From a4d2f2c0373848fa8a886c1dddc6247b81527df3 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Mon, 13 Oct 2008 09:34:46 +0000 Subject: Added mob particle attack effects to mobs. Inspired by the TMW patch in their trunk client. --- src/particleemitter.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/particleemitter.cpp') diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp index 816a5d28..08944cdd 100644 --- a/src/particleemitter.cpp +++ b/src/particleemitter.cpp @@ -38,7 +38,7 @@ #define SIN45 0.707106781f #define DEG_RAD_FACTOR 0.017453293f -ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map): +ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map, int rotation): mOutputPauseLeft(0), mParticleImage(0) { @@ -102,7 +102,9 @@ ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map * else if (name == "horizontal-angle") { mParticleAngleHorizontal = readMinMax(propertyNode, 0.0f); + mParticleAngleHorizontal.minVal += rotation; mParticleAngleHorizontal.minVal *= DEG_RAD_FACTOR; + mParticleAngleHorizontal.maxVal += rotation; mParticleAngleHorizontal.maxVal *= DEG_RAD_FACTOR; } else if (name == "vertical-angle") -- cgit v1.2.3-60-g2f50