From a2aa7c577b6d69b8185111a8ea8781957ce45b38 Mon Sep 17 00:00:00 2001 From: Jared Adams <jaxad0127@gmail.com> Date: Tue, 12 May 2009 10:41:31 -0600 Subject: Handle in party status in a much saner way --- src/net/ea/partyhandler.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/net') diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp index 0eda7792..072297dd 100644 --- a/src/net/ea/partyhandler.cpp +++ b/src/net/ea/partyhandler.cpp @@ -102,10 +102,6 @@ void PartyHandler::handleMessage(MessageIn &msg) bool online = msg.readInt8() == 0; partyWindow->updateMember(id, nick, leader, online); - - Being *being = beingManager->findBeing(id); - if (being) - being->setName(nick); } } break; @@ -229,7 +225,6 @@ void PartyHandler::handleMessage(MessageIn &msg) msg.readInt8(); // fail if (id == player_node->getId()) { - player_node->setInParty(false); partyWindow->clearMembers(); partyWindow->setVisible(false); partyTab->chatLog(_("You have left the party."), BY_SERVER); @@ -306,7 +301,7 @@ void PartyHandler::inviteResponse(const std::string &inviter, bool accept) MessageOut outMsg(CMSG_PARTY_INVITED); outMsg.writeInt32(player_node->getId()); outMsg.writeInt32(accept ? 1 : 0); - player_node->setInParty(player_node->getInParty() || accept); + player_node->setInParty(player_node->isInParty() || accept); } void PartyHandler::leave() -- cgit v1.2.3-70-g09d2