler.cpp: Remove check command, now there is an NPC + for checking for post. 2008-10-27 Chuck Miller @@ -9,7 +9,7 @@ src/net/effecthandler.cpp: Added a handler for handling effects sent from the server, you'll need the latest server patch for them too work * src/effectmanager.cpp: Removed some debugging code left in by - mistake + mistake. 2008-10-26 Chuck Miller @@ -614,6 +614,8 @@ * src/gui/browserbox.cpp: Fix a basic_string::at sometimes being out of range in BrowserBox::draw when checking for color codes. + * src/localplayer.cpp: Cancel walking to a clicked monster if the + target is lost while getting to it (killed or otherwise removed). 2008-04-15 David Athay @@ -625,6 +627,8 @@ src/Makefile.am, data/graphics/gui/circle-green.png data/graphics/gui/circle-gray.png, tmw.cbp: Added online status of guild members. + * src/gui/viewport.cpp, src/beingmanager.cpp, tmw.cbp: Fixed clicking + near player. 2008-04-14 Yohann Ferreira @@ -659,6 +663,13 @@ src/gui/scrollarea.cpp, src/gui/itemshortcutwindow.h: Fixed display of item shortcut container. gcn::Widget::setWidth is no longer virtual. +2008-04-11 David Athay + + * src/localplayer.cpp, src/beingmanager.h, src/gui/viewport.cpp, + src/beingmanager.cpp, src/localplayer.h, tmw.cbp: Players now need to + click on the monster sprites rather than the tile. Players will now + move to the target before attacking it. + 2008-04-09 Bjørn Lindeijer * src/gui/shoplistbox.cpp, src/gui/shoplistbox.h: Fixed problem with diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 2ab29fd2..40f438df 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -117,6 +117,28 @@ Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type) return (i == mBeings.end()) ? NULL : *i; } +Being* BeingManager::findBeingByPixel(Uint16 x, Uint16 y) +{ + BeingIterator itr = mBeings.begin(); + BeingIterator itr_end = mBeings.end(); + + for (; itr != itr_end; ++itr) + { + Being *being = (*itr); + if ((being->mAction != Being::DEAD) && + (being != player_node) && + (being->getPixelX() <= x) && + (being->getPixelX() + being->getWidth() >= x) && + (being->getPixelY() <= y) && + (being->getPixelY() + being->getHeight() >= y)) + { + return being; + } + } + + return NULL; +} + Beings& BeingManager::getAll() { return mBeings; diff --git a/src/beingmanager.h b/src/beingmanager.h index 6792ed0e..f7a3b8f0 100644 --- a/src/beingmanager.h +++ b/src/beingmanager.h @@ -64,6 +64,7 @@ class BeingManager * Returns a being at specific coordinates. */ Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN); + Being* findBeingByPixel(Uint16 x, Uint16 y); /** * Returns a being nearest to specific coordinates. diff --git a/src/effectmanager.cpp b/src/effectmanager.cpp index bb8b5733..87d98834 100644 --- a/src/effectmanager.cpp +++ b/src/effectmanager.cpp @@ -42,12 +42,10 @@ EffectManager::EffectManager() else { logger->log("Effects are now loading"); - } + } for_each_xml_child_node(node, root) { - int id; - if (xmlStrEqual(node->name, BAD_CAST "effect")) { EffectDescription ed; @@ -61,22 +59,22 @@ EffectManager::EffectManager() EffectManager::~EffectManager() { - } bool EffectManager::trigger(int id, int x, int y) { bool rValue = false; - for (std::list::iterator i = mEffects.begin(); i != mEffects.end(); ++i) + for (std::list::iterator i = mEffects.begin(); + i != mEffects.end(); ++i) { if ((*i).id == id) { rValue = true; - if((*i).GFX != "") + if ((*i).GFX != "") particleEngine->addEffect((*i).GFX, x, y); - if((*i).SFX != "") + if ((*i).SFX != "") sound.playSfx((*i).SFX); - break; + break; } } return rValue; diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index d086418f..9671e34f 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -370,8 +370,10 @@ void Viewport::mousePressed(gcn::MouseEvent &event) mPlayerFollowMouse = false; - const int tilex = (event.getX() + (int) mViewX) / 32; - const int tiley = (event.getY() + (int) mViewY) / 32; + const int pixelx = event.getX() + (int) mViewX; + const int pixely = event.getY() + (int) mViewY; + const int tilex = pixelx / mMap->getTileWidth(); + const int tiley = pixely / mMap->getTileHeight(); // Right click might open a popup if (event.getButton() == gcn::MouseEvent::RIGHT) @@ -379,7 +381,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) Being *being; FloorItem *floorItem; - if ((being = beingManager->findBeing(tilex, tiley)) && + if ((being = beingManager->findBeingByPixel(tilex, tiley)) && being != player_node) { mPopupMenu->showPopup(event.getX(), event.getY(), being); diff --git a/src/localplayer.cpp b/src/localplayer.cpp index fce9506a..fe3f1f45 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -66,8 +66,9 @@ LocalPlayer::LocalPlayer(): mTotalWeight(1), mMaxWeight(1), mHP(1), mMaxHP(1), mTarget(NULL), mPickUpTarget(NULL), - mTrading(false), - mLastAction(-1), mWalkingDir(0), + mTrading(false), mGoingToTarget(false), + mLastAction(-1), + mWalkingDir(0), mDestX(0), mDestY(0), mLocalWalkTime(-1), mExpMessageTime(0) @@ -122,6 +123,21 @@ void LocalPlayer::nextStep() walk(mWalkingDir); } } + + // TODO: Fix automatically walking within range of target, when wanted + if (mGoingToTarget && mTarget && withinAttackRange(mTarget)) + { + mAction = Being::STAND; + //attack(mTarget, true); + mGoingToTarget = false; + mPath.clear(); + return; + } + else if (mGoingToTarget && !mTarget) + { + mGoingToTarget = false; + mPath.clear(); + } } bool LocalPlayer::checkInviteRights(const std::string &guildName) @@ -541,12 +557,29 @@ std::pair LocalPlayer::getExperience(int skill) int LocalPlayer::getAttackRange() { Item *weapon = mEquipment->getEquipment(EQUIP_FIGHT1_SLOT); - if(weapon) + if (weapon) { const ItemInfo info = weapon->getInfo(); return info.getAttackRange(); } - return 32; //unarmed range - + return 32; // unarmed range } +bool LocalPlayer::withinAttackRange(Being *target) +{ + const Vector &targetPos = target->getPosition(); + const Vector &pos = getPosition(); + const int dx = abs(targetPos.x - pos.x); + const int dy = abs(targetPos.y - pos.y); + const int range = getAttackRange(); + + return !(dx > range || dy > range); +} + +void LocalPlayer::setGotoTarget(Being *target) +{ + mTarget = target; + mGoingToTarget = true; + const Vector &targetPos = target->getPosition(); + setDestination(targetPos.x, targetPos.y); +} diff --git a/src/localplayer.h b/src/localplayer.h index 7a5158cc..b44ac14a 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -257,6 +257,16 @@ class LocalPlayer : public Player int getWalkingDir() const { return mWalkingDir; } + /** + * Sets going to being to attack + */ + void setGotoTarget(Being *target); + + /** + * Returns whether the target is in range to attack + */ + bool withinAttackRange(Being *target); + /** * Stops the player dead in his tracks */ @@ -377,6 +387,7 @@ class LocalPlayer : public Player FloorItem *mPickUpTarget; bool mTrading; + bool mGoingToTarget; int mLastAction; /**< Time stamp of the last action, -1 if none. */ int mWalkingDir; /**< The direction the player is walking in. */ int mDestX; /**< X coordinate of destination. */ diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index a8e9f2e4..5b500dcf 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -64,7 +64,7 @@ enum EquipmentSlot EQUIP_FIGHT2_SLOT = 9, // Projectile: // this item does not amount to one, it only indicates the chosen projectile. - EQUIP_PROJECTILE_SLOT = 10, + EQUIP_PROJECTILE_SLOT = 10 }; -- cgit v1.2.3-60-g2f50 From ff61662640c4053220464f34413568f06f51154a Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 16 Nov 2008 15:37:13 +0100 Subject: Got rid of CVS/Subversion $Id$ markers I don't know why we dealt with these things for so long. Did we ever get anything out of it? --- src/animatedsprite.cpp | 2 -- src/animatedsprite.h | 2 -- src/animationparticle.cpp | 1 - src/animationparticle.h | 1 - src/being.cpp | 2 -- src/being.h | 2 -- src/beingmanager.cpp | 2 -- src/beingmanager.h | 2 -- src/channel.cpp | 2 -- src/channel.h | 2 -- src/channelmanager.cpp | 2 -- src/channelmanager.h | 2 -- src/commandhandler.cpp | 2 -- src/commandhandler.h | 2 -- src/configlistener.h | 2 -- src/configuration.cpp | 2 -- src/configuration.h | 2 -- src/effectmanager.cpp | 1 - src/effectmanager.h | 1 - src/engine.cpp | 2 -- src/engine.h | 2 -- src/equipment.cpp | 2 -- src/equipment.h | 2 -- src/floor_item.cpp | 2 -- src/floor_item.h | 2 -- src/flooritemmanager.cpp | 2 -- src/flooritemmanager.h | 2 -- src/game.cpp | 2 -- src/game.h | 2 -- src/graphics.cpp | 2 -- src/graphics.h | 2 -- src/gui/box.cpp | 2 -- src/gui/box.h | 2 -- src/gui/browserbox.cpp | 2 -- src/gui/browserbox.h | 2 -- src/gui/buddywindow.cpp | 2 -- src/gui/buddywindow.h | 2 -- src/gui/button.cpp | 2 -- src/gui/button.h | 2 -- src/gui/buy.cpp | 2 -- src/gui/buy.h | 2 -- src/gui/buysell.cpp | 2 -- src/gui/buysell.h | 2 -- src/gui/changeemaildialog.cpp | 2 -- src/gui/changeemaildialog.h | 2 -- src/gui/changepassworddialog.cpp | 2 -- src/gui/changepassworddialog.h | 2 -- src/gui/char_select.cpp | 2 -- src/gui/char_select.h | 2 -- src/gui/chargedialog.cpp | 1 - src/gui/chargedialog.h | 1 - src/gui/chat.cpp | 2 -- src/gui/chat.h | 2 -- src/gui/chatinput.cpp | 2 -- src/gui/chatinput.h | 2 -- src/gui/checkbox.cpp | 2 -- src/gui/checkbox.h | 2 -- src/gui/confirm_dialog.cpp | 2 -- src/gui/confirm_dialog.h | 2 -- src/gui/connection.cpp | 2 -- src/gui/connection.h | 2 -- src/gui/debugwindow.cpp | 2 -- src/gui/debugwindow.h | 2 -- src/gui/equipmentwindow.cpp | 2 -- src/gui/equipmentwindow.h | 2 -- src/gui/focushandler.cpp | 2 -- src/gui/focushandler.h | 2 -- src/gui/gccontainer.cpp | 2 -- src/gui/gccontainer.h | 2 -- src/gui/gui.cpp | 2 -- src/gui/gui.h | 2 -- src/gui/guildlistbox.cpp | 2 -- src/gui/guildlistbox.h | 2 -- src/gui/guildwindow.cpp | 1 - src/gui/guildwindow.h | 2 -- src/gui/hbox.cpp | 2 -- src/gui/hbox.h | 2 -- src/gui/help.cpp | 2 -- src/gui/help.h | 2 -- src/gui/icon.cpp | 2 -- src/gui/icon.h | 2 -- src/gui/inttextbox.cpp | 2 -- src/gui/inttextbox.h | 2 -- src/gui/inventorywindow.cpp | 2 -- src/gui/inventorywindow.h | 2 -- src/gui/item_amount.cpp | 2 -- src/gui/item_amount.h | 2 -- src/gui/itemcontainer.cpp | 2 -- src/gui/itemcontainer.h | 2 -- src/gui/itempopup.cpp | 2 -- src/gui/itempopup.h | 3 --- src/gui/itemshortcutcontainer.cpp | 2 -- src/gui/itemshortcutcontainer.h | 2 -- src/gui/itemshortcutwindow.cpp | 2 -- src/gui/itemshortcutwindow.h | 2 -- src/gui/linkhandler.h | 2 -- src/gui/listbox.cpp | 2 -- src/gui/listbox.h | 2 -- src/gui/login.cpp | 2 -- src/gui/login.h | 2 -- src/gui/magic.cpp | 2 -- src/gui/magic.h | 3 --- src/gui/menuwindow.cpp | 2 -- src/gui/menuwindow.h | 2 -- src/gui/minimap.cpp | 2 -- src/gui/minimap.h | 2 -- src/gui/ministatus.cpp | 2 -- src/gui/ministatus.h | 2 -- src/gui/newskill.cpp | 2 -- src/gui/newskill.h | 2 -- src/gui/npc_text.cpp | 2 -- src/gui/npc_text.h | 2 -- src/gui/npclistdialog.cpp | 2 -- src/gui/npclistdialog.h | 2 -- src/gui/npcpostdialog.cpp | 2 -- src/gui/npcpostdialog.h | 2 -- src/gui/ok_dialog.cpp | 2 -- src/gui/ok_dialog.h | 2 -- src/gui/partywindow.cpp | 2 -- src/gui/partywindow.h | 2 -- src/gui/passwordfield.cpp | 2 -- src/gui/passwordfield.h | 2 -- src/gui/playerbox.cpp | 2 -- src/gui/playerbox.h | 2 -- src/gui/popupmenu.cpp | 2 -- src/gui/popupmenu.h | 2 -- src/gui/progressbar.cpp | 2 -- src/gui/progressbar.h | 2 -- src/gui/quitdialog.cpp | 1 - src/gui/quitdialog.h | 1 - src/gui/radiobutton.cpp | 2 -- src/gui/radiobutton.h | 2 -- src/gui/register.cpp | 2 -- src/gui/register.h | 2 -- src/gui/scrollarea.cpp | 2 -- src/gui/scrollarea.h | 2 -- src/gui/sdlinput.cpp | 2 -- src/gui/sdlinput.h | 2 -- src/gui/sell.cpp | 2 -- src/gui/sell.h | 2 -- src/gui/serverdialog.cpp | 2 -- src/gui/serverdialog.h | 2 -- src/gui/setup.cpp | 2 -- src/gui/setup.h | 2 -- src/gui/setup_audio.cpp | 2 -- src/gui/setup_audio.h | 2 -- src/gui/setup_joystick.cpp | 2 -- src/gui/setup_joystick.h | 2 -- src/gui/setup_keyboard.cpp | 2 -- src/gui/setup_keyboard.h | 2 -- src/gui/setup_video.cpp | 2 -- src/gui/setup_video.h | 2 -- src/gui/setuptab.h | 2 -- src/gui/shop.cpp | 2 -- src/gui/shop.h | 2 -- src/gui/shoplistbox.cpp | 2 -- src/gui/shoplistbox.h | 2 -- src/gui/skill.cpp | 2 -- src/gui/skill.h | 2 -- src/gui/slider.cpp | 2 -- src/gui/slider.h | 2 -- src/gui/speechbubble.cpp | 2 -- src/gui/speechbubble.h | 2 -- src/gui/status.cpp | 2 -- src/gui/status.h | 2 -- src/gui/textbox.cpp | 2 -- src/gui/textbox.h | 2 -- src/gui/textdialog.cpp | 2 -- src/gui/textdialog.h | 2 -- src/gui/textfield.cpp | 2 -- src/gui/textfield.h | 2 -- src/gui/trade.cpp | 2 -- src/gui/trade.h | 2 -- src/gui/truetypefont.cpp | 2 -- src/gui/truetypefont.h | 2 -- src/gui/unregisterdialog.cpp | 2 -- src/gui/unregisterdialog.h | 2 -- src/gui/updatewindow.cpp | 2 -- src/gui/updatewindow.h | 2 -- src/gui/vbox.cpp | 2 -- src/gui/vbox.h | 2 -- src/gui/viewport.cpp | 2 -- src/gui/viewport.h | 2 -- src/gui/widgets/avatar.cpp | 2 -- src/gui/widgets/avatar.h | 2 -- src/gui/widgets/dropdown.cpp | 2 -- src/gui/widgets/dropdown.h | 2 -- src/gui/widgets/layout.cpp | 2 -- src/gui/widgets/layout.h | 2 -- src/gui/widgets/resizegrip.cpp | 2 -- src/gui/widgets/resizegrip.h | 2 -- src/gui/widgets/tab.cpp | 2 -- src/gui/widgets/tab.h | 2 -- src/gui/widgets/tabbedarea.cpp | 2 -- src/gui/widgets/tabbedarea.h | 2 -- src/gui/window.cpp | 2 -- src/gui/window.h | 2 -- src/gui/windowcontainer.cpp | 2 -- src/gui/windowcontainer.h | 2 -- src/guichanfwd.h | 2 -- src/guild.cpp | 2 -- src/guild.h | 2 -- src/imageparticle.cpp | 2 -- src/imageparticle.h | 2 -- src/inventory.cpp | 2 -- src/inventory.h | 2 -- src/item.cpp | 2 -- src/item.h | 2 -- src/itemshortcut.cpp | 2 -- src/itemshortcut.h | 2 -- src/joystick.cpp | 2 -- src/joystick.h | 2 -- src/keyboardconfig.cpp | 2 -- src/keyboardconfig.h | 2 -- src/localplayer.cpp | 2 -- src/localplayer.h | 2 -- src/lockedarray.h | 2 -- src/logindata.h | 2 -- src/main.cpp | 2 -- src/main.h | 2 -- src/map.cpp | 2 -- src/map.h | 2 -- src/monster.cpp | 2 -- src/monster.h | 2 -- src/net/accountserver/account.cpp | 2 -- src/net/accountserver/account.h | 2 -- src/net/accountserver/accountserver.cpp | 2 -- src/net/accountserver/accountserver.h | 2 -- src/net/accountserver/internal.cpp | 2 -- src/net/accountserver/internal.h | 2 -- src/net/beinghandler.cpp | 2 -- src/net/beinghandler.h | 2 -- src/net/buysellhandler.cpp | 2 -- src/net/buysellhandler.h | 2 -- src/net/charserverhandler.cpp | 2 -- src/net/charserverhandler.h | 2 -- src/net/chathandler.cpp | 2 -- src/net/chathandler.h | 2 -- src/net/chatserver/chatserver.cpp | 2 -- src/net/chatserver/chatserver.h | 2 -- src/net/chatserver/guild.cpp | 2 -- src/net/chatserver/guild.h | 2 -- src/net/chatserver/internal.cpp | 2 -- src/net/chatserver/internal.h | 2 -- src/net/chatserver/party.cpp | 2 -- src/net/chatserver/party.h | 2 -- src/net/connection.cpp | 2 -- src/net/connection.h | 2 -- src/net/effecthandler.cpp | 1 - src/net/effecthandler.h | 1 - src/net/gameserver/gameserver.cpp | 2 -- src/net/gameserver/gameserver.h | 2 -- src/net/gameserver/internal.cpp | 2 -- src/net/gameserver/internal.h | 2 -- src/net/gameserver/player.cpp | 2 -- src/net/gameserver/player.h | 2 -- src/net/guildhandler.cpp | 2 -- src/net/guildhandler.h | 2 -- src/net/internal.cpp | 2 -- src/net/internal.h | 2 -- src/net/inventoryhandler.cpp | 2 -- src/net/inventoryhandler.h | 2 -- src/net/itemhandler.cpp | 2 -- src/net/itemhandler.h | 2 -- src/net/loginhandler.cpp | 2 -- src/net/loginhandler.h | 2 -- src/net/logouthandler.cpp | 2 -- src/net/logouthandler.h | 2 -- src/net/messagehandler.cpp | 2 -- src/net/messagehandler.h | 2 -- src/net/messagein.cpp | 2 -- src/net/messagein.h | 2 -- src/net/messageout.cpp | 2 -- src/net/messageout.h | 2 -- src/net/network.cpp | 2 -- src/net/network.h | 2 -- src/net/npchandler.cpp | 2 -- src/net/npchandler.h | 2 -- src/net/partyhandler.cpp | 2 -- src/net/partyhandler.h | 2 -- src/net/playerhandler.cpp | 2 -- src/net/playerhandler.h | 2 -- src/net/protocol.h | 2 -- src/net/tradehandler.cpp | 2 -- src/net/tradehandler.h | 2 -- src/npc.cpp | 2 -- src/npc.h | 2 -- src/openglgraphics.cpp | 2 -- src/openglgraphics.h | 2 -- src/particle.cpp | 2 -- src/particle.h | 2 -- src/particleemitter.cpp | 2 -- src/particleemitter.h | 2 -- src/player.cpp | 2 -- src/player.h | 2 -- src/position.cpp | 2 -- src/position.h | 2 -- src/properties.h | 2 -- src/resources/action.cpp | 2 -- src/resources/action.h | 2 -- src/resources/ambientoverlay.cpp | 2 -- src/resources/ambientoverlay.h | 2 -- src/resources/animation.cpp | 2 -- src/resources/animation.h | 2 -- src/resources/buddylist.cpp | 2 -- src/resources/buddylist.h | 2 -- src/resources/dye.cpp | 2 -- src/resources/dye.h | 2 -- src/resources/image.cpp | 2 -- src/resources/image.h | 2 -- src/resources/imageloader.cpp | 2 -- src/resources/imageloader.h | 2 -- src/resources/imageset.cpp | 2 -- src/resources/imageset.h | 2 -- src/resources/imagewriter.cpp | 2 -- src/resources/imagewriter.h | 2 -- src/resources/itemdb.cpp | 2 -- src/resources/itemdb.h | 2 -- src/resources/iteminfo.cpp | 2 -- src/resources/iteminfo.h | 2 -- src/resources/mapreader.cpp | 2 -- src/resources/mapreader.h | 2 -- src/resources/monsterdb.cpp | 2 -- src/resources/monsterdb.h | 2 -- src/resources/monsterinfo.cpp | 2 -- src/resources/monsterinfo.h | 2 -- src/resources/music.cpp | 2 -- src/resources/music.h | 2 -- src/resources/npcdb.cpp | 2 -- src/resources/npcdb.h | 2 -- src/resources/resource.cpp | 2 -- src/resources/resource.h | 2 -- src/resources/resourcemanager.cpp | 2 -- src/resources/resourcemanager.h | 2 -- src/resources/soundeffect.cpp | 2 -- src/resources/soundeffect.h | 2 -- src/resources/spritedef.cpp | 2 -- src/resources/spritedef.h | 2 -- src/serverinfo.h | 2 -- src/shopitem.cpp | 2 -- src/shopitem.h | 2 -- src/simpleanimation.cpp | 2 -- src/simpleanimation.h | 2 -- src/sound.cpp | 2 -- src/sound.h | 2 -- src/sprite.h | 2 -- src/textparticle.cpp | 2 -- src/textparticle.h | 2 -- src/tileset.h | 2 -- src/utils/base64.cpp | 1 - src/utils/base64.h | 1 - src/utils/dtor.h | 2 -- src/utils/fastsqrt.h | 2 -- src/utils/gettext.h | 2 -- src/utils/minmax.h | 2 -- src/utils/sha256.cpp | 2 -- src/utils/sha256.h | 2 -- src/utils/strprintf.cpp | 2 -- src/utils/strprintf.h | 2 -- src/utils/tostring.h | 2 -- src/utils/trim.h | 2 -- src/utils/xml.cpp | 2 -- src/utils/xml.h | 2 -- src/vector.cpp | 2 -- src/vector.h | 2 -- tools/dyecmd/src/dye.cpp | 2 -- tools/dyecmd/src/dye.h | 2 -- tools/dyecmd/src/dyecmd.cpp | 2 -- tools/dyecmd/src/imagewriter.cpp | 2 -- tools/dyecmd/src/imagewriter.h | 2 -- tools/tmxcopy/base64.cpp | 1 - tools/tmxcopy/base64.h | 1 - tools/tmxcopy/tostring.h | 2 -- tools/tmxcopy/xmlutils.cpp | 1 - tools/tmxcopy/xmlutils.h | 1 - 375 files changed, 735 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 13596a70..b2bb1f28 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "animatedsprite.h" diff --git a/src/animatedsprite.h b/src/animatedsprite.h index a1fbe7a0..405bf42e 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ANIMATEDSPRITE_H diff --git a/src/animationparticle.cpp b/src/animationparticle.cpp index c79a5bc4..eb260157 100644 --- a/src/animationparticle.cpp +++ b/src/animationparticle.cpp @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #include "animationparticle.h" diff --git a/src/animationparticle.h b/src/animationparticle.h index 054b1b73..eabc2742 100644 --- a/src/animationparticle.h +++ b/src/animationparticle.h @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #ifndef _ANIMATION_PARTICLE diff --git a/src/being.cpp b/src/being.cpp index bac66d48..a267d033 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "being.h" diff --git a/src/being.h b/src/being.h index a0475910..bf11e3ed 100644 --- a/src/being.h +++ b/src/being.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_BEING_H diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 40f438df..6d9267d2 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/beingmanager.h b/src/beingmanager.h index f7a3b8f0..d3fb9888 100644 --- a/src/beingmanager.h +++ b/src/beingmanager.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_BEINGMANAGER_H diff --git a/src/channel.cpp b/src/channel.cpp index 969386f1..c62d6590 100644 --- a/src/channel.cpp +++ b/src/channel.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/channel.h b/src/channel.h index 3cb38a1c..01bd2728 100644 --- a/src/channel.h +++ b/src/channel.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/channelmanager.cpp b/src/channelmanager.cpp index 3c66f4bb..a332edbb 100644 --- a/src/channelmanager.cpp +++ b/src/channelmanager.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/channelmanager.h b/src/channelmanager.h index 5e6b5ba1..c19c548a 100644 --- a/src/channelmanager.h +++ b/src/channelmanager.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_CHANNELMANAGER_H diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 5c7b5e52..4b1a0225 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/commandhandler.h b/src/commandhandler.h index 10a4376f..eab0f077 100644 --- a/src/commandhandler.h +++ b/src/commandhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_COMMANDHANDLER_H diff --git a/src/configlistener.h b/src/configlistener.h index 7ce5d949..b740720f 100644 --- a/src/configlistener.h +++ b/src/configlistener.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_CONFIGLISTENER_H diff --git a/src/configuration.cpp b/src/configuration.cpp index 864ad7c3..e801083f 100644 --- a/src/configuration.cpp +++ b/src/configuration.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/configuration.h b/src/configuration.h index 28246a02..a2d3b55d 100644 --- a/src/configuration.h +++ b/src/configuration.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_CONFIGURATION_H diff --git a/src/effectmanager.cpp b/src/effectmanager.cpp index 87d98834..52f1eb31 100644 --- a/src/effectmanager.cpp +++ b/src/effectmanager.cpp @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #include "effectmanager.h" diff --git a/src/effectmanager.h b/src/effectmanager.h index b5451f27..1ae82caf 100644 --- a/src/effectmanager.h +++ b/src/effectmanager.h @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #ifndef _EFFECT_MANAGER_H diff --git a/src/engine.cpp b/src/engine.cpp index e4b25c02..ba5ce5e3 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "engine.h" diff --git a/src/engine.h b/src/engine.h index 0e77bf3d..dbee1258 100644 --- a/src/engine.h +++ b/src/engine.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _ENGINE_H diff --git a/src/equipment.cpp b/src/equipment.cpp index 265f230a..aa56b791 100644 --- a/src/equipment.cpp +++ b/src/equipment.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/equipment.h b/src/equipment.h index 7a0c8238..736074dd 100644 --- a/src/equipment.h +++ b/src/equipment.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_EQUIPMENT_H_ diff --git a/src/floor_item.cpp b/src/floor_item.cpp index 9727093f..7ad3c0c0 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "floor_item.h" diff --git a/src/floor_item.h b/src/floor_item.h index a87e3f79..b747310b 100644 --- a/src/floor_item.h +++ b/src/floor_item.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_FLOORITEM_H_ diff --git a/src/flooritemmanager.cpp b/src/flooritemmanager.cpp index c28755fb..68c84b5b 100644 --- a/src/flooritemmanager.cpp +++ b/src/flooritemmanager.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "flooritemmanager.h" diff --git a/src/flooritemmanager.h b/src/flooritemmanager.h index c12883a4..3dbaf988 100644 --- a/src/flooritemmanager.h +++ b/src/flooritemmanager.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_FLOORITEMMANAGER_H diff --git a/src/game.cpp b/src/game.cpp index 421c8aac..df6d5578 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "game.h" diff --git a/src/game.h b/src/game.h index 56923bd0..4035584b 100644 --- a/src/game.h +++ b/src/game.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GAME_ diff --git a/src/graphics.cpp b/src/graphics.cpp index 586f9f49..6920bcb0 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/graphics.h b/src/graphics.h index 564826a2..efdd1ac1 100644 --- a/src/graphics.h +++ b/src/graphics.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _GRAPHICS_H diff --git a/src/gui/box.cpp b/src/gui/box.cpp index 6af3ae3e..59d8c135 100644 --- a/src/gui/box.cpp +++ b/src/gui/box.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "box.h" diff --git a/src/gui/box.h b/src/gui/box.h index ed1a7163..46654b48 100644 --- a/src/gui/box.h +++ b/src/gui/box.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/gui/browserbox.cpp b/src/gui/browserbox.cpp index 53a2ac0f..b0b6f48e 100644 --- a/src/gui/browserbox.cpp +++ b/src/gui/browserbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/browserbox.h b/src/gui/browserbox.h index 0a9032e4..465ff497 100644 --- a/src/gui/browserbox.h +++ b/src/gui/browserbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef __TMW_BROWSERBOX_H__ diff --git a/src/gui/buddywindow.cpp b/src/gui/buddywindow.cpp index 0ed383ce..14a941a5 100644 --- a/src/gui/buddywindow.cpp +++ b/src/gui/buddywindow.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "buddywindow.h" diff --git a/src/gui/buddywindow.h b/src/gui/buddywindow.h index a3ca4de2..6b07f470 100644 --- a/src/gui/buddywindow.h +++ b/src/gui/buddywindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_BUDDYWINDOW_H diff --git a/src/gui/button.cpp b/src/gui/button.cpp index c6bc4ccb..40ecd1b7 100644 --- a/src/gui/button.cpp +++ b/src/gui/button.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/button.h b/src/gui/button.h index d12173b2..f451416c 100644 --- a/src/gui/button.h +++ b/src/gui/button.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_BUTTON_H diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 49d19675..a948b136 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "buy.h" diff --git a/src/gui/buy.h b/src/gui/buy.h index ec7419be..24f18742 100644 --- a/src/gui/buy.h +++ b/src/gui/buy.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_BUY_H diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp index ae5c7358..42380882 100644 --- a/src/gui/buysell.cpp +++ b/src/gui/buysell.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "buysell.h" diff --git a/src/gui/buysell.h b/src/gui/buysell.h index 97caf34b..2391ed1c 100644 --- a/src/gui/buysell.h +++ b/src/gui/buysell.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_BUYSELL_H diff --git a/src/gui/changeemaildialog.cpp b/src/gui/changeemaildialog.cpp index 94253d31..c9bc2570 100644 --- a/src/gui/changeemaildialog.cpp +++ b/src/gui/changeemaildialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "changeemaildialog.h" diff --git a/src/gui/changeemaildialog.h b/src/gui/changeemaildialog.h index 862c9d10..8ec3705d 100644 --- a/src/gui/changeemaildialog.h +++ b/src/gui/changeemaildialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_CHANGEEMAIL_H diff --git a/src/gui/changepassworddialog.cpp b/src/gui/changepassworddialog.cpp index e3bb0511..8d667790 100644 --- a/src/gui/changepassworddialog.cpp +++ b/src/gui/changepassworddialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "changepassworddialog.h" diff --git a/src/gui/changepassworddialog.h b/src/gui/changepassworddialog.h index 450cce61..0cf744da 100644 --- a/src/gui/changepassworddialog.h +++ b/src/gui/changepassworddialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_CHANGEPASSWORDDIALOG_H diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index c011aa84..3adfbc08 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "char_select.h" diff --git a/src/gui/char_select.h b/src/gui/char_select.h index 0c1dbe45..ed03cedd 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _CHAR_SELECT_H diff --git a/src/gui/chargedialog.cpp b/src/gui/chargedialog.cpp index 862378ae..1c9edf45 100644 --- a/src/gui/chargedialog.cpp +++ b/src/gui/chargedialog.cpp @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ /* The window supported by this class shows player stats and keeps a charging diff --git a/src/gui/chargedialog.h b/src/gui/chargedialog.h index c09c692c..9517ef6a 100644 --- a/src/gui/chargedialog.h +++ b/src/gui/chargedialog.h @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #ifndef _TMW_CHARGE_H diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 82e7d372..c94429c8 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/chat.h b/src/gui/chat.h index f7af6480..a41b11fb 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_CHAT_H diff --git a/src/gui/chatinput.cpp b/src/gui/chatinput.cpp index fc5d6aab..afe7f037 100644 --- a/src/gui/chatinput.cpp +++ b/src/gui/chatinput.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "chatinput.h" diff --git a/src/gui/chatinput.h b/src/gui/chatinput.h index da2342ae..e04dfa6e 100644 --- a/src/gui/chatinput.h +++ b/src/gui/chatinput.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_CHATINPUT_H diff --git a/src/gui/checkbox.cpp b/src/gui/checkbox.cpp index 5b300d33..20e24dee 100644 --- a/src/gui/checkbox.cpp +++ b/src/gui/checkbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "checkbox.h" diff --git a/src/gui/checkbox.h b/src/gui/checkbox.h index 262e63ae..839ca97e 100644 --- a/src/gui/checkbox.h +++ b/src/gui/checkbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_CHECKBOX_H diff --git a/src/gui/confirm_dialog.cpp b/src/gui/confirm_dialog.cpp index 65ca27f7..5f2b9cb2 100644 --- a/src/gui/confirm_dialog.cpp +++ b/src/gui/confirm_dialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "confirm_dialog.h" diff --git a/src/gui/confirm_dialog.h b/src/gui/confirm_dialog.h index 8728f83f..c9bfca02 100644 --- a/src/gui/confirm_dialog.h +++ b/src/gui/confirm_dialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_OPTION_DIALOG_H diff --git a/src/gui/connection.cpp b/src/gui/connection.cpp index a9fa2a56..f54c9dd5 100644 --- a/src/gui/connection.cpp +++ b/src/gui/connection.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "connection.h" diff --git a/src/gui/connection.h b/src/gui/connection.h index 51ad5467..36ccd8a9 100644 --- a/src/gui/connection.h +++ b/src/gui/connection.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_CONNECTION_H diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index 3d0690b9..d92c3575 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "debugwindow.h" diff --git a/src/gui/debugwindow.h b/src/gui/debugwindow.h index 9b6f2017..ae1d8b14 100644 --- a/src/gui/debugwindow.h +++ b/src/gui/debugwindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_DEBUGWINDOW_H diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 9a96b4d6..aee262d0 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #define BOX_WIDTH 36 diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index 696f4fc6..b6d2e2f4 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_EQUIPMENT_H diff --git a/src/gui/focushandler.cpp b/src/gui/focushandler.cpp index ffdb7896..1bda568e 100644 --- a/src/gui/focushandler.cpp +++ b/src/gui/focushandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "focushandler.h" diff --git a/src/gui/focushandler.h b/src/gui/focushandler.h index 252fdd9d..a5218485 100644 --- a/src/gui/focushandler.h +++ b/src/gui/focushandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_FOCUSHANDLER_H diff --git a/src/gui/gccontainer.cpp b/src/gui/gccontainer.cpp index 1edb4daf..ec3c8a5c 100644 --- a/src/gui/gccontainer.cpp +++ b/src/gui/gccontainer.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "gccontainer.h" diff --git a/src/gui/gccontainer.h b/src/gui/gccontainer.h index 8b8a7ffe..cc7c9336 100644 --- a/src/gui/gccontainer.h +++ b/src/gui/gccontainer.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_GCCONTAINER_H diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index bc2f017b..6803be65 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "gui.h" diff --git a/src/gui/gui.h b/src/gui/gui.h index 84f52a31..a07d236f 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI diff --git a/src/gui/guildlistbox.cpp b/src/gui/guildlistbox.cpp index 5fe62fe5..556df3fe 100644 --- a/src/gui/guildlistbox.cpp +++ b/src/gui/guildlistbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id $ */ #include "guildlistbox.h" diff --git a/src/gui/guildlistbox.h b/src/gui/guildlistbox.h index b3892955..cc8e3ce7 100644 --- a/src/gui/guildlistbox.h +++ b/src/gui/guildlistbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id $ */ #ifndef _TMW_GUI_GUILDLISTBOX_H diff --git a/src/gui/guildwindow.cpp b/src/gui/guildwindow.cpp index 3319489c..ae9684df 100644 --- a/src/gui/guildwindow.cpp +++ b/src/gui/guildwindow.cpp @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * * $$ */ diff --git a/src/gui/guildwindow.h b/src/gui/guildwindow.h index e1bd99d7..4f6b9cbb 100644 --- a/src/gui/guildwindow.h +++ b/src/gui/guildwindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_GUILDWINDOW_H diff --git a/src/gui/hbox.cpp b/src/gui/hbox.cpp index 69564fbb..020e85c6 100644 --- a/src/gui/hbox.cpp +++ b/src/gui/hbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "hbox.h" diff --git a/src/gui/hbox.h b/src/gui/hbox.h index 560b1a29..4b241383 100644 --- a/src/gui/hbox.h +++ b/src/gui/hbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef HBOX_H diff --git a/src/gui/help.cpp b/src/gui/help.cpp index 87de1e2f..ffe9c02d 100644 --- a/src/gui/help.cpp +++ b/src/gui/help.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "help.h" diff --git a/src/gui/help.h b/src/gui/help.h index 3c3715a0..053df723 100644 --- a/src/gui/help.h +++ b/src/gui/help.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_HELP_H diff --git a/src/gui/icon.cpp b/src/gui/icon.cpp index 58b3ae8a..1e352292 100644 --- a/src/gui/icon.cpp +++ b/src/gui/icon.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "icon.h" diff --git a/src/gui/icon.h b/src/gui/icon.h index f0d3a70a..9baf1a99 100644 --- a/src/gui/icon.h +++ b/src/gui/icon.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/gui/inttextbox.cpp b/src/gui/inttextbox.cpp index 17e87afd..644601cf 100644 --- a/src/gui/inttextbox.cpp +++ b/src/gui/inttextbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "inttextbox.h" diff --git a/src/gui/inttextbox.h b/src/gui/inttextbox.h index 219c6018..8dad0c39 100644 --- a/src/gui/inttextbox.h +++ b/src/gui/inttextbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef INTTEXTBOX_H diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 2127442a..82b36aef 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "inventorywindow.h" diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index f9ff8ea2..a7130b65 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_INVENTORYWINDOW_H diff --git a/src/gui/item_amount.cpp b/src/gui/item_amount.cpp index 6f1c8ae6..c6763014 100644 --- a/src/gui/item_amount.cpp +++ b/src/gui/item_amount.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "item_amount.h" diff --git a/src/gui/item_amount.h b/src/gui/item_amount.h index 03303603..dd1026b7 100644 --- a/src/gui/item_amount.h +++ b/src/gui/item_amount.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ITEM_AMOUNT_WINDOW_H diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 4c528a16..5fb99ffc 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "itemcontainer.h" diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h index 9ae5c9c2..8d93671c 100644 --- a/src/gui/itemcontainer.h +++ b/src/gui/itemcontainer.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ITEMCONTAINER_H__ diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp index cf719f9f..02d35570 100644 --- a/src/gui/itempopup.cpp +++ b/src/gui/itempopup.cpp @@ -18,8 +18,6 @@ * You should have received a copy of the GNU General Public License * along with The Legend of Mazzeroth; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "itempopup.h" diff --git a/src/gui/itempopup.h b/src/gui/itempopup.h index 499b2e0a..cb55296c 100644 --- a/src/gui/itempopup.h +++ b/src/gui/itempopup.h @@ -1,5 +1,4 @@ /* -* * The Legend of Mazzeroth * Copyright (C) 2008, The Legend of Mazzeroth Development Team * @@ -19,8 +18,6 @@ * You should have received a copy of the GNU General Public License * along with The Legend of Mazzeroth; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _LOM_ITEMPOPUP_H__ diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp index 23b41650..76104e12 100644 --- a/src/gui/itemshortcutcontainer.cpp +++ b/src/gui/itemshortcutcontainer.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "itemshortcutcontainer.h" diff --git a/src/gui/itemshortcutcontainer.h b/src/gui/itemshortcutcontainer.h index 58f0aea7..76ca870c 100644 --- a/src/gui/itemshortcutcontainer.h +++ b/src/gui/itemshortcutcontainer.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ITEMSHORTCUTCONTAINER_H__ diff --git a/src/gui/itemshortcutwindow.cpp b/src/gui/itemshortcutwindow.cpp index fb75e20d..e4d352fe 100644 --- a/src/gui/itemshortcutwindow.cpp +++ b/src/gui/itemshortcutwindow.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "itemshortcutwindow.h" diff --git a/src/gui/itemshortcutwindow.h b/src/gui/itemshortcutwindow.h index 9742abdc..017df5ec 100644 --- a/src/gui/itemshortcutwindow.h +++ b/src/gui/itemshortcutwindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ITEMSHORTCUTWINDOW_H diff --git a/src/gui/linkhandler.h b/src/gui/linkhandler.h index 3a32f825..44f906db 100644 --- a/src/gui/linkhandler.h +++ b/src/gui/linkhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_LINK_HANDLER_H_ diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp index ac18c2cd..204d7961 100644 --- a/src/gui/listbox.cpp +++ b/src/gui/listbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "listbox.h" diff --git a/src/gui/listbox.h b/src/gui/listbox.h index 03a8b541..d42c7d3e 100644 --- a/src/gui/listbox.h +++ b/src/gui/listbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_LISTBOX_H diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 72d7ee51..24c55e37 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "login.h" diff --git a/src/gui/login.h b/src/gui/login.h index d8ae7eaf..1c23a0f5 100644 --- a/src/gui/login.h +++ b/src/gui/login.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_LOGIN_H diff --git a/src/gui/magic.cpp b/src/gui/magic.cpp index 28e7de92..a31b661a 100644 --- a/src/gui/magic.cpp +++ b/src/gui/magic.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: skill.cpp 4569 2008-09-04 20:09:57Z b_lindeijer $ */ #include diff --git a/src/gui/magic.h b/src/gui/magic.h index a8082755..af46c823 100644 --- a/src/gui/magic.h +++ b/src/gui/magic.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: skill.h 4476 2008-08-18 01:23:58Z rhoderyc $ */ #ifndef _TMW_MAGIC_H @@ -32,7 +30,6 @@ #include "../guichanfwd.h" - /** * The skill dialog. * diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp index c3e572a7..dbbb08d2 100644 --- a/src/gui/menuwindow.cpp +++ b/src/gui/menuwindow.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "menuwindow.h" diff --git a/src/gui/menuwindow.h b/src/gui/menuwindow.h index f43b9921..03ec3380 100644 --- a/src/gui/menuwindow.h +++ b/src/gui/menuwindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MENU_H diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 5f768609..501530f1 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "minimap.h" diff --git a/src/gui/minimap.h b/src/gui/minimap.h index 5e9458bf..f91dc22d 100644 --- a/src/gui/minimap.h +++ b/src/gui/minimap.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MINIMAP_H diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index 3742be64..424c3558 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "ministatus.h" diff --git a/src/gui/ministatus.h b/src/gui/ministatus.h index 1192bc1e..f512ef25 100644 --- a/src/gui/ministatus.h +++ b/src/gui/ministatus.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MINISTATUS_H diff --git a/src/gui/newskill.cpp b/src/gui/newskill.cpp index 6783a546..20fc01bd 100644 --- a/src/gui/newskill.cpp +++ b/src/gui/newskill.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ /* This file implements the new skill dialog for use under the latest diff --git a/src/gui/newskill.h b/src/gui/newskill.h index 6e12169f..49476e5e 100644 --- a/src/gui/newskill.h +++ b/src/gui/newskill.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NSKILL_H diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp index fd02a14a..c593feb1 100644 --- a/src/gui/npc_text.cpp +++ b/src/gui/npc_text.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "npc_text.h" diff --git a/src/gui/npc_text.h b/src/gui/npc_text.h index 0ef1b938..2c9771d3 100644 --- a/src/gui/npc_text.h +++ b/src/gui/npc_text.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NPC_TEXT_H diff --git a/src/gui/npclistdialog.cpp b/src/gui/npclistdialog.cpp index ff017a0e..918031b4 100644 --- a/src/gui/npclistdialog.cpp +++ b/src/gui/npclistdialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "npclistdialog.h" diff --git a/src/gui/npclistdialog.h b/src/gui/npclistdialog.h index 02b9cd49..e21f9e8c 100644 --- a/src/gui/npclistdialog.h +++ b/src/gui/npclistdialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_NPCLISTDIALOG_H diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp index 2d3fce64..3a72b21b 100644 --- a/src/gui/npcpostdialog.cpp +++ b/src/gui/npcpostdialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "npcpostdialog.h" diff --git a/src/gui/npcpostdialog.h b/src/gui/npcpostdialog.h index e142dac5..1956c877 100644 --- a/src/gui/npcpostdialog.h +++ b/src/gui/npcpostdialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_NPCPOSTDIALOG_H diff --git a/src/gui/ok_dialog.cpp b/src/gui/ok_dialog.cpp index 37d66353..b03c3964 100644 --- a/src/gui/ok_dialog.cpp +++ b/src/gui/ok_dialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "ok_dialog.h" diff --git a/src/gui/ok_dialog.h b/src/gui/ok_dialog.h index a7b24a90..cba12d72 100644 --- a/src/gui/ok_dialog.h +++ b/src/gui/ok_dialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _OK_DIALOG_H diff --git a/src/gui/partywindow.cpp b/src/gui/partywindow.cpp index 1b963dae..262e3b2e 100644 --- a/src/gui/partywindow.cpp +++ b/src/gui/partywindow.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: box.cpp 1456 2005-07-15 23:17:00Z b_lindeijer $ */ #include "partywindow.h" diff --git a/src/gui/partywindow.h b/src/gui/partywindow.h index f09eeb6a..e79bf392 100644 --- a/src/gui/partywindow.h +++ b/src/gui/partywindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: box.cpp 1456 2005-07-15 23:17:00Z b_lindeijer $ */ #ifndef _TMW_PARTYWINDOW_H diff --git a/src/gui/passwordfield.cpp b/src/gui/passwordfield.cpp index 533f54fb..01c7e15d 100644 --- a/src/gui/passwordfield.cpp +++ b/src/gui/passwordfield.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "passwordfield.h" diff --git a/src/gui/passwordfield.h b/src/gui/passwordfield.h index cae1f92e..8a14b72a 100644 --- a/src/gui/passwordfield.h +++ b/src/gui/passwordfield.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_PASSWORDFIELD_H_ diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index e9237110..0a0c8a17 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/playerbox.h b/src/gui/playerbox.h index c226e750..78eeee91 100644 --- a/src/gui/playerbox.h +++ b/src/gui/playerbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef __TMW_PLAYERBOX_H__ diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 2888382b..59ca0867 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "popupmenu.h" diff --git a/src/gui/popupmenu.h b/src/gui/popupmenu.h index 9fe9f866..2d10e6eb 100644 --- a/src/gui/popupmenu.h +++ b/src/gui/popupmenu.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_POPUP_MENU_H diff --git a/src/gui/progressbar.cpp b/src/gui/progressbar.cpp index 90a85478..9a47eefc 100644 --- a/src/gui/progressbar.cpp +++ b/src/gui/progressbar.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "progressbar.h" diff --git a/src/gui/progressbar.h b/src/gui/progressbar.h index ddabbb77..0b1616f5 100644 --- a/src/gui/progressbar.h +++ b/src/gui/progressbar.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_PROGRESSBAR_H diff --git a/src/gui/quitdialog.cpp b/src/gui/quitdialog.cpp index 7ed4f913..563ed34a 100644 --- a/src/gui/quitdialog.cpp +++ b/src/gui/quitdialog.cpp @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #include "quitdialog.h" diff --git a/src/gui/quitdialog.h b/src/gui/quitdialog.h index 97a03f2e..018f1e52 100644 --- a/src/gui/quitdialog.h +++ b/src/gui/quitdialog.h @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #ifndef _TMW_QUITDIALOG_H diff --git a/src/gui/radiobutton.cpp b/src/gui/radiobutton.cpp index 57d6772d..619ec84f 100644 --- a/src/gui/radiobutton.cpp +++ b/src/gui/radiobutton.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "radiobutton.h" diff --git a/src/gui/radiobutton.h b/src/gui/radiobutton.h index 3b97ad86..09f703dc 100644 --- a/src/gui/radiobutton.h +++ b/src/gui/radiobutton.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_RADIOBUTTON_H diff --git a/src/gui/register.cpp b/src/gui/register.cpp index 7e236a7d..051c0fa4 100644 --- a/src/gui/register.cpp +++ b/src/gui/register.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "register.h" diff --git a/src/gui/register.h b/src/gui/register.h index 088e8f9b..79578461 100644 --- a/src/gui/register.h +++ b/src/gui/register.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_REGISTER_H diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp index 255aa2d8..032e3f78 100644 --- a/src/gui/scrollarea.cpp +++ b/src/gui/scrollarea.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/scrollarea.h b/src/gui/scrollarea.h index be361f68..d21dae11 100644 --- a/src/gui/scrollarea.h +++ b/src/gui/scrollarea.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef __TMW_SCROLLAREA_H__ diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index cef53697..ee94b2c6 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -53,8 +53,6 @@ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * $Id$ */ #include "sdlinput.h" diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h index e23178fa..72d949e1 100644 --- a/src/gui/sdlinput.h +++ b/src/gui/sdlinput.h @@ -53,8 +53,6 @@ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * $Id$ */ #ifndef _TMW_SDLINPUT_ diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 37626155..30e78368 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "sell.h" diff --git a/src/gui/sell.h b/src/gui/sell.h index 63a16770..742c28fb 100644 --- a/src/gui/sell.h +++ b/src/gui/sell.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SELL_H diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index a6d1d1f0..b11aea6c 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/serverdialog.h b/src/gui/serverdialog.h index 53474611..268b1baf 100644 --- a/src/gui/serverdialog.h +++ b/src/gui/serverdialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SERVERDIALOG_H diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index b6b052bc..2a60308b 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/setup.h b/src/gui/setup.h index 77173367..2142a67d 100644 --- a/src/gui/setup.h +++ b/src/gui/setup.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SETUP_H diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp index 1ed4fc94..4f09cde0 100644 --- a/src/gui/setup_audio.cpp +++ b/src/gui/setup_audio.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "setup_audio.h" diff --git a/src/gui/setup_audio.h b/src/gui/setup_audio.h index 6e722f74..eaa55de6 100644 --- a/src/gui/setup_audio.h +++ b/src/gui/setup_audio.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_SETUP_AUDIO_H diff --git a/src/gui/setup_joystick.cpp b/src/gui/setup_joystick.cpp index 57adef28..9de5be9f 100644 --- a/src/gui/setup_joystick.cpp +++ b/src/gui/setup_joystick.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "setup_joystick.h" diff --git a/src/gui/setup_joystick.h b/src/gui/setup_joystick.h index 6d3ad129..0b7ebe98 100644 --- a/src/gui/setup_joystick.h +++ b/src/gui/setup_joystick.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_SETUP_JOYSTICK_H diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp index 2b785dd5..270f4a0e 100644 --- a/src/gui/setup_keyboard.cpp +++ b/src/gui/setup_keyboard.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "setup_keyboard.h" diff --git a/src/gui/setup_keyboard.h b/src/gui/setup_keyboard.h index b72e8746..50fa76fb 100644 --- a/src/gui/setup_keyboard.h +++ b/src/gui/setup_keyboard.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_SETUP_KEYBOARD_H diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index 4d9b5d74..51cee8e3 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "setup_video.h" diff --git a/src/gui/setup_video.h b/src/gui/setup_video.h index e4e9fcf1..17ca1241 100644 --- a/src/gui/setup_video.h +++ b/src/gui/setup_video.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_SETUP_VIDEO_H diff --git a/src/gui/setuptab.h b/src/gui/setuptab.h index a7d45b9a..6c276c35 100644 --- a/src/gui/setuptab.h +++ b/src/gui/setuptab.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_SETUPTAB_H diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp index 2a7ea0ce..a521c75b 100644 --- a/src/gui/shop.cpp +++ b/src/gui/shop.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "shop.h" diff --git a/src/gui/shop.h b/src/gui/shop.h index f4329b4d..62b60cae 100644 --- a/src/gui/shop.h +++ b/src/gui/shop.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _SHOP_H diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp index ba77be47..bce6a48c 100644 --- a/src/gui/shoplistbox.cpp +++ b/src/gui/shoplistbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "shoplistbox.h" diff --git a/src/gui/shoplistbox.h b/src/gui/shoplistbox.h index d5e2d836..75f514ab 100644 --- a/src/gui/shoplistbox.h +++ b/src/gui/shoplistbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SHOPLISTBOX_H diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 49037cbd..49bacaf0 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/skill.h b/src/gui/skill.h index 12f619bd..3d010daa 100644 --- a/src/gui/skill.h +++ b/src/gui/skill.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SKILL_H diff --git a/src/gui/slider.cpp b/src/gui/slider.cpp index c94c7bfb..afeecf17 100644 --- a/src/gui/slider.cpp +++ b/src/gui/slider.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "slider.h" diff --git a/src/gui/slider.h b/src/gui/slider.h index dc38b738..3b796425 100644 --- a/src/gui/slider.h +++ b/src/gui/slider.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SLIDER_H diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp index 815238b9..d3ef7bbe 100644 --- a/src/gui/speechbubble.cpp +++ b/src/gui/speechbubble.cpp @@ -18,8 +18,6 @@ * You should have received a copy of the GNU General Public License * along with The Legend of Mazzeroth; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "speechbubble.h" diff --git a/src/gui/speechbubble.h b/src/gui/speechbubble.h index c4ca9109..ed69a8d2 100644 --- a/src/gui/speechbubble.h +++ b/src/gui/speechbubble.h @@ -18,8 +18,6 @@ * You should have received a copy of the GNU General Public License * along with The Legend of Mazzeroth; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _LOM_SPEECHBUBBLE_H__ diff --git a/src/gui/status.cpp b/src/gui/status.cpp index b9ebfecf..43f81135 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "status.h" diff --git a/src/gui/status.h b/src/gui/status.h index 6e613495..262b89f6 100644 --- a/src/gui/status.h +++ b/src/gui/status.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_STATUS_H diff --git a/src/gui/textbox.cpp b/src/gui/textbox.cpp index 8d16dc46..619265ec 100644 --- a/src/gui/textbox.cpp +++ b/src/gui/textbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "textbox.h" diff --git a/src/gui/textbox.h b/src/gui/textbox.h index f06f98ec..2060e377 100644 --- a/src/gui/textbox.h +++ b/src/gui/textbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef __TMW_TEXTBOX_H__ diff --git a/src/gui/textdialog.cpp b/src/gui/textdialog.cpp index 3986ed4e..05e43906 100644 --- a/src/gui/textdialog.cpp +++ b/src/gui/textdialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "textdialog.h" diff --git a/src/gui/textdialog.h b/src/gui/textdialog.h index c03ce7e6..8b4e2cc3 100644 --- a/src/gui/textdialog.h +++ b/src/gui/textdialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUI_GUILD_DIALOG_H diff --git a/src/gui/textfield.cpp b/src/gui/textfield.cpp index 4fd85d36..49c0c91d 100644 --- a/src/gui/textfield.cpp +++ b/src/gui/textfield.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/textfield.h b/src/gui/textfield.h index 36f921ac..b808fad2 100644 --- a/src/gui/textfield.h +++ b/src/gui/textfield.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef __TMW_TEXTFIELD_H__ diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index c098c04c..38064f48 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/trade.h b/src/gui/trade.h index c8ece8d9..c51e0fdd 100644 --- a/src/gui/trade.h +++ b/src/gui/trade.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_TRADE_H diff --git a/src/gui/truetypefont.cpp b/src/gui/truetypefont.cpp index 7f9abd3a..1132c3b5 100644 --- a/src/gui/truetypefont.cpp +++ b/src/gui/truetypefont.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "truetypefont.h" diff --git a/src/gui/truetypefont.h b/src/gui/truetypefont.h index 6dbc6634..3b39329e 100644 --- a/src/gui/truetypefont.h +++ b/src/gui/truetypefont.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_TRUETYPEFONT_H diff --git a/src/gui/unregisterdialog.cpp b/src/gui/unregisterdialog.cpp index 4b8755d5..1e09ca23 100644 --- a/src/gui/unregisterdialog.cpp +++ b/src/gui/unregisterdialog.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "unregisterdialog.h" diff --git a/src/gui/unregisterdialog.h b/src/gui/unregisterdialog.h index 8c8eaf64..4056d251 100644 --- a/src/gui/unregisterdialog.h +++ b/src/gui/unregisterdialog.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UNREGISTERDIALOG_H diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 22bf8c13..ff1e600c 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "updatewindow.h" diff --git a/src/gui/updatewindow.h b/src/gui/updatewindow.h index 61ea4a27..d7e3c4c7 100644 --- a/src/gui/updatewindow.h +++ b/src/gui/updatewindow.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _UPDATERWINDOW_H diff --git a/src/gui/vbox.cpp b/src/gui/vbox.cpp index b503508e..2ec1112d 100644 --- a/src/gui/vbox.cpp +++ b/src/gui/vbox.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "vbox.h" diff --git a/src/gui/vbox.h b/src/gui/vbox.h index 06a270ef..2072ab24 100644 --- a/src/gui/vbox.h +++ b/src/gui/vbox.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef VBOX_H diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 14239094..1795836d 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "viewport.h" diff --git a/src/gui/viewport.h b/src/gui/viewport.h index 5dedcea8..dd17fa24 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_VIEWPORT_H_ diff --git a/src/gui/widgets/avatar.cpp b/src/gui/widgets/avatar.cpp index 03fa1aeb..68ce5243 100644 --- a/src/gui/widgets/avatar.cpp +++ b/src/gui/widgets/avatar.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "avatar.h" diff --git a/src/gui/widgets/avatar.h b/src/gui/widgets/avatar.h index 3707e8f8..0f657895 100644 --- a/src/gui/widgets/avatar.h +++ b/src/gui/widgets/avatar.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_AVATAR_H diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index b33a55cf..d4c2bc4b 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/widgets/dropdown.h b/src/gui/widgets/dropdown.h index d0dab7d2..58a18a15 100644 --- a/src/gui/widgets/dropdown.h +++ b/src/gui/widgets/dropdown.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef DROPDOWN_H diff --git a/src/gui/widgets/layout.cpp b/src/gui/widgets/layout.cpp index 02ed42a1..bcc54cf7 100644 --- a/src/gui/widgets/layout.cpp +++ b/src/gui/widgets/layout.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/widgets/layout.h b/src/gui/widgets/layout.h index 5914b5c1..d631c154 100644 --- a/src/gui/widgets/layout.h +++ b/src/gui/widgets/layout.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_WIDGET_LAYOUT_H__ diff --git a/src/gui/widgets/resizegrip.cpp b/src/gui/widgets/resizegrip.cpp index 6be50f2c..c3b537db 100644 --- a/src/gui/widgets/resizegrip.cpp +++ b/src/gui/widgets/resizegrip.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "resizegrip.h" diff --git a/src/gui/widgets/resizegrip.h b/src/gui/widgets/resizegrip.h index 04be3db3..f57eda94 100644 --- a/src/gui/widgets/resizegrip.h +++ b/src/gui/widgets/resizegrip.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_RESIZEGRIP_H diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp index 990c6a95..c53ac85c 100644 --- a/src/gui/widgets/tab.cpp +++ b/src/gui/widgets/tab.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/widgets/tab.h b/src/gui/widgets/tab.h index b18c93e3..42964b0f 100644 --- a/src/gui/widgets/tab.h +++ b/src/gui/widgets/tab.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_TAB_H diff --git a/src/gui/widgets/tabbedarea.cpp b/src/gui/widgets/tabbedarea.cpp index 7a4d153a..205fdc99 100644 --- a/src/gui/widgets/tabbedarea.cpp +++ b/src/gui/widgets/tabbedarea.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "tabbedarea.h" diff --git a/src/gui/widgets/tabbedarea.h b/src/gui/widgets/tabbedarea.h index 554a68b6..2199264b 100644 --- a/src/gui/widgets/tabbedarea.h +++ b/src/gui/widgets/tabbedarea.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_TABBEDAREA_H diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 2bce49b2..e498236a 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/gui/window.h b/src/gui/window.h index 44982500..22355572 100644 --- a/src/gui/window.h +++ b/src/gui/window.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_WINDOW_H__ diff --git a/src/gui/windowcontainer.cpp b/src/gui/windowcontainer.cpp index 006dbf44..d8535f73 100644 --- a/src/gui/windowcontainer.cpp +++ b/src/gui/windowcontainer.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "windowcontainer.h" diff --git a/src/gui/windowcontainer.h b/src/gui/windowcontainer.h index df255f84..88a13d31 100644 --- a/src/gui/windowcontainer.h +++ b/src/gui/windowcontainer.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_WINDOWCONTAINER_H_ diff --git a/src/guichanfwd.h b/src/guichanfwd.h index 812f3f7a..4fb7ea3e 100644 --- a/src/guichanfwd.h +++ b/src/guichanfwd.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_GUICHANFWD_H diff --git a/src/guild.cpp b/src/guild.cpp index c02af865..68e65cb9 100644 --- a/src/guild.cpp +++ b/src/guild.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "guild.h" diff --git a/src/guild.h b/src/guild.h index e262d3df..7c85fe31 100644 --- a/src/guild.h +++ b/src/guild.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef TMW_GUILD_H diff --git a/src/imageparticle.cpp b/src/imageparticle.cpp index 965434b0..65780345 100644 --- a/src/imageparticle.cpp +++ b/src/imageparticle.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "imageparticle.h" diff --git a/src/imageparticle.h b/src/imageparticle.h index 0ad515cc..91c5426c 100644 --- a/src/imageparticle.h +++ b/src/imageparticle.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _IMAGEPARTICLE_H diff --git a/src/inventory.cpp b/src/inventory.cpp index 807e1223..85461f90 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "inventory.h" diff --git a/src/inventory.h b/src/inventory.h index 48ace29c..90d9c7a2 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _INVENTORY_H diff --git a/src/item.cpp b/src/item.cpp index 210589e9..374d5051 100644 --- a/src/item.cpp +++ b/src/item.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "item.h" diff --git a/src/item.h b/src/item.h index fc71e53d..37db52a4 100644 --- a/src/item.h +++ b/src/item.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _ITEM_H_ diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp index 59c1ee3b..a89da974 100644 --- a/src/itemshortcut.cpp +++ b/src/itemshortcut.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "itemshortcut.h" diff --git a/src/itemshortcut.h b/src/itemshortcut.h index d75db2e8..a0c52468 100644 --- a/src/itemshortcut.h +++ b/src/itemshortcut.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ITEMSHORTCUT_H__ diff --git a/src/joystick.cpp b/src/joystick.cpp index a5dab4f4..b69537cf 100644 --- a/src/joystick.cpp +++ b/src/joystick.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "joystick.h" diff --git a/src/joystick.h b/src/joystick.h index 321e3e7d..4cc1babd 100644 --- a/src/joystick.h +++ b/src/joystick.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_JOYSTICK_H diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp index a959e244..37d5f276 100644 --- a/src/keyboardconfig.cpp +++ b/src/keyboardconfig.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "keyboardconfig.h" diff --git a/src/keyboardconfig.h b/src/keyboardconfig.h index 53a5c96d..d9886150 100644 --- a/src/keyboardconfig.h +++ b/src/keyboardconfig.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_KEYBOARDCONFIG_H diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 30ad7b2e..14d253c0 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "localplayer.h" diff --git a/src/localplayer.h b/src/localplayer.h index 16b9715a..5dce5ebe 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_LOCALPLAYER_H diff --git a/src/lockedarray.h b/src/lockedarray.h index f31292d7..8e525191 100644 --- a/src/lockedarray.h +++ b/src/lockedarray.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_LOCKEDARRAY_H diff --git a/src/logindata.h b/src/logindata.h index 689a5aaa..3d959ad4 100644 --- a/src/logindata.h +++ b/src/logindata.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_LOGINDATA_H diff --git a/src/main.cpp b/src/main.cpp index ede00d57..33900d5d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "main.h" diff --git a/src/main.h b/src/main.h index d123834b..49173266 100644 --- a/src/main.h +++ b/src/main.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MAIN_H diff --git a/src/map.cpp b/src/map.cpp index e10e4fad..5c2290d6 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "map.h" diff --git a/src/map.h b/src/map.h index c4a4fc0b..07bf2866 100644 --- a/src/map.h +++ b/src/map.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MAP_H_ diff --git a/src/monster.cpp b/src/monster.cpp index 396d0c06..a62c1f4c 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "monster.h" diff --git a/src/monster.h b/src/monster.h index bde99ed6..5b6fcf61 100644 --- a/src/monster.h +++ b/src/monster.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MONSTER_H diff --git a/src/net/accountserver/account.cpp b/src/net/accountserver/account.cpp index d1fe6863..f734c4eb 100644 --- a/src/net/accountserver/account.cpp +++ b/src/net/accountserver/account.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "account.h" diff --git a/src/net/accountserver/account.h b/src/net/accountserver/account.h index 0cf0758e..581bcb42 100644 --- a/src/net/accountserver/account.h +++ b/src/net/accountserver/account.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_ACCOUNTSERVER_CHARACTER_H diff --git a/src/net/accountserver/accountserver.cpp b/src/net/accountserver/accountserver.cpp index db94563b..b1ce590c 100644 --- a/src/net/accountserver/accountserver.cpp +++ b/src/net/accountserver/accountserver.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "accountserver.h" diff --git a/src/net/accountserver/accountserver.h b/src/net/accountserver/accountserver.h index 8bfe991c..8e0573fc 100644 --- a/src/net/accountserver/accountserver.h +++ b/src/net/accountserver/accountserver.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_ACCOUNTSERVER_ACCOUNTSERVER_H diff --git a/src/net/accountserver/internal.cpp b/src/net/accountserver/internal.cpp index 28a9695e..a3be76a1 100644 --- a/src/net/accountserver/internal.cpp +++ b/src/net/accountserver/internal.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "internal.h" diff --git a/src/net/accountserver/internal.h b/src/net/accountserver/internal.h index 8af5ec04..35f986cd 100644 --- a/src/net/accountserver/internal.h +++ b/src/net/accountserver/internal.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_ACCOUNTSERVER_INTERNAL_H diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index dd7d467b..72371da5 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "beinghandler.h" diff --git a/src/net/beinghandler.h b/src/net/beinghandler.h index 8ac07017..b02728b4 100644 --- a/src/net/beinghandler.h +++ b/src/net/beinghandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_BEINGHANDLER_H diff --git a/src/net/buysellhandler.cpp b/src/net/buysellhandler.cpp index 57806edc..596ac434 100644 --- a/src/net/buysellhandler.cpp +++ b/src/net/buysellhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "buysellhandler.h" diff --git a/src/net/buysellhandler.h b/src/net/buysellhandler.h index e242d373..52e9b2f7 100644 --- a/src/net/buysellhandler.h +++ b/src/net/buysellhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_BUYSELLHANDLER_H diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index 6cc9e384..bde856a5 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "charserverhandler.h" diff --git a/src/net/charserverhandler.h b/src/net/charserverhandler.h index 4a4fe0c3..08ba5102 100644 --- a/src/net/charserverhandler.h +++ b/src/net/charserverhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_CHARSERVERHANDLER_H diff --git a/src/net/chathandler.cpp b/src/net/chathandler.cpp index 0cb59403..d81a8b7d 100644 --- a/src/net/chathandler.cpp +++ b/src/net/chathandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "chathandler.h" diff --git a/src/net/chathandler.h b/src/net/chathandler.h index 7ca4d50d..aeaf5368 100644 --- a/src/net/chathandler.h +++ b/src/net/chathandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_CHATHANDLER_H diff --git a/src/net/chatserver/chatserver.cpp b/src/net/chatserver/chatserver.cpp index f302a0ef..94e36b94 100644 --- a/src/net/chatserver/chatserver.cpp +++ b/src/net/chatserver/chatserver.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "chatserver.h" diff --git a/src/net/chatserver/chatserver.h b/src/net/chatserver/chatserver.h index 10de1213..1129239a 100644 --- a/src/net/chatserver/chatserver.h +++ b/src/net/chatserver/chatserver.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_CHATSERVER_CHATSERVER_H diff --git a/src/net/chatserver/guild.cpp b/src/net/chatserver/guild.cpp index fb400d5d..042ff013 100644 --- a/src/net/chatserver/guild.cpp +++ b/src/net/chatserver/guild.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/net/chatserver/guild.h b/src/net/chatserver/guild.h index 354ecd82..6c35be9f 100644 --- a/src/net/chatserver/guild.h +++ b/src/net/chatserver/guild.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/net/chatserver/internal.cpp b/src/net/chatserver/internal.cpp index c1f7a3f7..0822d93d 100644 --- a/src/net/chatserver/internal.cpp +++ b/src/net/chatserver/internal.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "internal.h" diff --git a/src/net/chatserver/internal.h b/src/net/chatserver/internal.h index 7579972b..b0f137c5 100644 --- a/src/net/chatserver/internal.h +++ b/src/net/chatserver/internal.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_CHATSERVER_INTERNAL_H diff --git a/src/net/chatserver/party.cpp b/src/net/chatserver/party.cpp index ff465924..56eb57d2 100644 --- a/src/net/chatserver/party.cpp +++ b/src/net/chatserver/party.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/net/chatserver/party.h b/src/net/chatserver/party.h index 1d47c2c5..c1febd66 100644 --- a/src/net/chatserver/party.h +++ b/src/net/chatserver/party.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ diff --git a/src/net/connection.cpp b/src/net/connection.cpp index caaa0ce1..7d3c2328 100644 --- a/src/net/connection.cpp +++ b/src/net/connection.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "connection.h" diff --git a/src/net/connection.h b/src/net/connection.h index 734c8d65..4ab3d24d 100644 --- a/src/net/connection.h +++ b/src/net/connection.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_CONNECTION_H diff --git a/src/net/effecthandler.cpp b/src/net/effecthandler.cpp index 04951d46..f7ff2bf2 100644 --- a/src/net/effecthandler.cpp +++ b/src/net/effecthandler.cpp @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #include "effecthandler.h" diff --git a/src/net/effecthandler.h b/src/net/effecthandler.h index d836b341..283c7c10 100644 --- a/src/net/effecthandler.h +++ b/src/net/effecthandler.h @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #ifndef _TMW_NET_EFFECTSHANDLER_H diff --git a/src/net/gameserver/gameserver.cpp b/src/net/gameserver/gameserver.cpp index e451d473..1bdaef26 100644 --- a/src/net/gameserver/gameserver.cpp +++ b/src/net/gameserver/gameserver.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "gameserver.h" diff --git a/src/net/gameserver/gameserver.h b/src/net/gameserver/gameserver.h index 5bf196b6..5ea2c718 100644 --- a/src/net/gameserver/gameserver.h +++ b/src/net/gameserver/gameserver.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_GAMESERVER_GAMESERVER_H diff --git a/src/net/gameserver/internal.cpp b/src/net/gameserver/internal.cpp index 328b4863..6b6ba081 100644 --- a/src/net/gameserver/internal.cpp +++ b/src/net/gameserver/internal.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "internal.h" diff --git a/src/net/gameserver/internal.h b/src/net/gameserver/internal.h index 567e15d2..df9787fe 100644 --- a/src/net/gameserver/internal.h +++ b/src/net/gameserver/internal.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_GAMESERVER_INTERNAL_H diff --git a/src/net/gameserver/player.cpp b/src/net/gameserver/player.cpp index cd85447c..95c13ec2 100644 --- a/src/net/gameserver/player.cpp +++ b/src/net/gameserver/player.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "player.h" diff --git a/src/net/gameserver/player.h b/src/net/gameserver/player.h index 75e28270..9e68ced9 100644 --- a/src/net/gameserver/player.h +++ b/src/net/gameserver/player.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_GAMESERVER_PLAYER_H diff --git a/src/net/guildhandler.cpp b/src/net/guildhandler.cpp index f6677cd8..cf886ab3 100644 --- a/src/net/guildhandler.cpp +++ b/src/net/guildhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/net/guildhandler.h b/src/net/guildhandler.h index 01ad428b..4eb2da0b 100644 --- a/src/net/guildhandler.h +++ b/src/net/guildhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_GUILDHANDLER_H diff --git a/src/net/internal.cpp b/src/net/internal.cpp index 358aa143..4cb88a4e 100644 --- a/src/net/internal.cpp +++ b/src/net/internal.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "internal.h" diff --git a/src/net/internal.h b/src/net/internal.h index e1ef648a..1e411605 100644 --- a/src/net/internal.h +++ b/src/net/internal.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_INTERNAL_H diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index dde6a954..41032f13 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "inventoryhandler.h" diff --git a/src/net/inventoryhandler.h b/src/net/inventoryhandler.h index 4190bf83..1326ea71 100644 --- a/src/net/inventoryhandler.h +++ b/src/net/inventoryhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_INVENTORYHANDLER_H diff --git a/src/net/itemhandler.cpp b/src/net/itemhandler.cpp index ea65bc3b..af06084f 100644 --- a/src/net/itemhandler.cpp +++ b/src/net/itemhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "itemhandler.h" diff --git a/src/net/itemhandler.h b/src/net/itemhandler.h index 5ffcb134..e3005a6f 100644 --- a/src/net/itemhandler.h +++ b/src/net/itemhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_ITEMHANDLER_H diff --git a/src/net/loginhandler.cpp b/src/net/loginhandler.cpp index 6840d90c..f1898fb5 100644 --- a/src/net/loginhandler.cpp +++ b/src/net/loginhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "loginhandler.h" diff --git a/src/net/loginhandler.h b/src/net/loginhandler.h index 5bac079c..f557c97b 100644 --- a/src/net/loginhandler.h +++ b/src/net/loginhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_LOGINHANDLER_H diff --git a/src/net/logouthandler.cpp b/src/net/logouthandler.cpp index fb27540f..6dea4c83 100644 --- a/src/net/logouthandler.cpp +++ b/src/net/logouthandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "logouthandler.h" diff --git a/src/net/logouthandler.h b/src/net/logouthandler.h index fa906234..369eaa80 100644 --- a/src/net/logouthandler.h +++ b/src/net/logouthandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_LOGOUTHANDLER_H diff --git a/src/net/messagehandler.cpp b/src/net/messagehandler.cpp index b6074690..973c5555 100644 --- a/src/net/messagehandler.cpp +++ b/src/net/messagehandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "messagehandler.h" diff --git a/src/net/messagehandler.h b/src/net/messagehandler.h index a5fc81b3..74226aa5 100644 --- a/src/net/messagehandler.h +++ b/src/net/messagehandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_MESSAGEHANDLER_H diff --git a/src/net/messagein.cpp b/src/net/messagein.cpp index b5d5b97a..57c268e7 100644 --- a/src/net/messagein.cpp +++ b/src/net/messagein.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "messagein.h" diff --git a/src/net/messagein.h b/src/net/messagein.h index 3cc45a23..444699c8 100644 --- a/src/net/messagein.h +++ b/src/net/messagein.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMWSERV_MESSAGEIN_H_ diff --git a/src/net/messageout.cpp b/src/net/messageout.cpp index 10f1b1d4..b08332b6 100644 --- a/src/net/messageout.cpp +++ b/src/net/messageout.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/net/messageout.h b/src/net/messageout.h index 032db190..4eadda5f 100644 --- a/src/net/messageout.h +++ b/src/net/messageout.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMWSERV_MESSAGEOUT_H_ diff --git a/src/net/network.cpp b/src/net/network.cpp index 7cf4bf49..a4ea3def 100644 --- a/src/net/network.cpp +++ b/src/net/network.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "network.h" diff --git a/src/net/network.h b/src/net/network.h index 42590adf..13576e79 100644 --- a/src/net/network.h +++ b/src/net/network.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_NETWORK_H diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index 4b08ed8d..30507537 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "npchandler.h" diff --git a/src/net/npchandler.h b/src/net/npchandler.h index 0cb40f64..5560787e 100644 --- a/src/net/npchandler.h +++ b/src/net/npchandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_NPCHANDLER_H diff --git a/src/net/partyhandler.cpp b/src/net/partyhandler.cpp index 7a9768fa..60c51821 100644 --- a/src/net/partyhandler.cpp +++ b/src/net/partyhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/net/partyhandler.h b/src/net/partyhandler.h index dda78d94..b4257c34 100644 --- a/src/net/partyhandler.h +++ b/src/net/partyhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_PARTYHANDLER_H diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index 3c0a1835..ad271f15 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "playerhandler.h" diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index 9b6c9e01..9c5f87cc 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_PLAYERHANDLER_H diff --git a/src/net/protocol.h b/src/net/protocol.h index 2ed414a8..5dfa78da 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_PROTOCOL_ diff --git a/src/net/tradehandler.cpp b/src/net/tradehandler.cpp index d75350bc..5d93016f 100644 --- a/src/net/tradehandler.cpp +++ b/src/net/tradehandler.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "tradehandler.h" diff --git a/src/net/tradehandler.h b/src/net/tradehandler.h index 33dddf05..1a0fa695 100644 --- a/src/net/tradehandler.h +++ b/src/net/tradehandler.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NET_TRADEHANDLER_H diff --git a/src/npc.cpp b/src/npc.cpp index a7302e0d..5665ad95 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "npc.h" diff --git a/src/npc.h b/src/npc.h index 561ad9f0..60f9e6d8 100644 --- a/src/npc.h +++ b/src/npc.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NPC_H diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index 67248100..48b10a1f 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "main.h" diff --git a/src/openglgraphics.h b/src/openglgraphics.h index e6d4850b..ea30e019 100644 --- a/src/openglgraphics.h +++ b/src/openglgraphics.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_OPENGLGRAPHICS_H diff --git a/src/particle.cpp b/src/particle.cpp index c59d2c03..8a15a132 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/particle.h b/src/particle.h index 7b46a641..4a11c4cb 100644 --- a/src/particle.h +++ b/src/particle.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _PARTICLE_H diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp index cd80fb58..d368237c 100644 --- a/src/particleemitter.cpp +++ b/src/particleemitter.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "particleemitter.h" diff --git a/src/particleemitter.h b/src/particleemitter.h index c237c1ba..4dc2f6fb 100644 --- a/src/particleemitter.h +++ b/src/particleemitter.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _PARTICLEEMITTER_H diff --git a/src/player.cpp b/src/player.cpp index 97c60789..648b330a 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "player.h" diff --git a/src/player.h b/src/player.h index 7e86b1e1..068e3cf5 100644 --- a/src/player.h +++ b/src/player.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_PLAYER_H diff --git a/src/position.cpp b/src/position.cpp index 334079bb..cc39a1af 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "position.h" diff --git a/src/position.h b/src/position.h index d1aa2ee6..7beb3ef7 100644 --- a/src/position.h +++ b/src/position.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: being.h 4570 2008-09-04 20:59:34Z b_lindeijer $ */ #ifndef TMW_POSITION_H diff --git a/src/properties.h b/src/properties.h index 93148bdf..2eafeeca 100644 --- a/src/properties.h +++ b/src/properties.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_PROPERTIES_H_ diff --git a/src/resources/action.cpp b/src/resources/action.cpp index 6b3c2f52..ffbbffb2 100644 --- a/src/resources/action.cpp +++ b/src/resources/action.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "action.h" diff --git a/src/resources/action.h b/src/resources/action.h index 8d5e8d11..09eb066e 100644 --- a/src/resources/action.h +++ b/src/resources/action.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ACTION_H diff --git a/src/resources/ambientoverlay.cpp b/src/resources/ambientoverlay.cpp index 058b6083..9eee57f0 100644 --- a/src/resources/ambientoverlay.cpp +++ b/src/resources/ambientoverlay.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "ambientoverlay.h" diff --git a/src/resources/ambientoverlay.h b/src/resources/ambientoverlay.h index a939cbb4..56c70066 100644 --- a/src/resources/ambientoverlay.h +++ b/src/resources/ambientoverlay.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_RESOURCES_AMBIENTOVERLAY_H_ diff --git a/src/resources/animation.cpp b/src/resources/animation.cpp index de96525c..d2794e61 100644 --- a/src/resources/animation.cpp +++ b/src/resources/animation.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "animation.h" diff --git a/src/resources/animation.h b/src/resources/animation.h index aad93cda..8dfe8614 100644 --- a/src/resources/animation.h +++ b/src/resources/animation.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ANIMATION_H diff --git a/src/resources/buddylist.cpp b/src/resources/buddylist.cpp index 32d8d9f4..c85105c5 100644 --- a/src/resources/buddylist.cpp +++ b/src/resources/buddylist.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/buddylist.h b/src/resources/buddylist.h index 3791a03a..6a3de8c4 100644 --- a/src/resources/buddylist.h +++ b/src/resources/buddylist.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_BUDDYLIST_H diff --git a/src/resources/dye.cpp b/src/resources/dye.cpp index a43b1204..3be105d8 100644 --- a/src/resources/dye.cpp +++ b/src/resources/dye.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/dye.h b/src/resources/dye.h index a11e3365..528a1d91 100644 --- a/src/resources/dye.h +++ b/src/resources/dye.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_DYE_H diff --git a/src/resources/image.cpp b/src/resources/image.cpp index d0dae462..77d77f96 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/image.h b/src/resources/image.h index 52f286f8..3677696f 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_IMAGE_H diff --git a/src/resources/imageloader.cpp b/src/resources/imageloader.cpp index 6ec5fe8f..29458ba3 100644 --- a/src/resources/imageloader.cpp +++ b/src/resources/imageloader.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/imageloader.h b/src/resources/imageloader.h index f41f6472..7979fd2f 100644 --- a/src/resources/imageloader.h +++ b/src/resources/imageloader.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_IMAGELOADER_H diff --git a/src/resources/imageset.cpp b/src/resources/imageset.cpp index ba612103..1c0f9373 100644 --- a/src/resources/imageset.cpp +++ b/src/resources/imageset.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "imageset.h" diff --git a/src/resources/imageset.h b/src/resources/imageset.h index fa1840ec..58b7a8ea 100644 --- a/src/resources/imageset.h +++ b/src/resources/imageset.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_IMAGESET_H diff --git a/src/resources/imagewriter.cpp b/src/resources/imagewriter.cpp index 7cfa16b4..d6d8a6c2 100644 --- a/src/resources/imagewriter.cpp +++ b/src/resources/imagewriter.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "imagewriter.h" diff --git a/src/resources/imagewriter.h b/src/resources/imagewriter.h index 205e4584..632e2ae4 100644 --- a/src/resources/imagewriter.h +++ b/src/resources/imagewriter.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 306c0e5a..01688619 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/itemdb.h b/src/resources/itemdb.h index df7e7be9..20756a52 100644 --- a/src/resources/itemdb.h +++ b/src/resources/itemdb.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ITEM_MANAGER_H diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 4322db8d..cc7a6afc 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "iteminfo.h" diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 5b500dcf..7cc3ba15 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_ITEMINFO_H_ diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 33616c0a..cec74717 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "mapreader.h" diff --git a/src/resources/mapreader.h b/src/resources/mapreader.h index 60056358..0142eb45 100644 --- a/src/resources/mapreader.h +++ b/src/resources/mapreader.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MAPREADER_H_ diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index f531a41d..1d198a96 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/monsterdb.h b/src/resources/monsterdb.h index 46a33b06..f1d69e72 100644 --- a/src/resources/monsterdb.h +++ b/src/resources/monsterdb.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MONSTER_DB_H diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp index 263810de..bac9c35f 100644 --- a/src/resources/monsterinfo.cpp +++ b/src/resources/monsterinfo.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "monsterinfo.h" diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h index f34a3ea9..f13c2f7c 100644 --- a/src/resources/monsterinfo.h +++ b/src/resources/monsterinfo.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MONSTERINFO_H_ diff --git a/src/resources/music.cpp b/src/resources/music.cpp index 161d8b01..2386aa43 100644 --- a/src/resources/music.cpp +++ b/src/resources/music.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "music.h" diff --git a/src/resources/music.h b/src/resources/music.h index 72e76295..d50150b8 100644 --- a/src/resources/music.h +++ b/src/resources/music.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_MUSIC_H diff --git a/src/resources/npcdb.cpp b/src/resources/npcdb.cpp index bc1c920e..5cd6d20d 100644 --- a/src/resources/npcdb.cpp +++ b/src/resources/npcdb.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "npcdb.h" diff --git a/src/resources/npcdb.h b/src/resources/npcdb.h index 2abf959b..00b4f99b 100644 --- a/src/resources/npcdb.h +++ b/src/resources/npcdb.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_NPC_DB_H diff --git a/src/resources/resource.cpp b/src/resources/resource.cpp index 8f21f5d2..449caf55 100644 --- a/src/resources/resource.cpp +++ b/src/resources/resource.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/resource.h b/src/resources/resource.h index 5b9a5eb8..e85e3147 100644 --- a/src/resources/resource.h +++ b/src/resources/resource.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_RESOURCE_H diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index 9c109257..8ee64452 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h index da85e2f9..66813a9c 100644 --- a/src/resources/resourcemanager.h +++ b/src/resources/resourcemanager.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_RESOURCE_MANAGER_H diff --git a/src/resources/soundeffect.cpp b/src/resources/soundeffect.cpp index ec9bc65c..e21fd2b0 100644 --- a/src/resources/soundeffect.cpp +++ b/src/resources/soundeffect.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "soundeffect.h" diff --git a/src/resources/soundeffect.h b/src/resources/soundeffect.h index 866c53ec..c3ff6668 100644 --- a/src/resources/soundeffect.h +++ b/src/resources/soundeffect.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SOUND_EFFECT_H diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp index dcfee165..5aea55fa 100644 --- a/src/resources/spritedef.cpp +++ b/src/resources/spritedef.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index e9946a7a..56b9a713 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SPRITEDEF_H diff --git a/src/serverinfo.h b/src/serverinfo.h index b317b87b..6522da61 100644 --- a/src/serverinfo.h +++ b/src/serverinfo.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SERVERINFO_ diff --git a/src/shopitem.cpp b/src/shopitem.cpp index ed5d30a9..9888f829 100644 --- a/src/shopitem.cpp +++ b/src/shopitem.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "shopitem.h" diff --git a/src/shopitem.h b/src/shopitem.h index 6e7606ac..05a0a67d 100644 --- a/src/shopitem.h +++ b/src/shopitem.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _SHOPITEM_H_ diff --git a/src/simpleanimation.cpp b/src/simpleanimation.cpp index f425d3c1..e8c26df1 100644 --- a/src/simpleanimation.cpp +++ b/src/simpleanimation.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "simpleanimation.h" diff --git a/src/simpleanimation.h b/src/simpleanimation.h index 561c540d..577268a8 100644 --- a/src/simpleanimation.h +++ b/src/simpleanimation.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SIMPLEANIMAION_H diff --git a/src/sound.cpp b/src/sound.cpp index 0a20d3f2..888dcc31 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "sound.h" diff --git a/src/sound.h b/src/sound.h index ebcd6442..0c2af74b 100644 --- a/src/sound.h +++ b/src/sound.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SOUND_H diff --git a/src/sprite.h b/src/sprite.h index 89780519..0e0a95db 100644 --- a/src/sprite.h +++ b/src/sprite.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_SPRITE_H_ diff --git a/src/textparticle.cpp b/src/textparticle.cpp index 89466006..308c043d 100644 --- a/src/textparticle.cpp +++ b/src/textparticle.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "textparticle.h" diff --git a/src/textparticle.h b/src/textparticle.h index 34badb57..3a0ba674 100644 --- a/src/textparticle.h +++ b/src/textparticle.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TEXTPARTICLE_H diff --git a/src/tileset.h b/src/tileset.h index 625fac1b..fb855831 100644 --- a/src/tileset.h +++ b/src/tileset.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_TILESET_H_ diff --git a/src/utils/base64.cpp b/src/utils/base64.cpp index 9a8f6356..8cea60f9 100644 --- a/src/utils/base64.cpp +++ b/src/utils/base64.cpp @@ -26,7 +26,6 @@ | Author: Jim Winstead (jimw@php.net) | +----------------------------------------------------------------------+ */ -/* $Id$ */ #include #include diff --git a/src/utils/base64.h b/src/utils/base64.h index ff20ac53..c802207b 100644 --- a/src/utils/base64.h +++ b/src/utils/base64.h @@ -26,7 +26,6 @@ | Author: Jim Winstead (jimw@php.net) | +----------------------------------------------------------------------+ */ -/* $Id$ */ #ifndef _TMW_BASE64_H #define _TMW_BASE64_H diff --git a/src/utils/dtor.h b/src/utils/dtor.h index 516fd916..9aa92c84 100644 --- a/src/utils/dtor.h +++ b/src/utils/dtor.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UTILS_DTOR_H diff --git a/src/utils/fastsqrt.h b/src/utils/fastsqrt.h index b7b036e9..78768149 100644 --- a/src/utils/fastsqrt.h +++ b/src/utils/fastsqrt.h @@ -5,8 +5,6 @@ * http://www.math.purdue.edu/~clomont/Math/Papers/2003/InvSqrt.pdf * * Unfortunately the original creator of this function seems to be unknown. - * - * $Id$ */ float fastInvSqrt(float x) diff --git a/src/utils/gettext.h b/src/utils/gettext.h index 72533850..0cd9114b 100644 --- a/src/utils/gettext.h +++ b/src/utils/gettext.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UTILS_GETTEXT_H diff --git a/src/utils/minmax.h b/src/utils/minmax.h index 353c60e7..7e3d84f2 100644 --- a/src/utils/minmax.h +++ b/src/utils/minmax.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/src/utils/sha256.cpp b/src/utils/sha256.cpp index 209d4f96..82d1fc5c 100644 --- a/src/utils/sha256.cpp +++ b/src/utils/sha256.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ /* +------------------------------------+ diff --git a/src/utils/sha256.h b/src/utils/sha256.h index c03efc0c..66152caf 100644 --- a/src/utils/sha256.h +++ b/src/utils/sha256.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UTILS_SHA256_H_ diff --git a/src/utils/strprintf.cpp b/src/utils/strprintf.cpp index 26313fe9..c8a8a247 100644 --- a/src/utils/strprintf.cpp +++ b/src/utils/strprintf.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UTILS_TOSTRING_H diff --git a/src/utils/strprintf.h b/src/utils/strprintf.h index a1fb0f13..382ab6e0 100644 --- a/src/utils/strprintf.h +++ b/src/utils/strprintf.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UTILS_STRPRINTF_H diff --git a/src/utils/tostring.h b/src/utils/tostring.h index 95b8985f..d2dd941a 100644 --- a/src/utils/tostring.h +++ b/src/utils/tostring.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UTILS_TOSTRING_H diff --git a/src/utils/trim.h b/src/utils/trim.h index fec99100..a7c40ca2 100644 --- a/src/utils/trim.h +++ b/src/utils/trim.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UTILS_TRIM_H_ diff --git a/src/utils/xml.cpp b/src/utils/xml.cpp index 98b474cb..47f1bd04 100644 --- a/src/utils/xml.cpp +++ b/src/utils/xml.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "xml.h" diff --git a/src/utils/xml.h b/src/utils/xml.h index 5473b2ca..5a5c756b 100644 --- a/src/utils/xml.h +++ b/src/utils/xml.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_XML_H diff --git a/src/vector.cpp b/src/vector.cpp index 88092c9b..7d5f055a 100644 --- a/src/vector.cpp +++ b/src/vector.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: vector.h 4592 2008-09-07 20:38:52Z b_lindeijer $ */ #include "vector.h" diff --git a/src/vector.h b/src/vector.h index 7251eff0..f32b201a 100644 --- a/src/vector.h +++ b/src/vector.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_VECTOR_H_ diff --git a/tools/dyecmd/src/dye.cpp b/tools/dyecmd/src/dye.cpp index 73912a96..c93f46c8 100644 --- a/tools/dyecmd/src/dye.cpp +++ b/tools/dyecmd/src/dye.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/tools/dyecmd/src/dye.h b/tools/dyecmd/src/dye.h index a11e3365..528a1d91 100644 --- a/tools/dyecmd/src/dye.h +++ b/tools/dyecmd/src/dye.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_DYE_H diff --git a/tools/dyecmd/src/dyecmd.cpp b/tools/dyecmd/src/dyecmd.cpp index 7254e287..8938aea5 100644 --- a/tools/dyecmd/src/dyecmd.cpp +++ b/tools/dyecmd/src/dyecmd.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/tools/dyecmd/src/imagewriter.cpp b/tools/dyecmd/src/imagewriter.cpp index 36c139b9..9b4b10dc 100644 --- a/tools/dyecmd/src/imagewriter.cpp +++ b/tools/dyecmd/src/imagewriter.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include "imagewriter.h" diff --git a/tools/dyecmd/src/imagewriter.h b/tools/dyecmd/src/imagewriter.h index 205e4584..632e2ae4 100644 --- a/tools/dyecmd/src/imagewriter.h +++ b/tools/dyecmd/src/imagewriter.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #include diff --git a/tools/tmxcopy/base64.cpp b/tools/tmxcopy/base64.cpp index 9a8f6356..8cea60f9 100644 --- a/tools/tmxcopy/base64.cpp +++ b/tools/tmxcopy/base64.cpp @@ -26,7 +26,6 @@ | Author: Jim Winstead (jimw@php.net) | +----------------------------------------------------------------------+ */ -/* $Id$ */ #include #include diff --git a/tools/tmxcopy/base64.h b/tools/tmxcopy/base64.h index ff20ac53..c802207b 100644 --- a/tools/tmxcopy/base64.h +++ b/tools/tmxcopy/base64.h @@ -26,7 +26,6 @@ | Author: Jim Winstead (jimw@php.net) | +----------------------------------------------------------------------+ */ -/* $Id$ */ #ifndef _TMW_BASE64_H #define _TMW_BASE64_H diff --git a/tools/tmxcopy/tostring.h b/tools/tmxcopy/tostring.h index 95b8985f..d2dd941a 100644 --- a/tools/tmxcopy/tostring.h +++ b/tools/tmxcopy/tostring.h @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ */ #ifndef _TMW_UTILS_TOSTRING_H diff --git a/tools/tmxcopy/xmlutils.cpp b/tools/tmxcopy/xmlutils.cpp index 47bff51a..8b1b62cf 100644 --- a/tools/tmxcopy/xmlutils.cpp +++ b/tools/tmxcopy/xmlutils.cpp @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #include "xmlutils.h" diff --git a/tools/tmxcopy/xmlutils.h b/tools/tmxcopy/xmlutils.h index 32d1a960..60e8f3cd 100644 --- a/tools/tmxcopy/xmlutils.h +++ b/tools/tmxcopy/xmlutils.h @@ -17,7 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * */ #ifndef _XMLUTILS_H -- cgit v1.2.3-60-g2f50 From 451b5887beae88c1f3c139a35d23e5521e896e7d Mon Sep 17 00:00:00 2001 From: David Athay Date: Wed, 14 Jan 2009 14:11:35 +0000 Subject: Added linking to item's just using [Item Name] in chat --- src/gui/chat.cpp | 24 +++++++++++++++++++++++- src/gui/chat.h | 2 +- src/resources/itemdb.cpp | 31 +++++++++++++++++++++++++++++++ src/resources/itemdb.h | 3 +++ src/resources/iteminfo.h | 7 +++++++ 5 files changed, 65 insertions(+), 2 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 34daab38..f391ccb9 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -46,8 +46,12 @@ #include "../net/chatserver/chatserver.h" #include "../net/gameserver/player.h" +#include "../resources/iteminfo.h" +#include "../resources/itemdb.h" + #include "../utils/dtor.h" #include "../utils/trim.h" +#include "../utils/tostring.h" ChatWindow::ChatWindow(): Window("Chat"), @@ -301,10 +305,28 @@ bool ChatWindow::isInputFocused() return mChatInput->isFocused(); } -void ChatWindow::chatSend(const std::string &msg) +void ChatWindow::chatSend(std::string &msg) { if (msg.empty()) return; + // check for item link + std::string::size_type start = msg.find('['); + if (start != std::string::npos) + { + std::string::size_type end = msg.find(']', start); + if (end != std::string::npos) + { + std::string temp = msg.substr(start+1, end-1); + ItemInfo itemInfo = ItemDB::get(temp); + msg.insert(end, "@@"); + msg.insert(start+1, "|"); + msg.insert(start+1, toString(itemInfo.getId())); + msg.insert(start+1, "@@"); + + } + } + + // Prepare ordinary message if (msg[0] != '/') { diff --git a/src/gui/chat.h b/src/gui/chat.h index bb742a77..114b389c 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -119,7 +119,7 @@ class ChatWindow : public Window, * @param msg The message text which is to be sent. * */ - void chatSend(const std::string &msg); + void chatSend(std::string &msg); /** Called to remove the channel from the channel manager */ void removeChannel(short channelId); diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 04828d1b..5dfcfb87 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -37,6 +37,7 @@ namespace { ItemDB::ItemInfos mItemInfos; + ItemDB::NamedItemInfos mNamedItemInfos; ItemInfo *mUnknown; bool mLoaded = false; } @@ -136,6 +137,7 @@ void ItemDB::load() int attackRange = XML::getProperty(node, "attack-range", 0); ItemInfo *itemInfo = new ItemInfo; + itemInfo->setId(id); itemInfo->setImageName(image); itemInfo->setName(name.empty() ? "Unnamed" : name); itemInfo->setDescription(description); @@ -169,6 +171,18 @@ void ItemDB::load() } mItemInfos[id] = itemInfo; + if (!name.empty()) + { + NamedItemInfoIterator itr = mNamedItemInfos.find(name); + if (itr == mNamedItemInfos.end()) + { + mNamedItemInfos[name] = itemInfo; + } + else + { + logger->log("ItemDB: Duplicate name of item found item %d", id); + } + } #define CHECK_PARAM(param, error_value) \ if (param == error_value) \ @@ -217,6 +231,23 @@ const ItemInfo& ItemDB::get(int id) } } +const ItemInfo& ItemDB::get(const std::string &name) +{ + assert(mLoaded && !name.empty()); + + NamedItemInfoIterator i = mNamedItemInfos.find(name); + + if (i == mNamedItemInfos.end()) + { + logger->log("ItemDB: Error, unknown item name %s", name.c_str()); + return *mUnknown; + } + else + { + return *(i->second); + } +} + void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node) { std::string gender = XML::getProperty(node, "gender", "unisex"); diff --git a/src/resources/itemdb.h b/src/resources/itemdb.h index 20756a52..1d814f34 100644 --- a/src/resources/itemdb.h +++ b/src/resources/itemdb.h @@ -42,10 +42,13 @@ namespace ItemDB void unload(); const ItemInfo& get(int id); + const ItemInfo& get(const std::string &name); // Items database typedef std::map ItemInfos; + typedef std::map NamedItemInfos; typedef ItemInfos::iterator ItemInfoIterator; + typedef NamedItemInfos::iterator NamedItemInfoIterator; } #endif diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 7cc3ba15..1c1d8467 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -122,6 +122,12 @@ class ItemInfo { } + void setId(int id) + { mId = id; } + + int getId() const + { return mId; } + void setName(const std::string &name) { mName = name; } @@ -189,6 +195,7 @@ class ItemInfo char mType; /**< Item type. */ short mWeight; /**< Weight in grams. */ int mView; /**< Item ID of how this item looks. */ + int mId; /**< Item ID */ // Equipment related members SpriteAction mAttackType; /**< Attack type, in case of weapon. */ -- cgit v1.2.3-60-g2f50